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@ -16,6 +16,9 @@ subject to the following restrictions:
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#ifndef BT_MOTIONSTATE_H
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#define BT_MOTIONSTATE_H
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btQuaternion.h"
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///btMotionState allows the dynamics world to synchronize the updated world transforms with graphics
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///For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)
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