render the rays in benchmark demo

This commit is contained in:
Erwin Coumans 2015-05-03 10:56:39 -07:00
parent 8ee491abfa
commit 488b86fece

View File

@ -126,7 +126,8 @@ public:
btVector3 direction[NUMRAYS];
btVector3 hit[NUMRAYS];
btVector3 normal[NUMRAYS];
struct GUIHelperInterface* m_guiHelper;
int frame_counter;
int ms;
int sum_ms;
@ -146,6 +147,7 @@ public:
btRaycastBar2 ()
{
m_guiHelper = 0;
ms = 0;
max_ms = 0;
min_ms = 9999;
@ -155,8 +157,9 @@ public:
btRaycastBar2 (btScalar ray_length, btScalar z,btScalar max_y)
btRaycastBar2 (btScalar ray_length, btScalar z,btScalar max_y,struct GUIHelperInterface* guiHelper)
{
m_guiHelper = guiHelper;
frame_counter = 0;
ms = 0;
max_ms = 0;
@ -261,6 +264,26 @@ public:
void draw ()
{
if (m_guiHelper)
{
btAlignedObjectArray<unsigned int> indices;
btAlignedObjectArray<btVector3> points;
float lineColor[4]={1,0.4,.4,1};
for (int i = 0; i < NUMRAYS; i++)
{
points.push_back(source[i]);
points.push_back(hit[i]);
indices.push_back(indices.size());
indices.push_back(indices.size());
}
m_guiHelper->getRenderInterface()->drawLines(&points[0].x(),lineColor,points.size(),sizeof(btVector3),&indices[0],indices.size(),1);
}
#if 0
glDisable (GL_LIGHTING);
glColor3f (0.0, 1.0, 0.0);
@ -1206,7 +1229,7 @@ void BenchmarkDemo::createTest6()
void BenchmarkDemo::initRays()
{
raycastBar = btRaycastBar2 (2500.0, 0,50.0);
raycastBar = btRaycastBar2 (2500.0, 0,50.0,m_guiHelper);
}
void BenchmarkDemo::castRays()