mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-11 01:40:10 +00:00
added quickstep improvements, to allow for constraints (point to point etc).
Thanks Francisco Leon/projectileman
This commit is contained in:
parent
7f5823ee16
commit
0bf8124668
@ -24,6 +24,7 @@ subject to the following restrictions:
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#include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"
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#include "OdeJoint.h"
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#include "OdeContactJoint.h"
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#include "OdeTypedJoint.h"
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#include "OdeSolverBody.h"
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#include <new.h>
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#include "LinearMath/btQuickprof.h"
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@ -61,6 +62,7 @@ class BU_Joint;
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#define ODE_MAX_SOLVER_JOINTS 65535
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static OdeSolverBody gSolverBodyArray[ODE_MAX_SOLVER_BODIES];
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static ContactJoint gJointArray[ODE_MAX_SOLVER_JOINTS];
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static OdeTypedJoint gTypedJointArray[ODE_MAX_SOLVER_JOINTS];
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OdeConstraintSolver::OdeConstraintSolver():
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@ -78,17 +80,18 @@ btScalar OdeConstraintSolver::solveGroup(btCollisionObject** bodies,int numBulle
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m_CurBody = 0;
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m_CurJoint = 0;
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m_CurTypedJoint = 0;
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int numBodies = 0;
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OdeSolverBody* odeBodies [ODE_MAX_SOLVER_BODIES];
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int numJoints = 0;
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BU_Joint* joints [ODE_MAX_SOLVER_JOINTS];
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for (int j=0;j<numManifolds;j++)
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{
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BU_Joint* joints [ODE_MAX_SOLVER_JOINTS*2];
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//capture contacts
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int j;
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int body0=-1,body1=-1;
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for (j=0;j<numManifolds;j++)
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{
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btPersistentManifold* manifold = manifoldPtr[j];
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if (manifold->getNumContacts() > 0)
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{
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@ -98,6 +101,16 @@ btScalar OdeConstraintSolver::solveGroup(btCollisionObject** bodies,int numBulle
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}
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}
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//capture constraints
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for (j=0;j<numConstraints;j++)
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{
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btTypedConstraint * typedconstraint = constraints[j];
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body0 = ConvertBody((btRigidBody*)&typedconstraint->getRigidBodyA(),odeBodies,numBodies);
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body1 = ConvertBody((btRigidBody*)&typedconstraint->getRigidBodyB(),odeBodies,numBodies);
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ConvertTypedConstraint(typedconstraint,joints,numJoints,odeBodies,body0,body1,debugDrawer);
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}
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END_PROFILE("prepareConstraints");
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BEGIN_PROFILE("solveConstraints");
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SolveInternal1(m_cfm,m_erp,odeBodies,numBodies,joints,numJoints,infoGlobal);
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@ -244,7 +257,8 @@ void OdeConstraintSolver::ConvertConstraint(btPersistentManifold* manifold,BU_Jo
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body0 = bodyId0>=0 ? bodies[bodyId0] : 0;//(btRigidBody*)manifold->getBody1();
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body1 = bodyId1>=0 ? bodies[bodyId1] : 0;//(btRigidBody*)manifold->getBody0();
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} else
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}
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else
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{
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body0 = bodyId0>=0 ? bodies[bodyId0] : 0;//(btRigidBody*)manifold->getBody0();
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body1 = bodyId1>=0 ? bodies[bodyId1] : 0;//(btRigidBody*)manifold->getBody1();
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@ -289,9 +303,66 @@ void OdeConstraintSolver::ConvertConstraint(btPersistentManifold* manifold,BU_Jo
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}
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//create a new contact constraint
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}
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void OdeConstraintSolver::ConvertTypedConstraint(
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btTypedConstraint * constraint,BU_Joint** joints,int& numJoints,
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OdeSolverBody** bodies,int _bodyId0,int _bodyId1,btIDebugDraw* debugDrawer)
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{
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int bodyId0 = _bodyId0,bodyId1 = _bodyId1;
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bool swapBodies = (bodyId0 < 0);
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OdeSolverBody* body0,*body1;
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if (swapBodies)
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{
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bodyId0 = _bodyId1;
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bodyId1 = _bodyId0;
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body0 = bodyId0>=0 ? bodies[bodyId0] : 0;//(btRigidBody*)manifold->getBody1();
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body1 = bodyId1>=0 ? bodies[bodyId1] : 0;//(btRigidBody*)manifold->getBody0();
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}
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else
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{
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body0 = bodyId0>=0 ? bodies[bodyId0] : 0;//(btRigidBody*)manifold->getBody0();
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body1 = bodyId1>=0 ? bodies[bodyId1] : 0;//(btRigidBody*)manifold->getBody1();
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}
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assert(bodyId0 >= 0);
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assert (m_CurTypedJoint < ODE_MAX_SOLVER_JOINTS);
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OdeTypedJoint * cont = NULL;
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// Determine constraint type
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int joint_type = constraint->getConstraintType();
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switch(joint_type)
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{
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case POINT2POINT_CONSTRAINT_TYPE:
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case D6_CONSTRAINT_TYPE:
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cont = new (&gTypedJointArray[m_CurTypedJoint ++]) OdeTypedJoint(constraint,0, swapBodies,body0,body1);
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break;
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};
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void OdeConstraintSolver::reset()
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if(cont)
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{
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cont->node[0].joint = cont;
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cont->node[0].body = bodyId0 >= 0 ? bodies[bodyId0] : 0;
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cont->node[1].joint = cont;
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cont->node[1].body = bodyId1 >= 0 ? bodies[bodyId1] : 0;
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joints[numJoints++] = cont;
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for (int i=0;i<6;i++)
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cont->lambda[i] = 0.f;
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cont->flags = 0;
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}
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}
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@ -20,7 +20,6 @@ subject to the following restrictions:
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class btRigidBody;
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struct OdeSolverBody;
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class btDispatcher;
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class BU_Joint;
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/// OdeConstraintSolver is one of the available solvers for Bullet dynamics framework
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@ -31,6 +30,7 @@ private:
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int m_CurBody;
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int m_CurJoint;
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int m_CurTypedJoint;
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float m_cfm;
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float m_erp;
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@ -40,6 +40,12 @@ private:
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void ConvertConstraint(btPersistentManifold* manifold,BU_Joint** joints,int& numJoints,
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OdeSolverBody** bodies,int _bodyId0,int _bodyId1,btIDebugDraw* debugDrawer);
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void ConvertTypedConstraint(
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btTypedConstraint * constraint,BU_Joint** joints,int& numJoints,
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OdeSolverBody** bodies,int _bodyId0,int _bodyId1,btIDebugDraw* debugDrawer);
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public:
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OdeConstraintSolver();
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@ -61,7 +67,9 @@ public:
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m_erp = erp;
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}
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virtual void reset();
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void reset()
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{
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}
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};
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188
Extras/quickstep/OdeMacros.h
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188
Extras/quickstep/OdeMacros.h
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@ -0,0 +1,188 @@
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/*************************************************************************
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* *
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* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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* All rights reserved. Email: russ@q12.org Web: www.q12.org *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of EITHER: *
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* (1) The GNU Lesser bteral Public License as published by the Free *
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* Software Foundation; either version 2.1 of the License, or (at *
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* your option) any later version. The text of the GNU Lesser *
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* bteral Public License is included with this library in the *
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* file LICENSE.TXT. *
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* (2) The BSD-style license that is included with this library in *
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* the file LICENSE-BSD.TXT. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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* *
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*************************************************************************/
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#define ODE_MACROS
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#ifdef ODE_MACROS
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#include "LinearMath/btScalar.h"
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typedef btScalar dVector4[4];
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typedef btScalar dMatrix3[4*3];
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#define dInfinity FLT_MAX
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#define dRecip(x) ((float)(1.0f/(x))) /* reciprocal */
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#define dMULTIPLY0_331NEW(A,op,B,C) \
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{\
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btScalar tmp[3];\
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tmp[0] = C.getX();\
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tmp[1] = C.getY();\
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tmp[2] = C.getZ();\
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dMULTIPLYOP0_331(A,op,B,tmp);\
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}
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#define dMULTIPLY0_331(A,B,C) dMULTIPLYOP0_331(A,=,B,C)
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#define dMULTIPLYOP0_331(A,op,B,C) \
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(A)[0] op dDOT1((B),(C)); \
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(A)[1] op dDOT1((B+4),(C)); \
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(A)[2] op dDOT1((B+8),(C));
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#define dAASSERT btAssert
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#define dIASSERT btAssert
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#define REAL float
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#define dDOTpq(a,b,p,q) ((a)[0]*(b)[0] + (a)[p]*(b)[q] + (a)[2*(p)]*(b)[2*(q)])
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inline btScalar dDOT1 (const btScalar *a, const btScalar *b)
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{ return dDOTpq(a,b,1,1); }
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#define dDOT14(a,b) dDOTpq(a,b,1,4)
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#define dCROSS(a,op,b,c) \
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(a)[0] op ((b)[1]*(c)[2] - (b)[2]*(c)[1]); \
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(a)[1] op ((b)[2]*(c)[0] - (b)[0]*(c)[2]); \
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(a)[2] op ((b)[0]*(c)[1] - (b)[1]*(c)[0]);
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/*
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* set a 3x3 submatrix of A to a matrix such that submatrix(A)*b = a x b.
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* A is stored by rows, and has `skip' elements per row. the matrix is
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* assumed to be already zero, so this does not write zero elements!
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* if (plus,minus) is (+,-) then a positive version will be written.
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* if (plus,minus) is (-,+) then a negative version will be written.
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*/
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#define dCROSSMAT(A,a,skip,plus,minus) \
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do { \
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(A)[1] = minus (a)[2]; \
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(A)[2] = plus (a)[1]; \
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(A)[(skip)+0] = plus (a)[2]; \
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(A)[(skip)+2] = minus (a)[0]; \
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(A)[2*(skip)+0] = minus (a)[1]; \
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(A)[2*(skip)+1] = plus (a)[0]; \
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} while(0)
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#define dMULTIPLYOP2_333(A,op,B,C) \
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(A)[0] op dDOT1((B),(C)); \
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(A)[1] op dDOT1((B),(C+4)); \
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(A)[2] op dDOT1((B),(C+8)); \
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(A)[4] op dDOT1((B+4),(C)); \
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(A)[5] op dDOT1((B+4),(C+4)); \
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(A)[6] op dDOT1((B+4),(C+8)); \
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(A)[8] op dDOT1((B+8),(C)); \
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(A)[9] op dDOT1((B+8),(C+4)); \
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(A)[10] op dDOT1((B+8),(C+8));
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#define dMULTIPLYOP0_333(A,op,B,C) \
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(A)[0] op dDOT14((B),(C)); \
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(A)[1] op dDOT14((B),(C+1)); \
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(A)[2] op dDOT14((B),(C+2)); \
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(A)[4] op dDOT14((B+4),(C)); \
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(A)[5] op dDOT14((B+4),(C+1)); \
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(A)[6] op dDOT14((B+4),(C+2)); \
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(A)[8] op dDOT14((B+8),(C)); \
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(A)[9] op dDOT14((B+8),(C+1)); \
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(A)[10] op dDOT14((B+8),(C+2));
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#define dMULTIPLY2_333(A,B,C) dMULTIPLYOP2_333(A,=,B,C)
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#define dMULTIPLY0_333(A,B,C) dMULTIPLYOP0_333(A,=,B,C)
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#define dMULTIPLYADD0_331(A,B,C) dMULTIPLYOP0_331(A,+=,B,C)
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////////////////////////////////////////////////////////////////////
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#define EFFICIENT_ALIGNMENT 16
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#define dEFFICIENT_SIZE(x) ((((x)-1)|(EFFICIENT_ALIGNMENT-1))+1)
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/* alloca aligned to the EFFICIENT_ALIGNMENT. note that this can waste
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* up to 15 bytes per allocation, depending on what alloca() returns.
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*/
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#define dALLOCA16(n) \
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((char*)dEFFICIENT_SIZE(((size_t)(alloca((n)+(EFFICIENT_ALIGNMENT-1))))))
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/////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////
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#ifdef DEBUG
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#define ANSI_FTOL 1
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extern "C" {
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__declspec(naked) void _ftol2() {
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__asm {
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#if ANSI_FTOL
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fnstcw WORD PTR [esp-2]
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mov ax, WORD PTR [esp-2]
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OR AX, 0C00h
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mov WORD PTR [esp-4], ax
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fldcw WORD PTR [esp-4]
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fistp QWORD PTR [esp-12]
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fldcw WORD PTR [esp-2]
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mov eax, DWORD PTR [esp-12]
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mov edx, DWORD PTR [esp-8]
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#else
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fistp DWORD PTR [esp-12]
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mov eax, DWORD PTR [esp-12]
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mov ecx, DWORD PTR [esp-8]
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#endif
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ret
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}
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}
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}
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#endif //DEBUG
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#define ALLOCA dALLOCA16
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typedef const btScalar *dRealPtr;
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typedef btScalar *dRealMutablePtr;
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#define dRealArray(name,n) btScalar name[n];
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#define dRealAllocaArray(name,n) btScalar *name = (btScalar*) ALLOCA ((n)*sizeof(btScalar));
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inline void dSetZero1 (btScalar *a, int n)
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{
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dAASSERT (a && n >= 0);
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while (n > 0) {
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*(a++) = 0;
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n--;
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}
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}
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inline void dSetValue1 (btScalar *a, int n, btScalar value)
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{
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dAASSERT (a && n >= 0);
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while (n > 0) {
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*(a++) = value;
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n--;
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}
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}
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#endif //USE_SOR_SOLVER
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|
451
Extras/quickstep/OdeTypedJoint.cpp
Normal file
451
Extras/quickstep/OdeTypedJoint.cpp
Normal file
@ -0,0 +1,451 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "OdeTypedJoint.h"
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#include "OdeSolverBody.h"
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#include "OdeMacros.h"
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#include <stdio.h>
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void OdeTypedJoint::GetInfo1(Info1 *info)
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{
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int joint_type = m_constraint->getConstraintType();
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switch (joint_type)
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{
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case POINT2POINT_CONSTRAINT_TYPE:
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{
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OdeP2PJoint p2pjoint(m_constraint,m_index,m_swapBodies,m_body0,m_body1);
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p2pjoint.GetInfo1(info);
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}
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break;
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case D6_CONSTRAINT_TYPE:
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{
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OdeD6Joint d6joint(m_constraint,m_index,m_swapBodies,m_body0,m_body1);
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d6joint.GetInfo1(info);
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}
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break;
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};
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}
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void OdeTypedJoint::GetInfo2(Info2 *info)
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{
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int joint_type = m_constraint->getConstraintType();
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switch (joint_type)
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{
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case POINT2POINT_CONSTRAINT_TYPE:
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{
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OdeP2PJoint p2pjoint(m_constraint,m_index,m_swapBodies,m_body0,m_body1);
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p2pjoint.GetInfo2(info);
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}
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break;
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case D6_CONSTRAINT_TYPE:
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{
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OdeD6Joint d6joint(m_constraint,m_index,m_swapBodies,m_body0,m_body1);
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d6joint.GetInfo2(info);
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}
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break;
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};
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}
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OdeP2PJoint::OdeP2PJoint(
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btTypedConstraint * constraint,
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int index,bool swap,OdeSolverBody* body0,OdeSolverBody* body1):
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OdeTypedJoint(constraint,index,swap,body0,body1)
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{
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}
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void OdeP2PJoint::GetInfo1(Info1 *info)
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{
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info->m = 3;
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info->nub = 3;
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}
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void OdeP2PJoint::GetInfo2(Info2 *info)
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{
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btPoint2PointConstraint * p2pconstraint = this->getP2PConstraint();
|
||||
|
||||
//retrieve matrices
|
||||
btTransform body0_trans;
|
||||
if (m_body0)
|
||||
{
|
||||
body0_trans = m_body0->m_originalBody->getCenterOfMassTransform();
|
||||
}
|
||||
// btScalar body0_mat[12];
|
||||
// body0_mat[0] = body0_trans.getBasis()[0][0];
|
||||
// body0_mat[1] = body0_trans.getBasis()[0][1];
|
||||
// body0_mat[2] = body0_trans.getBasis()[0][2];
|
||||
// body0_mat[4] = body0_trans.getBasis()[1][0];
|
||||
// body0_mat[5] = body0_trans.getBasis()[1][1];
|
||||
// body0_mat[6] = body0_trans.getBasis()[1][2];
|
||||
// body0_mat[8] = body0_trans.getBasis()[2][0];
|
||||
// body0_mat[9] = body0_trans.getBasis()[2][1];
|
||||
// body0_mat[10] = body0_trans.getBasis()[2][2];
|
||||
|
||||
btTransform body1_trans;
|
||||
|
||||
if (m_body1)
|
||||
{
|
||||
body1_trans = m_body1->m_originalBody->getCenterOfMassTransform();
|
||||
}
|
||||
// btScalar body1_mat[12];
|
||||
// body1_mat[0] = body1_trans.getBasis()[0][0];
|
||||
// body1_mat[1] = body1_trans.getBasis()[0][1];
|
||||
// body1_mat[2] = body1_trans.getBasis()[0][2];
|
||||
// body1_mat[4] = body1_trans.getBasis()[1][0];
|
||||
// body1_mat[5] = body1_trans.getBasis()[1][1];
|
||||
// body1_mat[6] = body1_trans.getBasis()[1][2];
|
||||
// body1_mat[8] = body1_trans.getBasis()[2][0];
|
||||
// body1_mat[9] = body1_trans.getBasis()[2][1];
|
||||
// body1_mat[10] = body1_trans.getBasis()[2][2];
|
||||
|
||||
|
||||
|
||||
|
||||
// anchor points in global coordinates with respect to body PORs.
|
||||
|
||||
|
||||
int s = info->rowskip;
|
||||
|
||||
// set jacobian
|
||||
info->J1l[0] = 1;
|
||||
info->J1l[s+1] = 1;
|
||||
info->J1l[2*s+2] = 1;
|
||||
|
||||
|
||||
btVector3 a1,a2;
|
||||
|
||||
a1 = body0_trans.getBasis()*p2pconstraint->getPivotInA();
|
||||
//dMULTIPLY0_331 (a1, body0_mat,m_constraint->m_pivotInA);
|
||||
dCROSSMAT (info->J1a,a1,s,-,+);
|
||||
if (m_body1)
|
||||
{
|
||||
info->J2l[0] = -1;
|
||||
info->J2l[s+1] = -1;
|
||||
info->J2l[2*s+2] = -1;
|
||||
a2 = body1_trans.getBasis()*p2pconstraint->getPivotInB();
|
||||
//dMULTIPLY0_331 (a2,body1_mat,m_constraint->m_pivotInB);
|
||||
dCROSSMAT (info->J2a,a2,s,+,-);
|
||||
}
|
||||
|
||||
|
||||
// set right hand side
|
||||
btScalar k = info->fps * info->erp;
|
||||
if (m_body1)
|
||||
{
|
||||
for (int j=0; j<3; j++)
|
||||
{
|
||||
info->c[j] = k * (a2[j] + body1_trans.getOrigin()[j] -
|
||||
a1[j] - body0_trans.getOrigin()[j]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int j=0; j<3; j++)
|
||||
{
|
||||
info->c[j] = k * (p2pconstraint->getPivotInB()[j] - a1[j] -
|
||||
body0_trans.getOrigin()[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
///////////////////limit motor support
|
||||
|
||||
/*! \pre testLimitValue must be called on limot*/
|
||||
int bt_get_limit_motor_info2(
|
||||
btRotationalLimitMotor * limot,
|
||||
btRigidBody * body0, btRigidBody * body1,
|
||||
BU_Joint::Info2 *info, int row, btVector3 ax1, int rotational)
|
||||
{
|
||||
|
||||
|
||||
int srow = row * info->rowskip;
|
||||
|
||||
// if the joint is powered, or has joint limits, add in the extra row
|
||||
int powered = limot->m_enableMotor;
|
||||
int limit = limot->m_currentLimit;
|
||||
|
||||
if (powered || limit)
|
||||
{
|
||||
btScalar *J1 = rotational ? info->J1a : info->J1l;
|
||||
btScalar *J2 = rotational ? info->J2a : info->J2l;
|
||||
|
||||
J1[srow+0] = ax1[0];
|
||||
J1[srow+1] = ax1[1];
|
||||
J1[srow+2] = ax1[2];
|
||||
if (body1)
|
||||
{
|
||||
J2[srow+0] = -ax1[0];
|
||||
J2[srow+1] = -ax1[1];
|
||||
J2[srow+2] = -ax1[2];
|
||||
}
|
||||
|
||||
// linear limot torque decoupling step:
|
||||
//
|
||||
// if this is a linear limot (e.g. from a slider), we have to be careful
|
||||
// that the linear constraint forces (+/- ax1) applied to the two bodies
|
||||
// do not create a torque couple. in other words, the points that the
|
||||
// constraint force is applied at must lie along the same ax1 axis.
|
||||
// a torque couple will result in powered or limited slider-jointed free
|
||||
// bodies from gaining angular momentum.
|
||||
// the solution used here is to apply the constraint forces at the point
|
||||
// halfway between the body centers. there is no penalty (other than an
|
||||
// extra tiny bit of computation) in doing this adjustment. note that we
|
||||
// only need to do this if the constraint connects two bodies.
|
||||
|
||||
btVector3 ltd; // Linear Torque Decoupling vector (a torque)
|
||||
if (!rotational && body1)
|
||||
{
|
||||
btVector3 c;
|
||||
c[0]=btScalar(0.5)*(body1->getCenterOfMassPosition()[0]
|
||||
-body0->getCenterOfMassPosition()[0]);
|
||||
c[1]=btScalar(0.5)*(body1->getCenterOfMassPosition()[1]
|
||||
-body0->getCenterOfMassPosition()[1]);
|
||||
c[2]=btScalar(0.5)*(body1->getCenterOfMassPosition()[2]
|
||||
-body0->getCenterOfMassPosition()[2]);
|
||||
|
||||
ltd = c.cross(ax1);
|
||||
|
||||
info->J1a[srow+0] = ltd[0];
|
||||
info->J1a[srow+1] = ltd[1];
|
||||
info->J1a[srow+2] = ltd[2];
|
||||
info->J2a[srow+0] = ltd[0];
|
||||
info->J2a[srow+1] = ltd[1];
|
||||
info->J2a[srow+2] = ltd[2];
|
||||
}
|
||||
|
||||
// if we're limited low and high simultaneously, the joint motor is
|
||||
// ineffective
|
||||
|
||||
if (limit && (limot->m_loLimit == limot->m_hiLimit)) powered = 0;
|
||||
|
||||
if (powered)
|
||||
{
|
||||
info->cfm[row] = 0.0f;//limot->m_normalCFM;
|
||||
if (! limit)
|
||||
{
|
||||
info->c[row] = limot->m_targetVelocity;
|
||||
info->lo[row] = -limot->m_maxMotorForce;
|
||||
info->hi[row] = limot->m_maxMotorForce;
|
||||
}
|
||||
}
|
||||
|
||||
if (limit)
|
||||
{
|
||||
btScalar k = info->fps * limot->m_ERP;
|
||||
info->c[row] = -k * limot->m_currentLimitError;
|
||||
info->cfm[row] = 0.0f;//limot->m_stopCFM;
|
||||
|
||||
if (limot->m_loLimit == limot->m_hiLimit)
|
||||
{
|
||||
// limited low and high simultaneously
|
||||
info->lo[row] = -dInfinity;
|
||||
info->hi[row] = dInfinity;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (limit == 1)
|
||||
{
|
||||
// low limit
|
||||
info->lo[row] = 0;
|
||||
info->hi[row] = SIMD_INFINITY;
|
||||
}
|
||||
else
|
||||
{
|
||||
// high limit
|
||||
info->lo[row] = -SIMD_INFINITY;
|
||||
info->hi[row] = 0;
|
||||
}
|
||||
|
||||
// deal with bounce
|
||||
if (limot->m_bounce > 0)
|
||||
{
|
||||
// calculate joint velocity
|
||||
btScalar vel;
|
||||
if (rotational)
|
||||
{
|
||||
vel = body0->getAngularVelocity().dot(ax1);
|
||||
if (body1)
|
||||
vel -= body1->getAngularVelocity().dot(ax1);
|
||||
}
|
||||
else
|
||||
{
|
||||
vel = body0->getLinearVelocity().dot(ax1);
|
||||
if (body1)
|
||||
vel -= body1->getLinearVelocity().dot(ax1);
|
||||
}
|
||||
|
||||
// only apply bounce if the velocity is incoming, and if the
|
||||
// resulting c[] exceeds what we already have.
|
||||
if (limit == 1)
|
||||
{
|
||||
// low limit
|
||||
if (vel < 0)
|
||||
{
|
||||
btScalar newc = -limot->m_bounce* vel;
|
||||
if (newc > info->c[row]) info->c[row] = newc;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// high limit - all those computations are reversed
|
||||
if (vel > 0)
|
||||
{
|
||||
btScalar newc = -limot->m_bounce * vel;
|
||||
if (newc < info->c[row]) info->c[row] = newc;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
else return 0;
|
||||
}
|
||||
|
||||
|
||||
///////////////////OdeD6Joint
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
OdeD6Joint::OdeD6Joint(
|
||||
btTypedConstraint * constraint,
|
||||
int index,bool swap,OdeSolverBody* body0,OdeSolverBody* body1):
|
||||
OdeTypedJoint(constraint,index,swap,body0,body1)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void OdeD6Joint::GetInfo1(Info1 *info)
|
||||
{
|
||||
btGeneric6DofConstraint * d6constraint = this->getD6Constraint();
|
||||
//prepare constraint
|
||||
d6constraint->calculateTransforms();
|
||||
info->m = 3;
|
||||
info->nub = 3;
|
||||
|
||||
//test angular limits
|
||||
for (int i=0;i<3 ;i++ )
|
||||
{
|
||||
//if(i==2) continue;
|
||||
if(d6constraint->testAngularLimitMotor(i))
|
||||
{
|
||||
info->m++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
int OdeD6Joint::setLinearLimits(Info2 *info)
|
||||
{
|
||||
|
||||
btGeneric6DofConstraint * d6constraint = this->getD6Constraint();
|
||||
|
||||
//retrieve matrices
|
||||
btTransform body0_trans;
|
||||
if (m_body0)
|
||||
{
|
||||
body0_trans = m_body0->m_originalBody->getCenterOfMassTransform();
|
||||
}
|
||||
|
||||
btTransform body1_trans;
|
||||
|
||||
if (m_body1)
|
||||
{
|
||||
body1_trans = m_body1->m_originalBody->getCenterOfMassTransform();
|
||||
}
|
||||
|
||||
// anchor points in global coordinates with respect to body PORs.
|
||||
|
||||
int s = info->rowskip;
|
||||
|
||||
// set jacobian
|
||||
info->J1l[0] = 1;
|
||||
info->J1l[s+1] = 1;
|
||||
info->J1l[2*s+2] = 1;
|
||||
|
||||
|
||||
btVector3 a1,a2;
|
||||
|
||||
a1 = body0_trans.getBasis()*d6constraint->getFrameOffsetA().getOrigin();
|
||||
//dMULTIPLY0_331 (a1, body0_mat,m_constraint->m_pivotInA);
|
||||
dCROSSMAT (info->J1a,a1,s,-,+);
|
||||
if (m_body1)
|
||||
{
|
||||
info->J2l[0] = -1;
|
||||
info->J2l[s+1] = -1;
|
||||
info->J2l[2*s+2] = -1;
|
||||
a2 = body1_trans.getBasis()*d6constraint->getFrameOffsetB().getOrigin();
|
||||
|
||||
//dMULTIPLY0_331 (a2,body1_mat,m_constraint->m_pivotInB);
|
||||
dCROSSMAT (info->J2a,a2,s,+,-);
|
||||
}
|
||||
|
||||
|
||||
// set right hand side
|
||||
btScalar k = info->fps * info->erp;
|
||||
if (m_body1)
|
||||
{
|
||||
for (int j=0; j<3; j++)
|
||||
{
|
||||
info->c[j] = k * (a2[j] + body1_trans.getOrigin()[j] -
|
||||
a1[j] - body0_trans.getOrigin()[j]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int j=0; j<3; j++)
|
||||
{
|
||||
info->c[j] = k * (d6constraint->getCalculatedTransformB().getOrigin()[j] - a1[j] -
|
||||
body0_trans.getOrigin()[j]);
|
||||
}
|
||||
}
|
||||
|
||||
return 3;
|
||||
|
||||
}
|
||||
|
||||
int OdeD6Joint::setAngularLimits(Info2 *info, int row_offset)
|
||||
{
|
||||
btGeneric6DofConstraint * d6constraint = this->getD6Constraint();
|
||||
int row = row_offset;
|
||||
//solve angular limits
|
||||
for (int i=0;i<3 ;i++ )
|
||||
{
|
||||
//if(i==2) continue;
|
||||
if(d6constraint->getRotationalLimitMotor(i)->needApplyTorques())
|
||||
{
|
||||
btVector3 axis = d6constraint->getAxis(i);
|
||||
row += bt_get_limit_motor_info2(
|
||||
d6constraint->getRotationalLimitMotor(i),
|
||||
m_body0->m_originalBody,m_body1->m_originalBody,info,row,axis,1);
|
||||
}
|
||||
}
|
||||
|
||||
return row;
|
||||
}
|
||||
|
||||
void OdeD6Joint::GetInfo2(Info2 *info)
|
||||
{
|
||||
int row = setLinearLimits(info);
|
||||
setAngularLimits(info, row);
|
||||
}
|
||||
|
111
Extras/quickstep/OdeTypedJoint.h
Normal file
111
Extras/quickstep/OdeTypedJoint.h
Normal file
@ -0,0 +1,111 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
/*
|
||||
2007-09-09
|
||||
Added support for typed joints by Francisco León
|
||||
email: projectileman@yahoo.com
|
||||
http://gimpact.sf.net
|
||||
*/
|
||||
|
||||
#ifndef TYPED_JOINT_H
|
||||
#define TYPED_JOINT_H
|
||||
|
||||
#include "OdeJoint.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
|
||||
|
||||
struct OdeSolverBody;
|
||||
|
||||
class OdeTypedJoint : public BU_Joint
|
||||
{
|
||||
public:
|
||||
btTypedConstraint * m_constraint;
|
||||
int m_index;
|
||||
bool m_swapBodies;
|
||||
OdeSolverBody* m_body0;
|
||||
OdeSolverBody* m_body1;
|
||||
|
||||
OdeTypedJoint(){}
|
||||
OdeTypedJoint(
|
||||
btTypedConstraint * constraint,
|
||||
int index,bool swap,OdeSolverBody* body0,OdeSolverBody* body1):
|
||||
m_constraint(constraint),
|
||||
m_index(index),
|
||||
m_swapBodies(swap),
|
||||
m_body0(body0),
|
||||
m_body1(body1)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void GetInfo1(Info1 *info);
|
||||
virtual void GetInfo2(Info2 *info);
|
||||
};
|
||||
|
||||
|
||||
|
||||
class OdeP2PJoint : public OdeTypedJoint
|
||||
{
|
||||
protected:
|
||||
inline btPoint2PointConstraint * getP2PConstraint()
|
||||
{
|
||||
return static_cast<btPoint2PointConstraint * >(m_constraint);
|
||||
}
|
||||
public:
|
||||
|
||||
OdeP2PJoint() {};
|
||||
|
||||
OdeP2PJoint(btTypedConstraint* constraint,int index,bool swap,OdeSolverBody* body0,OdeSolverBody* body1);
|
||||
|
||||
//BU_Joint interface for solver
|
||||
|
||||
virtual void GetInfo1(Info1 *info);
|
||||
|
||||
virtual void GetInfo2(Info2 *info);
|
||||
};
|
||||
|
||||
|
||||
class OdeD6Joint : public OdeTypedJoint
|
||||
{
|
||||
protected:
|
||||
inline btGeneric6DofConstraint * getD6Constraint()
|
||||
{
|
||||
return static_cast<btGeneric6DofConstraint * >(m_constraint);
|
||||
}
|
||||
|
||||
int setLinearLimits(Info2 *info);
|
||||
int setAngularLimits(Info2 *info, int row_offset);
|
||||
|
||||
public:
|
||||
|
||||
OdeD6Joint() {};
|
||||
|
||||
OdeD6Joint(btTypedConstraint* constraint,int index,bool swap,OdeSolverBody* body0,OdeSolverBody* body1);
|
||||
|
||||
//BU_Joint interface for solver
|
||||
|
||||
virtual void GetInfo1(Info1 *info);
|
||||
|
||||
virtual void GetInfo2(Info2 *info);
|
||||
};
|
||||
|
||||
//! retrieves the constraint info from a btRotationalLimitMotor object
|
||||
/*! \pre testLimitValue must be called on limot*/
|
||||
int bt_get_limit_motor_info2(
|
||||
btRotationalLimitMotor * limot,
|
||||
btRigidBody * body0, btRigidBody * body1,
|
||||
BU_Joint::Info2 *info, int row, btVector3 ax1, int rotational);
|
||||
|
||||
#endif //CONTACT_JOINT_H
|
||||
|
@ -53,145 +53,7 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//math stuff
|
||||
|
||||
typedef btScalar dVector4[4];
|
||||
typedef btScalar dMatrix3[4*3];
|
||||
#define dInfinity FLT_MAX
|
||||
|
||||
|
||||
|
||||
#define dRecip(x) ((float)(1.0f/(x))) /* reciprocal */
|
||||
|
||||
|
||||
|
||||
#define dMULTIPLY0_331NEW(A,op,B,C) \
|
||||
{\
|
||||
btScalar tmp[3];\
|
||||
tmp[0] = C.getX();\
|
||||
tmp[1] = C.getY();\
|
||||
tmp[2] = C.getZ();\
|
||||
dMULTIPLYOP0_331(A,op,B,tmp);\
|
||||
}
|
||||
|
||||
#define dMULTIPLY0_331(A,B,C) dMULTIPLYOP0_331(A,=,B,C)
|
||||
#define dMULTIPLYOP0_331(A,op,B,C) \
|
||||
(A)[0] op dDOT1((B),(C)); \
|
||||
(A)[1] op dDOT1((B+4),(C)); \
|
||||
(A)[2] op dDOT1((B+8),(C));
|
||||
|
||||
#define dAASSERT btAssert
|
||||
#define dIASSERT btAssert
|
||||
|
||||
#define REAL float
|
||||
#define dDOTpq(a,b,p,q) ((a)[0]*(b)[0] + (a)[p]*(b)[q] + (a)[2*(p)]*(b)[2*(q)])
|
||||
btScalar dDOT1 (const btScalar *a, const btScalar *b) { return dDOTpq(a,b,1,1); }
|
||||
#define dDOT14(a,b) dDOTpq(a,b,1,4)
|
||||
|
||||
#define dCROSS(a,op,b,c) \
|
||||
(a)[0] op ((b)[1]*(c)[2] - (b)[2]*(c)[1]); \
|
||||
(a)[1] op ((b)[2]*(c)[0] - (b)[0]*(c)[2]); \
|
||||
(a)[2] op ((b)[0]*(c)[1] - (b)[1]*(c)[0]);
|
||||
|
||||
|
||||
#define dMULTIPLYOP2_333(A,op,B,C) \
|
||||
(A)[0] op dDOT1((B),(C)); \
|
||||
(A)[1] op dDOT1((B),(C+4)); \
|
||||
(A)[2] op dDOT1((B),(C+8)); \
|
||||
(A)[4] op dDOT1((B+4),(C)); \
|
||||
(A)[5] op dDOT1((B+4),(C+4)); \
|
||||
(A)[6] op dDOT1((B+4),(C+8)); \
|
||||
(A)[8] op dDOT1((B+8),(C)); \
|
||||
(A)[9] op dDOT1((B+8),(C+4)); \
|
||||
(A)[10] op dDOT1((B+8),(C+8));
|
||||
#define dMULTIPLYOP0_333(A,op,B,C) \
|
||||
(A)[0] op dDOT14((B),(C)); \
|
||||
(A)[1] op dDOT14((B),(C+1)); \
|
||||
(A)[2] op dDOT14((B),(C+2)); \
|
||||
(A)[4] op dDOT14((B+4),(C)); \
|
||||
(A)[5] op dDOT14((B+4),(C+1)); \
|
||||
(A)[6] op dDOT14((B+4),(C+2)); \
|
||||
(A)[8] op dDOT14((B+8),(C)); \
|
||||
(A)[9] op dDOT14((B+8),(C+1)); \
|
||||
(A)[10] op dDOT14((B+8),(C+2));
|
||||
|
||||
#define dMULTIPLY2_333(A,B,C) dMULTIPLYOP2_333(A,=,B,C)
|
||||
#define dMULTIPLY0_333(A,B,C) dMULTIPLYOP0_333(A,=,B,C)
|
||||
#define dMULTIPLYADD0_331(A,B,C) dMULTIPLYOP0_331(A,+=,B,C)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
#define EFFICIENT_ALIGNMENT 16
|
||||
#define dEFFICIENT_SIZE(x) ((((x)-1)|(EFFICIENT_ALIGNMENT-1))+1)
|
||||
/* alloca aligned to the EFFICIENT_ALIGNMENT. note that this can waste
|
||||
* up to 15 bytes per allocation, depending on what alloca() returns.
|
||||
*/
|
||||
|
||||
#define dALLOCA16(n) \
|
||||
((char*)dEFFICIENT_SIZE(((size_t)(alloca((n)+(EFFICIENT_ALIGNMENT-1))))))
|
||||
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef DEBUG
|
||||
#define ANSI_FTOL 1
|
||||
|
||||
extern "C" {
|
||||
__declspec(naked) void _ftol2() {
|
||||
__asm {
|
||||
#if ANSI_FTOL
|
||||
fnstcw WORD PTR [esp-2]
|
||||
mov ax, WORD PTR [esp-2]
|
||||
|
||||
OR AX, 0C00h
|
||||
|
||||
mov WORD PTR [esp-4], ax
|
||||
fldcw WORD PTR [esp-4]
|
||||
fistp QWORD PTR [esp-12]
|
||||
fldcw WORD PTR [esp-2]
|
||||
mov eax, DWORD PTR [esp-12]
|
||||
mov edx, DWORD PTR [esp-8]
|
||||
#else
|
||||
fistp DWORD PTR [esp-12]
|
||||
mov eax, DWORD PTR [esp-12]
|
||||
mov ecx, DWORD PTR [esp-8]
|
||||
#endif
|
||||
ret
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif //DEBUG
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#define ALLOCA dALLOCA16
|
||||
|
||||
typedef const btScalar *dRealPtr;
|
||||
typedef btScalar *dRealMutablePtr;
|
||||
#define dRealArray(name,n) btScalar name[n];
|
||||
#define dRealAllocaArray(name,n) btScalar *name = (btScalar*) ALLOCA ((n)*sizeof(btScalar));
|
||||
|
||||
void dSetZero1 (btScalar *a, int n)
|
||||
{
|
||||
dAASSERT (a && n >= 0);
|
||||
while (n > 0) {
|
||||
*(a++) = 0;
|
||||
n--;
|
||||
}
|
||||
}
|
||||
|
||||
void dSetValue1 (btScalar *a, int n, btScalar value)
|
||||
{
|
||||
dAASSERT (a && n >= 0);
|
||||
while (n > 0) {
|
||||
*(a++) = value;
|
||||
n--;
|
||||
}
|
||||
}
|
||||
|
||||
#include "OdeMacros.h"
|
||||
|
||||
//***************************************************************************
|
||||
// configuration
|
||||
|
Loading…
Reference in New Issue
Block a user