mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 22:00:05 +00:00
183 lines
5.0 KiB
C++
183 lines
5.0 KiB
C++
|
|
||
|
#include "MultiBodySoftContact.h"
|
||
|
|
||
|
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
|
||
|
#include "BulletDynamics/Featherstone/btMultiBodyJointFeedback.h"
|
||
|
|
||
|
#include "../CommonInterfaces/CommonMultiBodyBase.h"
|
||
|
#include "../Utils/b3ResourcePath.h"
|
||
|
|
||
|
static btScalar radius(0.2);
|
||
|
|
||
|
struct MultiBodySoftContact : public CommonMultiBodyBase
|
||
|
{
|
||
|
btMultiBody* m_multiBody;
|
||
|
btAlignedObjectArray<btMultiBodyJointFeedback*> m_jointFeedbacks;
|
||
|
|
||
|
bool m_once;
|
||
|
public:
|
||
|
|
||
|
MultiBodySoftContact(struct GUIHelperInterface* helper);
|
||
|
virtual ~MultiBodySoftContact();
|
||
|
|
||
|
virtual void initPhysics();
|
||
|
|
||
|
virtual void stepSimulation(float deltaTime);
|
||
|
|
||
|
virtual void resetCamera()
|
||
|
{
|
||
|
float dist = 5;
|
||
|
float pitch = 270;
|
||
|
float yaw = 21;
|
||
|
float targetPos[3]={0,0,0};
|
||
|
m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
|
||
|
}
|
||
|
|
||
|
|
||
|
};
|
||
|
|
||
|
MultiBodySoftContact::MultiBodySoftContact(struct GUIHelperInterface* helper)
|
||
|
:CommonMultiBodyBase(helper),
|
||
|
m_once(true)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
MultiBodySoftContact::~MultiBodySoftContact()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
extern ContactAddedCallback gContactAddedCallback;
|
||
|
static bool btMultiBodySoftContactCallback(btManifoldPoint& cp, const btCollisionObjectWrapper* colObj0Wrap,int partId0,int index0,const btCollisionObjectWrapper* colObj1Wrap,int partId1,int index1)
|
||
|
{
|
||
|
cp.m_contactCFM = 0.3;
|
||
|
cp.m_contactERP = 0.2;
|
||
|
cp.m_contactPointFlags |= BT_CONTACT_FLAG_HAS_CONTACT_CFM;
|
||
|
cp.m_contactPointFlags |= BT_CONTACT_FLAG_HAS_CONTACT_ERP;
|
||
|
return true;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void MultiBodySoftContact::initPhysics()
|
||
|
{
|
||
|
gContactAddedCallback = btMultiBodySoftContactCallback;
|
||
|
int upAxis = 2;
|
||
|
|
||
|
m_guiHelper->setUpAxis(upAxis);
|
||
|
|
||
|
btVector4 colors[4] =
|
||
|
{
|
||
|
btVector4(1,0,0,1),
|
||
|
btVector4(0,1,0,1),
|
||
|
btVector4(0,1,1,1),
|
||
|
btVector4(1,1,0,1),
|
||
|
};
|
||
|
int curColor = 0;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
this->createEmptyDynamicsWorld();
|
||
|
m_dynamicsWorld->setGravity(btVector3(0,0,-10));
|
||
|
|
||
|
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
|
||
|
m_dynamicsWorld->getDebugDrawer()->setDebugMode(
|
||
|
//btIDebugDraw::DBG_DrawConstraints
|
||
|
+btIDebugDraw::DBG_DrawWireframe
|
||
|
+btIDebugDraw::DBG_DrawContactPoints
|
||
|
+btIDebugDraw::DBG_DrawAabb
|
||
|
);//+btIDebugDraw::DBG_DrawConstraintLimits);
|
||
|
|
||
|
|
||
|
|
||
|
//create a static ground object
|
||
|
if (1)
|
||
|
{
|
||
|
btVector3 groundHalfExtents(50,50,50);
|
||
|
btBoxShape* box = new btBoxShape(groundHalfExtents);
|
||
|
box->initializePolyhedralFeatures();
|
||
|
|
||
|
m_guiHelper->createCollisionShapeGraphicsObject(box);
|
||
|
btTransform start; start.setIdentity();
|
||
|
btVector3 groundOrigin(0,0,-50.5);
|
||
|
start.setOrigin(groundOrigin);
|
||
|
// start.setRotation(groundOrn);
|
||
|
btRigidBody* body = createRigidBody(0,start,box);
|
||
|
btVector4 color = colors[curColor];
|
||
|
curColor++;
|
||
|
curColor&=3;
|
||
|
m_guiHelper->createRigidBodyGraphicsObject(body,color);
|
||
|
int flags = body->getCollisionFlags();
|
||
|
body->setCollisionFlags(flags|btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
|
||
|
|
||
|
}
|
||
|
|
||
|
{
|
||
|
btCollisionShape* childShape = new btSphereShape(btScalar(0.5));
|
||
|
m_guiHelper->createCollisionShapeGraphicsObject(childShape);
|
||
|
|
||
|
btScalar mass = 1;
|
||
|
btVector3 baseInertiaDiag;
|
||
|
bool isFixed = (mass == 0);
|
||
|
childShape->calculateLocalInertia(mass,baseInertiaDiag);
|
||
|
btMultiBody *pMultiBody = new btMultiBody(0, 1, baseInertiaDiag, false, false);
|
||
|
btTransform startTrans;
|
||
|
startTrans.setIdentity();
|
||
|
startTrans.setOrigin(btVector3(0,0,3));
|
||
|
|
||
|
pMultiBody->setBaseWorldTransform(startTrans);
|
||
|
|
||
|
btMultiBodyLinkCollider* col= new btMultiBodyLinkCollider(pMultiBody, -1);
|
||
|
col->setCollisionShape(childShape);
|
||
|
pMultiBody->setBaseCollider(col);
|
||
|
bool isDynamic = (mass > 0 && !isFixed);
|
||
|
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||
|
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||
|
|
||
|
m_dynamicsWorld->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);//, 2,1+2);
|
||
|
|
||
|
|
||
|
pMultiBody->finalizeMultiDof();
|
||
|
|
||
|
m_dynamicsWorld->addMultiBody(pMultiBody);
|
||
|
|
||
|
btAlignedObjectArray<btQuaternion> scratch_q;
|
||
|
btAlignedObjectArray<btVector3> scratch_m;
|
||
|
pMultiBody->forwardKinematics(scratch_q,scratch_m);
|
||
|
btAlignedObjectArray<btQuaternion> world_to_local;
|
||
|
btAlignedObjectArray<btVector3> local_origin;
|
||
|
pMultiBody->updateCollisionObjectWorldTransforms(world_to_local,local_origin);
|
||
|
}
|
||
|
m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
void MultiBodySoftContact::stepSimulation(float deltaTime)
|
||
|
{
|
||
|
|
||
|
if (0)//m_once)
|
||
|
{
|
||
|
m_once=false;
|
||
|
m_multiBody->addJointTorque(0, 10.0);
|
||
|
|
||
|
btScalar torque = m_multiBody->getJointTorque(0);
|
||
|
b3Printf("t = %f,%f,%f\n",torque,torque,torque);//[0],torque[1],torque[2]);
|
||
|
}
|
||
|
|
||
|
m_dynamicsWorld->stepSimulation(deltaTime);
|
||
|
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
class CommonExampleInterface* MultiBodySoftContactCreateFunc(struct CommonExampleOptions& options)
|
||
|
{
|
||
|
return new MultiBodySoftContact(options.m_guiHelper);
|
||
|
}
|