bullet3/examples/TinyAudio/b3WriteWavFile.h

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#ifndef B3_WRITE_WAV_FILE_H
#define B3_WRITE_WAV_FILE_H
// b3WriteWavFile is copied from Stk::FileWvOut/FileWrite
// See also https://github.com/thestk/stk
// by Perry R. Cook and Gary P. Scavone, 1995--2014.
#include <string>
class b3WriteWavFile
{
void incrementFrame( void );
void flush();
struct b3WriteWavFileInternalData* m_data;
void flushData(int bufferSize);
public:
b3WriteWavFile();
virtual ~b3WriteWavFile();
bool setWavFile(std::string fileName, int sampleRate, int numChannels, bool useDoublePrecision=true);
void closeWavFile();
void tick( double* values, int numValues );
void tick( float* values, int numValues );
};
#endif //B3_WRITE_WAV_FILE_H