add [] in error message of texture loading, to show leading/trailing spaces

This commit is contained in:
Erwin Coumans 2016-08-01 23:53:38 -07:00
parent a608f9bfdd
commit 04cd9e18d6

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@ -67,7 +67,7 @@ bool b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(const std::string&
} else
{
b3Warning("not found %s\n",relativeFileName);
b3Warning("not found [%s]\n",relativeFileName);
}
}
}