bullet3/examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.cpp

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#include "GwenTextureWindow.h"
#include "gwenUserInterface.h"
#include "gwenInternalData.h"
#include "Gwen/Controls/ImagePanel.h"
class MyGraphWindow : public Gwen::Controls::WindowControl
{
Gwen::Controls::ImagePanel* m_imgPanel;
public:
class MyMenuItems2* m_menuItems;
MyGraphWindow(const MyGraphInput& input)
: Gwen::Controls::WindowControl(input.m_data->pCanvas),
m_menuItems(0)
{
Gwen::UnicodeString str = Gwen::Utility::StringToUnicode(input.m_name);
SetTitle(str);
SetPos(input.m_xPos, input.m_yPos);
SetSize(12 + input.m_width + 2 * input.m_borderWidth, 30 + input.m_height + 2 * input.m_borderWidth);
m_imgPanel = new Gwen::Controls::ImagePanel(this);
if (input.m_texName)
{
Gwen::UnicodeString texName = Gwen::Utility::StringToUnicode(input.m_texName);
m_imgPanel->SetImage(texName);
}
m_imgPanel->SetBounds(input.m_borderWidth, input.m_borderWidth,
input.m_width,
input.m_height);
// this->Dock( Gwen::Pos::Bottom);
}
virtual ~MyGraphWindow()
{
delete m_imgPanel;
}
};
class MyMenuItems2 : public Gwen::Controls::Base
{
MyGraphWindow* m_graphWindow;
public:
Gwen::Controls::MenuItem* m_item;
MyMenuItems2(MyGraphWindow* graphWindow)
: Gwen::Controls::Base(0),
m_graphWindow(graphWindow),
m_item(0)
{
}
void MenuItemSelect(Gwen::Controls::Base* pControl)
{
if (m_graphWindow->Hidden())
{
m_graphWindow->SetHidden(false);
//@TODO(erwincoumans) setCheck/SetCheckable drawing is broken, need to see what's wrong
// if (m_item)
// m_item->SetCheck(false);
}
else
{
m_graphWindow->SetHidden(true);
// if (m_item)
// m_item->SetCheck(true);
}
}
};
MyGraphWindow* setupTextureWindow(const MyGraphInput& input)
{
MyGraphWindow* graphWindow = new MyGraphWindow(input);
MyMenuItems2* menuItems = new MyMenuItems2(graphWindow);
graphWindow->m_menuItems = menuItems;
Gwen::UnicodeString str = Gwen::Utility::StringToUnicode(input.m_name);
menuItems->m_item = input.m_data->m_viewMenu->GetMenu()->AddItem(str, menuItems, (Gwen::Event::Handler::Function)&MyMenuItems2::MenuItemSelect);
// menuItems->m_item->SetCheckable(true);
return graphWindow;
}
void destroyTextureWindow(MyGraphWindow* window)
{
delete window->m_menuItems->m_item;
delete window->m_menuItems;
delete window;
}