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https://github.com/bulletphysics/bullet3
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add missing openvr files to CMakeLists.txt, rename 64bit openvr_api.dll to openvr64pi.dll to avoid name conflicts when using 32 AND 64 bit versions of this dll.
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@ -249,6 +249,8 @@ LINK_LIBRARIES(
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../ThirdPartyLibs/openvr/samples/shared/Matrices.h
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../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp
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../ThirdPartyLibs/openvr/samples/shared/pathtools.h
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../ThirdPartyLibs/openvr/samples/shared/strtools.cpp
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../ThirdPartyLibs/openvr/samples/shared/strtools.h
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../ThirdPartyLibs/openvr/samples/shared/Vectors.h
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../MultiThreading/b3Win32ThreadSupport.cpp
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../MultiThreading/b3Win32ThreadSupport.h
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@ -261,7 +263,7 @@ IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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ADD_CUSTOM_COMMAND(
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TARGET App_PhysicsServer_SharedMemory_VR
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win64/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr_api.dll
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win64/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr64pi.dll
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)
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ELSE(CMAKE_CL_64)
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ADD_CUSTOM_COMMAND(
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