Update readme.txt

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erwincoumans 2013-11-12 09:46:44 -08:00
parent 1efecf9dba
commit 54909160a7

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@ -62,9 +62,9 @@ There are some command-line options, you can see using the --help option. For ex
[--no_instanced_collision_shapes] Disable collision shape instancing (for tests)
[--no_shadow_map] Disable shadowmap rendering
[--shadowmap_resolution=<int>] Change the resolution of the shadowmap
[--shadowmap_size=<int>] Change the worldspace size of the shadowmap (to cover a larger area)
[--use_uniform_grid] Use uniform grid broadphase acceleration structure (doesn't work for all scenes yet)
[--use_jacobi] Use GPU parallel Jacobi solver instead of GPU parallel projected Gauss Seidel solver (still has some convergence/friction issues)
[--shadowmap_size=<int>] Change the worldspace size of the shadowmap
[--use_uniform_grid] Use uniform grid broadphase (no all scenes work)
[--use_jacobi] Use GPU parallel Jacobi solver (instead of PGS)
You can use mouse picking to grab objects. When holding the ALT of CONTROL key, you have Maya style camera mouse controls.