bullet3/data/dinnerware/plate.urdf

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<?xml version="1.0"?>
<robot name="cube">
<!-- Frying pan model, Copyright (c) 2016 Oleg Klimov -->
<!-- LICENSE: CC-SA -->
<link name="cube">
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="plate.obj"/>
</geometry>
</visual>
<collision> <!-- bottom -->
<geometry>
<cylinder radius="0.05" length="0.005"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0.0025"/>
</collision>
<collision>
<geometry>
<mesh filename="plate-collision01.obj"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<collision>
<geometry>
<mesh filename="plate-collision02.obj"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<collision>
<geometry>
<mesh filename="plate-collision03.obj"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<collision>
<geometry>
<mesh filename="plate-collision04.obj"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<collision>
<geometry>
<mesh filename="plate-collision05.obj"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<collision>
<geometry>
<mesh filename="plate-collision06.obj"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<inertial>
<mass value="0.5"/> <!-- mr^2 = 0.5*0.12^2 = 0.0072 for Z axis, lighter along other axis -->
<inertia ixx="0.005" iyy="0.005" izz="0.0072"/>
</inertial>
</link>
</robot>