bullet3/build3/lcpp.lua

939 lines
28 KiB
Lua
Raw Normal View History

----------------------------------------------------------------------------
--## lcpp - a C-PreProcessor in Lua 5.1 for LuaJIT ffi
--
-- Copyright (C) 2012-2013 Michael Schmoock <michael@willigens.de>
--
--### Links
-- * GitHub page: [http://github.com/willsteel/lcpp](http://github.com/willsteel/lcpp)
-- * Project page: [http://lcpp.schmoock.net](http://lcpp.schmoock.net)
-- * Lua: [http://www.lua.org](http://www.lua.org)
-- * LuaJIT: [http://luajit.org](http://luajit.org)
-- * Sponsored by: [http://mmbbq.org](http://mmbbq.org)
--
-- It can be used to pre-process LuaJIT ffi C header file input.
-- It can also be used to preprocess any other code (i.e. Lua itself)
--
-- git clone https://github.com/willsteel/lcpp.git
----------------------------------------------------------------------------
--## USAGE
-- -- load lcpp
-- local lcpp = require("lcpp")
--
-- -- use LuaJIT ffi and lcpp to parse cpp code
-- ffi.cdef("#include <your_header.h>")
--
-- -- compile some input
-- local out = lcpp.compile([[
-- #include "myheader.h"
-- #define MAXPATH 260
-- typedef struct somestruct_t {
-- void* base;
-- size_t size;
-- wchar_t path[MAXPATH];
-- } t_exe;
-- ]])
--
-- -- the result should be
-- out = [[
-- // <preprocessed content of file "myheader.h">
-- typedef struct somestruct_t {
-- void* base;
-- size_t size;
-- wchar_t path[260];
-- } t_exe;
-- ]]
--
--## This CPPs BNF:
-- RULES:
-- CODE := {LINE}
-- LINE := {STUFF NEWML} STUFF NEWL
-- STUFF := DIRECTIVE | IGNORED_CONTENT
-- DIRECTIVE := OPTSPACES CMD OPTSPACES DIRECTIVE_NAME WHITESPACES DIRECTIVE_CONTENT WHITESPACES NEWL
--
-- LEAVES:
-- NEWL := "\n"
-- NEWL_ESC := "\\n"
-- WHITESPACES := "[ \t]+"
-- OPTSPACES := "[ \t]*"
-- COMMENT := "//(.-)$"
-- MLCOMMENT := "/[*](.-)[*]/"
-- IGNORED_CONTENT := "[^#].*"
-- CMD := "#"
-- DIRECTIVE_NAME := "include"|"define"|"undef"|"if"|"else"|"elif"|"else if"|"endif"|"ifdef"|"ifndef"|"pragma"|"version"
-- DIRECTIVE_CONTENT := ".*?"
--
--## TODOs:
-- - lcpp.LCPP_LUA for: load, loadfile
-- - "#" operator for stringification
-- - literal concatenation: "foo" "bar" -> "foobar"
--
--## License (MIT)
-- -----------------------------------------------------------------------------
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-- THE SOFTWARE.
--
-- MIT license: http://www.opensource.org/licenses/mit-license.php
-- -----------------------------------------------------------------------------
--
-- @module lcpp
local lcpp = {}
-- CONFIG
lcpp.LCPP_LUA = false -- whether to use lcpp to preprocess Lua code (load, loadfile, loadstring...)
lcpp.LCPP_FFI = true -- whether to use lcpp as LuaJIT ffi PreProcessor (if used in luaJIT)
lcpp.LCPP_TEST = false -- whether to run lcpp unit tests when loading lcpp module
lcpp.ENV = {} -- static predefines (env-like)
lcpp.FAST = true -- perf. tweaks when enabled. con: breaks minor stuff like __LINE__ macros
lcpp.DEBUG = false
-- PREDEFINES
local __FILE__ = "__FILE__"
local __LINE__ = "__LINE__"
local __DATE__ = "__DATE__"
local __TIME__ = "__TIME__"
local __LCPP_INDENT__ = "__LCPP_INDENT__"
local __LCPP_INSIDE_HEADERFILE__ = "__LCPP_INSIDE_HEADERFILE__"
-- BNF LEAVES
local ENDL = "$"
local STARTL = "^"
local NEWL = "\n"
local NEWL_BYTE = NEWL:byte(1)
local NEWL_ESC = "\\"
local NEWML = "\\\n"
local CMD = "#"
local CMD_BYTE = CMD:byte(1)
local COMMENT = "^(.-)//.-$"
local MLCOMMENT = "/[*].-[*]/"
local WHITESPACES = "%s+"
local OPTSPACES = "%s*"
local IDENTIFIER = "[_%a][_%w]*"
local NOIDENTIFIER = "[^%w_]+"
local FILENAME = "[0-9a-zA-Z.-_/\\]+"
local TEXT = ".+"
-- BNF WORDS
local _INCLUDE = "include"
local _DEFINE = "define"
local _IFDEF = "ifdef"
local _IFNDEF = "ifndef"
local _ENDIF = "endif"
local _UNDEF = "undef"
local _IF = "if"
local _ELSE = "else"
local _ELIF = "elif"
local _NOT = "!"
local _ERROR = "error"
local _PRAGMA = "pragma"
local _VERSION = "version"
-- BNF RULES
local INCLUDE = STARTL.._INCLUDE..WHITESPACES.."[\"<]("..FILENAME..")[\">]"..OPTSPACES..ENDL
local DEFINE = STARTL.._DEFINE
local IFDEF = STARTL.._IFDEF..WHITESPACES.."("..IDENTIFIER..")"..OPTSPACES..ENDL
local IFNDEF = STARTL.._IFNDEF..WHITESPACES.."("..IDENTIFIER..")"..OPTSPACES..ENDL
local ENDIF = STARTL.._ENDIF..OPTSPACES.."(.*)"..ENDL
local UNDEF = STARTL.._UNDEF..WHITESPACES.."("..IDENTIFIER..")"..OPTSPACES..ENDL
local IF = STARTL.._IF..WHITESPACES.."(.*)"..ENDL
local ELSE = STARTL.._ELSE..OPTSPACES.."(.*)"..ENDL
local ELIF = STARTL.._ELIF..WHITESPACES.."(.*)"..ENDL
local ELSEIF = STARTL.._ELSE..WHITESPACES.._IF..WHITESPACES.."(.*)"..ENDL
local ERROR = STARTL.._ERROR..WHITESPACES.."("..TEXT..")"..OPTSPACES..ENDL
local ERROR_NOTEXT = STARTL.._ERROR..OPTSPACES..ENDL --> not required when we have POSIX regex
local PRAGMA = STARTL.._PRAGMA
local VERSION = STARTL.._VERSION
-- speedups
local TRUEMACRO = STARTL.."("..IDENTIFIER..")%s*$"
local REPLMACRO = STARTL.."("..IDENTIFIER..")"..WHITESPACES.."(.+)$"
local FUNCMACRO = STARTL.."("..IDENTIFIER..")%s*%(([%s%w,]*)%)%s*(.*)"
-- ------------
-- LOCAL UTILS
-- ------------
lcpp.STATE = {lineno = 0} -- current state for debugging the last operation
local function error(msg) _G.print(debug.traceback()); _G.error(string.format("lcpp ERR [%04i] %s", lcpp.STATE.lineno, msg)) end
local function print(msg) _G.print(string.format("lcpp INF [%04i] %s", lcpp.STATE.lineno, msg)) end
-- splits a string using a pattern into a table of substrings
local function gsplit(str, pat)
local function _split(str, pat)
local t = {} -- NOTE: use {n = 0} in Lua-5.0
local fpat = "(.-)"..pat
local last_end = 1
local s, e, cap = str:find(fpat, 1)
while s do
if s ~= 1 or cap ~= "" then
coroutine.yield(cap)
end
last_end = e + 1
s, e, cap = str:find(fpat, last_end)
end
if last_end <= #str then
cap = str:sub(last_end)
coroutine.yield(cap)
end
end
return coroutine.wrap(function() _split(str, pat) end)
end
local function split(str, pat)
local t = {}
for str in gsplit(str, pat) do table.insert(t, str) end
return t
end
-- Checks whether a string starts with a given substring
-- offset is optional
local function strsw(str, pat, offset)
if not str then return false end
if not offset then offset = 0 end
return string.sub(str, 1+offset, string.len(pat)+offset) == pat
end
-- Checks whether a string ends with a given substring
local function strew(str, pat)
if not str then return false end
return pat=='' or string.sub(str,-string.len(pat)) == pat
end
-- string trim12 from lua wiki
local function trim(str)
local from = str:match"^%s*()"
return from > #str and "" or str:match(".*%S", from)
end
-- returns the number of string occurrences
local function findn(input, what)
local count = 0
local offset = 0
while true do
_, offset = string.find(input, what, offset+1, true)
if not offset then return count end
count = count + 1
end
end
-- a lightweight and flexible tokenizer
local function _tokenizer(str, setup)
local defsetup = {
-- EXAMPLE patterns have to be pretended with "^" for the tokenizer
["identifier"] = '^[_%a][_%w]*',
["number"] = '^[%+%-]?%d+[%.]?%d*',
["ignore"] = '^%s+',
["string"] = true,
["keywords"] = {
-- ["NAME"] = '^pattern',
-- ...
},
}
if not setup then
setup = defsetup
end
setup.identifier = setup.identifier or defsetup.identifier
setup.number = setup.number or defsetup.number
setup.ignore = setup.number or defsetup.ignore
if nil == setup.string then setup.string = true end
setup.keywords = setup.keywords or {}
local strlen = #str
local i = 1
local i1, i2
local keyword
local function find(pat)
i1, i2 = str:find(pat,i)
return i1 ~= nil
end
local function cut()
return str:sub(i, i2)
end
local function findKeyword()
for name, pat in pairs(setup.keywords) do
local result = find(pat)
if result then
keyword = name
return true
end
end
end
while true do
if i > strlen then return 'eof', nil, strlen, strlen end
if find(setup.ignore) then
coroutine.yield("ignore", cut(), i1, i2)
elseif findKeyword() then
coroutine.yield(keyword, cut(), i1, i2)
elseif find(setup.number) then
coroutine.yield('number', tonumber(cut()), i1, i2)
elseif find(setup.identifier) then
coroutine.yield('identifier', cut(), i1, i2)
elseif setup.string and (find('^"[^"]*"') or find("^'[^']*'")) then
-- strip the quotes
coroutine.yield('string', cut():sub(2,-2), i1, i2)
else -- any other unknown character
i1 = i
i2 = i
coroutine.yield('unknown', cut(), i1, i2)
end
i = i2+1
end
end
local function tokenizer(str, setup)
return coroutine.wrap(function() _tokenizer(str, setup) end)
end
-- ------------
-- PARSER
-- ------------
-- hint: LuaJIT ffi does not rely on us to remove the comments, but maybe other usecases
local function removeComments(input)
input = string.gsub(input, "//.-\n", "\n") -- remove sl comments
-- remove multiline comments in a way that it does not break __LINE__ macro
if lcpp.FAST then
input = string.gsub(input, "/%*.-%*/", "") -- remove ml comments (stupid method)
else
local offset = 0
local output = {}
local starti, endi, match, lastendi
while offset do
starti, endi, match = input:find("/%*(.-)%*/", offset, false)
if starti then
lastendi = endi
local newlineCount = findn(match, "\n")
local newlines = string.rep("\n", newlineCount)
table.insert(output, input:sub(offset+1, starti-1))
table.insert(output, newlines)
offset = endi
else
offset = nil
table.insert(output, input:sub((lastendi or 0) + 1))
end
end
input = table.concat(output)
--error(input)
end
return input
end
-- screener: revmoce comments, trim, ml concat...
-- it only splits to cpp input lines and removes comments. it does not tokenize.
local function screener(input)
local function _screener(input)
--input = removeComments(input)
-- concat mulit-line input.
local count = 1
while count > 0 do input, count = string.gsub(input, "^(.-)\\\n(.-)$", "%1 %2\n") end
-- trim and join blocks not starting with "#"
local buffer = {}
for line in gsplit(input, NEWL) do
--line = trim(line)
if #line > 0 then
if line:byte(1) == CMD_BYTE then
--line = line:gsub("#%s*(.*)", "#%1") -- remove optinal whitespaces after "#". reduce triming later.
if #buffer > 0 then
coroutine.yield(table.concat(buffer, NEWL))
buffer = {}
end
coroutine.yield(line)
else
if lcpp.FAST then
table.insert(buffer, line)
else
coroutine.yield(line)
end
end
elseif not lcpp.FAST then
coroutine.yield(line)
end
end
if #buffer > 0 then
coroutine.yield(table.concat(buffer, NEWL))
end
end
return coroutine.wrap(function() _screener(input) end)
end
-- apply currently known macros to input (and returns it)
local function apply(state, input)
local out = {}
local functions = {}
for k, v, start, end_ in tokenizer(input) do
if k == "identifier" then
local repl = v
local macro = state.defines[v]
if macro then
if type(macro) == "boolean" then
repl = ""
elseif type(macro) == "string" then
repl = macro
elseif type(macro) == "number" then
repl = tostring(macro)
elseif type(macro) == "function" then
table.insert(functions, macro) -- we apply functions in a later step
end
end
table.insert(out, repl)
else
table.insert(out, input:sub(start, end_))
end
end
input = table.concat(out)
for _, func in pairs(functions) do -- TODO: looks sucky (but works quite nice)
input = func(input)
end
return input
end
-- processes an input line. called from lcpp doWork loop
local function processLine(state, line)
if not line or #line == 0 then return line end
local cmd = nil
if line:byte(1) == CMD_BYTE then cmd = line:sub(2) end
--print("processLine(): "..line)
--[[ SKIPPING ]]--
if state:skip() then return end
--[[ READ NEW DIRECTIVES ]]--
if cmd then
-- handle #include ...
local filename = cmd:match(INCLUDE)
if filename then
print("processing header " .. filename)
return state:includeFile(filename)
end
return line
end
--[[ APPLY MACROS ]]--
--line = state:apply(line);
return line
end
local function processLine2(state, line)
if not line or #line == 0 then return line end
local cmd = nil
if line:byte(1) == CMD_BYTE then cmd = line:sub(2) end
--print("processLine(): "..line)
if state:defined(__LCPP_INSIDE_HEADERFILE__) then
--[[ IF/THEN/ELSE STRUCTURAL BLOCKS ]]--
if cmd then
local ifdef = cmd:match(IFDEF)
local ifexp = cmd:match(IF)
local ifndef = cmd:match(IFNDEF)
local elif = cmd:match(ELIF)
local elseif_ = cmd:match(ELSEIF)
local else_ = cmd:match(ELSE)
local endif = cmd:match(ENDIF)
local struct = ifdef or ifexp or ifndef or elif or elseif_ or else_ or endif
if struct then
if ifdef then state:openBlock(state:defined(ifdef)) end
if ifexp then state:openBlock(state:parseExpr(ifexp)) end
if ifndef then state:openBlock(not state:defined(ifndef)) end
if elif then state:elseBlock(state:parseExpr(elif)) end
if elseif_ then state:elseBlock(state:parseExpr(elseif_)) end
if else_ then state:elseBlock(true) end
if endif then state:closeBlock() end
return line
end
end
end
--[[ SKIPPING ]]--
if state:skip() then return end
--[[ READ NEW DIRECTIVES ]]--
if cmd then
-- handle #include ...
local filename = cmd:match(INCLUDE)
if filename then
print("processing header " .. filename)
return state:includeFile(filename)
end
if state:defined(__LCPP_INSIDE_HEADERFILE__) then
-- handle #undef ...
local key = cmd:match(UNDEF)
if type(key) == "string" then
state:undefine(key)
return
end
-- read "#define >FooBar...<" directives
if cmd:match(DEFINE) then
local define = trim(cmd:sub(DEFINE:len()+1))
local macroname, replacement
-- simple "true" defines
macroname = define:match(TRUEMACRO)
if macroname then
state:define(macroname, true)
end
-- replace macro defines
macroname, replacement = define:match(REPLMACRO)
if macroname and replacement then
state:define(macroname, replacement)
end
-- read functional macros
macroname, replacement = state:parseFunction(define)
if macroname and replacement then
state:define(macroname, replacement)
end
return line
end
-- ignore, because we dont have any pragma directives yet
if cmd:match(PRAGMA) then
return line
end
-- abort on unknown keywords
error("unknown directive: "..line)
else
return line
end
end
--[[ APPLY MACROS ]]--
--line = state:apply(line);
return line
end
local function doWork(state)
local function _doWork(state)
if not state:defined(__FILE__) then state:define(__FILE__, "<USER_CHUNK>", true) end
local oldIndent = state:getIndent()
while true do
local input = state:getLine()
if not input then break end
local output = processLine(state, input)
if not lcpp.FAST and not output then
output = "" end -- output empty skipped lines
if lcpp.DEBUG then output = output.." -- "..input end -- input as comment when DEBUG
if output then coroutine.yield(output) end
end
if (oldIndent ~= state:getIndent()) then error("indentation level must be balanced within a file. was:"..oldIndent.." is:"..state:getIndent()) end
end
return coroutine.wrap(function() _doWork(state) end)
end
local function doWork2(state)
local function _doWork2(state)
if not state:defined(__FILE__) then state:define(__FILE__, "<USER_CHUNK>", true) end
local oldIndent = state:getIndent()
while true do
local input = state:getLine()
if not input then break end
local output = processLine2(state, input)
if not lcpp.FAST and not output then output = "" end -- output empty skipped lines
if lcpp.DEBUG then output = output.." -- "..input end -- input as comment when DEBUG
if output then coroutine.yield(output) end
end
if (oldIndent ~= state:getIndent()) then error("indentation level must be balanced within a file. was:"..oldIndent.." is:"..state:getIndent()) end
end
return coroutine.wrap(function() _doWork2(state) end)
end
local function includeFile(state, filename)
local result, result_state = lcpp.compileHeaderFile("../src/" .. filename, state.defines)
-- now, we take the define table of the sub file for further processing
state.defines = result_state.defines
-- and return the compiled result
return result
end
-- sets a global define
local function define(state, key, value, override)
--print("define:"..key.." type:"..type(value))
--if value and not override and state:defined(key) then error("already defined: "..key) end
value = state:prepareMacro(value)
state.defines[key] = value
end
-- parses CPP exressions
-- i.e.: #if !defined(_UNICODE) && !defined(UNICODE)
--
--BNF:
-- EXPR -> (BRACKET_OPEN)(EXPR)(BRACKET_CLOSE)
-- EXPR -> (EXPR)(OR)(EXPR)
-- EXPR -> (EXPR)(AND)(EXPR)
-- EXPR -> (NOT)(EXPR)
-- EXPR -> (FUNCTION)
-- FUNCTION -> (IDENTIFIER)(BRACKET_OPEN)(ARGS)(BRACKET_CLOSE)
-- ARGS -> ((IDENTIFIER)[(COMMA)(IDENTIFIER)])?
--LEAVES:
-- IGNORE -> " \t"
-- BRACKET_OPEN -> "("
-- BRACKET_CLOSE -> ")"
-- OR -> "||"
-- AND -> "&&"
-- NOT -> "!"
-- IDENTIFIER -> "[0-9a-zA-Z_]"
--
local LCPP_TOKENIZE_MACRO = {
string = true,
keywords = {
CONCAT = "^##",
},
}
local LCPP_TOKENIZE_EXPR = {
string = false,
keywords = {
NOT = '^!',
DEFINED = '^defined',
BROPEN = '^[(]',
BRCLOSE = '^[)]',
AND = '^&&',
OR = '^||',
},
}
local function parseDefined(state, input)
local result = false
local bropen = false
local brclose = false
local ident = nil
for key, value in input do
if key == "BROPEN" then
bropen = true
end
if key == "identifier" then
ident = value
if not bropen then break end
end
if key == "BRCLOSE" and ident then
brclose = true
break
end
end
-- wiht and w/o brackets allowed
if ident and ((bropen and brclose) or (not bropen and not brclose)) then
return state:defined(ident)
end
error("expression parse error: defined(ident)")
end
local function parseExpr(state, input)
-- first call gets string input. rest uses tokenizer
if type(input) == "string" then input = tokenizer(input, LCPP_TOKENIZE_EXPR) end
local result = false
local _not = false
for type, value in input do
-- print("type:"..type.." value:"..value)
if type == "NOT" then
_not = true
end
if type == "BROPEN" then
return state:parseExpr(input)
end
if type == "BRCLOSE" then
return result
end
if type == "AND" then
return result and state:parseExpr(input)
end
if type == "OR" then
return result or state:parseExpr(input)
end
if type == "DEFINED" then
if _not then
result = not parseDefined(state, input)
else
result = parseDefined(state, input)
end
end
end
return result
end
-- apply macros chaining and string ops "##" and "#"
local function prepareMacro(state, input)
if type(input) ~= "string" then return input end
input = state:apply(input)
local out = {}
for k, v, start, end_ in tokenizer(input, LCPP_TOKENIZE_MACRO) do
if k == "CONCAT" then
-- remove concat op "##"
else
table.insert(out, input:sub(start, end_))
end
end
return table.concat(out)
end
-- i.e.: "MAX(x, y) (((x) > (y)) ? (x) : (y))"
local function parseFunction(state, input)
if not input then return end
local name, argsstr, repl = input:match(FUNCMACRO)
if not name or not argsstr or not repl then return end
repl = state:prepareMacro(repl)
-- rename args to %1,%2... for later gsub
local noargs = 0
for argname in argsstr:gmatch(IDENTIFIER) do
noargs = noargs + 1
repl = repl:gsub(argname, "%%"..noargs)
end
-- build pattern string: name(arg, arg, ...)
local pattern
if noargs == 0 then pattern = name.."%s*%(%s*%)" -- quick 0 arg version
elseif noargs == 1 then pattern = name.."%s*%(%s*([^,%)]*)%s*%)" -- quick 1 arg version
elseif noargs == 2 then pattern = name.."%s*%(%s*([^,%)]*)%s*,%s*([^,%)]*)%s*%)" -- quick 2 arg version
else -- arbitrary arg version
local buf = {}
table.insert(buf, name)
table.insert(buf, "%s*%(%s*")
for i = 1, noargs do
table.insert(buf, "([^,%)]*)%s*")
if i < noargs then
table.insert(buf, ",%s*")
end
end
table.insert(buf, "%)")
pattern = table.concat(buf)
end
-- build macro funcion
local func = function(input)
return input:gsub(pattern, repl)
end
return name, func
end
-- ------------
-- LCPP INTERFACE
-- ------------
--- initialies a lcpp state. not needed manually. handy for testing
function lcpp.init(input, predefines)
-- create sate var
local state = {} -- init the state object
state.defines = {} -- the table of known defines and replacements
state.screener = screener(input)
state.lineno = 0 -- the current line number
state.stack = {} -- stores wether the current stack level is to be included
state.once = {} -- stack level was once true (first if that evals to true)
-- funcs
state.define = define
state.undefine = function(state, key)
state:define(key, nil)
end
state.defined = function(state, key)
return state.defines[key] ~= nil
end
state.apply = apply
state.includeFile = includeFile
state.doWork = doWork
state.doWork2 = doWork2
state.getIndent = function(state)
return #state.stack
end
state.openBlock = function(state, bool)
state.stack[#state.stack+1] = bool
state.once [#state.once+1] = bool
state:define(__LCPP_INDENT__, state:getIndent(), true)
end
state.elseBlock = function(state, bool)
if state.once[#state.once] then
state.stack[#state.stack] = false
else
state.stack[#state.stack] = bool
if bool then state.once[#state.once] = true end
end
end
state.closeBlock = function(state)
state.stack[#state.stack] = nil
state.once [#state.once] = nil
state:define(__LCPP_INDENT__, state:getIndent(), true)
if state:getIndent() < 0 then error("Unopened block detected. Indentaion problem.") end
end
state.skip = function(state)
for i = 1, #state.stack do
if not state.stack[i] then return true end
end
return false
end
state.getLine = function(state)
state.lineno = state.lineno + 1
state:define(__LINE__, state.lineno, true)
return state.screener()
end
state.prepareMacro = prepareMacro
state.parseExpr = parseExpr
state.parseFunction = parseFunction
-- predefines
state:define(__DATE__, os.date("%B %d %Y"), true)
state:define(__TIME__, os.date("%H:%M:%S"), true)
state:define(__LINE__, state.lineno, true)
state:define(__LCPP_INDENT__, state:getIndent(), true)
predefines = predefines or {}
for k,v in pairs(lcpp.ENV) do state:define(k, v, true) end -- static ones
for k,v in pairs(predefines) do state:define(k, v, true) end
if lcpp.LCPP_TEST then lcpp.STATE = state end -- activate static state debugging
return state
end
--- the preprocessors main function.
-- returns the preprocessed output as a string.
-- @param code data as string
-- @param predefines OPTIONAL a table of predefined variables
-- @usage lcpp.compile("#define bar 0x1337\nstatic const int foo = bar;")
-- @usage lcpp.compile("#define bar 0x1337\nstatic const int foo = bar;", {["bar"] = "0x1338"})
function lcpp.compile(code, predefines)
local state = lcpp.init(code, predefines)
local buf = {}
for output in state:doWork() do
table.insert(buf, output)
end
local output = table.concat(buf, NEWL)
if lcpp.DEBUG then print(output) end
return output, state
end
function lcpp.compile2(code, predefines)
local state = lcpp.init(code, predefines)
state:define(__LCPP_INSIDE_HEADERFILE__,true)
local buf = {}
for output in state:doWork2() do
table.insert(buf, output)
end
local output = table.concat(buf, NEWL)
if lcpp.DEBUG then print(output) end
return output, state
end
--- preprocesses a file
-- @param filename the file to read
-- @param predefines OPTIONAL a table of predefined variables
-- @usage out, state = lcpp.compileFile("../odbg/plugin.h", {["MAXPATH"]=260, ["UNICODE"]=true})
function lcpp.compileFile(filename, predefines)
if not filename then error("processFile() arg1 has to be a string") end
local file = io.open(filename, 'r')
if not file then error("file not found: "..filename) end
local code = file:read('*a')
predefines = predefines or {}
predefines[__FILE__] = filename
return lcpp.compile(code, predefines)
end
function lcpp.compileHeaderFile(filename, predefines)
if not filename then error("processFile() arg1 has to be a string") end
local file = io.open(filename, 'r')
if not file then error("file not found: "..filename) end
local code = file:read('*a')
predefines = predefines or {}
predefines[__FILE__] = filename
return lcpp.compile2(code, predefines)
end
-- ------------
-- REGISTER LCPP
-- ------------
--- disable lcpp processing for ffi, loadstring and such
lcpp.disable = function()
if lcpp.LCPP_LUA then
-- activate LCPP_LUA actually does anything useful
-- _G.loadstring = _G.loadstring_lcpp_backup
end
if lcpp.LCPP_FFI and pcall(require, "ffi") then
ffi = require("ffi")
if ffi.lcpp_cdef_backup then
ffi.cdef = ffi.lcpp_cdef_backup
ffi.lcpp_cdef_backup = nil
end
end
end
--- (re)enable lcpp processing for ffi, loadstring and such
lcpp.enable = function()
-- Use LCPP to process Lua code (load, loadfile, loadstring...)
if lcpp.LCPP_LUA then
-- TODO: make it properly work on all functions
error("lcpp.LCPP_LUA = true -- not properly implemented yet");
_G.loadstring_lcpp_backup = _G.loadstring
_G.loadstring = function(str, chunk)
return loadstring_lcpp_backup(lcpp.compile(str), chunk)
end
end
-- Use LCPP as LuaJIT PreProcessor if used inside LuaJIT. i.e. Hook ffi.cdef
if lcpp.LCPP_FFI and pcall(require, "ffi") then
ffi = require("ffi")
if not ffi.lcpp_cdef_backup then
if not ffi.lcpp_defs then ffi.lcpp_defs = {} end -- defs are stored and reused
ffi.lcpp = function(input)
local output, state = lcpp.compile(input, ffi.lcpp_defs)
ffi.lcpp_defs = state.defines
return output
end
ffi.lcpp_cdef_backup = ffi.cdef
ffi.cdef = function(input) return ffi.lcpp_cdef_backup(ffi.lcpp(input)) end
end
end
end
lcpp.enable()
return lcpp