bullet3/btgui/Gwen/Gwen.cpp

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2013-03-13 06:52:31 +00:00
/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "Gwen/Gwen.h"
namespace Gwen
{
// Globals
GWEN_EXPORT Controls::Base* HoveredControl = NULL;
GWEN_EXPORT Controls::Base* KeyboardFocus = NULL;
GWEN_EXPORT Controls::Base* MouseFocus = NULL;
namespace Debug
{
void Msg( const char* str, ... )
{
char strOut[1024];
va_list s;
va_start( s, str );
GwenUtil_VSNPrintFSafe( strOut, sizeof(strOut), _TRUNCATE, str, s );
va_end(s);
GwenUtil_OutputDebugCharString( strOut );
}
#ifdef UNICODE
void Msg( const wchar_t* str, ... )
{
wchar_t strOut[1024];
va_list s;
va_start( s, str );
GwenUtil_VSWPrintFSafeSized( strOut, str, s );
va_end(s);
GwenUtil_OutputDebugWideString( strOut );
}
#endif
void AssertCheck( bool b, const char* strMsg )
{
if ( b ) return;
#ifdef WINDOWS
MessageBoxA( NULL, strMsg, "Assert", MB_ICONEXCLAMATION | MB_OK );
_asm { int 3 }
#else
(void)strMsg; // unused param
#endif
}
}
}