bullet3/examples/SharedMemory/CMakeLists.txt

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SET(SharedMemory_SRCS
IKTrajectoryHelper.cpp
IKTrajectoryHelper.h
PhysicsClient.cpp
PhysicsClientSharedMemory.cpp
PhysicsClientExample.cpp
PhysicsServerExample.cpp
PhysicsServerExampleBullet2.cpp
PhysicsServerSharedMemory.cpp
PhysicsServerSharedMemory.h
PhysicsServer.cpp
PhysicsServer.h
PhysicsClientC_API.cpp
SharedMemoryCommands.h
SharedMemoryPublic.h
PhysicsServer.cpp
PosixSharedMemory.cpp
Win32SharedMemory.cpp
InProcessMemory.cpp
PhysicsDirect.cpp
PhysicsDirect.h
PhysicsDirectC_API.cpp
PhysicsDirectC_API.h
PhysicsLoopBack.cpp
PhysicsLoopBack.h
PhysicsLoopBackC_API.cpp
PhysicsLoopBackC_API.h
PhysicsClientSharedMemory_C_API.cpp
PhysicsClientSharedMemory_C_API.h
PhysicsClientSharedMemory2_C_API.cpp
PhysicsClientSharedMemory2_C_API.h
PhysicsClientSharedMemory2.cpp
PhysicsClientSharedMemory2.h
SharedMemoryCommandProcessor.cpp
SharedMemoryCommandProcessor.h
PhysicsServerCommandProcessor.cpp
PhysicsServerCommandProcessor.h
TinyRendererVisualShapeConverter.cpp
TinyRendererVisualShapeConverter.h
SharedMemoryCommands.h
SharedMemoryPublic.h
../TinyRenderer/geometry.cpp
../TinyRenderer/model.cpp
../TinyRenderer/tgaimage.cpp
../TinyRenderer/our_gl.cpp
../TinyRenderer/TinyRenderer.cpp
../OpenGLWindow/SimpleCamera.cpp
../OpenGLWindow/SimpleCamera.h
../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h
../Importers/ImportURDFDemo/MultiBodyCreationInterface.h
../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp
../Importers/ImportURDFDemo/MyMultiBodyCreator.h
../Importers/ImportURDFDemo/BulletUrdfImporter.cpp
../Importers/ImportURDFDemo/BulletUrdfImporter.h
../Importers/ImportURDFDemo/UrdfParser.cpp
../Importers/ImportURDFDemo/urdfStringSplit.cpp
../Importers/ImportURDFDemo/UrdfParser.cpp
../Importers/ImportURDFDemo/UrdfParser.h
../Importers/ImportURDFDemo/URDF2Bullet.cpp
../Importers/ImportURDFDemo/URDF2Bullet.h
../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp
../Importers/ImportMJCFDemo/BulletMJCFImporter.h
../Utils/b3ResourcePath.cpp
../Utils/b3Clock.cpp
../Utils/RobotLoggingUtil.cpp
../Utils/RobotLoggingUtil.h
../Utils/ChromeTraceUtil.cpp
../Utils/ChromeTraceUtil.h
../Importers/ImportURDFDemo/URDFImporterInterface.h
../Importers/ImportURDFDemo/URDFJointTypes.h
../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
../Importers/ImportObjDemo/LoadMeshFromObj.cpp
../Importers/ImportSTLDemo/ImportSTLSetup.h
../Importers/ImportSTLDemo/LoadMeshFromSTL.h
../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp
../Importers/ImportColladaDemo/ColladaGraphicsInstance.h
../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp
../ThirdPartyLibs/tinyxml/tinystr.cpp
../ThirdPartyLibs/tinyxml/tinyxml.cpp
../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp
../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp
../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
../ThirdPartyLibs/stb_image/stb_image.cpp
../MultiThreading/b3ThreadSupportInterface.cpp
../MultiThreading/b3ThreadSupportInterface.h
)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
)
LINK_LIBRARIES(
Bullet3Common BulletWorldImporter BulletFileLoader BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK
)
IF (USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
LINK_LIBRARIES(BulletSoftBody)
ENDIF()
IF (WIN32)
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
${SharedMemory_SRCS}
main.cpp
../MultiThreading/b3Win32ThreadSupport.cpp
../MultiThreading/b3Win32ThreadSupport.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
ELSE(WIN32)
IF(APPLE)
LINK_LIBRARIES( pthread dl )
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
${SharedMemory_SRCS}
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
main.cpp
)
ELSE(APPLE)
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LINK_LIBRARIES( pthread ${DL} )
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
${SharedMemory_SRCS}
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
main.cpp
)
ENDIF(APPLE)
ENDIF(WIN32)
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
)
ADD_DEFINITIONS(-DB3_USE_STANDALONE_EXAMPLE)
LINK_LIBRARIES(
Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow
)
IF (WIN32)
ADD_DEFINITIONS(-DGLEW_STATIC)
LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI
${SharedMemory_SRCS}
../StandaloneMain/main_opengl_single_example.cpp
../ExampleBrowser/OpenGLGuiHelper.cpp
../ExampleBrowser/GL_ShapeDrawer.cpp
../ExampleBrowser/CollisionShape2TriangleMesh.cpp
../MultiThreading/b3Win32ThreadSupport.cpp
../MultiThreading/b3Win32ThreadSupport.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
ELSE(WIN32)
IF(APPLE)
LINK_LIBRARIES( pthread dl )
FIND_LIBRARY(COCOA NAMES Cocoa)
MESSAGE(${COCOA})
LINK_LIBRARIES(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI
${SharedMemory_SRCS}
../StandaloneMain/main_opengl_single_example.cpp
../ExampleBrowser/OpenGLGuiHelper.cpp
../ExampleBrowser/GL_ShapeDrawer.cpp
../ExampleBrowser/CollisionShape2TriangleMesh.cpp
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
)
ELSE(APPLE)
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LINK_LIBRARIES( pthread ${DL} )
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI
${SharedMemory_SRCS}
../StandaloneMain/main_opengl_single_example.cpp
../ExampleBrowser/OpenGLGuiHelper.cpp
../ExampleBrowser/GL_ShapeDrawer.cpp
../ExampleBrowser/CollisionShape2TriangleMesh.cpp
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
)
ENDIF(APPLE)
ENDIF(WIN32)
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
#VR/OpenVR only on Windows and Mac OSX for now
IF (WIN32 OR APPLE)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/headers
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/samples/shared
)
LINK_LIBRARIES(
openvr_api Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow
)
ADD_DEFINITIONS(-DGLEW_STATIC)
LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
IF(WIN32)
SET(Platform_SRCS
../MultiThreading/b3Win32ThreadSupport.cpp
../MultiThreading/b3Win32ThreadSupport.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
IF (CMAKE_CL_64)
LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/win64)
ELSE(CMAKE_CL_64)
LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/win32)
ENDIF(CMAKE_CL_64)
ELSE(WIN32)
set_source_files_properties(../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp ../StandaloneMain/hellovr_opengl_main.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++")
find_library(FOUNDATION_FRAMEWORK Foundation)
mark_as_advanced(FOUNDATION_FRAMEWORK)
set(EXTRA_LIBS ${EXTRA_LIBS} ${FOUNDATION_FRAMEWORK})
set(CMAKE_MACOSX_RPATH 0)
SET(Platform_SRCS
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
)
IF (CMAKE_CL_64)
LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/osx64)
ELSE()
set(ARCH_TARGET osx32)
LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/osx32)
ENDIF()
add_definitions(-DOSX -DPOSIX)
ENDIF(WIN32)
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_VR
${SharedMemory_SRCS}
${Platform_SRCS}
../StandaloneMain/hellovr_opengl_main.cpp
../ExampleBrowser/OpenGLGuiHelper.cpp
../ExampleBrowser/GL_ShapeDrawer.cpp
../ExampleBrowser/CollisionShape2TriangleMesh.cpp
../RenderingExamples/TinyVRGui.cpp
../RenderingExamples/TimeSeriesCanvas.cpp
../RenderingExamples/TimeSeriesFontData.cpp
../ThirdPartyLibs/openvr/samples/shared/lodepng.cpp
../ThirdPartyLibs/openvr/samples/shared/lodepng.h
../ThirdPartyLibs/openvr/samples/shared/Matrices.cpp
../ThirdPartyLibs/openvr/samples/shared/Matrices.h
../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp
../ThirdPartyLibs/openvr/samples/shared/pathtools.h
../ThirdPartyLibs/openvr/samples/shared/strtools.cpp
../ThirdPartyLibs/openvr/samples/shared/strtools.h
../ThirdPartyLibs/openvr/samples/shared/Vectors.h
)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
IF (CMAKE_CL_64)
ADD_CUSTOM_COMMAND(
TARGET App_PhysicsServer_SharedMemory_VR
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win64/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr64pi.dll
)
ELSE(CMAKE_CL_64)
ADD_CUSTOM_COMMAND(
TARGET App_PhysicsServer_SharedMemory_VR
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win32/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr_api.dll
)
ENDIF(CMAKE_CL_64)
ADD_CUSTOM_COMMAND(
TARGET App_PhysicsServer_SharedMemory_VR
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory ${BULLET_PHYSICS_SOURCE_DIR}/data ${PROJECT_BINARY_DIR}/data
)
ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES COMPILE_DEFINITIONS BT_ENABLE_VR )
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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ENDIF(WIN32)