mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-16 06:30:05 +00:00
Merge pull request #246 from erwincoumans/master
add btInMemorySerializer (experiments, allows for in-memory deep copy of...
This commit is contained in:
commit
26a8eee4ad
@ -18,6 +18,7 @@ SET(BulletCollision_SRCS
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CollisionDispatch/btCollisionDispatcher.cpp
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CollisionDispatch/btCollisionObject.cpp
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CollisionDispatch/btCollisionWorld.cpp
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CollisionDispatch/btCollisionWorldImporter.cpp
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CollisionDispatch/btCompoundCollisionAlgorithm.cpp
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CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp
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CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
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@ -126,6 +127,7 @@ SET(CollisionDispatch_HDRS
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CollisionDispatch/btCollisionObject.h
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CollisionDispatch/btCollisionObjectWrapper.h
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CollisionDispatch/btCollisionWorld.h
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CollisionDispatch/btCollisionWorldImporter.h
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CollisionDispatch/btCompoundCollisionAlgorithm.h
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CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h
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CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
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1147
src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp
Normal file
1147
src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp
Normal file
File diff suppressed because it is too large
Load Diff
190
src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h
Normal file
190
src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h
Normal file
@ -0,0 +1,190 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2014 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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||||
subject to the following restrictions:
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||||
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||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_COLLISION_WORLD_IMPORTER_H
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#define BT_COLLISION_WORLD_IMPORTER_H
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btHashMap.h"
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class btCollisionShape;
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class btCollisionObject;
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class btBulletSerializedArrays;
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struct ConstraintInput;
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class btCollisionWorld;
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struct btCollisionShapeData;
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class btTriangleIndexVertexArray;
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class btStridingMeshInterface;
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struct btStridingMeshInterfaceData;
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class btGImpactMeshShape;
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class btOptimizedBvh;
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struct btTriangleInfoMap;
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class btBvhTriangleMeshShape;
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class btPoint2PointConstraint;
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class btHingeConstraint;
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class btConeTwistConstraint;
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class btGeneric6DofConstraint;
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class btGeneric6DofSpringConstraint;
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class btSliderConstraint;
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class btGearConstraint;
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struct btContactSolverInfo;
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class btCollisionWorldImporter
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{
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protected:
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btCollisionWorld* m_collisionWorld;
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int m_verboseMode;
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btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes;
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btAlignedObjectArray<btCollisionObject*> m_allocatedRigidBodies;
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btAlignedObjectArray<btOptimizedBvh*> m_allocatedBvhs;
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btAlignedObjectArray<btTriangleInfoMap*> m_allocatedTriangleInfoMaps;
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btAlignedObjectArray<btTriangleIndexVertexArray*> m_allocatedTriangleIndexArrays;
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btAlignedObjectArray<btStridingMeshInterfaceData*> m_allocatedbtStridingMeshInterfaceDatas;
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btAlignedObjectArray<btCollisionObject*> m_allocatedCollisionObjects;
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btAlignedObjectArray<char*> m_allocatedNames;
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btAlignedObjectArray<int*> m_indexArrays;
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btAlignedObjectArray<short int*> m_shortIndexArrays;
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btAlignedObjectArray<unsigned char*> m_charIndexArrays;
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btAlignedObjectArray<btVector3FloatData*> m_floatVertexArrays;
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btAlignedObjectArray<btVector3DoubleData*> m_doubleVertexArrays;
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btHashMap<btHashPtr,btOptimizedBvh*> m_bvhMap;
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btHashMap<btHashPtr,btTriangleInfoMap*> m_timMap;
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btHashMap<btHashString,btCollisionShape*> m_nameShapeMap;
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btHashMap<btHashString,btCollisionObject*> m_nameColObjMap;
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btHashMap<btHashPtr,const char*> m_objectNameMap;
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btHashMap<btHashPtr,btCollisionShape*> m_shapeMap;
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btHashMap<btHashPtr,btCollisionObject*> m_bodyMap;
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//methods
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char* duplicateName(const char* name);
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btCollisionShape* convertCollisionShape( btCollisionShapeData* shapeData );
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public:
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btCollisionWorldImporter(btCollisionWorld* world);
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virtual ~btCollisionWorldImporter();
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bool convertAllObjects( btBulletSerializedArrays* arrays);
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///delete all memory collision shapes, rigid bodies, constraints etc. allocated during the load.
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///make sure you don't use the dynamics world containing objects after you call this method
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virtual void deleteAllData();
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void setVerboseMode(int verboseMode)
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{
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m_verboseMode = verboseMode;
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}
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int getVerboseMode() const
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{
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return m_verboseMode;
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}
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// query for data
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int getNumCollisionShapes() const;
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btCollisionShape* getCollisionShapeByIndex(int index);
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int getNumRigidBodies() const;
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btCollisionObject* getRigidBodyByIndex(int index) const;
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int getNumConstraints() const;
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int getNumBvhs() const;
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btOptimizedBvh* getBvhByIndex(int index) const;
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int getNumTriangleInfoMaps() const;
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btTriangleInfoMap* getTriangleInfoMapByIndex(int index) const;
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// queris involving named objects
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btCollisionShape* getCollisionShapeByName(const char* name);
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btCollisionObject* getCollisionObjectByName(const char* name);
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const char* getNameForPointer(const void* ptr) const;
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///those virtuals are called by load and can be overridden by the user
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//bodies
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virtual btCollisionObject* createCollisionObject( const btTransform& startTransform, btCollisionShape* shape,const char* bodyName);
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///shapes
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virtual btCollisionShape* createPlaneShape(const btVector3& planeNormal,btScalar planeConstant);
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virtual btCollisionShape* createBoxShape(const btVector3& halfExtents);
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virtual btCollisionShape* createSphereShape(btScalar radius);
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virtual btCollisionShape* createCapsuleShapeX(btScalar radius, btScalar height);
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virtual btCollisionShape* createCapsuleShapeY(btScalar radius, btScalar height);
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virtual btCollisionShape* createCapsuleShapeZ(btScalar radius, btScalar height);
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virtual btCollisionShape* createCylinderShapeX(btScalar radius,btScalar height);
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virtual btCollisionShape* createCylinderShapeY(btScalar radius,btScalar height);
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virtual btCollisionShape* createCylinderShapeZ(btScalar radius,btScalar height);
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virtual btCollisionShape* createConeShapeX(btScalar radius,btScalar height);
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virtual btCollisionShape* createConeShapeY(btScalar radius,btScalar height);
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virtual btCollisionShape* createConeShapeZ(btScalar radius,btScalar height);
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virtual class btTriangleIndexVertexArray* createTriangleMeshContainer();
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virtual btBvhTriangleMeshShape* createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh);
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virtual btCollisionShape* createConvexTriangleMeshShape(btStridingMeshInterface* trimesh);
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#ifdef SUPPORT_GIMPACT_SHAPE_IMPORT
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virtual btGImpactMeshShape* createGimpactShape(btStridingMeshInterface* trimesh);
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#endif //SUPPORT_GIMPACT_SHAPE_IMPORT
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virtual btStridingMeshInterfaceData* createStridingMeshInterfaceData(btStridingMeshInterfaceData* interfaceData);
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virtual class btConvexHullShape* createConvexHullShape();
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virtual class btCompoundShape* createCompoundShape();
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virtual class btScaledBvhTriangleMeshShape* createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape,const btVector3& localScalingbtBvhTriangleMeshShape);
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virtual class btMultiSphereShape* createMultiSphereShape(const btVector3* positions,const btScalar* radi,int numSpheres);
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virtual btTriangleIndexVertexArray* createMeshInterface(btStridingMeshInterfaceData& meshData);
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///acceleration and connectivity structures
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virtual btOptimizedBvh* createOptimizedBvh();
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virtual btTriangleInfoMap* createTriangleInfoMap();
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};
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#endif //BT_WORLD_IMPORTER_H
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@ -4,8 +4,8 @@ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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@ -32,12 +32,12 @@ extern int sBulletDNAlen;
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extern char sBulletDNAstr64[];
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extern int sBulletDNAlen64;
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SIMD_FORCE_INLINE int btStrLen(const char* str)
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SIMD_FORCE_INLINE int btStrLen(const char* str)
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{
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if (!str)
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if (!str)
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return(0);
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int len = 0;
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while (*str != 0)
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{
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str++;
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@ -85,7 +85,7 @@ public:
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virtual void* getUniquePointer(void*oldPtr) = 0;
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virtual void startSerialization() = 0;
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virtual void finishSerialization() = 0;
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virtual const char* findNameForPointer(const void* ptr) const = 0;
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@ -149,12 +149,13 @@ struct btBulletSerializedArrays
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btAlignedObjectArray<struct btDynamicsWorldFloatData*> m_dynamicWorldInfoDataFloat;
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btAlignedObjectArray<struct btRigidBodyDoubleData*> m_rigidBodyDataDouble;
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btAlignedObjectArray<struct btRigidBodyFloatData*> m_rigidBodyDataFloat;
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btAlignedObjectArray<struct btCollisionObjectDoubleData*> m_collisionDataDouble;
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btAlignedObjectArray<struct btCollisionObjectFloatData*> m_collisionDataFloat;
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btAlignedObjectArray<struct btCollisionObjectDoubleData*> m_collisionObjectDataDouble;
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btAlignedObjectArray<struct btCollisionObjectFloatData*> m_collisionObjectDataFloat;
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btAlignedObjectArray<struct btTypedConstraintFloatData*> m_constraintDataFloat;
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btAlignedObjectArray<struct btTypedConstraintDoubleData*> m_constraintDataDouble;
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btAlignedObjectArray<struct btTypedConstraintData*> m_constraintData;//for backwards compatibility
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btAlignedObjectArray<struct btSoftBodyFloatData*> m_softBodyFloatData;
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btAlignedObjectArray<struct btSoftBodyDoubleData*> m_softBodyDoubleData;
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};
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@ -172,9 +173,9 @@ protected:
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btHashMap<btHashInt, int> mStructReverse;
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btHashMap<btHashString,int> mTypeLookup;
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btHashMap<btHashPtr,void*> m_chunkP;
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btHashMap<btHashPtr,const char*> m_nameMap;
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btHashMap<btHashPtr,btPointerUid> m_uniquePointers;
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@ -190,10 +191,10 @@ protected:
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btAlignedObjectArray<btChunk*> m_chunkPtrs;
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protected:
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virtual void* findPointer(void* oldPtr)
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virtual void* findPointer(void* oldPtr)
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{
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void** ptr = m_chunkP.find(oldPtr);
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if (ptr && *ptr)
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@ -201,7 +202,7 @@ protected:
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return 0;
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}
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@ -219,7 +220,7 @@ protected:
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const int* valuePtr = mTypeLookup.find(key);
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if (valuePtr)
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return *valuePtr;
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return -1;
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}
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@ -231,7 +232,7 @@ protected:
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int littleEndian= 1;
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littleEndian= ((char*)&littleEndian)[0];
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m_dna = btAlignedAlloc(dnalen,16);
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memcpy(m_dna,bdnaOrg,dnalen);
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@ -259,16 +260,16 @@ protected:
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// Parse names
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if (!littleEndian)
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*intPtr = btSwapEndian(*intPtr);
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||||
|
||||
|
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dataLen = *intPtr;
|
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|
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|
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intPtr++;
|
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|
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cp = (char*)intPtr;
|
||||
int i;
|
||||
for ( i=0; i<dataLen; i++)
|
||||
{
|
||||
|
||||
|
||||
while (*cp)cp++;
|
||||
cp++;
|
||||
}
|
||||
@ -286,11 +287,11 @@ protected:
|
||||
|
||||
if (!littleEndian)
|
||||
*intPtr = btSwapEndian(*intPtr);
|
||||
|
||||
|
||||
dataLen = *intPtr;
|
||||
intPtr++;
|
||||
|
||||
|
||||
|
||||
cp = (char*)intPtr;
|
||||
for (i=0; i<dataLen; i++)
|
||||
{
|
||||
@ -341,7 +342,7 @@ protected:
|
||||
|
||||
if (!littleEndian)
|
||||
*intPtr = btSwapEndian(*intPtr);
|
||||
dataLen = *intPtr ;
|
||||
dataLen = *intPtr ;
|
||||
intPtr++;
|
||||
|
||||
|
||||
@ -349,7 +350,7 @@ protected:
|
||||
for (i=0; i<dataLen; i++)
|
||||
{
|
||||
mStructs.push_back (shtPtr);
|
||||
|
||||
|
||||
if (!littleEndian)
|
||||
{
|
||||
shtPtr[0]= btSwapEndian(shtPtr[0]);
|
||||
@ -379,10 +380,10 @@ protected:
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
public:
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
btDefaultSerializer(int totalSize=0)
|
||||
:m_totalSize(totalSize),
|
||||
@ -392,7 +393,7 @@ public:
|
||||
m_serializationFlags(0)
|
||||
{
|
||||
m_buffer = m_totalSize?(unsigned char*)btAlignedAlloc(totalSize,16):0;
|
||||
|
||||
|
||||
const bool VOID_IS_8 = ((sizeof(void*)==8));
|
||||
|
||||
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
|
||||
@ -411,7 +412,7 @@ public:
|
||||
btAssert(0);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
|
||||
if (VOID_IS_8)
|
||||
{
|
||||
@ -421,10 +422,10 @@ public:
|
||||
initDNA((const char*)sBulletDNAstr,sBulletDNAlen);
|
||||
}
|
||||
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
|
||||
|
||||
|
||||
}
|
||||
|
||||
virtual ~btDefaultSerializer()
|
||||
virtual ~btDefaultSerializer()
|
||||
{
|
||||
if (m_buffer)
|
||||
btAlignedFree(m_buffer);
|
||||
@ -434,14 +435,14 @@ public:
|
||||
|
||||
void writeHeader(unsigned char* buffer) const
|
||||
{
|
||||
|
||||
|
||||
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
memcpy(buffer, "BULLETd", 7);
|
||||
#else
|
||||
memcpy(buffer, "BULLETf", 7);
|
||||
#endif //BT_USE_DOUBLE_PRECISION
|
||||
|
||||
|
||||
int littleEndian= 1;
|
||||
littleEndian= ((char*)&littleEndian)[0];
|
||||
|
||||
@ -455,7 +456,7 @@ public:
|
||||
|
||||
if (littleEndian)
|
||||
{
|
||||
buffer[8]='v';
|
||||
buffer[8]='v';
|
||||
} else
|
||||
{
|
||||
buffer[8]='V';
|
||||
@ -476,7 +477,7 @@ public:
|
||||
unsigned char* buffer = internalAlloc(BT_HEADER_LENGTH);
|
||||
writeHeader(buffer);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
virtual void finishSerialization()
|
||||
@ -529,7 +530,7 @@ public:
|
||||
return uptr->m_ptr;
|
||||
}
|
||||
m_uniqueIdGenerator++;
|
||||
|
||||
|
||||
btPointerUid uid;
|
||||
uid.m_uniqueIds[0] = m_uniqueIdGenerator;
|
||||
uid.m_uniqueIds[1] = m_uniqueIdGenerator;
|
||||
@ -556,17 +557,17 @@ public:
|
||||
}
|
||||
|
||||
chunk->m_dna_nr = getReverseType(structType);
|
||||
|
||||
|
||||
chunk->m_chunkCode = chunkCode;
|
||||
|
||||
|
||||
void* uniquePtr = getUniquePointer(oldPtr);
|
||||
|
||||
|
||||
m_chunkP.insert(oldPtr,uniquePtr);//chunk->m_oldPtr);
|
||||
chunk->m_oldPtr = uniquePtr;//oldPtr;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
virtual unsigned char* internalAlloc(size_t size)
|
||||
{
|
||||
unsigned char* ptr = 0;
|
||||
@ -584,7 +585,7 @@ public:
|
||||
return ptr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
virtual btChunk* allocate(size_t size, int numElements)
|
||||
{
|
||||
@ -592,15 +593,15 @@ public:
|
||||
unsigned char* ptr = internalAlloc(int(size)*numElements+sizeof(btChunk));
|
||||
|
||||
unsigned char* data = ptr + sizeof(btChunk);
|
||||
|
||||
|
||||
btChunk* chunk = (btChunk*)ptr;
|
||||
chunk->m_chunkCode = 0;
|
||||
chunk->m_oldPtr = data;
|
||||
chunk->m_length = int(size)*numElements;
|
||||
chunk->m_number = numElements;
|
||||
|
||||
|
||||
m_chunkPtrs.push_back(chunk);
|
||||
|
||||
|
||||
|
||||
return chunk;
|
||||
}
|
||||
@ -668,6 +669,180 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
///In general it is best to use btDefaultSerializer,
|
||||
///in particular when writing the data to disk or sending it over the network.
|
||||
///The btInMemorySerializer is experimental and only suitable in a few cases.
|
||||
///The btInMemorySerializer takes a shortcut and can be useful to create a deep-copy
|
||||
///of objects. There will be a demo on how to use the btInMemorySerializer.
|
||||
struct btInMemorySerializer : public btDefaultSerializer
|
||||
{
|
||||
btHashMap<btHashPtr,btChunk*> m_uid2ChunkPtr;
|
||||
btHashMap<btHashPtr,void*> m_orgPtr2UniqueDataPtr;
|
||||
btHashMap<btHashString,const void*> m_names2Ptr;
|
||||
btHashMap<btHashPtr,void*> m_skipPointers;
|
||||
|
||||
btBulletSerializedArrays m_arrays;
|
||||
|
||||
|
||||
virtual void startSerialization()
|
||||
{
|
||||
m_uid2ChunkPtr.clear();
|
||||
//todo: m_arrays.clear();
|
||||
btDefaultSerializer::startSerialization();
|
||||
}
|
||||
|
||||
btChunk* findChunkFromUniquePointer(void* uniquePointer)
|
||||
{
|
||||
btChunk** chkPtr = m_uid2ChunkPtr[uniquePointer];
|
||||
if (chkPtr)
|
||||
{
|
||||
return *chkPtr;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void registerNameForPointer(const void* ptr, const char* name)
|
||||
{
|
||||
btDefaultSerializer::registerNameForPointer(ptr,name);
|
||||
m_names2Ptr.insert(name,ptr);
|
||||
}
|
||||
|
||||
virtual void finishSerialization()
|
||||
{
|
||||
}
|
||||
|
||||
virtual void* getUniquePointer(void*oldPtr)
|
||||
{
|
||||
if (oldPtr==0)
|
||||
return 0;
|
||||
|
||||
// void* uniquePtr = getUniquePointer(oldPtr);
|
||||
btChunk* chunk = findChunkFromUniquePointer(oldPtr);
|
||||
if (chunk)
|
||||
{
|
||||
return chunk->m_oldPtr;
|
||||
} else
|
||||
{
|
||||
const char* n = (const char*) oldPtr;
|
||||
const void** ptr = m_names2Ptr[n];
|
||||
if (ptr)
|
||||
{
|
||||
return oldPtr;
|
||||
} else
|
||||
{
|
||||
void** ptr2 = m_skipPointers[oldPtr];
|
||||
if (ptr2)
|
||||
{
|
||||
return 0;
|
||||
} else
|
||||
{
|
||||
//If this assert hit, serialization happened in the wrong order
|
||||
// 'getUniquePointer'
|
||||
btAssert(0);
|
||||
}
|
||||
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return oldPtr;
|
||||
}
|
||||
|
||||
virtual void finalizeChunk(btChunk* chunk, const char* structType, int chunkCode,void* oldPtr)
|
||||
{
|
||||
if (!(m_serializationFlags&BT_SERIALIZE_NO_DUPLICATE_ASSERT))
|
||||
{
|
||||
btAssert(!findPointer(oldPtr));
|
||||
}
|
||||
|
||||
chunk->m_dna_nr = getReverseType(structType);
|
||||
chunk->m_chunkCode = chunkCode;
|
||||
//void* uniquePtr = getUniquePointer(oldPtr);
|
||||
m_chunkP.insert(oldPtr,oldPtr);//chunk->m_oldPtr);
|
||||
// chunk->m_oldPtr = uniquePtr;//oldPtr;
|
||||
|
||||
void* uid = findPointer(oldPtr);
|
||||
m_uid2ChunkPtr.insert(uid,chunk);
|
||||
|
||||
switch (chunk->m_chunkCode)
|
||||
{
|
||||
case BT_SOFTBODY_CODE:
|
||||
{
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
m_arrays.m_softBodyDoubleData.push_back((btSoftBodyDoubleData*) chunk->m_oldPtr);
|
||||
#else
|
||||
m_arrays.m_softBodyFloatData.push_back((btSoftBodyFloatData*) chunk->m_oldPtr);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
case BT_COLLISIONOBJECT_CODE:
|
||||
{
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
m_arrays.m_collisionObjectDataDouble.push_back((btCollisionObjectDoubleData*)chunk->m_oldPtr);
|
||||
#else//BT_USE_DOUBLE_PRECISION
|
||||
m_arrays.m_collisionObjectDataFloat.push_back((btCollisionObjectFloatData*)chunk->m_oldPtr);
|
||||
#endif //BT_USE_DOUBLE_PRECISION
|
||||
break;
|
||||
}
|
||||
case BT_RIGIDBODY_CODE:
|
||||
{
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
m_arrays.m_rigidBodyDataDouble.push_back((btRigidBodyDoubleData*)chunk->m_oldPtr);
|
||||
#else
|
||||
m_arrays.m_rigidBodyDataFloat.push_back((btRigidBodyFloatData*)chunk->m_oldPtr);
|
||||
#endif//BT_USE_DOUBLE_PRECISION
|
||||
break;
|
||||
};
|
||||
case BT_CONSTRAINT_CODE:
|
||||
{
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
m_arrays.m_constraintDataDouble.push_back(btTypedConstraintDoubleData*)chunk->m_oldPtr);
|
||||
#else
|
||||
m_arrays.m_constraintDataFloat.push_back((btTypedConstraintFloatData*)chunk->m_oldPtr);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
case BT_QUANTIZED_BVH_CODE:
|
||||
{
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
m_arrays.m_bvhsFloat.push_back((btQuantizedBvhDoubleData*) chunk->m_oldPtr);
|
||||
#else
|
||||
m_arrays.m_bvhsFloat.push_back((btQuantizedBvhFloatData*) chunk->m_oldPtr);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
case BT_SHAPE_CODE:
|
||||
{
|
||||
btCollisionShapeData* shapeData = (btCollisionShapeData*) chunk->m_oldPtr;
|
||||
m_arrays.m_colShapeData.push_back(shapeData);
|
||||
break;
|
||||
}
|
||||
case BT_TRIANLGE_INFO_MAP:
|
||||
case BT_ARRAY_CODE:
|
||||
case BT_SBMATERIAL_CODE:
|
||||
case BT_SBNODE_CODE:
|
||||
case BT_DYNAMICSWORLD_CODE:
|
||||
case BT_DNA_CODE:
|
||||
{
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
int getNumChunks() const
|
||||
{
|
||||
return m_uid2ChunkPtr.size();
|
||||
}
|
||||
|
||||
const btChunk* getChunk(int chunkIndex) const
|
||||
{
|
||||
return *m_uid2ChunkPtr.getAtIndex(chunkIndex);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_SERIALIZER_H
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user