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add [] in error message of texture loading, to show leading/trailing spaces
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@ -67,7 +67,7 @@ bool b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(const std::string&
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} else
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{
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b3Warning("not found %s\n",relativeFileName);
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b3Warning("not found [%s]\n",relativeFileName);
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}
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}
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}
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