bullet3/test/BulletDynamics/test_btKinematicCharacterController.cpp

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#include <btBulletDynamicsCommon.h>
#include <BulletDynamics/Character/btKinematicCharacterController.h>
#include <gtest/gtest.h>
#include <BulletCollision/CollisionDispatch/btGhostObject.h>
GTEST_TEST(BulletDynamics, KinematicCharacterController)
{
btPairCachingGhostObject* ghostObject = new btPairCachingGhostObject();
btBoxShape* convexShape = new btBoxShape(btVector3(1, 1, 1));
//For now only a simple test that it initializes correctly.
btKinematicCharacterController* tested = new btKinematicCharacterController(ghostObject, convexShape, 1);
EXPECT_TRUE(tested);
EXPECT_FLOAT_EQ(-9.8 * 3.0, tested->getGravity().x());
EXPECT_FLOAT_EQ(0, tested->getGravity().y());
EXPECT_FLOAT_EQ(0, tested->getGravity().z());
}
int main(int argc, char** argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}