Merge pull request #767 from ludi1001/urdf-joint-transforms

Fix joint orientations when loading URDF files.
This commit is contained in:
erwincoumans 2016-09-02 08:21:02 -07:00 committed by GitHub
commit 21c60c66ec

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@ -286,6 +286,7 @@ void ConvertURDF2BulletInternal(
btTransform offsetInA,offsetInB;
offsetInA = parentLocalInertialFrame.inverse()*parent2joint;
offsetInB = localInertialFrame.inverse();
btQuaternion parentRotToThis = offsetInB.getRotation() * offsetInA.inverse().getRotation();
bool disableParentCollision = true;
switch (jointType)
@ -295,14 +296,9 @@ void ConvertURDF2BulletInternal(
if (createMultiBody)
{
//todo: adjust the center of mass transform and pivot axis properly
//b3Printf("Fixed joint (btMultiBody)\n");
btQuaternion rot = offsetInA.inverse().getRotation();//parent2joint.inverse().getRotation();
cache.m_bulletMultiBody->setupFixed(mbLinkIndex, mass, localInertiaDiagonal, mbParentIndex,
rot*offsetInB.getRotation(), offsetInA.getOrigin(),-offsetInB.getOrigin());
parentRotToThis, offsetInA.getOrigin(),-offsetInB.getOrigin());
creation.addLinkMapping(urdfLinkIndex,mbLinkIndex);
} else
{
//b3Printf("Fixed joint\n");
@ -319,14 +315,12 @@ void ConvertURDF2BulletInternal(
{
if (createMultiBody)
{
cache.m_bulletMultiBody->setupRevolute(mbLinkIndex, mass, localInertiaDiagonal, mbParentIndex,
offsetInA.inverse().getRotation()*offsetInB.getRotation(), quatRotate(offsetInB.inverse().getRotation(),jointAxisInJointSpace), offsetInA.getOrigin(),//parent2joint.getOrigin(),
parentRotToThis, quatRotate(offsetInB.getRotation(),jointAxisInJointSpace), offsetInA.getOrigin(),//parent2joint.getOrigin(),
-offsetInB.getOrigin(),
disableParentCollision);
cache.m_bulletMultiBody->getLink(mbLinkIndex).m_jointDamping = jointDamping;
cache.m_bulletMultiBody->getLink(mbLinkIndex).m_jointFriction= jointFriction;
cache.m_bulletMultiBody->getLink(mbLinkIndex).m_jointDamping = jointDamping;
cache.m_bulletMultiBody->getLink(mbLinkIndex).m_jointFriction= jointFriction;
creation.addLinkMapping(urdfLinkIndex,mbLinkIndex);
} else
@ -344,12 +338,10 @@ void ConvertURDF2BulletInternal(
{
if (createMultiBody)
{
cache.m_bulletMultiBody->setupPrismatic(mbLinkIndex, mass, localInertiaDiagonal, mbParentIndex,
offsetInA.inverse().getRotation()*offsetInB.getRotation(), quatRotate(offsetInB.inverse().getRotation(),jointAxisInJointSpace), offsetInA.getOrigin(),//parent2joint.getOrigin(),
parentRotToThis, quatRotate(offsetInB.getRotation(),jointAxisInJointSpace), offsetInA.getOrigin(),//parent2joint.getOrigin(),
-offsetInB.getOrigin(),
disableParentCollision);
creation.addLinkMapping(urdfLinkIndex,mbLinkIndex);
btMultiBodyConstraint* con = new btMultiBodyJointLimitConstraint(cache.m_bulletMultiBody,mbLinkIndex,jointLowerLimit, jointUpperLimit);
world1->addMultiBodyConstraint(con);