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https://github.com/bulletphysics/bullet3
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Remove calls to AC_PROG_CC and AC_PROG_CXX from CS_PROG_CC and CS_PROG_CXX because we call those functions earlier.
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59fa35fcd6
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385c16e309
@ -1416,7 +1416,6 @@ AC_DEFUN([CS_CHECK_TEMPLATE_TOOLKIT2],
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#-----------------------------------------------------------------------------
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AC_DEFUN([CS_PROG_CC],[
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CFLAGS="$CFLAGS" # Filter undesired flags
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AC_PROG_CC
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AS_IF([test -n "$CC"],[
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CS_EMIT_BUILD_PROPERTY([CMD.CC], [$CC])
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CS_EMIT_BUILD_PROPERTY([COMPILER.CFLAGS], [$CPPFLAGS $CFLAGS], [+])
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@ -1429,7 +1428,6 @@ AC_DEFUN([CS_PROG_CC],[
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AC_DEFUN([CS_PROG_CXX],[
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CXXFLAGS="$CXXFLAGS" # Filter undesired flags
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AC_PROG_CXX
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AS_IF([test -n "$CXX"],[
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CS_EMIT_BUILD_PROPERTY([CMD.C++], [$CXX])
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@ -60,9 +60,8 @@
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/* Define to 1 if you have the <windows.h> header file. */
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#undef HAVE_WINDOWS_H
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/* Define to the sub-directory in which libtool stores uninstalled libraries.
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*/
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#undef LT_OBJDIR
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/* Define to 1 if your C compiler doesn't accept -c and -o together. */
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#undef NO_MINUS_C_MINUS_O
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/* Name of package */
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#undef PACKAGE
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@ -18,7 +18,7 @@ CS_PACKAGEINFO(
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[http://www.bulletphysics.com])
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AC_CONFIG_SRCDIR([configure.ac])
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AM_INIT_AUTOMAKE
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AC_PROG_CC
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AM_PROG_CC_C_O
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AC_PROG_CXX
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AC_PROG_LIBTOOL
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@ -318,7 +318,7 @@ libbulletdynamics_la_SOURCES = \
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BulletDynamics/Vehicle/btRaycastVehicle.cpp \
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BulletDynamics/Character/btKinematicCharacterController.cpp \
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BulletDynamics/Character/btKinematicCharacterController.h \
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BulletDynamics/Character/btCharacterControllerInterface.h \
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BulletDynamics/Character/btCharacterControllerInterface.h \
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BulletDynamics/Dynamics/btActionInterface.h \
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BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
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BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
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