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https://github.com/bulletphysics/bullet3
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fix minor issue with cmake build system
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parent
f567130d78
commit
14f65a5cac
@ -14,12 +14,10 @@ SET(SharedDemoSubdirs
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if (CMAKE_SIZEOF_VOID_P MATCHES "8")
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if (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( OpenGL
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SUBDIRS( ${SharedDemoSubdirs}
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${SharedDemoSubdirs}
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)
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)
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( OpenGL
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SUBDIRS( ${SharedDemoSubdirs}
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${SharedDemoSubdirs}
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MultiThreadedDemo
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MultiThreadedDemo
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MiniCL_VectorAdd
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MiniCL_VectorAdd
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)
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)
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@ -38,7 +38,7 @@ IF (USE_GLUT)
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SerializeDemo.h
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SerializeDemo.h
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)
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)
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ENDIF()
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ENDIF()
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IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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IF (WIN32)
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IF (WIN32)
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IF (CMAKE_CL_64)
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IF (CMAKE_CL_64)
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ADD_CUSTOM_COMMAND(
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ADD_CUSTOM_COMMAND(
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@ -54,7 +54,7 @@ IF (WIN32)
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)
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)
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ENDIF(CMAKE_CL_64)
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ENDIF(CMAKE_CL_64)
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ENDIF(WIN32)
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ENDIF(WIN32)
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ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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ELSE (USE_GLUT)
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ELSE (USE_GLUT)
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