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more work towards glew->glad
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@ -20,10 +20,10 @@
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#include "BulletCollision/CollisionShapes/btCollisionShape.h"
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#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
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#ifdef __APPLE__
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#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
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#import <Cocoa/Cocoa.h>
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#endif//__APPLE__
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#include "LinearMath/btIDebugDraw.h"
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