mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 22:00:05 +00:00
switched to deformable rigid contact from Jacobi to Gauss Seidel
This commit is contained in:
parent
f99cf56149
commit
109d9353af
@ -71,7 +71,7 @@ public:
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void setDt(btScalar dt);
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// enforce constraints in CG solve
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// enforce constraints in contact solve
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void enforceConstraint(TVStack& x)
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{
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BT_PROFILE("enforceConstraint");
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@ -24,7 +24,7 @@ btDeformableBodySolver::btDeformableBodySolver()
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, m_cg(20)
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, m_maxNewtonIterations(5)
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, m_newtonTolerance(1e-4)
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, m_lineSearch(false)
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, m_lineSearch(true)
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{
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m_objective = new btDeformableBackwardEulerObjective(m_softBodySet, m_backupVelocity);
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}
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@ -69,12 +69,14 @@ void btDeformableBodySolver::solveDeformableConstraints(btScalar solverdt)
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{
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break;
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}
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// todo xuchenhan@: this really only needs to be calculated once
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m_objective->applyDynamicFriction(m_residual);
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if (m_lineSearch)
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{
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btScalar inner_product = computeDescentStep(m_ddv,m_residual);
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btScalar alpha = 0.01, beta = 0.5; // Boyd & Vandenberghe suggested alpha between 0.01 and 0.3, beta between 0.1 to 0.8
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btScalar scale = 2;
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// todo xuchenhan@: add damping energy to f0 and f1
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btScalar f0 = m_objective->totalEnergy()+kineticEnergy(), f1, f2;
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backupDv();
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do {
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@ -239,14 +241,18 @@ btScalar btDeformableBodySolver::solveContactConstraints()
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m_dv[i].setZero();
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}
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btScalar maxSquaredResidual = m_objective->projection.update();
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m_objective->enforceConstraint(m_dv);
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// std::cout << "=================" << std::endl;
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// for (int i = 0; i < m_dv.size(); ++i)
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// {
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// std::cout << m_dv[i].getX() << " " << m_dv[i].getY() << " " << m_dv[i].getZ() << std::endl;
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// }
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m_objective->updateVelocity(m_dv);
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// m_objective->enforceConstraint(m_dv);
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// m_objective->updateVelocity(m_dv);
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int counter = 0;
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for (int i = 0; i < m_softBodySet.size(); ++i)
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{
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btSoftBody* psb = m_softBodySet[i];
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for (int j = 0; j < psb->m_nodes.size(); ++j)
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{
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m_dv[counter] = psb->m_nodes[j].m_v - m_backupVelocity[counter];
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++counter;
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}
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}
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return maxSquaredResidual;
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}
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@ -374,7 +380,7 @@ void btDeformableBodySolver::predictDeformableMotion(btSoftBody* psb, btScalar d
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psb->m_bUpdateRtCst = false;
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psb->updateConstants();
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psb->m_fdbvt.clear();
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if (psb->m_cfg.collisions & btSoftBody::fCollision::SDF_RDF)
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if (psb->m_cfg.collisions & btSoftBody::fCollision::SDF_RD)
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{
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psb->initializeFaceTree();
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}
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@ -15,6 +15,7 @@
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#include "btDeformableContactConstraint.h"
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/* ================ Deformable vs. Rigid =================== */
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btDeformableRigidContactConstraint::btDeformableRigidContactConstraint(const btSoftBody::DeformableRigidContact& c)
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: m_contact(&c)
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, btDeformableContactConstraint(c.m_cti.m_normal)
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@ -91,6 +92,8 @@ btScalar btDeformableRigidContactConstraint::solveConstraint()
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btVector3 vb = getVb();
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btVector3 vr = vb - va;
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const btScalar dn = btDot(vr, cti.m_normal);
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// if (dn > 0)
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// return 0;
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// dn is the normal component of velocity diffrerence. Approximates the residual. // todo xuchenhan@: this prob needs to be scaled by dt
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btScalar residualSquare = dn*dn;
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btVector3 impulse = m_contact->m_c0 * vr;
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@ -133,7 +136,7 @@ btScalar btDeformableRigidContactConstraint::solveConstraint()
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}
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}
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impulse = impulse_normal + impulse_tangent;
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applyImpulse(impulse);
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if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
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{
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@ -166,6 +169,7 @@ btScalar btDeformableRigidContactConstraint::solveConstraint()
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return residualSquare;
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}
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/* ================ Node vs. Rigid =================== */
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btDeformableNodeRigidContactConstraint::btDeformableNodeRigidContactConstraint(const btSoftBody::DeformableNodeRigidContact& contact)
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: m_node(contact.m_node)
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, btDeformableRigidContactConstraint(contact)
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@ -184,7 +188,46 @@ btVector3 btDeformableNodeRigidContactConstraint::getVb() const
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}
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btVector3 btDeformableNodeRigidContactConstraint::getDv(btSoftBody::Node* node) const
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btVector3 btDeformableNodeRigidContactConstraint::getDv(const btSoftBody::Node* node) const
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{
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return m_total_normal_dv + m_total_tangent_dv;
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}
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/* ================ Face vs. Rigid =================== */
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btDeformableFaceRigidContactConstraint::btDeformableFaceRigidContactConstraint(const btSoftBody::DeformableFaceRigidContact& contact)
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: m_face(contact.m_face)
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, m_solved(false)
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, btDeformableRigidContactConstraint(contact)
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{
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}
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btDeformableFaceRigidContactConstraint::btDeformableFaceRigidContactConstraint(const btDeformableFaceRigidContactConstraint& other)
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: m_face(other.m_face)
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, m_solved(false)
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, btDeformableRigidContactConstraint(other)
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{
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}
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btVector3 btDeformableFaceRigidContactConstraint::getVb() const
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{
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const btSoftBody::DeformableFaceRigidContact* contact = getContact();
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btVector3 vb = m_face->m_n[0]->m_v * contact->m_bary[0] + m_face->m_n[1]->m_v * contact->m_bary[1] + m_face->m_n[2]->m_v * contact->m_bary[2];
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return vb;
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}
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btVector3 btDeformableFaceRigidContactConstraint::getDv(const btSoftBody::Node* node) const
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{
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btVector3 face_dv = m_total_normal_dv + m_total_tangent_dv;
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const btSoftBody::DeformableFaceRigidContact* contact = getContact();
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if (m_face->m_n[0] == node)
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{
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return face_dv * contact->m_weights[0];
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}
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if (m_face->m_n[1] == node)
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{
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return face_dv * contact->m_weights[1];
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}
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btAssert(node == m_face->m_n[2]);
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return face_dv * contact->m_weights[2];
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}
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@ -58,7 +58,7 @@ public:
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virtual btVector3 getVb() const = 0;
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// get the velocity change of the soft body node in the constraint
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virtual btVector3 getDv(btSoftBody::Node*) const = 0;
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virtual btVector3 getDv(const btSoftBody::Node*) const = 0;
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};
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class btDeformableStaticConstraint : public btDeformableContactConstraint
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@ -96,7 +96,7 @@ public:
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return btVector3(0,0,0);
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}
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virtual btVector3 getDv(btSoftBody::Node* n) const
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virtual btVector3 getDv(const btSoftBody::Node* n) const
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{
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return btVector3(0,0,0);
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}
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@ -120,6 +120,8 @@ public:
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virtual btVector3 getVa() const;
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virtual btScalar solveConstraint();
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virtual void applyImpulse(const btVector3& impulse) = 0;
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};
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@ -135,16 +137,59 @@ public:
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virtual ~btDeformableNodeRigidContactConstraint()
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{
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}
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virtual btVector3 getVb() const;
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virtual btVector3 getDv(btSoftBody::Node*) const;
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virtual btVector3 getDv(const btSoftBody::Node*) const;
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const btSoftBody::DeformableNodeRigidContact* getContact() const
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{
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return static_cast<const btSoftBody::DeformableNodeRigidContact*>(m_contact);
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}
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virtual void applyImpulse(const btVector3& impulse)
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{
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const btSoftBody::DeformableNodeRigidContact* contact = getContact();
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btVector3 dv = impulse * contact->m_c2;
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contact->m_node->m_v -= dv;
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}
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};
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class btDeformableFaceRigidContactConstraint : public btDeformableRigidContactConstraint
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{
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public:
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const btSoftBody::Face* m_face;
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bool m_solved;
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btDeformableFaceRigidContactConstraint(){}
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btDeformableFaceRigidContactConstraint(const btSoftBody::DeformableFaceRigidContact& contact);
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btDeformableFaceRigidContactConstraint(const btDeformableFaceRigidContactConstraint& other);
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virtual ~btDeformableFaceRigidContactConstraint()
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{
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}
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virtual btVector3 getVb() const;
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virtual btVector3 getDv(const btSoftBody::Node*) const;
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const btSoftBody::DeformableFaceRigidContact* getContact() const
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{
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return static_cast<const btSoftBody::DeformableFaceRigidContact*>(m_contact);
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}
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virtual void applyImpulse(const btVector3& impulse)
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{
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const btSoftBody::DeformableFaceRigidContact* contact = getContact();
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btVector3 dv = impulse * contact->m_c2;
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btSoftBody::Face* face = contact->m_face;
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if (face->m_n[0]->m_im > 0)
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face->m_n[0]->m_v -= dv * contact->m_weights[0];
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if (face->m_n[1]->m_im > 0)
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face->m_n[1]->m_v -= dv * contact->m_weights[1];
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if (face->m_n[2]->m_im > 0)
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face->m_n[2]->m_v -= dv * contact->m_weights[2];
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}
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};
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#endif /* BT_DEFORMABLE_CONTACT_CONSTRAINT_H */
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@ -20,8 +20,7 @@
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btScalar btDeformableContactProjection::update()
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{
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btScalar residualSquare = 0;
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// loop through constraints to set constrained values
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// node constraints
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for (int index = 0; index < m_nodeRigidConstraints.size(); ++index)
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{
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@ -34,15 +33,14 @@ btScalar btDeformableContactProjection::update()
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}
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// face constraints
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// for (int index = 0; index < m_faceRigidConstraints.size(); ++index)
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// {
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// btAlignedObjectArray<btDeformableFaceRigidContactConstraint>& constraints = *m_faceRigidConstraints.getAtIndex(index);
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// for (int i = 0; i < constraints.size(); ++i)
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// {
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// btScalar localResidualSquare = constraints[i].solveConstraint();
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// residualSquare = btMax(residualSquare, localResidualSquare);
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// }
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// }
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for (int index = 0; index < m_allFaceConstraints.size(); ++index)
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{
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btDeformableFaceRigidContactConstraint* constraint = m_allFaceConstraints[index];
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btScalar localResidualSquare = constraint->solveConstraint();
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residualSquare = btMax(residualSquare, localResidualSquare);
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}
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// todo xuchenhan@: deformable/deformable constraints
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return residualSquare;
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}
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@ -68,8 +66,6 @@ void btDeformableContactProjection::setConstraints()
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for (int i = 0; i < m_softBodies.size(); ++i)
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{
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btSoftBody* psb = m_softBodies[i];
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btMultiBodyJacobianData jacobianData_normal;
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btMultiBodyJacobianData jacobianData_complementary;
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for (int j = 0; j < psb->m_nodeRigidContacts.size(); ++j)
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{
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const btSoftBody::DeformableNodeRigidContact& contact = psb->m_nodeRigidContacts[j];
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@ -99,38 +95,142 @@ void btDeformableContactProjection::setConstraints()
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}
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}
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}
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// set Deformable Face vs. Rigid constraint
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for (int j = 0; j < psb->m_faceRigidContacts.size(); ++j)
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{
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const btSoftBody::DeformableFaceRigidContact& contact = psb->m_faceRigidContacts[j];
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// skip fixed faces
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if (contact.m_c2 == 0)
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{
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continue;
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}
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btDeformableFaceRigidContactConstraint* constraint = new btDeformableFaceRigidContactConstraint(contact);
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btVector3 va = constraint->getVa();
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btVector3 vb = constraint->getVb();
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const btVector3 vr = vb - va;
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const btSoftBody::sCti& cti = contact.m_cti;
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const btScalar dn = btDot(vr, cti.m_normal);
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if (dn < SIMD_EPSILON)
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{
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m_allFaceConstraints.push_back(constraint);
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// add face constraints to each of the nodes
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for (int k = 0; k < 3; ++k)
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{
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btSoftBody::Node* node = contact.m_face->m_n[k];
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// static node does not need to own face/rigid constraint
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if (node->m_im != 0)
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{
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if (m_faceRigidConstraints.find(node->index) == NULL)
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{
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btAlignedObjectArray<btDeformableFaceRigidContactConstraint*> constraintsList;
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constraintsList.push_back(constraint);
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m_faceRigidConstraints.insert(node->index, constraintsList);
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}
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else
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{
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btAlignedObjectArray<btDeformableFaceRigidContactConstraint*>& constraintsList = *m_faceRigidConstraints[node->index];
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constraintsList.push_back(constraint);
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}
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}
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}
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}
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else
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{
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delete constraint;
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}
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}
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}
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// todo xuchenhan@: set Deformable Face vs. Rigid constraint
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// todo xuchenhan@: set Deformable Face vs. Deformable Node
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}
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void btDeformableContactProjection::enforceConstraint(TVStack& x)
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{
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for (int i = 0; i < x.size(); ++i)
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// x is set to zero when passed in
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// loop through node constraints to add in contributions to dv
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for (int index = 0; index < m_nodeRigidConstraints.size(); ++index)
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{
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x[i].setZero();
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if (m_staticConstraints.find(i) != NULL)
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btAlignedObjectArray<btDeformableNodeRigidContactConstraint>& constraintsList = *m_nodeRigidConstraints.getAtIndex(index);
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// i is node index
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int i = m_nodeRigidConstraints.getKeyAtIndex(index).getUid1();
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int numConstraints = 1;
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// int numConstraints = constraintsList.size();
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// if (m_faceRigidConstraints.find(i) != NULL)
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// {
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// numConstraints += m_faceRigidConstraints[i]->size();
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// }
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for (int j = 0; j < constraintsList.size(); ++j)
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{
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// if a node is fixed, dv = 0
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continue;
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const btDeformableNodeRigidContactConstraint& constraint = constraintsList[j];
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x[i] += constraint.getDv(constraint.getContact()->m_node)/btScalar(numConstraints);
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}
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if (m_nodeRigidConstraints.find(i) != NULL)
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}
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// loop through face constraints to add in contributions to dv
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// note that for each face constraint is owned by three nodes. Be careful here to only add the dv to the node that owns the constraint
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for (int index = 0; index < m_faceRigidConstraints.size(); ++index)
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{
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btAlignedObjectArray<btDeformableFaceRigidContactConstraint*>& constraintsList = *m_faceRigidConstraints.getAtIndex(index);
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// i is node index
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int i = m_faceRigidConstraints.getKeyAtIndex(index).getUid1();
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int numConstraints = 1;
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// int numConstraints = constraintsList.size();
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// if (m_nodeRigidConstraints.find(i) != NULL)
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// {
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// numConstraints += m_nodeRigidConstraints[i]->size();
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// }
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for (int j = 0; j < constraintsList.size(); ++j)
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{
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btAlignedObjectArray<btDeformableNodeRigidContactConstraint>& constraintsList = *m_nodeRigidConstraints[i];
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for (int j = 0; j < constraintsList.size(); ++j)
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const btDeformableFaceRigidContactConstraint* constraint = constraintsList[j];
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const btSoftBody::Face* face = constraint->m_face;
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btSoftBody::Node* node;
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// find the node that owns the constraint
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for (int k = 0; k < 3; ++k)
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{
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const btDeformableNodeRigidContactConstraint& constraint = constraintsList[j];
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x[i] += constraint.getDv(m_nodes->at(i));
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if (face->m_n[k]->index == i)
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{
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node = face->m_n[k];
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break;
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}
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}
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x[i] += constraint->getDv(node) / btScalar(numConstraints);
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}
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}
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// todo xuchenhan@: add deformable deformable constraints' contribution to dv
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// Finally, loop through static constraints to set dv of static nodes to zero
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for (int index = 0; index < m_staticConstraints.size(); ++index)
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{
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const btDeformableStaticConstraint& constraint = *m_staticConstraints.getAtIndex(index);
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int i = m_staticConstraints.getKeyAtIndex(index).getUid1();
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x[i] = constraint.getDv(constraint.m_node);
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}
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//
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// for (int i = 0; i < x.size(); ++i)
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// {
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// x[i].setZero();
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// if (m_staticConstraints.find(i) != NULL)
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// {
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// // if a node is fixed, dv = 0
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// continue;
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// }
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// if (m_nodeRigidConstraints.find(i) != NULL)
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// {
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// btAlignedObjectArray<btDeformableNodeRigidContactConstraint>& constraintsList = *m_nodeRigidConstraints[i];
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// for (int j = 0; j < constraintsList.size(); ++j)
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// {
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// const btDeformableNodeRigidContactConstraint& constraint = constraintsList[j];
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||||
//// x[i] += constraint.getDv(m_nodes->at(i));
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||||
// x[i] += constraint.getDv(constraint.getContact()->m_node);
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||||
// }
|
||||
// }
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||||
// todo xuchenhan@
|
||||
// if (m_faceRigidConstraints.find(i) != NULL)
|
||||
// {
|
||||
//
|
||||
// }
|
||||
}
|
||||
// }
|
||||
}
|
||||
|
||||
void btDeformableContactProjection::project(TVStack& x)
|
||||
@ -202,16 +302,27 @@ void btDeformableContactProjection::setProjection()
|
||||
break;
|
||||
}
|
||||
const btVector3& local_normal = constraintsList[k].m_normal;
|
||||
// add another projection direction if it deviates from the average by more than about 15 degrees
|
||||
normals.push_back(local_normal);
|
||||
averagedNormal += local_normal;
|
||||
}
|
||||
}
|
||||
|
||||
// todo: xuchenhan@ implement face
|
||||
// if (!existStaticConstraint && m_faceRigidConstraints.find(index) != NULL)
|
||||
// {
|
||||
// }
|
||||
if (!existStaticConstraint && m_faceRigidConstraints.find(index) != NULL)
|
||||
{
|
||||
hasConstraint = true;
|
||||
btAlignedObjectArray<btDeformableFaceRigidContactConstraint*>& constraintsList = *m_faceRigidConstraints[index];
|
||||
for (int k = 0; k < constraintsList.size(); ++k)
|
||||
{
|
||||
if (constraintsList[k]->m_static)
|
||||
{
|
||||
existStaticConstraint = true;
|
||||
break;
|
||||
}
|
||||
const btVector3& local_normal = constraintsList[k]->m_normal;
|
||||
normals.push_back(local_normal);
|
||||
averagedNormal += local_normal;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// build projections
|
||||
@ -252,6 +363,48 @@ void btDeformableContactProjection::setProjection()
|
||||
|
||||
void btDeformableContactProjection::applyDynamicFriction(TVStack& f)
|
||||
{
|
||||
// loop over constraints
|
||||
for (int i = 0; i < f.size(); ++i)
|
||||
{
|
||||
if (m_projectionsDict.find(i) != NULL)
|
||||
{
|
||||
// doesn't need to add friction force for fully constrained vertices
|
||||
btAlignedObjectArray<btVector3>& projectionDirs = *m_projectionsDict[i];
|
||||
if (projectionDirs.size() >= 3)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_nodeRigidConstraints.find(i) != NULL)
|
||||
{
|
||||
btAlignedObjectArray<btDeformableNodeRigidContactConstraint>& constraintsList = *m_nodeRigidConstraints[i];
|
||||
for (int j = 0; j < constraintsList.size(); ++j)
|
||||
{
|
||||
const btDeformableNodeRigidContactConstraint& constraint = constraintsList[j];
|
||||
btSoftBody::Node* node = constraint.getContact()->m_node;
|
||||
|
||||
// it's ok to add the friction force generated by the entire impulse here because the normal component of the residual will be projected out anyway.
|
||||
f[i] += constraint.getDv(node)* (1./node->m_im);
|
||||
}
|
||||
}
|
||||
// todo xuchenhan@
|
||||
if (m_faceRigidConstraints.find(i) != NULL)
|
||||
{
|
||||
btAlignedObjectArray<btDeformableFaceRigidContactConstraint*>& constraintsList = *m_faceRigidConstraints[i];
|
||||
for (int j = 0; j < constraintsList.size(); ++j)
|
||||
{
|
||||
const btDeformableFaceRigidContactConstraint* constraint = constraintsList[j];
|
||||
btSoftBody::Face* face = constraint->getContact()->m_face;
|
||||
|
||||
// it's ok to add the friction force generated by the entire impulse here because the normal component of the residual will be projected out anyway.
|
||||
// todo xuchenhan@: figure out the index for m_faceRigidConstraints
|
||||
// f[i] += constraint.getDv(face->m_n[0])* (1./face->m_n[0]->m_im);
|
||||
// f[i] += constraint.getDv(face->m_n[1])* (1./face->m_n[1]->m_im);
|
||||
// f[i] += constraint.getDv(face->m_n[2])* (1./face->m_n[2]->m_im);
|
||||
}
|
||||
}
|
||||
}
|
||||
// for (int index = 0; index < m_constraints.size(); ++index)
|
||||
// {
|
||||
// const DeformableContactConstraint& constraint = *m_constraints.getAtIndex(index);
|
||||
@ -286,7 +439,13 @@ void btDeformableContactProjection::reinitialize(bool nodeUpdated)
|
||||
btCGProjection::reinitialize(nodeUpdated);
|
||||
m_staticConstraints.clear();
|
||||
m_nodeRigidConstraints.clear();
|
||||
// m_faceRigidConstraints.clear();
|
||||
m_faceRigidConstraints.clear();
|
||||
m_projectionsDict.clear();
|
||||
for (int i = 0; i < m_allFaceConstraints.size(); ++i)
|
||||
{
|
||||
delete m_allFaceConstraints[i];
|
||||
}
|
||||
m_allFaceConstraints.clear();
|
||||
}
|
||||
|
||||
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyConstraint.h"
|
||||
#include "btDeformableContactConstraint.h"
|
||||
#include "LinearMath/btHashMap.h"
|
||||
#include <vector>
|
||||
class btDeformableContactProjection : public btCGProjection
|
||||
{
|
||||
public:
|
||||
@ -28,9 +29,10 @@ public:
|
||||
btHashMap<btHashInt, btDeformableStaticConstraint> m_staticConstraints;
|
||||
// map from node index to node rigid constraint
|
||||
btHashMap<btHashInt, btAlignedObjectArray<btDeformableNodeRigidContactConstraint> > m_nodeRigidConstraints;
|
||||
// // map from node index to face rigid constraint
|
||||
// btHashMap<btHashInt, btAlignedObjectArray<btDeformableFaceRigidContactConstraint> > m_faceRigidConstraints;
|
||||
|
||||
// map from node index to face rigid constraint
|
||||
btHashMap<btHashInt, btAlignedObjectArray<btDeformableFaceRigidContactConstraint*> > m_faceRigidConstraints;
|
||||
btAlignedObjectArray<btDeformableFaceRigidContactConstraint*> m_allFaceConstraints;
|
||||
|
||||
// map from node index to projection directions
|
||||
btHashMap<btHashInt, btAlignedObjectArray<btVector3> > m_projectionsDict;
|
||||
|
||||
|
@ -39,6 +39,7 @@ btScalar btDeformableMultiBodyConstraintSolver::solveGroupCacheFriendlyIteration
|
||||
printf("residual = %f at iteration #%d\n", m_leastSquaresResidual, iteration);
|
||||
#endif
|
||||
m_analyticsData.m_numSolverCalls++;
|
||||
std::cout << m_leastSquaresResidual << std::endl;
|
||||
m_analyticsData.m_numIterationsUsed = iteration+1;
|
||||
m_analyticsData.m_islandId = -2;
|
||||
if (numBodies>0)
|
||||
|
@ -2368,7 +2368,7 @@ bool btSoftBody::checkDeformableFaceContact(const btCollisionObjectWrapper* colO
|
||||
btVector3 guess(0,0,0);
|
||||
const btConvexShape* csh = static_cast<const btConvexShape*>(shp);
|
||||
btGjkEpaSolver2::SignedDistance(&triangle, triangle_transform, csh, wtr, guess, results);
|
||||
btScalar dst = results.distance;
|
||||
btScalar dst = results.distance - margin;
|
||||
contact_point = results.witnesses[0];
|
||||
getBarycentric(contact_point, f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
|
||||
if (!predict)
|
||||
@ -3431,7 +3431,7 @@ void btSoftBody::defaultCollisionHandler(const btCollisionObjectWrapper* pcoWrap
|
||||
docollideFace.m_rigidBody = prb1;
|
||||
docollideFace.dynmargin = basemargin + timemargin;
|
||||
docollideFace.stamargin = basemargin;
|
||||
m_fdbvt.collideTV(m_fdbvt.m_root, volume, docollideFace);
|
||||
// m_fdbvt.collideTV(m_fdbvt.m_root, volume, docollideFace);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -1104,6 +1104,7 @@ struct btSoftColliders
|
||||
btSoftBody::sCti& cti = c.m_cti;
|
||||
c.m_contactPoint = contact_point;
|
||||
c.m_bary = bary;
|
||||
// todo xuchenhan@: check m_c2 and m_weights
|
||||
c.m_weights = btScalar(2)/(btScalar(1) + bary.length2()) * bary;
|
||||
c.m_face = &f;
|
||||
const btScalar fc = psb->m_cfg.kDF * m_colObj1Wrap->getCollisionObject()->getFriction();
|
||||
|
Loading…
Reference in New Issue
Block a user