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Update readme.txt
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@ -62,9 +62,9 @@ There are some command-line options, you can see using the --help option. For ex
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[--no_instanced_collision_shapes] Disable collision shape instancing (for tests)
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[--no_shadow_map] Disable shadowmap rendering
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[--shadowmap_resolution=<int>] Change the resolution of the shadowmap
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[--shadowmap_size=<int>] Change the worldspace size of the shadowmap (to cover a larger area)
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[--use_uniform_grid] Use uniform grid broadphase acceleration structure (doesn't work for all scenes yet)
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[--use_jacobi] Use GPU parallel Jacobi solver instead of GPU parallel projected Gauss Seidel solver (still has some convergence/friction issues)
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[--shadowmap_size=<int>] Change the worldspace size of the shadowmap
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[--use_uniform_grid] Use uniform grid broadphase (no all scenes work)
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[--use_jacobi] Use GPU parallel Jacobi solver (instead of PGS)
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You can use mouse picking to grab objects. When holding the ALT of CONTROL key, you have Maya style camera mouse controls.
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