add humanoid_deepmimic_gym_env.py for HumanoidDeepMimicBulletEnv-v1 (still untested)

This commit is contained in:
Erwin Coumans 2018-11-25 15:33:28 -08:00
parent fbfa13894b
commit 2e30a9565b
7 changed files with 303 additions and 6 deletions

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@ -1,5 +1,11 @@
# AI 2018 # AI 2018
import os
import inspect
currentdir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe())))
parentdir = os.path.dirname(os.path.dirname(currentdir))
os.sys.path.insert(0,parentdir)
# Importing the libraries # Importing the libraries
import os import os
import numpy as np import numpy as np

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@ -8,6 +8,13 @@ def register(id,*args,**kvargs):
# ------------bullet------------- # ------------bullet-------------
register(
id='HumanoidDeepMimicBulletEnv-v1',
entry_point='pybullet_envs.deep_mimic:HumanoidDeepMimicGymEnv',
max_episode_steps=1000,
reward_threshold=20000.0,
)
register( register(
id='CartPoleBulletEnv-v1', id='CartPoleBulletEnv-v1',
entry_point='pybullet_envs.bullet:CartPoleBulletEnv', entry_point='pybullet_envs.bullet:CartPoleBulletEnv',

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@ -0,0 +1 @@
from pybullet_envs.deep_mimic.humanoid_deepmimic_gym_env import HumanoidDeepMimicGymEnv

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@ -177,14 +177,13 @@ class Humanoid(object):
self.kin_client.setGravity(0,-9.8,0) self.kin_client.setGravity(0,-9.8,0)
self._motion_data = motion_data self._motion_data = motion_data
print("LOADING humanoid!")
self._humanoid = self._pybullet_client.loadURDF( self._humanoid = self._pybullet_client.loadURDF(
"humanoid/humanoid.urdf", [0,0.9,0],globalScaling=0.25, useFixedBase=False) "humanoid/humanoid.urdf", [0,0.9,0],globalScaling=0.25, useFixedBase=False)
self._kinematicHumanoid = self.kin_client.loadURDF( self._kinematicHumanoid = self.kin_client.loadURDF(
"humanoid/humanoid.urdf", [0,0.9,0],globalScaling=0.25, useFixedBase=False) "humanoid/humanoid.urdf", [0,0.9,0],globalScaling=0.25, useFixedBase=False)
#self._humanoidDebug = self._pybullet_client.loadURDF(
# "humanoid/humanoid.urdf", [0,0.9,3],globalScaling=0.25, useFixedBase=True)
#print("human #joints=", self._pybullet_client.getNumJoints(self._humanoid)) #print("human #joints=", self._pybullet_client.getNumJoints(self._humanoid))
pose = HumanoidPose() pose = HumanoidPose()
@ -676,5 +675,9 @@ class Humanoid(object):
#print("reward = %f (pose_reward=%f, vel_reward=%f, end_eff_reward=%f, root_reward=%f, com_reward=%f)\n", reward, #print("reward = %f (pose_reward=%f, vel_reward=%f, end_eff_reward=%f, root_reward=%f, com_reward=%f)\n", reward,
# pose_reward,vel_reward,end_eff_reward, root_reward, com_reward); # pose_reward,vel_reward,end_eff_reward, root_reward, com_reward);
return reward
return reward
def GetBasePosition(self):
pos,orn = self._pybullet_client.getBasePositionAndOrientation(self._humanoid)
return pos

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@ -0,0 +1,277 @@
"""This file implements the gym environment of humanoid deepmimic using PyBullet.
"""
import math
import time
import os, inspect
currentdir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe())))
parentdir = os.path.dirname(os.path.dirname(currentdir))
os.sys.path.insert(0,parentdir)
import gym
from gym import spaces
from gym.utils import seeding
import random
import numpy as np
import pybullet
import pybullet_data
from pybullet_envs.deep_mimic.humanoid import Humanoid
from pkg_resources import parse_version
from pybullet_utils import bullet_client
from pybullet_envs.deep_mimic.motion_capture_data import MotionCaptureData
RENDER_HEIGHT = 360
RENDER_WIDTH = 480
class HumanoidDeepMimicGymEnv(gym.Env):
"""The gym environment for the humanoid deep mimic.
"""
metadata = {
"render.modes": ["human", "rgb_array"],
"video.frames_per_second": 100
}
def __init__(self,
urdf_root=pybullet_data.getDataPath(),
render=False):
"""Initialize the gym environment.
Args:
urdf_root: The path to the urdf data folder.
render: Whether to render the simulation.
Raises:
ValueError: If the urdf_version is not supported.
"""
# Set up logging.
self._urdf_root = urdf_root
self._observation = []
self._env_step_counter = 0
self._is_render = render
self._cam_dist = 1.0
self._cam_yaw = 0
self._cam_pitch = -30
self._ground_id = None
self._pybullet_client = None
self._humanoid = None
self._control_time_step = 8.*(1./240.)#0.033333
self._seed()
observation_high = (self._get_observation_upper_bound())
observation_low = (self._get_observation_lower_bound())
action_dim = 36
self._action_bound = 3.14 #todo: check this
action_high = np.array([self._action_bound] * action_dim)
self.action_space = spaces.Box(-action_high, action_high)
self.observation_space = spaces.Box(observation_low, observation_high)
def _close(self):
self._humanoid = None
self._pybullet_client.disconnect()
def _reset(self):
if (self._pybullet_client==None):
if self._is_render:
self._pybullet_client = bullet_client.BulletClient(
connection_mode=pybullet.GUI)
else:
self._pybullet_client = bullet_client.BulletClient()
self._pybullet_client.setAdditionalSearchPath(pybullet_data.getDataPath())
self._pybullet_client.configureDebugVisualizer(self._pybullet_client.COV_ENABLE_Y_AXIS_UP,1)
self._motion=MotionCaptureData()
motionPath = pybullet_data.getDataPath()+"/motions/humanoid3d_walk.txt"#humanoid3d_spinkick.txt"#/motions/humanoid3d_backflip.txt"
self._motion.Load(motionPath)
self._pybullet_client.configureDebugVisualizer(
self._pybullet_client.COV_ENABLE_RENDERING, 0)
self._pybullet_client.resetSimulation()
self._pybullet_client.setGravity(0,-9.8,0)
y2zOrn = self._pybullet_client.getQuaternionFromEuler([-1.57,0,0])
self._ground_id = self._pybullet_client.loadURDF(
"%s/plane.urdf" % self._urdf_root, [0,0,0], y2zOrn)
#self._pybullet_client.changeVisualShape(self._ground_id,-1,rgbaColor=[1,1,1,0.8])
#self._pybullet_client.configureDebugVisualizer(self._pybullet_client.COV_ENABLE_PLANAR_REFLECTION,self._ground_id)
shift=[0,0,0]
self._humanoid = Humanoid(self._pybullet_client,self._motion,shift)
self._humanoid.Reset()
simTime = random.randint(0,self._motion.NumFrames()-2)
self._humanoid.SetSimTime(simTime)
pose = self._humanoid.InitializePoseFromMotionData()
self._humanoid.ApplyPose(pose, True, True, self._humanoid._humanoid,self._pybullet_client)
self._env_step_counter = 0
self._objectives = []
self._pybullet_client.resetDebugVisualizerCamera(
self._cam_dist, self._cam_yaw, self._cam_pitch, [0, 0, 0])
self._pybullet_client.configureDebugVisualizer(
self._pybullet_client.COV_ENABLE_RENDERING, 1)
return self._get_observation()
def _seed(self, seed=None):
self.np_random, seed = seeding.np_random(seed)
return [seed]
def _step(self, action):
"""Step forward the simulation, given the action.
Args:
action: A list of desired motor angles for eight motors.
Returns:
observations: The angles, velocities and torques of all motors.
reward: The reward for the current state-action pair.
done: Whether the episode has ended.
info: A dictionary that stores diagnostic information.
Raises:
ValueError: The action dimension is not the same as the number of motors.
ValueError: The magnitude of actions is out of bounds.
"""
self._last_base_position = self._humanoid.GetBasePosition()
if self._is_render:
# Sleep, otherwise the computation takes less time than real time,
# which will make the visualization like a fast-forward video.
#time_spent = time.time() - self._last_frame_time
#self._last_frame_time = time.time()
#time_to_sleep = self._control_time_step - time_spent
#if time_to_sleep > 0:
# time.sleep(time_to_sleep)
base_pos = self._humanoid.GetBasePosition()
# Keep the previous orientation of the camera set by the user.
[yaw, pitch,
dist] = self._pybullet_client.getDebugVisualizerCamera()[8:11]
self._pybullet_client.resetDebugVisualizerCamera(dist, yaw, pitch,
base_pos)
self._humanoid.ApplyAction(action)
for s in range (8):
#print("step:",s)
self._pybullet_client.stepSimulation()
reward = self._reward()
done = self._termination()
self._env_step_counter += 1
return np.array(self._get_observation()), reward, done, {}
def _render(self, mode="rgb_array", close=False):
if mode == "human":
self._is_render = True
if mode != "rgb_array":
return np.array([])
base_pos = self._humanoid.GetBasePosition()
view_matrix = self._pybullet_client.computeViewMatrixFromYawPitchRoll(
cameraTargetPosition=base_pos,
distance=self._cam_dist,
yaw=self._cam_yaw,
pitch=self._cam_pitch,
roll=0,
upAxisIndex=1)
proj_matrix = self._pybullet_client.computeProjectionMatrixFOV(
fov=60,
aspect=float(RENDER_WIDTH) / RENDER_HEIGHT,
nearVal=0.1,
farVal=100.0)
(_, _, px, _, _) = self._pybullet_client.getCameraImage(
width=RENDER_WIDTH,
height=RENDER_HEIGHT,
renderer=self._pybullet_client.ER_BULLET_HARDWARE_OPENGL,
viewMatrix=view_matrix,
projectionMatrix=proj_matrix)
rgb_array = np.array(px)
rgb_array = rgb_array[:, :, :3]
return rgb_array
def _termination(self):
if (self._humanoid):
term = self._humanoid.Terminates()
return term
return False
def _reward(self):
reward = 0
if (self._humanoid):
reward = self._humanoid.GetReward()
return reward
def get_objectives(self):
return self._objectives
@property
def objective_weights(self):
"""Accessor for the weights for all the objectives.
Returns:
List of floating points that corresponds to weights for the objectives in
the order that objectives are stored.
"""
return self._objective_weights
def _get_observation(self):
"""Get observation of this environment.
"""
observation = []
if (self._humanoid):
observation = self._humanoid.GetState()
else:
observation = [0]*197
self._observation = observation
return self._observation
def _get_observation_upper_bound(self):
"""Get the upper bound of the observation.
Returns:
The upper bound of an observation. See GetObservation() for the details
of each element of an observation.
"""
upper_bound = np.zeros(self._get_observation_dimension())
upper_bound[0] = 10 #height
upper_bound[1:107] = math.pi # Joint angle.
upper_bound[107:197] = 10 #joint velocity, check it
return upper_bound
def _get_observation_lower_bound(self):
"""Get the lower bound of the observation."""
return -self._get_observation_upper_bound()
def _get_observation_dimension(self):
"""Get the length of the observation list.
Returns:
The length of the observation list.
"""
return len(self._get_observation())
def configure(self, args):
pass
if parse_version(gym.__version__)>=parse_version('0.9.6'):
close = _close
render = _render
reset = _reset
seed = _seed
step = _step
@property
def pybullet_client(self):
return self._pybullet_client
@property
def ground_id(self):
return self._ground_id
@ground_id.setter
def ground_id(self, new_ground_id):
self._ground_id = new_ground_id
@property
def env_step_counter(self):
return self._env_step_counter

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@ -3,9 +3,9 @@ currentdir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentfram
parentdir = os.path.dirname(os.path.dirname(currentdir)) parentdir = os.path.dirname(os.path.dirname(currentdir))
os.sys.path.insert(0,parentdir) os.sys.path.insert(0,parentdir)
from pybullet_envs.mimic.humanoid import Humanoid from pybullet_envs.deep_mimic.humanoid import Humanoid
from pybullet_utils.bullet_client import BulletClient from pybullet_utils.bullet_client import BulletClient
from pybullet_envs.mimic.motion_capture_data import MotionCaptureData from pybullet_envs.deep_mimic.motion_capture_data import MotionCaptureData
import pybullet_data import pybullet_data
import pybullet import pybullet
import time import time
@ -72,6 +72,9 @@ while (1):
Reset(humanoid) Reset(humanoid)
state = humanoid.GetState() state = humanoid.GetState()
print("len(state)=",len(state))
print("state=", state)
action = [0]*36 action = [0]*36
humanoid.ApplyAction(action) humanoid.ApplyAction(action)
for s in range (8): for s in range (8):