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https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
fix some warnings
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parent
77f78358d2
commit
2e7949bb3e
@ -589,7 +589,6 @@ bool GwenUserInterface::keyboardCallback(int bulletKey, int state)
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}
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}
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};
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};
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bool bDown = (state == 1);
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if (gwenKey>=0)
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if (gwenKey>=0)
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{
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{
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@ -29,7 +29,6 @@ struct PhysicsClientSharedMemoryInternalData
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btAlignedObjectArray<btVector3> m_debugLinesTo;
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btAlignedObjectArray<btVector3> m_debugLinesTo;
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btAlignedObjectArray<btVector3> m_debugLinesColor;
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btAlignedObjectArray<btVector3> m_debugLinesColor;
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int m_counter;
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int m_counter;
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bool m_serverLoadUrdfOK;
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bool m_serverLoadUrdfOK;
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bool m_isConnected;
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bool m_isConnected;
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@ -218,10 +217,9 @@ bool PhysicsClientSharedMemory::processServerStatus(SharedMemoryStatus& serverSt
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{
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{
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{
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{
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b3JointInfo info;
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b3JointInfo info;
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info.m_flags = 0;
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info.m_flags = 0;
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info.m_qIndex = qOffset;
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info.m_qIndex = (0 < mb->m_links[link].m_posVarCount) ? qOffset : -1;
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info.m_uIndex = uOffset;
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info.m_uIndex = (0 < mb->m_links[link].m_dofCount) ? uOffset : -1;
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info.m_linkIndex = link;
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if (mb->m_links[link].m_linkName)
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if (mb->m_links[link].m_linkName)
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{
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{
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@ -267,8 +265,8 @@ bool PhysicsClientSharedMemory::processServerStatus(SharedMemoryStatus& serverSt
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{
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{
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b3JointInfo info;
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b3JointInfo info;
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info.m_flags = 0;
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info.m_flags = 0;
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info.m_qIndex = qOffset;
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info.m_qIndex = (0 < mb->m_links[link].m_posVarCount) ? qOffset : -1;
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info.m_uIndex = uOffset;
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info.m_uIndex = (0 < mb->m_links[link].m_dofCount) ? uOffset : -1;
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if (mb->m_links[link].m_linkName)
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if (mb->m_links[link].m_linkName)
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{
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{
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@ -975,6 +975,10 @@ void PhysicsServerSharedMemory::processClientCommands()
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case CMD_SEND_PHYSICS_SIMULATION_PARAMETERS:
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case CMD_SEND_PHYSICS_SIMULATION_PARAMETERS:
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{
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{
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if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DELTA_TIME)
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{
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m_data->m_physicsDeltaTime = clientCmd.m_physSimParamArgs.m_deltaTime;
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}
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if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_GRAVITY)
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if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_GRAVITY)
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{
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{
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btVector3 grav(clientCmd.m_physSimParamArgs.m_gravityAcceleration[0],
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btVector3 grav(clientCmd.m_physSimParamArgs.m_gravityAcceleration[0],
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@ -1010,7 +1014,6 @@ void PhysicsServerSharedMemory::processClientCommands()
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}
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}
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case CMD_RESET_SIMULATION:
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case CMD_RESET_SIMULATION:
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{
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{
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//clean up all data
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//clean up all data
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@ -30,7 +30,7 @@ struct SharedMemoryBlock
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};
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};
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static void InitSharedMemoryBlock(struct SharedMemoryBlock* sharedMemoryBlock)
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inline void InitSharedMemoryBlock(struct SharedMemoryBlock* sharedMemoryBlock)
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{
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{
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sharedMemoryBlock->m_numClientCommands = 0;
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sharedMemoryBlock->m_numClientCommands = 0;
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sharedMemoryBlock->m_numServerCommands = 0;
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sharedMemoryBlock->m_numServerCommands = 0;
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@ -287,7 +287,6 @@ struct b3JointInfo
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int m_jointType;
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int m_jointType;
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int m_qIndex;
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int m_qIndex;
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int m_uIndex;
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int m_uIndex;
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int m_linkIndex;
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///
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///
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int m_flags;
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int m_flags;
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};
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};
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@ -13,7 +13,7 @@ int main(int argc, char* argv[])
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b3CommandLineArgs myArgs(argc,argv);
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b3CommandLineArgs myArgs(argc,argv);
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SimpleOpenGL3App* app = new SimpleOpenGL3App("SimpleOpenGL3App",1024,768);
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SimpleOpenGL3App* app = new SimpleOpenGL3App("SimpleOpenGL3App",1024,768,true);
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app->m_instancingRenderer->getActiveCamera()->setCameraDistance(13);
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app->m_instancingRenderer->getActiveCamera()->setCameraDistance(13);
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app->m_instancingRenderer->getActiveCamera()->setCameraPitch(0);
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app->m_instancingRenderer->getActiveCamera()->setCameraPitch(0);
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app->m_instancingRenderer->getActiveCamera()->setCameraTargetPosition(0,0,0);
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app->m_instancingRenderer->getActiveCamera()->setCameraTargetPosition(0,0,0);
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