bullet3/examples/SharedMemory/PhysicsClientGRPC.h

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#ifndef PHYSICS_CLIENT_GRPC_H
#define PHYSICS_CLIENT_GRPC_H
#include "PhysicsDirect.h"
#include "PhysicsCommandProcessorInterface.h"
class GRPCNetworkedPhysicsProcessor : public PhysicsCommandProcessorInterface
{
struct GRPCNetworkedInternalData* m_data;
public:
GRPCNetworkedPhysicsProcessor(const char* hostName, int port);
virtual ~GRPCNetworkedPhysicsProcessor();
virtual bool connect();
virtual void disconnect();
virtual bool isConnected() const;
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virtual bool processCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
virtual bool receiveStatus(struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
virtual void renderScene(int renderFlags);
virtual void physicsDebugDraw(int debugDrawFlags);
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virtual void setGuiHelper(struct GUIHelperInterface* guiHelper);
virtual void setTimeOut(double timeOutInSeconds);
virtual void reportNotifications() {}
};
#endif //PHYSICS_CLIENT_GRPC_H