bullet3/examples/ThirdPartyLibs/Gwen/Font.h

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_FONT_H
#define GWEN_FONT_H
#include <string>
#include <list>
#include "Gwen/BaseRender.h"
namespace Gwen
{
struct Font
{
typedef std::list<Font*> List;
Font()
{
data = NULL;
facename = L"Arial";
size = 10;
dropshadow = false;
bold = false;
}
UnicodeString facename;
float size;
bool bold;
bool dropshadow;
// This should be set by the renderer
// if it tries to use a font where it's
// NULL.
void* data;
// This is the real font size, after it's
// been scaled by Render->Scale()
float realsize;
};
} //namespace Gwen
#endif