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https://github.com/bulletphysics/bullet3
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tweak premake files for ExampleBrowser, allow non-GUI mode for humanoidMotionCapture
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@ -27,7 +27,7 @@ project "App_BulletExampleBrowser"
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initOpenCL("clew")
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end
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links{"BulletExampleBrowserLib","gwen", "OpenGL_Window","BulletSoftBody", "BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision","rbdl_static","LinearMath","BussIK", "Bullet3Common"}
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links{"BulletExampleBrowserLib","gwen", "OpenGL_Window","BulletSoftBody", "BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision","LinearMath","BussIK", "Bullet3Common"}
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initOpenGL()
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initGlew()
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@ -137,13 +137,8 @@ project "App_BulletExampleBrowser"
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"../SharedMemory/plugins/stablePDPlugin/Shape.cpp",
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"../SharedMemory/plugins/stablePDPlugin/RBDUtil.cpp",
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"../SharedMemory/plugins/stablePDPlugin/RBDModel.cpp",
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"../SharedMemory/plugins/stablePDPlugin/Rand.cpp",
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"../SharedMemory/plugins/stablePDPlugin/MathUtil.cpp",
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"../SharedMemory/plugins/stablePDPlugin/KinTree.cpp",
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"../SharedMemory/plugins/stablePDPlugin/FileUtil.cpp",
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"../SharedMemory/plugins/stablePDPlugin/json/json_writer.cpp",
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"../SharedMemory/plugins/stablePDPlugin/json/json_value.cpp",
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"../SharedMemory/plugins/stablePDPlugin/json/json_reader.cpp",
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"../SharedMemory/SharedMemoryCommands.h",
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"../SharedMemory/SharedMemoryPublic.h",
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"../SharedMemory/b3RobotSimulatorClientAPI_NoGUI.cpp",
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@ -2,7 +2,11 @@ import pybullet as p
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import json
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import time
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p.connect(p.GUI)
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useGUI = True
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if useGUI:
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p.connect(p.GUI)
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else:
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p.connect(p.DIRECT)
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useZUp = False
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useYUp = not useZUp
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@ -198,15 +202,19 @@ p.getCameraImage(320,200)
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while (p.isConnected()):
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if useGUI:
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erp = p.readUserDebugParameter(erpId)
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kpMotor = p.readUserDebugParameter(kpMotorId)
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maxForce=p.readUserDebugParameter(forceMotorId)
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frameReal = p.readUserDebugParameter(frameId)
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else:
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erp = 0.2
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kpMotor = 0.2
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maxForce=1000
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frameReal = 0
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kp=kpMotor
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frameReal = p.readUserDebugParameter(frameId)
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frame = int(frameReal)
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frameNext = frame+1
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if (frameNext >= numFrames):
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