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https://github.com/bulletphysics/bullet3
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0160512a01
@ -82,7 +82,7 @@ void ImportColladaSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
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btAlignedObjectArray<GLInstanceGraphicsShape> visualShapes;
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btAlignedObjectArray<ColladaGraphicsInstance> visualShapeInstances;
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btScalar unitMeterScaling(1);
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float unitMeterScaling(1);
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btTransform upAxisTrans;
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upAxisTrans.setIdentity();
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@ -140,9 +140,9 @@ void ImportColladaSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
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{
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btVector3 pos(verts[v].xyzw[0],verts[v].xyzw[1],verts[v].xyzw[2]);
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pos = worldMat*pos;
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verts[v].xyzw[0] = pos[0];
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verts[v].xyzw[1] = pos[1];
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verts[v].xyzw[2] = pos[2];
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verts[v].xyzw[0] = float(pos[0]);
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verts[v].xyzw[1] = float(pos[1]);
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verts[v].xyzw[2] = float(pos[2]);
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}
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int shapeId = m_app->m_renderer->registerShape(&verts[0].xyzw[0], gfxShape->m_numvertices, &gfxShape->m_indices->at(0), gfxShape->m_numIndices);
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@ -3605,8 +3605,8 @@ const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializ
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m_joints[i]->m_refs[0].serializeFloat(memPtr->m_refs[0]);
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m_joints[i]->m_refs[1].serializeFloat(memPtr->m_refs[1]);
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memPtr->m_cfm = m_joints[i]->m_cfm;
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memPtr->m_erp = m_joints[i]->m_erp;
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memPtr->m_split = m_joints[i]->m_split;
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memPtr->m_erp = float(m_joints[i]->m_erp);
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memPtr->m_split = float(m_joints[i]->m_split);
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memPtr->m_delete = m_joints[i]->m_delete;
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for (int j=0;j<4;j++)
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@ -76,7 +76,7 @@ void btSoftRigidDynamicsWorld::predictUnconstraintMotion(btScalar timeStep)
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btDiscreteDynamicsWorld::predictUnconstraintMotion( timeStep );
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{
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BT_PROFILE("predictUnconstraintMotionSoftBody");
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m_softBodySolver->predictMotion( timeStep );
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m_softBodySolver->predictMotion( float(timeStep) );
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}
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}
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@ -358,7 +358,7 @@ inline __m128 operator * (const __m128 A, const __m128 B)
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#define BT_INFINITY (btInfinityMask.mask)
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inline int btGetInfinityMask()//suppress stupid compiler warning
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{
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return btInfinityMask.mask;
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return btInfinityMask.intmask;
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}
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#endif
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#endif//BT_USE_NEON
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