From 3de295ca41a2df09d9229b412c558f593ffd4498 Mon Sep 17 00:00:00 2001 From: bla Date: Wed, 19 Sep 2018 08:43:55 -0700 Subject: [PATCH] add missing files to MANIFEST.in for pybullet pip version --- MANIFEST.in | 7 +------ setup.py | 2 +- 2 files changed, 2 insertions(+), 7 deletions(-) diff --git a/MANIFEST.in b/MANIFEST.in index 1c978abbd..fdff76d10 100644 --- a/MANIFEST.in +++ b/MANIFEST.in @@ -7,11 +7,6 @@ recursive-include src *.h recursive-include src *.hpp recursive-include examples/pybullet/gym *.* include examples/ThirdPartyLibs/enet/unix.c -include examples/OpenGLWindow/X11OpenGLWindow.cpp +include examples/OpenGLWindow/*.cpp recursive-include examples/ThirdPartyLibs/glad *.* include examples/ThirdPartyLibs/enet/win32.c -include examples/OpenGLWindow/Win32Window.cpp -include examples/OpenGLWindow/Win32OpenGLWindow.cpp -include examples/ThirdPartyLibs/Glew/glew.c -include examples/OpenGLWindow/MacOpenGLWindow.cpp -include examples/OpenGLWindow/MacOpenGLWindowObjC.m diff --git a/setup.py b/setup.py index 204e369a6..ae7e7b4bf 100644 --- a/setup.py +++ b/setup.py @@ -545,7 +545,7 @@ eglRender = Extension("eglRenderer", setup( name = 'pybullet', - version='2.1.6', + version='2.1.9', description='Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning', long_description='pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.', url='https://github.com/bulletphysics/bullet3',