bullet3/examples/ExampleBrowser/EmptyExample.h

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#ifndef EMPTY_EXAMPLE_H
#define EMPTY_EXAMPLE_H
#include "../CommonInterfaces/CommonExampleInterface.h"
class EmptyExample : public CommonExampleInterface
{
public:
EmptyExample() {}
virtual ~EmptyExample(){}
static CommonExampleInterface* CreateFunc(struct CommonExampleOptions& /* unusedOptions*/)
{
return new EmptyExample;
}
virtual void initPhysics(){}
virtual void exitPhysics(){}
virtual void stepSimulation(float deltaTime){}
virtual void renderScene(){}
virtual void physicsDebugDraw(int debugFlags){}
virtual bool mouseMoveCallback(float x,float y){ return false;}
virtual bool mouseButtonCallback(int button, int state, float x, float y){return false;}
virtual bool keyboardCallback(int key, int state){return false;}
};
#endif //EMPTY_EXAMPLE_H