compile fixes for trunk on OSX

This commit is contained in:
erwin.coumans 2009-05-23 01:40:27 +00:00
parent 4f92f69ca4
commit 31d3bf7700
4 changed files with 32 additions and 6 deletions

View File

@ -1,3 +1,18 @@
SubDir TOP Demos Gpu3dDemo ;
BulletDemo Gpu3dDemo : [ Wildcard *.h *.cpp ] ;
rule BulletMTDemo
{
Application $(<) : $(>) : noinstall console nomanifest ;
LinkWith $(<) : bulletopenglsupport bulletmultithreaded bulletdynamics bulletcollision bulletmath ;
CFlags $(<) : [ FIncludes $(TOP)/Demos/OpenGL ]
[ FIncludes $(TOP)/Extras/ConvexHull ]
;
MsvcIncDirs $(<) :
"../../Demos/OpenGL"
"../../src" ;
}
BulletMTDemo Gpu3dDemo : [ Wildcard *.h *.cpp ] ;

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@ -13,6 +13,8 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include "LinearMath/btMinMax.h"
//----------------------------------------------------------------------------------------
#define USE_FRICTION 1
@ -57,7 +59,7 @@ BT_GPU___device__ float computeImpulse3D(float3 rVel,
if(positionConstraint >= 0)
return lambdaDt;
positionConstraint = min(0.0f,positionConstraint+penetrationError);
positionConstraint = btMin(0.0f,positionConstraint+penetrationError);
lambdaDt = -(BT_GPU_dot(cNormal,rVel)*(collisionConstant));
lambdaDt -= (baumgarteConstant/dt*positionConstraint);
@ -104,6 +106,7 @@ BT_GPU___global__ void collisionWithWallBox3DD(float4 *trans,
float3 dy = BT_GPU_make_float34(trans[idx * 4 + 1]);
float3 dz = BT_GPU_make_float34(trans[idx * 4 + 2]);
float3 rerVertex = ((iVtx & 1) ? dx : dx * (-1.f));
rerVertex += ((iVtx & 2) ? dy : dy * (-1.f));
rerVertex += ((iVtx & 4) ? dz : dz * (-1.f));
float3 vPos = aPos + rerVertex;
@ -227,7 +230,7 @@ BT_GPU___global__ void collisionBatchResolutionBox3DD(int2 *constraints,
{
float rLambdaDt=lambdaDtBox[idx * 4 + iVtx];
float pLambdaDt=rLambdaDt;
rLambdaDt=max(pLambdaDt+lambdaDt,0.0f);
rLambdaDt=btMax(pLambdaDt+lambdaDt,0.0f);
lambdaDt=rLambdaDt-pLambdaDt;
lambdaDtBox[idx * 4 + iVtx]=rLambdaDt;
}

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@ -1,6 +1,11 @@
INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src } )
SET(BulletDynamics_SRCS
ConstraintSolver/btGeneric6DofSpringConstraint.cpp
ConstraintSolver/btHinge2Constraint.cpp
ConstraintSolver/btUniversalConstraint.cpp
ConstraintSolver/btContactConstraint.cpp
ConstraintSolver/btConeTwistConstraint.cpp
ConstraintSolver/btGeneric6DofConstraint.cpp
@ -24,6 +29,9 @@ SET(Root_HDRS
../btBulletCollisionCommon.h
)
SET(ConstraintSolver_HDRS
ConstraintSolver/btGeneric6DofSpringConstraint.h
ConstraintSolver/btHinge2Constraint.h
ConstraintSolver/btUniversalConstraint.h
ConstraintSolver/btConstraintSolver.h
ConstraintSolver/btContactConstraint.h
ConstraintSolver/btContactSolverInfo.h

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@ -130,7 +130,7 @@ inline float4& operator*=(float4& a, float fact)
a = fact * a;
return a;
}
inline float4& operator+=(float4& a, float4& b)
inline float4& operator+=(float4& a, const float4& b)
{
a = a + b;
return a;
@ -169,12 +169,12 @@ inline float3 operator*(const float3& a, float fact)
}
inline float3& operator+=(float3& a, float3& b)
inline float3& operator+=(float3& a, const float3& b)
{
a = a + b;
return a;
}
inline float3& operator-=(float3& a, float3& b)
inline float3& operator-=(float3& a, const float3& b)
{
a = a - b;
return a;