mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-04 17:40:06 +00:00
decrease some gjk/epa tolerance to improve collision detection using very small collision margins (0.001/1mm)
tweak pr2 gripper.
This commit is contained in:
parent
8d4c99801e
commit
0a628f06cc
16
data/jenga/jenga.mtl
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16
data/jenga/jenga.mtl
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@ -0,0 +1,16 @@
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newmtl jenga
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Ns 10.0000
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Ni 1.5000
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d 1.0000
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Tr 0.0000
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Tf 1.0000 1.0000 1.0000
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illum 2
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Ka 0.0000 0.0000 0.0000
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Kd 0.5880 0.5880 0.5880
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Ks 0.0000 0.0000 0.0000
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Ke 0.0000 0.0000 0.0000
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map_Ka jenga.tga
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map_Kd jenga.png
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113
data/jenga/jenga.obj
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113
data/jenga/jenga.obj
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@ -0,0 +1,113 @@
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# jenga.obj
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#
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o jenga
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mtllib jenga.mtl
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v -0.5 -0.5 0.5
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v 0.5 -0.5 0.5
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v 0.5 0.5 0.5
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v -0.5 0.5 0.5
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v -0.5 -0.5 -0.5
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v 0.5 -0.5 -0.5
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v 0.5 0.5 -0.5
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v -0.5 0.5 -0.5
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v -0.5 -0.5 -0.5
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v -0.5 0.5 -0.5
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v -0.5 0.5 0.5
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v -0.5 -0.5 0.5
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v 0.5 -0.5 -0.5
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v 0.5 0.5 -0.5
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v 0.5 0.5 0.5
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v 0.5 -0.5 0.5
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v -0.5 -0.5 -0.5
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v -0.5 -0.5 0.5
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v 0.5 -0.5 0.5
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v 0.5 -0.5 -0.5
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v -0.5 0.5 -0.5
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v -0.5 0.5 0.5
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v 0.5 0.5 0.5
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v 0.5 0.5 -0.5
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vt 0 1
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vt 0 0.75
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vt 0.25 0.75
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vt 0.25 1
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vt 0.25 0.5
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vt 0.25 0.75
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vt 0.5 0.75
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vt 0.5 0.5
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vt 1 0.75
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vt 0.75 0.75
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vt 0.75 1
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vt 1 1
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vt 0.25 0.75
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vt 0.5 0.75
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vt 0.5 1
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vt 0.25 1
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vt 0 0.5
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vt 0 0.75
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vt 0.25 0.75
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vt 0.25 0.5
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vt 0.75 0.75
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vt 0.75 1
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vt 0.5 1
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vt 0.5 0.75
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vn 0 0 1
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vn 0 0 1
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vn 0 0 1
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vn 0 0 1
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vn 0 0 -1
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vn 0 0 -1
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vn 0 0 -1
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vn 0 0 -1
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vn -1 0 0
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vn -1 0 0
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vn -1 0 0
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vn -1 0 0
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vn 1 0 0
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vn 1 0 0
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vn 1 0 0
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vn 1 0 0
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vn 0 -1 0
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vn 0 -1 0
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vn 0 -1 0
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vn 0 -1 0
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vn 0 1 0
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vn 0 1 0
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vn 0 1 0
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vn 0 1 0
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g jenga
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usemtl jenga
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s 1
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f 1/1/1 2/2/2 3/3/3
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f 1/1/1 3/3/3 4/4/4
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s 2
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f 7/7/7 6/6/6 5/5/5
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f 8/8/8 7/7/7 5/5/5
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s 3
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f 11/11/11 10/10/10 9/9/9
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f 12/12/12 11/11/11 9/9/9
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s 4
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f 13/13/13 14/14/14 15/15/15
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f 13/13/13 15/15/15 16/16/16
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s 5
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f 19/19/19 18/18/18 17/17/17
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f 20/20/20 19/19/19 17/17/17
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s 6
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f 21/21/21 22/22/22 23/23/23
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f 21/21/21 23/23/23 24/24/24
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BIN
data/jenga/jenga.png
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BIN
data/jenga/jenga.png
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Binary file not shown.
After Width: | Height: | Size: 280 KiB |
31
data/jenga/jenga.urdf
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31
data/jenga/jenga.urdf
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@ -0,0 +1,31 @@
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<?xml version="0.0" ?>
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<robot name="jenga.urdf">
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<link name="baseLink">
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<contact>
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<lateral_friction value="1.0"/>
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<spinning_friction value="0.5"/>
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<inertia_scaling value="3.0"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value="1.0"/>
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<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="jenga.obj" scale="0.15 0.05 0.03"/>
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</geometry>
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<material name="blue">
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<color rgba="0.5 0.5 1 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<box size="0.15 0.05 0.03"/>
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</geometry>
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</collision>
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</link>
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</robot>
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Binary file not shown.
@ -32,18 +32,23 @@
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<link name="left_gripper">
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<contact>
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<lateral_friction value="5.0"/>
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<spinning_friction value="0.1"/>
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<lateral_friction value="1.0"/>
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<spinning_friction value="1.5"/>
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</contact>
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<visual>
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<origin rpy="0.0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="l_finger.stl"/>
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<mesh filename="l_finger_collision.stl"/>
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</geometry>
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</visual>
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<collision>
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<origin rpy="0.0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="l_finger_collision.stl"/>
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</geometry>
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</collision>
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<inertial>
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<mass value="0.5"/>
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<mass value="0.1"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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@ -55,8 +60,8 @@
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<link name="left_tip">
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<contact>
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<lateral_friction value="5.0"/>
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<spinning_friction value="0.1"/>
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<lateral_friction value="1.0"/>
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<spinning_friction value="1.5"/>
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</contact>
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<visual>
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<origin rpy="0.0 0 0" xyz="0.09137 0.00495 0"/>
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@ -71,7 +76,7 @@
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<origin rpy="0.0 0 0" xyz="0.105 0.00495 0"/>
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</collision>
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<inertial>
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<mass value="0.05"/>
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<mass value="0.1"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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@ -86,18 +91,23 @@
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<link name="right_gripper">
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<contact>
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<lateral_friction value="5.0"/>
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<spinning_friction value="0.3"/>
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<lateral_friction value="1.0"/>
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<spinning_friction value="1.5"/>
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</contact>
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<visual>
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<origin rpy="-3.1415 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="l_finger.stl"/>
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<mesh filename="l_finger_collision.stl"/>
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</geometry>
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</visual>
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<collision>
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<origin rpy="-3.1415 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="l_finger_collision.stl"/>
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</geometry>
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</collision>
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<inertial>
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<mass value="0.05"/>
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<mass value="0.1"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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@ -109,8 +119,8 @@
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<link name="right_tip">
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<contact>
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<lateral_friction value="5.0"/>
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<spinning_friction value=".2"/>
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<lateral_friction value="1.0"/>
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<spinning_friction value="1.5"/>
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</contact>
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<visual>
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<origin rpy="-3.1415 0 0" xyz="0.09137 0.00495 0"/>
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@ -125,7 +135,7 @@
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<origin rpy="-3.1415 0 0" xyz="0.105 0.00495 0"/>
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</collision>
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<inertial>
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<mass value="0.05"/>
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<mass value="0.1"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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@ -28,6 +28,7 @@ subject to the following restrictions:
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#include "../ImportMeshUtility/b3ImportMeshUtility.h"
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static btScalar gUrdfDefaultCollisionMargin = 0.001;
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#include <iostream>
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#include <fstream>
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@ -347,7 +348,7 @@ void BulletURDFImporter::getMassAndInertia(int linkIndex, btScalar& mass,btVect
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}
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localInertiaDiagonal.setValue(principalInertiaX, principalInertiaY, principalInertiaZ);
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inertialFrame.setOrigin(link->m_inertia.m_linkLocalFrame.getOrigin());
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inertialFrame.setBasis(linkInertiaBasis * link->m_inertia.m_linkLocalFrame.getBasis());
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inertialFrame.setBasis(link->m_inertia.m_linkLocalFrame.getBasis()*linkInertiaBasis);
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}
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else
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{
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@ -464,7 +465,7 @@ btCollisionShape* convertURDFToCollisionShape(const UrdfCollision* collision, co
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}
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btConvexHullShape* cylZShape = new btConvexHullShape(&vertices[0].x(), vertices.size(), sizeof(btVector3));
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cylZShape->setMargin(0.001);
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cylZShape->setMargin(gUrdfDefaultCollisionMargin);
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cylZShape->initializePolyhedralFeatures();
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//btConvexShape* cylZShape = new btConeShapeZ(cyl->radius,cyl->length);//(vexHullShape(&vertices[0].x(), vertices.size(), sizeof(btVector3));
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@ -481,7 +482,7 @@ btCollisionShape* convertURDFToCollisionShape(const UrdfCollision* collision, co
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btBoxShape* boxShape = new btBoxShape(extents*0.5f);
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//btConvexShape* boxShape = new btConeShapeX(extents[2]*0.5,extents[0]*0.5);
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shape = boxShape;
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shape ->setMargin(0.001);
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shape ->setMargin(gUrdfDefaultCollisionMargin);
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break;
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}
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case URDF_GEOM_SPHERE:
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@ -490,7 +491,7 @@ btCollisionShape* convertURDFToCollisionShape(const UrdfCollision* collision, co
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btScalar radius = collision->m_geometry.m_sphereRadius;
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btSphereShape* sphereShape = new btSphereShape(radius);
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shape = sphereShape;
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shape ->setMargin(0.001);
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shape ->setMargin(gUrdfDefaultCollisionMargin);
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break;
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break;
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@ -689,7 +690,7 @@ btCollisionShape* convertURDFToCollisionShape(const UrdfCollision* collision, co
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//cylZShape->initializePolyhedralFeatures();
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//btVector3 halfExtents(cyl->radius,cyl->radius,cyl->length/2.);
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//btCylinderShapeZ* cylZShape = new btCylinderShapeZ(halfExtents);
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cylZShape->setMargin(0.001);
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cylZShape->setMargin(gUrdfDefaultCollisionMargin);
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shape = cylZShape;
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}
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} else
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@ -748,7 +749,7 @@ static void convertURDFToVisualShapeInternal(const UrdfVisual* visual, const cha
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}
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btConvexHullShape* cylZShape = new btConvexHullShape(&vertices[0].x(), vertices.size(), sizeof(btVector3));
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cylZShape->setMargin(0.001);
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cylZShape->setMargin(gUrdfDefaultCollisionMargin);
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convexColShape = cylZShape;
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break;
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}
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@ -760,7 +761,7 @@ static void convertURDFToVisualShapeInternal(const UrdfVisual* visual, const cha
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btBoxShape* boxShape = new btBoxShape(extents*0.5f);
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//btConvexShape* boxShape = new btConeShapeX(extents[2]*0.5,extents[0]*0.5);
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convexColShape = boxShape;
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convexColShape->setMargin(0.001);
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convexColShape->setMargin(gUrdfDefaultCollisionMargin);
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break;
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}
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case URDF_GEOM_SPHERE:
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@ -768,7 +769,7 @@ static void convertURDFToVisualShapeInternal(const UrdfVisual* visual, const cha
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btScalar radius = visual->m_geometry.m_sphereRadius;
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btSphereShape* sphereShape = new btSphereShape(radius);
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convexColShape = sphereShape;
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convexColShape->setMargin(0.001);
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convexColShape->setMargin(gUrdfDefaultCollisionMargin);
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break;
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break;
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@ -1166,7 +1167,7 @@ btCollisionShape* BulletURDFImporter::getAllocatedCollisionShape(int index)
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btCompoundShape* compoundShape = new btCompoundShape();
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m_data->m_allocatedCollisionShapes.push_back(compoundShape);
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compoundShape->setMargin(0.001);
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compoundShape->setMargin(gUrdfDefaultCollisionMargin);
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UrdfLink* const* linkPtr = m_data->m_urdfParser.getModel().m_links.getAtIndex(linkIndex);
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btAssert(linkPtr);
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if (linkPtr)
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@ -596,8 +596,9 @@ void PhysicsServerCommandProcessor::createEmptyDynamicsWorld()
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m_data->m_remoteDebugDrawer = new SharedMemoryDebugDrawer();
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m_data->m_dynamicsWorld->setGravity(btVector3(0, 0, -10));
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m_data->m_dynamicsWorld->getSolverInfo().m_erp2 = 0.04;
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m_data->m_dynamicsWorld->setGravity(btVector3(0, 0, 0));
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m_data->m_dynamicsWorld->getSolverInfo().m_erp2 = 0.05;
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}
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void PhysicsServerCommandProcessor::deleteCachedInverseDynamicsBodies()
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@ -2839,7 +2840,7 @@ void PhysicsServerCommandProcessor::replayFromLogFile(const char* fileName)
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m_data->m_logPlayback = pb;
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}
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btVector3 gVRGripperPos(0,0,0);
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btVector3 gVRGripperPos(0,0,0.2);
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btQuaternion gVRGripperOrn(0,0,0,1);
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btScalar gVRGripperAnalog = 0;
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bool gVRGripperClosed = false;
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@ -2911,26 +2912,25 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
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loadUrdf("kuka_iiwa/model.urdf", btVector3(3, 0, 0), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("cube_small.urdf", btVector3(0.2, 0.2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("cube_small.urdf", btVector3(0.3, 0.6, 0.85), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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// loadUrdf("cube_small.urdf", btVector3(0, 0, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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#endif
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//#define JENGA 1
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#ifdef JENGA
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int jengaHeight = 17;
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#if 0
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int jengaHeight = 10;
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for (int j = 0; j < jengaHeight; j++)
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{
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for (int i = 0; i < 3; i++)
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{
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if (j & 1)
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{
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loadUrdf("jenga/jenga.urdf", btVector3(-0.5+0, 0.025*i, .0151*0.5 + .015*j), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("jenga/jenga.urdf", btVector3(-0.5, 0.05*i, .03*0.5 + .03*j), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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}
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else
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{
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btQuaternion orn(btVector3(0, 0, 1), SIMD_HALF_PI);
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loadUrdf("jenga/jenga.urdf", btVector3(-0.5 -1 / 3.*0.075 + 0.025*i, +1 / 3.*0.075,0.0151*0.5 + .015*j), orn, true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("jenga/jenga.urdf", btVector3(-0.5 -1 / 3.*0.15 + 0.05*i, +1 / 3.*0.15,0.03*0.5 + .03*j), orn, true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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}
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}
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}
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@ -2944,6 +2944,8 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
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loadSdf("kiva_shelf/model.sdf", &gBufferServerToClient[0], gBufferServerToClient.size(), true);
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loadUrdf("teddy_vhacd.urdf", btVector3(1, 1, 2), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
m_data->m_dynamicsWorld->setGravity(btVector3(0, 0, -10));
|
||||
|
||||
}
|
||||
|
||||
if (m_data->m_gripperRigidbodyFixed && m_data->m_gripperMultiBody)
|
||||
|
@ -19,6 +19,10 @@
|
||||
extern btVector3 gLastPickPos;
|
||||
btVector3 gVRTeleportPos(0,0,0);
|
||||
btQuaternion gVRTeleportOrn(0, 0, 0,1);
|
||||
extern btVector3 gVRGripperPos;
|
||||
extern btQuaternion gVRGripperOrn;
|
||||
extern btScalar gVRGripperAnalog;
|
||||
extern bool gEnableRealTimeSimVR;
|
||||
|
||||
extern bool gVRGripperClosed;
|
||||
|
||||
@ -936,6 +940,7 @@ void PhysicsServerExample::renderScene()
|
||||
if (gDebugRenderToggle)
|
||||
if (m_guiHelper->getAppInterface()->m_renderer->getActiveCamera()->isVRCamera())
|
||||
{
|
||||
gEnableRealTimeSimVR = true;
|
||||
B3_PROFILE("Draw Debug HUD");
|
||||
//some little experiment to add text/HUD to a VR camera (HTC Vive/Oculus Rift)
|
||||
|
||||
@ -1157,10 +1162,6 @@ void PhysicsServerExample::vrControllerButtonCallback(int controllerId, int butt
|
||||
}
|
||||
}
|
||||
|
||||
extern btVector3 gVRGripperPos;
|
||||
extern btQuaternion gVRGripperOrn;
|
||||
extern btScalar gVRGripperAnalog;
|
||||
extern bool gEnableRealTimeSimVR;
|
||||
|
||||
|
||||
void PhysicsServerExample::vrControllerMoveCallback(int controllerId, float pos[4], float orn[4], float analogAxis)
|
||||
|
@ -39,7 +39,7 @@ subject to the following restrictions:
|
||||
//temp globals, to improve GJK/EPA/penetration calculations
|
||||
int gNumDeepPenetrationChecks = 0;
|
||||
int gNumGjkChecks = 0;
|
||||
|
||||
btScalar gGjkEpaPenetrationTolerance = 0.001;
|
||||
|
||||
btGjkPairDetector::btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver)
|
||||
:m_cachedSeparatingAxis(btScalar(0.),btScalar(1.),btScalar(0.)),
|
||||
@ -304,7 +304,7 @@ void btGjkPairDetector::getClosestPointsNonVirtual(const ClosestPointInput& inpu
|
||||
}
|
||||
|
||||
bool catchDegeneratePenetrationCase =
|
||||
(m_catchDegeneracies && m_penetrationDepthSolver && m_degenerateSimplex && ((distance+margin) < 0.01));
|
||||
(m_catchDegeneracies && m_penetrationDepthSolver && m_degenerateSimplex && ((distance+margin) < gGjkEpaPenetrationTolerance));
|
||||
|
||||
//if (checkPenetration && !isValid)
|
||||
if (checkPenetration && (!isValid || catchDegeneratePenetrationCase ))
|
||||
|
Loading…
Reference in New Issue
Block a user