bullet3/examples/Collision/CollisionSdkC_Api.h

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#ifndef LW_COLLISION_C_API_H
#define LW_COLLISION_C_API_H
#define PL_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
#ifdef BT_USE_DOUBLE_PRECISION
typedef double plReal;
#else
typedef float plReal;
#endif
typedef plReal plVector3[3];
typedef plReal plQuaternion[4];
#ifdef __cplusplus
extern "C" {
#endif
/** Particular collision SDK (C-API) */
PL_DECLARE_HANDLE(plCollisionSdkHandle);
/** Collision world, belonging to some collision SDK (C-API)*/
PL_DECLARE_HANDLE(plCollisionWorldHandle);
/** Collision object that can be part of a collision World (C-API)*/
PL_DECLARE_HANDLE(plCollisionObjectHandle);
/** Collision Shape/Geometry, property of a collision object (C-API)*/
PL_DECLARE_HANDLE(plCollisionShapeHandle);
/* Collision SDK */
extern plCollisionSdkHandle plCreateBullet2CollisionSdk();
extern plCollisionSdkHandle plCreateRealTimeBullet3CollisionSdk();
// extern plCollisionSdkHandle plCreateCustomCollisionSdk();
extern void plDeleteCollisionSdk(plCollisionSdkHandle collisionSdkHandle);
//extern int plGetSdkWorldCreationIntParameter();
//extern int plSetSdkWorldCreationIntParameter(int newValue);
/* Collision World */
extern plCollisionWorldHandle plCreateCollisionWorld(plCollisionSdkHandle collisionSdkHandle, int maxNumObjsCapacity, int maxNumShapesCapacity, int maxNumPairsCapacity);
extern void plDeleteCollisionWorld(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle world);
extern void plAddCollisionObject(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle world, plCollisionObjectHandle object);
extern void plRemoveCollisionObject(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle world, plCollisionObjectHandle object);
/* Collision Object */
extern plCollisionObjectHandle plCreateCollisionObject( plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, void* userPointer, int userIndex, plCollisionShapeHandle cshape , plVector3 startPosition,plQuaternion startOrientation);
extern void plDeleteCollisionObject(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, plCollisionObjectHandle body);
extern void plSetCollisionObjectTransform( plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, plCollisionObjectHandle objHandle, plVector3 startPosition,plQuaternion startOrientation);
/* Collision Shape definition */
extern plCollisionShapeHandle plCreateSphereShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius);
extern plCollisionShapeHandle plNewCapsuleShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius, plReal height);
extern plCollisionShapeHandle plNewPlaneShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle,
plReal planeNormalX,
plReal planeNormalY,
plReal planeNormalZ,
plReal planeConstant);
extern plCollisionShapeHandle plNewCompoundShape(plCollisionSdkHandle sdk,plCollisionWorldHandle worldHandle);
extern void plAddChildShape(plCollisionSdkHandle sdk, plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn);
extern void plDeleteShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape);
/* Contact Results */
struct lwContactPoint
{
plVector3 m_ptOnAWorld;
plVector3 m_ptOnBWorld;
plVector3 m_normalOnB;
plReal m_distance;
};
/* Collision Filtering */
typedef void(*plNearCallback)(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, void* userData,
plCollisionObjectHandle objA, plCollisionObjectHandle objB);
/* Collision Queries */
extern int plCollide(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, plCollisionObjectHandle colA, plCollisionObjectHandle colB,
lwContactPoint* pointsOut, int pointCapacity);
extern void plWorldCollide(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle world,
plNearCallback filter, void* userData);
#ifdef __cplusplus
}
#endif
#endif //LW_COLLISION_C_API_H