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Fix some Doxygen comments in btMatrix3x3.
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@ -289,7 +289,7 @@ public:
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/** @brief Set the matrix from euler angles YPR around ZYX axes
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* @param eulerX Roll about X axis
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* @param eulerY Pitch around Y axis
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* @param eulerZ Yaw aboud Z axis
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* @param eulerZ Yaw about Z axis
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*
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* These angles are used to produce a rotation matrix. The euler
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* angles are applied in ZYX order. I.e a vector is first rotated
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@ -514,7 +514,7 @@ public:
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/**@brief Get the matrix represented as euler angles around ZYX
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* @param yaw Yaw around X axis
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* @param yaw Yaw around Z axis
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* @param pitch Pitch around Y axis
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* @param roll around X axis
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* @param solution_number Which solution of two possible solutions ( 1 or 2) are possible values*/
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