mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-13 21:30:09 +00:00
Merge remote-tracking branch 'bp/master'
This commit is contained in:
commit
35b260b252
@ -948,6 +948,32 @@ static int pybullet_internalSetMatrix(PyObject* objMat, float matrix[16])
|
||||
return 0;
|
||||
}
|
||||
|
||||
// internal function to set a float vector[3]
|
||||
// used to initialize camera position with
|
||||
// a view and projection matrix in renderImage()
|
||||
//
|
||||
// // Args:
|
||||
// matrix - float[16] which will be set by values from objMat
|
||||
static int pybullet_internalSetVector(PyObject* objMat, float vector[3])
|
||||
{
|
||||
int i, len;
|
||||
PyObject* seq;
|
||||
|
||||
seq = PySequence_Fast(objMat, "expected a sequence");
|
||||
len = PySequence_Size(objMat);
|
||||
if (len==3)
|
||||
{
|
||||
for (i = 0; i < len; i++)
|
||||
{
|
||||
vector[i] = pybullet_internalGetFloatFromSequence(seq,i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Render an image from the current timestep of the simulation
|
||||
//
|
||||
// Examples:
|
||||
@ -967,10 +993,21 @@ static PyObject* pybullet_renderImage(PyObject* self, PyObject* args)
|
||||
///request an image from a simulated camera, using a software renderer.
|
||||
struct b3CameraImageData imageData;
|
||||
PyObject* objViewMat,* objProjMat;
|
||||
int width, height;
|
||||
PyObject* objCameraPos,*objTargetPos,* objCameraUp;
|
||||
|
||||
int width, height;
|
||||
int size= PySequence_Size(args);
|
||||
float viewMatrix[16];
|
||||
float projectionMatrix[16];
|
||||
|
||||
float cameraPos[3];
|
||||
float targetPos[3];
|
||||
float cameraUp[3];
|
||||
|
||||
float left, right, bottom, top, aspect;
|
||||
float nearVal, farVal;
|
||||
// float nearVal = .001;
|
||||
// float farVal = 1000;
|
||||
|
||||
// inialize cmd
|
||||
b3SharedMemoryCommandHandle command;
|
||||
@ -1007,6 +1044,47 @@ static PyObject* pybullet_renderImage(PyObject* self, PyObject* args)
|
||||
}
|
||||
}
|
||||
|
||||
if (size==7) // set camera resoluation and view and projection matrix
|
||||
{
|
||||
if (PyArg_ParseTuple(args, "iiOOOii", &width, &height, &objCameraPos, &objTargetPos, &objCameraUp, &nearVal, &farVal))
|
||||
{
|
||||
b3RequestCameraImageSetPixelResolution(command,width,height);
|
||||
if (pybullet_internalSetVector(objCameraPos, cameraPos) &&
|
||||
pybullet_internalSetVector(objTargetPos, targetPos) &&
|
||||
pybullet_internalSetVector(objCameraUp, cameraUp))
|
||||
{
|
||||
// printf("\ncamera pos:\n");
|
||||
// for(int i =0;i<3; i++) {
|
||||
// printf(" %f", cameraPos[i]);
|
||||
// }
|
||||
//
|
||||
// printf("\ntargetPos pos:\n");
|
||||
// for(int i =0;i<3; i++) {
|
||||
// printf(" %f", targetPos[i]);
|
||||
// }
|
||||
//
|
||||
// printf("\ncameraUp pos:\n");
|
||||
// for(int i =0;i<3; i++) {
|
||||
// printf(" %f", cameraUp[i]);
|
||||
// }
|
||||
// printf("\n");
|
||||
b3RequestCameraImageSetViewMatrix(command, cameraPos, targetPos, cameraUp);
|
||||
// printf("\n");
|
||||
|
||||
}
|
||||
|
||||
aspect = width/height;
|
||||
left = -aspect * nearVal;
|
||||
right = aspect * nearVal;
|
||||
bottom = -nearVal;
|
||||
top = nearVal;
|
||||
|
||||
b3RequestCameraImageSetProjectionMatrix(command, left, right, bottom, top, nearVal, farVal);
|
||||
// printf("\n");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (b3CanSubmitCommand(sm))
|
||||
{
|
||||
b3SharedMemoryStatusHandle statusHandle;
|
||||
@ -1387,7 +1465,7 @@ static PyMethodDef SpamMethods[] = {
|
||||
"for objectUniqueId, linkIndex (-1 for base/root link) apply a torque [x,y,z] in Cartesian coordinates, flag to select TORQUE_IN_LINK_FRAME or TORQUE_IN_WORLD_FRAME coordinates"},
|
||||
|
||||
{"renderImage", pybullet_renderImage, METH_VARARGS,
|
||||
"Render an image (given the pixel resolution width & height and camera view & projection matrices), and return the 8-8-8bit RGB pixel data and floating point depth values"},
|
||||
"Render an image (given the pixel resolution width, height, camera view matrix, projection matrix, near, and far values), and return the 8-8-8bit RGB pixel data and floating point depth values"},
|
||||
|
||||
{"getQuaternionFromEuler", pybullet_getQuaternionFromEuler, METH_VARARGS,
|
||||
"Convert Euler [roll, pitch, yaw] as in URDF/SDF convention, to quaternion [x,y,z,w]"},
|
||||
@ -1402,6 +1480,10 @@ static PyMethodDef SpamMethods[] = {
|
||||
////todo(erwincoumans)
|
||||
//collision info
|
||||
//raycast info
|
||||
|
||||
//applyBaseForce
|
||||
//applyLinkForce
|
||||
|
||||
|
||||
{NULL, NULL, 0, NULL} /* Sentinel */
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user