2015-11-23 04:50:32 +00:00
|
|
|
#ifndef PHYSICS_DIRECT_H
|
|
|
|
#define PHYSICS_DIRECT_H
|
|
|
|
|
|
|
|
//#include "SharedMemoryCommands.h"
|
|
|
|
|
|
|
|
|
|
|
|
#include "PhysicsClient.h"
|
|
|
|
#include "LinearMath/btVector3.h"
|
|
|
|
|
|
|
|
///todo: the PhysicsClient API was designed with shared memory in mind,
|
|
|
|
///now it become more general we need to move out the shared memory specifics away
|
|
|
|
///for example naming [disconnectSharedMemory -> disconnect] [ move setSharedMemoryKey to shared memory specific subclass ]
|
|
|
|
///PhysicsDirect executes the commands directly, without transporting them or having a separate server executing commands
|
|
|
|
class PhysicsDirect : public PhysicsClient
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
|
|
|
|
struct PhysicsDirectInternalData* m_data;
|
|
|
|
|
|
|
|
bool processDebugLines(const struct SharedMemoryCommand& orgCommand);
|
|
|
|
|
2016-06-04 02:03:56 +00:00
|
|
|
bool processCamera(const struct SharedMemoryCommand& orgCommand);
|
|
|
|
|
2016-09-02 01:28:39 +00:00
|
|
|
bool processContactPointData(const struct SharedMemoryCommand& orgCommand);
|
|
|
|
|
2016-06-15 01:41:19 +00:00
|
|
|
void processBodyJointInfo(int bodyUniqueId, const struct SharedMemoryStatus& serverCmd);
|
|
|
|
|
2015-11-23 04:50:32 +00:00
|
|
|
public:
|
|
|
|
|
|
|
|
PhysicsDirect();
|
|
|
|
|
|
|
|
virtual ~PhysicsDirect();
|
|
|
|
|
2016-08-19 17:30:02 +00:00
|
|
|
// return true if connection succesfull, can also check 'isConnected'
|
|
|
|
//it is OK to pass a null pointer for the gui helper
|
2015-11-23 04:50:32 +00:00
|
|
|
virtual bool connect();
|
2016-08-19 17:30:02 +00:00
|
|
|
|
2015-11-23 04:50:32 +00:00
|
|
|
////todo: rename to 'disconnect'
|
|
|
|
virtual void disconnectSharedMemory();
|
|
|
|
|
|
|
|
virtual bool isConnected() const;
|
|
|
|
|
|
|
|
// return non-null if there is a status, nullptr otherwise
|
|
|
|
virtual const SharedMemoryStatus* processServerStatus();
|
|
|
|
|
|
|
|
virtual SharedMemoryCommand* getAvailableSharedMemoryCommand();
|
|
|
|
|
|
|
|
virtual bool canSubmitCommand() const;
|
|
|
|
|
|
|
|
virtual bool submitClientCommand(const struct SharedMemoryCommand& command);
|
|
|
|
|
|
|
|
virtual int getNumJoints(int bodyIndex) const;
|
|
|
|
|
2016-06-16 01:01:41 +00:00
|
|
|
virtual bool getJointInfo(int bodyIndex, int jointIndex, struct b3JointInfo& info) const;
|
2015-11-23 04:50:32 +00:00
|
|
|
|
|
|
|
///todo: move this out of the
|
|
|
|
virtual void setSharedMemoryKey(int key);
|
|
|
|
|
|
|
|
void uploadBulletFileToSharedMemory(const char* data, int len);
|
|
|
|
|
|
|
|
virtual int getNumDebugLines() const;
|
|
|
|
|
|
|
|
virtual const float* getDebugLinesFrom() const;
|
|
|
|
virtual const float* getDebugLinesTo() const;
|
|
|
|
virtual const float* getDebugLinesColor() const;
|
|
|
|
|
2016-05-31 17:23:04 +00:00
|
|
|
virtual void getCachedCameraImage(b3CameraImageData* cameraData);
|
2016-08-19 17:30:02 +00:00
|
|
|
|
2016-09-01 20:30:07 +00:00
|
|
|
virtual void getCachedContactPointInformation(struct b3ContactInformation* contactPointData);
|
|
|
|
|
2016-08-19 17:30:02 +00:00
|
|
|
//those 2 APIs are for internal use for visualization
|
|
|
|
virtual bool connect(struct GUIHelperInterface* guiHelper);
|
|
|
|
virtual void renderScene();
|
|
|
|
virtual void debugDraw(int debugDrawMode);
|
|
|
|
|
2015-11-23 04:50:32 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif //PHYSICS_DIRECT_H
|