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https://github.com/bulletphysics/bullet3
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Some constraint parameters were changed
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@ -229,7 +229,7 @@ void ConstraintDemo::initPhysics()
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// btGeneric6DofConstraint* pGen6DOF = new btGeneric6DofConstraint(*pBodyA, *pBodyB, frameInA, frameInB, false);
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pGen6DOF->setLinearLowerLimit(btVector3(-10., -2., -1.));
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pGen6DOF->setLinearUpperLimit(btVector3(10., 2., 1.));
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// pGen6DOF->setLinearLowerLimit(btVector3(-10., 0., 0.));
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pGen6DOF->setLinearLowerLimit(btVector3(-10., 0., 0.));
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// pGen6DOF->setLinearUpperLimit(btVector3(10., 0., 0.));
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// pGen6DOF->setLinearLowerLimit(btVector3(0., 0., 0.));
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// pGen6DOF->setLinearUpperLimit(btVector3(0., 0., 0.));
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@ -243,8 +243,16 @@ void ConstraintDemo::initPhysics()
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// pGen6DOF->setAngularUpperLimit(btVector3(0., -SIMD_HALF_PI*0.9, 0.));
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// pGen6DOF->setAngularLowerLimit(btVector3(0., 0., -SIMD_HALF_PI));
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// pGen6DOF->setAngularUpperLimit(btVector3(0., 0., SIMD_HALF_PI));
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pGen6DOF->setAngularLowerLimit(btVector3(-SIMD_HALF_PI * 0.5f, -0.75, -SIMD_HALF_PI * 0.8f));
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pGen6DOF->setAngularUpperLimit(btVector3(SIMD_HALF_PI * 0.5f, 0.75, SIMD_HALF_PI * 0.8f));
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// pGen6DOF->setAngularLowerLimit(btVector3(0.f, -0.75, SIMD_HALF_PI * 0.8f));
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// pGen6DOF->setAngularUpperLimit(btVector3(0.f, 0.75, -SIMD_HALF_PI * 0.8f));
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// pGen6DOF->setAngularLowerLimit(btVector3(0.f, -SIMD_HALF_PI * 0.8f, SIMD_HALF_PI * 1.98f));
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// pGen6DOF->setAngularUpperLimit(btVector3(0.f, SIMD_HALF_PI * 0.8f, -SIMD_HALF_PI * 1.98f));
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// pGen6DOF->setAngularLowerLimit(btVector3(-0.75,-0.5, -0.5));
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// pGen6DOF->setAngularUpperLimit(btVector3(0.75,0.5, 0.5));
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// pGen6DOF->setAngularLowerLimit(btVector3(-0.75,0., 0.));
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@ -261,13 +269,15 @@ void ConstraintDemo::initPhysics()
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tr.setIdentity();
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tr.setOrigin(btVector3(btScalar(-10.), btScalar(5.), btScalar(0.)));
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tr.getBasis().setEulerZYX(0,0,0);
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btRigidBody* pBodyA = localCreateRigidBody( 0.0, tr, shape);
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btRigidBody* pBodyA = localCreateRigidBody( 1.0, tr, shape);
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// btRigidBody* pBodyA = localCreateRigidBody( 0.0, tr, shape);
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pBodyA->setActivationState(DISABLE_DEACTIVATION);
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tr.setIdentity();
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tr.setOrigin(btVector3(btScalar(-10.), btScalar(0.), btScalar(0.)));
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tr.getBasis().setEulerZYX(0,0,0);
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btRigidBody* pBodyB = localCreateRigidBody(1.0, tr, shape);
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btRigidBody* pBodyB = localCreateRigidBody(0.0, tr, shape);
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// btRigidBody* pBodyB = localCreateRigidBody(1.0, tr, shape);
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btTransform frameInA, frameInB;
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frameInA = btTransform::getIdentity();
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@ -278,7 +288,8 @@ void ConstraintDemo::initPhysics()
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frameInB.setOrigin(btVector3(btScalar(0.), btScalar(4.), btScalar(0.)));
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btConeTwistConstraint* pCT = new btConeTwistConstraint(*pBodyA, *pBodyB, frameInA, frameInB);
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pCT->setLimit(btScalar(M_PI_4)*0.5f, btScalar(M_PI_4), btScalar(M_PI * 0.9));
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// pCT->setLimit(btScalar(M_PI_4), btScalar(M_PI_4), btScalar(M_PI) * 0.8f);
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pCT->setLimit(btScalar(M_PI_4), btScalar(M_PI_4), btScalar(M_PI) * 0.8f, 1.0f); // soft limit == hard limit
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m_dynamicsWorld->addConstraint(pCT, true);
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pCT->setDbgDrawSize(btScalar(5.f));
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}
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@ -294,7 +305,8 @@ void ConstraintDemo::initPhysics()
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btVector3 btAxisA( 0.0f, 0.0f, 1.0f );
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btHingeConstraint* pHinge = new btHingeConstraint( *pBody, btPivotA, btAxisA );
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pHinge->enableAngularMotor(true, -1.0, 0.165);
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// pHinge->enableAngularMotor(true, -1.0, 0.165); // use for the old solver
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pHinge->enableAngularMotor(true, -1.0, 1.65); // use for the new SIMD solver
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m_dynamicsWorld->addConstraint(pHinge);
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pHinge->setDbgDrawSize(btScalar(5.f));
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}
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