mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
Merge branch 'master' of https://github.com/erwincoumans/bullet3
This commit is contained in:
commit
58d7a7b9d5
@ -60,7 +60,7 @@ IF(MSVC)
|
||||
|
||||
IF (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
#We statically link to reduce dependancies
|
||||
FOREACH(flag_var CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
|
||||
FOREACH(flag_var CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO )
|
||||
IF(${flag_var} MATCHES "/MD")
|
||||
STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
|
||||
ENDIF(${flag_var} MATCHES "/MD")
|
||||
@ -231,18 +231,30 @@ IF (APPLE)
|
||||
ENDIF()
|
||||
|
||||
OPTION(BUILD_BULLET3 "Set when you want to build Bullet 3" ON)
|
||||
|
||||
IF(BUILD_BULLET3)
|
||||
OPTION(BUILD_BULLET3_DEMOS "Set when you want to build the Bullet 3 demos" ON)
|
||||
IF(APPLE)
|
||||
MESSAGE("Mac OSX Version is ${_CURRENT_OSX_VERSION}")
|
||||
IF(_CURRENT_OSX_VERSION VERSION_LESS 10.9)
|
||||
MESSAGE("Mac OSX below 10.9 has no OpenGL 3 support so please disable the BUILD_OPENGL3_DEMOS option")
|
||||
#unset(BUILD_OPENGL3_DEMOS CACHE)
|
||||
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" OFF)
|
||||
ELSE()
|
||||
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" ON)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build Bullet 3 OpenGL3+ demos" ON)
|
||||
ENDIF()
|
||||
ELSE(BUILD_BULLET3)
|
||||
unset(BUILD_BULLET3_DEMOS CACHE)
|
||||
OPTION(BUILD_BULLET3_DEMOS "Set when you want to build the Bullet 3 demos" OFF)
|
||||
unset(BUILD_OPENGL3_DEMOS CACHE)
|
||||
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build Bullet 3 OpenGL3+ demos" OFF)
|
||||
ENDIF(BUILD_BULLET3)
|
||||
IF(BUILD_BULLET3_DEMOS)
|
||||
IF(BUILD_OPENGL3_DEMOS)
|
||||
IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/Demos3 AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/Demos3)
|
||||
SUBDIRS(Demos3)
|
||||
SUBDIRS(btgui)
|
||||
ENDIF()
|
||||
ENDIF(BUILD_BULLET3_DEMOS)
|
||||
ENDIF(BUILD_OPENGL3_DEMOS)
|
||||
|
||||
OPTION(BUILD_EXTRAS "Set when you want to build the extras" ON)
|
||||
IF(BUILD_EXTRAS)
|
||||
@ -267,10 +279,10 @@ ENDIF()
|
||||
|
||||
IF(INSTALL_LIBS)
|
||||
SET (LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)" )
|
||||
SET (LIB_DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE STRING "Library directory name")
|
||||
SET (LIB_DESTINATION "lib${LIB_SUFFIX}" CACHE STRING "Library directory name")
|
||||
## the following are directories where stuff will be installed to
|
||||
SET(INCLUDE_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}/include/bullet/" CACHE PATH "The subdirectory to the header prefix")
|
||||
SET(PKGCONFIG_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/pkgconfig/" CACHE STRING "Base directory for pkgconfig files")
|
||||
SET(INCLUDE_INSTALL_DIR "include/bullet/" CACHE PATH "The subdirectory to the header prefix")
|
||||
SET(PKGCONFIG_INSTALL_PREFIX "lib${LIB_SUFFIX}/pkgconfig/" CACHE STRING "Base directory for pkgconfig files")
|
||||
IF(NOT WIN32)
|
||||
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/bullet.pc.cmake ${CMAKE_CURRENT_BINARY_DIR}/bullet.pc @ONLY)
|
||||
INSTALL(
|
||||
@ -297,7 +309,7 @@ list (APPEND BULLET_LIBRARIES LinearMath)
|
||||
list (APPEND BULLET_LIBRARIES BulletCollision)
|
||||
list (APPEND BULLET_LIBRARIES BulletDynamics)
|
||||
list (APPEND BULLET_LIBRARIES BulletSoftBody)
|
||||
set (BULLET_USE_FILE ${CMAKE_INSTALL_PREFIX}/${BULLET_CONFIG_CMAKE_PATH}/UseBullet.cmake)
|
||||
set (BULLET_USE_FILE ${BULLET_CONFIG_CMAKE_PATH}/UseBullet.cmake)
|
||||
configure_file ( ${CMAKE_CURRENT_SOURCE_DIR}/BulletConfig.cmake.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/BulletConfig.cmake
|
||||
@ONLY ESCAPE_QUOTES
|
||||
|
@ -68,4 +68,4 @@ IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
SET_TARGET_PROPERTIES(AppBasicDemo PROPERTIES DEBUG_POSTFIX "_Debug")
|
||||
SET_TARGET_PROPERTIES(AppBasicDemo PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
|
||||
SET_TARGET_PROPERTIES(AppBasicDemo PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
|
||||
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
|
@ -24,18 +24,12 @@ IF (USE_GLUT)
|
||||
SET(SharedDemoSubdirs OpenGL )
|
||||
ENDIF(BUILD_CPU_DEMOS)
|
||||
|
||||
IF(BUILD_MULTITHREADING)
|
||||
SUBDIRS( MultiThreadedDemo OpenCLClothDemo )
|
||||
ENDIF(BUILD_MULTITHREADING)
|
||||
|
||||
SUBDIRS(
|
||||
${SharedDemoSubdirs}
|
||||
Benchmarks
|
||||
)
|
||||
|
||||
IF(BUILD_MULTITHREADING)
|
||||
SUBDIRS( ThreadingDemo VectorAdd_OpenCL )
|
||||
ENDIF()
|
||||
|
||||
ENDIF(GLUT_FOUND)
|
||||
ELSE (USE_GLUT)
|
||||
|
298
Demos/CommonMultiBodySetup.h
Normal file
298
Demos/CommonMultiBodySetup.h
Normal file
@ -0,0 +1,298 @@
|
||||
|
||||
#ifndef COMMON_MULTI_BODY_SETUP_H
|
||||
#define COMMON_MULTI_BODY_SETUP_H
|
||||
|
||||
//todo: replace this 'btBulletDynamicsCommon.h' header with specific used header files
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#include "CommonPhysicsSetup.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
|
||||
|
||||
struct CommonMultiBodySetup : public CommonPhysicsSetup
|
||||
{
|
||||
//keep the collision shapes, for deletion/cleanup
|
||||
btAlignedObjectArray<btCollisionShape*> m_collisionShapes;
|
||||
btBroadphaseInterface* m_broadphase;
|
||||
btCollisionDispatcher* m_dispatcher;
|
||||
btMultiBodyConstraintSolver* m_solver;
|
||||
btDefaultCollisionConfiguration* m_collisionConfiguration;
|
||||
btMultiBodyDynamicsWorld* m_dynamicsWorld;
|
||||
|
||||
//data for picking objects
|
||||
class btRigidBody* m_pickedBody;
|
||||
class btTypedConstraint* m_pickedConstraint;
|
||||
class btMultiBodyPoint2Point* m_pickingMultiBodyPoint2Point;
|
||||
|
||||
btVector3 m_oldPickingPos;
|
||||
btVector3 m_hitPos;
|
||||
btScalar m_oldPickingDist;
|
||||
bool m_prevCanSleep;
|
||||
|
||||
CommonMultiBodySetup()
|
||||
:m_broadphase(0),
|
||||
m_dispatcher(0),
|
||||
m_solver(0),
|
||||
m_collisionConfiguration(0),
|
||||
m_dynamicsWorld(0),
|
||||
m_pickedBody(0),
|
||||
m_pickedConstraint(0),
|
||||
m_pickingMultiBodyPoint2Point(0),
|
||||
m_prevCanSleep(false)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void createEmptyDynamicsWorld()
|
||||
{
|
||||
///collision configuration contains default setup for memory, collision setup
|
||||
m_collisionConfiguration = new btDefaultCollisionConfiguration();
|
||||
//m_collisionConfiguration->setConvexConvexMultipointIterations();
|
||||
|
||||
///use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded)
|
||||
m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
|
||||
|
||||
m_broadphase = new btDbvtBroadphase();
|
||||
|
||||
m_solver = new btMultiBodyConstraintSolver;
|
||||
|
||||
m_dynamicsWorld = new btMultiBodyDynamicsWorld(m_dispatcher, m_broadphase, m_solver, m_collisionConfiguration);
|
||||
|
||||
m_dynamicsWorld->setGravity(btVector3(0, -10, 0));
|
||||
}
|
||||
|
||||
|
||||
virtual void stepSimulation(float deltaTime)
|
||||
{
|
||||
if (m_dynamicsWorld)
|
||||
{
|
||||
m_dynamicsWorld->stepSimulation(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
virtual void exitPhysics()
|
||||
{
|
||||
removePickingConstraint();
|
||||
//cleanup in the reverse order of creation/initialization
|
||||
|
||||
//remove the rigidbodies from the dynamics world and delete them
|
||||
|
||||
if (m_dynamicsWorld)
|
||||
{
|
||||
|
||||
int i;
|
||||
for (i = m_dynamicsWorld->getNumConstraints() - 1; i >= 0; i--)
|
||||
{
|
||||
m_dynamicsWorld->removeConstraint(m_dynamicsWorld->getConstraint(i));
|
||||
}
|
||||
for (i = m_dynamicsWorld->getNumCollisionObjects() - 1; i >= 0; i--)
|
||||
{
|
||||
btCollisionObject* obj = m_dynamicsWorld->getCollisionObjectArray()[i];
|
||||
btRigidBody* body = btRigidBody::upcast(obj);
|
||||
if (body && body->getMotionState())
|
||||
{
|
||||
delete body->getMotionState();
|
||||
}
|
||||
m_dynamicsWorld->removeCollisionObject(obj);
|
||||
delete obj;
|
||||
}
|
||||
}
|
||||
//delete collision shapes
|
||||
for (int j = 0; j<m_collisionShapes.size(); j++)
|
||||
{
|
||||
btCollisionShape* shape = m_collisionShapes[j];
|
||||
delete shape;
|
||||
}
|
||||
m_collisionShapes.clear();
|
||||
|
||||
delete m_dynamicsWorld;
|
||||
|
||||
delete m_solver;
|
||||
|
||||
delete m_broadphase;
|
||||
|
||||
delete m_dispatcher;
|
||||
|
||||
delete m_collisionConfiguration;
|
||||
}
|
||||
|
||||
virtual void syncPhysicsToGraphics(GraphicsPhysicsBridge& gfxBridge)
|
||||
{
|
||||
if (m_dynamicsWorld)
|
||||
{
|
||||
gfxBridge.syncPhysicsToGraphics(m_dynamicsWorld);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void debugDraw()
|
||||
{
|
||||
if (m_dynamicsWorld)
|
||||
{
|
||||
m_dynamicsWorld->debugDrawWorld();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
virtual bool pickBody(const btVector3& rayFromWorld, const btVector3& rayToWorld)
|
||||
{
|
||||
if (m_dynamicsWorld==0)
|
||||
return false;
|
||||
|
||||
btCollisionWorld::ClosestRayResultCallback rayCallback(rayFromWorld, rayToWorld);
|
||||
|
||||
m_dynamicsWorld->rayTest(rayFromWorld, rayToWorld, rayCallback);
|
||||
if (rayCallback.hasHit())
|
||||
{
|
||||
|
||||
btVector3 pickPos = rayCallback.m_hitPointWorld;
|
||||
btRigidBody* body = (btRigidBody*)btRigidBody::upcast(rayCallback.m_collisionObject);
|
||||
if (body)
|
||||
{
|
||||
//other exclusions?
|
||||
if (!(body->isStaticObject() || body->isKinematicObject()))
|
||||
{
|
||||
m_pickedBody = body;
|
||||
m_pickedBody->setActivationState(DISABLE_DEACTIVATION);
|
||||
//printf("pickPos=%f,%f,%f\n",pickPos.getX(),pickPos.getY(),pickPos.getZ());
|
||||
btVector3 localPivot = body->getCenterOfMassTransform().inverse() * pickPos;
|
||||
btPoint2PointConstraint* p2p = new btPoint2PointConstraint(*body, localPivot);
|
||||
m_dynamicsWorld->addConstraint(p2p, true);
|
||||
m_pickedConstraint = p2p;
|
||||
btScalar mousePickClamping = 30.f;
|
||||
p2p->m_setting.m_impulseClamp = mousePickClamping;
|
||||
//very weak constraint for picking
|
||||
p2p->m_setting.m_tau = 0.001f;
|
||||
}
|
||||
} else
|
||||
{
|
||||
btMultiBodyLinkCollider* multiCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(rayCallback.m_collisionObject);
|
||||
if (multiCol && multiCol->m_multiBody)
|
||||
{
|
||||
|
||||
m_prevCanSleep = multiCol->m_multiBody->getCanSleep();
|
||||
multiCol->m_multiBody->setCanSleep(false);
|
||||
|
||||
btVector3 pivotInA = multiCol->m_multiBody->worldPosToLocal(multiCol->m_link, pickPos);
|
||||
|
||||
btMultiBodyPoint2Point* p2p = new btMultiBodyPoint2Point(multiCol->m_multiBody,multiCol->m_link,0,pivotInA,pickPos);
|
||||
//if you add too much energy to the system, causing high angular velocities, simulation 'explodes'
|
||||
//see also http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=949
|
||||
//so we try to avoid it by clamping the maximum impulse (force) that the mouse pick can apply
|
||||
//it is not satisfying, hopefully we find a better solution (higher order integrator, using joint friction using a zero-velocity target motor with limited force etc?)
|
||||
btScalar scaling=1;
|
||||
p2p->setMaxAppliedImpulse(2*scaling);
|
||||
|
||||
btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_dynamicsWorld;
|
||||
world->addMultiBodyConstraint(p2p);
|
||||
m_pickingMultiBodyPoint2Point =p2p;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// pickObject(pickPos, rayCallback.m_collisionObject);
|
||||
m_oldPickingPos = rayToWorld;
|
||||
m_hitPos = pickPos;
|
||||
m_oldPickingDist = (pickPos - rayFromWorld).length();
|
||||
// printf("hit !\n");
|
||||
//add p2p
|
||||
}
|
||||
return false;
|
||||
}
|
||||
virtual bool movePickedBody(const btVector3& rayFromWorld, const btVector3& rayToWorld)
|
||||
{
|
||||
if (m_pickedBody && m_pickedConstraint)
|
||||
{
|
||||
btPoint2PointConstraint* pickCon = static_cast<btPoint2PointConstraint*>(m_pickedConstraint);
|
||||
if (pickCon)
|
||||
{
|
||||
//keep it at the same picking distance
|
||||
|
||||
btVector3 dir = rayToWorld-rayFromWorld;
|
||||
dir.normalize();
|
||||
dir *= m_oldPickingDist;
|
||||
|
||||
btVector3 newPivotB = rayFromWorld + dir;
|
||||
pickCon->setPivotB(newPivotB);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_pickingMultiBodyPoint2Point)
|
||||
{
|
||||
//keep it at the same picking distance
|
||||
|
||||
|
||||
btVector3 dir = rayToWorld-rayFromWorld;
|
||||
dir.normalize();
|
||||
dir *= m_oldPickingDist;
|
||||
|
||||
btVector3 newPivotB = rayFromWorld + dir;
|
||||
|
||||
m_pickingMultiBodyPoint2Point->setPivotInB(newPivotB);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
virtual void removePickingConstraint()
|
||||
{
|
||||
if (m_pickedConstraint)
|
||||
{
|
||||
m_dynamicsWorld->removeConstraint(m_pickedConstraint);
|
||||
delete m_pickedConstraint;
|
||||
m_pickedConstraint = 0;
|
||||
m_pickedBody = 0;
|
||||
}
|
||||
if (m_pickingMultiBodyPoint2Point)
|
||||
{
|
||||
m_pickingMultiBodyPoint2Point->getMultiBodyA()->setCanSleep(m_prevCanSleep);
|
||||
btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_dynamicsWorld;
|
||||
world->removeMultiBodyConstraint(m_pickingMultiBodyPoint2Point);
|
||||
delete m_pickingMultiBodyPoint2Point;
|
||||
m_pickingMultiBodyPoint2Point = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
btBoxShape* createBoxShape(const btVector3& halfExtents)
|
||||
{
|
||||
btBoxShape* box = new btBoxShape(halfExtents);
|
||||
return box;
|
||||
}
|
||||
|
||||
btRigidBody* createRigidBody(float mass, const btTransform& startTransform, btCollisionShape* shape, const btVector4& color = btVector4(1, 0, 0, 1))
|
||||
{
|
||||
btAssert((!shape || shape->getShapeType() != INVALID_SHAPE_PROXYTYPE));
|
||||
|
||||
//rigidbody is dynamic if and only if mass is non zero, otherwise static
|
||||
bool isDynamic = (mass != 0.f);
|
||||
|
||||
btVector3 localInertia(0, 0, 0);
|
||||
if (isDynamic)
|
||||
shape->calculateLocalInertia(mass, localInertia);
|
||||
|
||||
//using motionstate is recommended, it provides interpolation capabilities, and only synchronizes 'active' objects
|
||||
|
||||
#define USE_MOTIONSTATE 1
|
||||
#ifdef USE_MOTIONSTATE
|
||||
btDefaultMotionState* myMotionState = new btDefaultMotionState(startTransform);
|
||||
|
||||
btRigidBody::btRigidBodyConstructionInfo cInfo(mass, myMotionState, shape, localInertia);
|
||||
|
||||
btRigidBody* body = new btRigidBody(cInfo);
|
||||
//body->setContactProcessingThreshold(m_defaultContactProcessingThreshold);
|
||||
|
||||
#else
|
||||
btRigidBody* body = new btRigidBody(mass, 0, shape, localInertia);
|
||||
body->setWorldTransform(startTransform);
|
||||
#endif//
|
||||
|
||||
body->setUserIndex(-1);
|
||||
m_dynamicsWorld->addRigidBody(body);
|
||||
return body;
|
||||
}
|
||||
};
|
||||
|
||||
#endif //COMMON_MULTI_BODY_SETUP_H
|
||||
|
@ -3,6 +3,7 @@
|
||||
#define COMMON_PHYSICS_SETUP_H
|
||||
|
||||
class btRigidBody;
|
||||
class btCollisionObject;
|
||||
class btBoxShape;
|
||||
class btTransform;
|
||||
class btCollisionShape;
|
||||
@ -18,6 +19,10 @@ struct GraphicsPhysicsBridge
|
||||
virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void createCollisionObjectGraphicsObject(btCollisionObject* obj,const btVector3& color)
|
||||
{
|
||||
}
|
||||
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)
|
||||
{
|
||||
}
|
||||
@ -32,11 +37,11 @@ struct GraphicsPhysicsBridge
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
virtual void setUpAxis(int axis)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
struct CommonPhysicsSetup
|
||||
|
@ -49,4 +49,4 @@ IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
SET_TARGET_PROPERTIES(AppConstraintDemo PROPERTIES DEBUG_POSTFIX "_Debug")
|
||||
SET_TARGET_PROPERTIES(AppConstraintDemo PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
|
||||
SET_TARGET_PROPERTIES(AppConstraintDemo PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
|
||||
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
|
@ -443,7 +443,7 @@ void DemoApplication::keyboardCallback(unsigned char key, int x, int y)
|
||||
m_debugMode |= btIDebugDraw::DBG_ProfileTimings;
|
||||
break;
|
||||
|
||||
case '=':
|
||||
case '\\':
|
||||
{
|
||||
int maxSerializeBufferSize = 1024*1024*5;
|
||||
btDefaultSerializer* serializer = new btDefaultSerializer(maxSerializeBufferSize);
|
||||
|
@ -462,7 +462,7 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
|
||||
{
|
||||
const int s=x>>4;
|
||||
const GLubyte b=180;
|
||||
GLubyte c=b+((s+t&1)&1)*(255-b);
|
||||
GLubyte c=b+((s+(t&1))&1)*(255-b);
|
||||
pi[0]=pi[1]=pi[2]=pi[3]=c;pi+=3;
|
||||
}
|
||||
}
|
||||
@ -518,7 +518,7 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
|
||||
|
||||
glColor3f(color.x(),color.y(), color.z());
|
||||
|
||||
bool useWireframeFallback = true;
|
||||
//bool useWireframeFallback = true;
|
||||
|
||||
if (!(debugMode & btIDebugDraw::DBG_DrawWireframe))
|
||||
{
|
||||
@ -535,7 +535,7 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
|
||||
const btSphereShape* sphereShape = static_cast<const btSphereShape*>(shape);
|
||||
float radius = sphereShape->getMargin();//radius doesn't include the margin, so draw with margin
|
||||
drawSphere(radius,10,10);
|
||||
useWireframeFallback = false;
|
||||
//useWireframeFallback = false;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -586,7 +586,7 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
|
||||
glEnd();
|
||||
#endif
|
||||
|
||||
useWireframeFallback = false;
|
||||
//useWireframeFallback = false;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -617,7 +617,7 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
|
||||
|
||||
glTranslatef(0.0, 0.0, -0.5*height);
|
||||
glutSolidCone(radius,height,10,10);
|
||||
useWireframeFallback = false;
|
||||
//useWireframeFallback = false;
|
||||
break;
|
||||
|
||||
}
|
||||
|
@ -4,8 +4,8 @@ Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
@ -17,6 +17,11 @@ subject to the following restrictions:
|
||||
|
||||
#include "DemoApplication.h"
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
//assume linux workaround
|
||||
//#include <pthread.h>
|
||||
#endif
|
||||
|
||||
//glut is C code, this global gDemoApplication links glut to the C++ demo
|
||||
static DemoApplication* gDemoApplication = 0;
|
||||
|
||||
@ -74,9 +79,17 @@ static void glutDisplayCallback(void)
|
||||
//#include <GL/glut.h>
|
||||
|
||||
int glutmain(int argc, char **argv,int width,int height,const char* title,DemoApplication* demoApp) {
|
||||
|
||||
|
||||
gDemoApplication = demoApp;
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
//Access pthreads as a workaround for a bug in Linux/Ubuntu
|
||||
//See https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1248642
|
||||
|
||||
// int i=pthread_getconcurrency();
|
||||
// printf("pthread_getconcurrency()=%d\n",i);
|
||||
#endif
|
||||
|
||||
glutInit(&argc, argv);
|
||||
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH | GLUT_STENCIL);
|
||||
glutInitWindowPosition(width/2, height/2);
|
||||
@ -112,7 +125,7 @@ CGLSetParameter(cgl_context, kCGLCPSwapInterval, &swap_interval);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
|
@ -3,19 +3,59 @@
|
||||
|
||||
SerializeSetup::SerializeSetup()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
SerializeSetup::~SerializeSetup()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
void SerializeSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
{
|
||||
this->createEmptyDynamicsWorld();
|
||||
gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe);
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe+btIDebugDraw::DBG_DrawContactPoints);
|
||||
btBulletWorldImporter* importer = new btBulletWorldImporter(m_dynamicsWorld);
|
||||
const char* filename = "testFile.bullet";
|
||||
importer->loadFile(filename);
|
||||
}
|
||||
const char* someFileName="spider.bullet";
|
||||
|
||||
const char* prefix[]={"./","./data/","../data/","../../data/","../../../data/","../../../../data/"};
|
||||
int numPrefixes = sizeof(prefix)/sizeof(const char*);
|
||||
char relativeFileName[1024];
|
||||
FILE* f=0;
|
||||
bool fileFound = false;
|
||||
int result = 0;
|
||||
|
||||
for (int i=0;!f && i<numPrefixes;i++)
|
||||
{
|
||||
sprintf(relativeFileName,"%s%s",prefix[i],someFileName);
|
||||
f = fopen(relativeFileName,"rb");
|
||||
if (f)
|
||||
{
|
||||
fileFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
|
||||
importer->loadFile(relativeFileName);
|
||||
|
||||
//for now, guess the up axis from gravity
|
||||
if (m_dynamicsWorld->getGravity()[1] == 0.f)
|
||||
{
|
||||
gfxBridge.setUpAxis(2);
|
||||
} else
|
||||
{
|
||||
gfxBridge.setUpAxis(1);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void SerializeSetup::stepSimulation(float deltaTime)
|
||||
{
|
||||
CommonRigidBodySetup::stepSimulation(deltaTime);
|
||||
}
|
||||
|
@ -7,8 +7,9 @@ class SerializeSetup : public CommonRigidBodySetup
|
||||
public:
|
||||
SerializeSetup();
|
||||
virtual ~SerializeSetup();
|
||||
|
||||
|
||||
virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
|
||||
virtual void stepSimulation(float deltaTime);
|
||||
};
|
||||
|
||||
#endif //SERIALIZE_SETUP_H
|
||||
|
@ -34,7 +34,7 @@ function createDemos( demos, incdirs, linknames)
|
||||
linkoptions { "-framework Carbon -framework OpenGL -framework AGL -framework Glut" }
|
||||
|
||||
configuration {"not Windows", "not MacOSX"}
|
||||
links {"GL","GLU","glut"}
|
||||
links {"GL","GLU","glut","pthread"}
|
||||
configuration{}
|
||||
|
||||
|
||||
|
@ -14,10 +14,18 @@
|
||||
#include "../bullet2/LuaDemo/LuaPhysicsSetup.h"
|
||||
#include "../bullet2/ChainDemo/ChainDemo.h"
|
||||
#include "../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.h"
|
||||
#include "../../Demos/ConstraintDemo/ConstraintPhysicsSetup.h"
|
||||
#include "../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h"
|
||||
#include "../ImportURDFDemo/ImportURDFSetup.h"
|
||||
#include "../ImportObjDemo/ImportObjSetup.h"
|
||||
#include "../ImportSTLDemo/ImportSTLSetup.h"
|
||||
#include "../../Demos/SerializeDemo/SerializeSetup.h"
|
||||
#include "../bullet2/MultiBodyDemo/TestJointTorqueSetup.h"
|
||||
|
||||
static BulletDemoInterface* TestJointTorqueCreateFunc(SimpleOpenGL3App* app)
|
||||
{
|
||||
CommonPhysicsSetup* physicsSetup = new TestJointTorqueSetup();
|
||||
return new BasicDemo(app, physicsSetup);
|
||||
}
|
||||
|
||||
static BulletDemoInterface* LuaDemoCreateFunc(SimpleOpenGL3App* app)
|
||||
{
|
||||
@ -36,7 +44,11 @@ static BulletDemoInterface* MyKinematicObjectCreateFunc(SimpleOpenGL3App* app)
|
||||
CommonPhysicsSetup* physicsSetup = new KinematicObjectSetup();
|
||||
return new BasicDemo(app, physicsSetup);
|
||||
}
|
||||
|
||||
static BulletDemoInterface* MySerializeCreateFunc(SimpleOpenGL3App* app)
|
||||
{
|
||||
CommonPhysicsSetup* physicsSetup = new SerializeSetup();
|
||||
return new BasicDemo(app, physicsSetup);
|
||||
}
|
||||
static BulletDemoInterface* MyConstraintCreateFunc(SimpleOpenGL3App* app)
|
||||
{
|
||||
CommonPhysicsSetup* physicsSetup = new ConstraintPhysicsSetup();
|
||||
@ -70,7 +82,7 @@ struct BulletDemoEntry
|
||||
|
||||
static BulletDemoEntry allDemos[]=
|
||||
{
|
||||
|
||||
|
||||
//{"emptydemo",EmptyBulletDemo::MyCreateFunc},
|
||||
{0,"API Demos", 0},
|
||||
|
||||
@ -82,10 +94,11 @@ static BulletDemoEntry allDemos[]=
|
||||
|
||||
{0,"File Formats", 0},
|
||||
//@todo(erwincoumans) { 1, "bullet", MyImportSTLCreateFunc},
|
||||
{ 1, ".bullet",MySerializeCreateFunc},
|
||||
{ 1, "Wavefront Obj", MyImportObjCreateFunc},
|
||||
{ 1, "URDF", MyImportUrdfCreateFunc },
|
||||
{ 1, "STL", MyImportSTLCreateFunc},
|
||||
|
||||
|
||||
/* {1,"ChainDemo",ChainDemo::MyCreateFunc},
|
||||
// {0, "Stress tests", 0 },
|
||||
|
||||
@ -95,13 +108,15 @@ static BulletDemoEntry allDemos[]=
|
||||
{1,"LemkeHingeDemo",HingeDemo::LemkeCreateFunc},
|
||||
{1,"InertiaHingeDemo",HingeDemo::InertiaCreateFunc},
|
||||
{1,"ABMHingeDemo",HingeDemo::FeatherstoneCreateFunc},
|
||||
|
||||
|
||||
{1,"Ragdoll",RagDollDemo::MyCreateFunc},
|
||||
*/
|
||||
{ 0, "Multibody" ,0},
|
||||
{1,"MultiBody1",FeatherstoneDemo1::MyCreateFunc},
|
||||
// {"MultiBody2",FeatherstoneDemo2::MyCreateFunc},
|
||||
{1,"MultiDofDemo",MultiDofDemo::MyCreateFunc},
|
||||
{1,"TestJointTorque",TestJointTorqueCreateFunc},
|
||||
|
||||
|
||||
};
|
||||
|
||||
@ -124,10 +139,15 @@ static int loadCurrentDemoEntry(const char* startFileName)
|
||||
FILE* f = fopen(startFileName,"r");
|
||||
if (f)
|
||||
{
|
||||
fscanf(f,"%d",¤tEntry);
|
||||
int result;
|
||||
result = fscanf(f,"%d",¤tEntry);
|
||||
if (result)
|
||||
{
|
||||
return currentEntry;
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
return currentEntry;
|
||||
return 0;
|
||||
};
|
||||
|
||||
#endif//BULLET_DEMO_ENTRIES_H
|
||||
|
@ -5,8 +5,7 @@ INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/btgui
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/btgui/lua-5.2.3/src
|
||||
)
|
||||
|
||||
|
||||
|
||||
SET(App_AllBullet2Demos_SRCS
|
||||
main.cpp
|
||||
BulletDemoInterface.h
|
||||
@ -26,8 +25,16 @@ SET(App_AllBullet2Demos_SRCS
|
||||
../../Demos/BasicDemo/BasicDemoPhysicsSetup.h
|
||||
../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.cpp
|
||||
../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.h
|
||||
../../Demos/ConstraintDemo/ConstraintPhysicsSetup.cpp
|
||||
../../Demos/ConstraintDemo/ConstraintPhysicsSetup.h
|
||||
../../Demos/SerializeDemo/SerializeSetup.cpp
|
||||
../../Extras/Serialize/BulletFileLoader/bChunk.cpp
|
||||
../../Extras/Serialize/BulletFileLoader/bDNA.cpp
|
||||
../../Extras/Serialize/BulletFileLoader/bFile.cpp
|
||||
../../Extras/Serialize/BulletFileLoader/btBulletFile.cpp
|
||||
../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp
|
||||
../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp
|
||||
../bullet2/MultiBodyDemo/TestJointTorqueSetup.cpp
|
||||
../bullet2/ConstraintDemo/ConstraintPhysicsSetup.cpp
|
||||
../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h
|
||||
../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.cpp
|
||||
../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.h
|
||||
../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.cpp
|
||||
@ -93,7 +100,13 @@ ELSE(WIN32)
|
||||
MESSAGE(${COCOA})
|
||||
link_libraries(${COCOA})
|
||||
ELSE(APPLE)
|
||||
LINK_LIBRARIES( pthread GLEW)
|
||||
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
|
||||
ADD_DEFINITIONS("-DGLEW_STATIC")
|
||||
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
|
||||
)
|
||||
LINK_LIBRARIES( pthread dl)
|
||||
ENDIF(APPLE)
|
||||
ENDIF(WIN32)
|
||||
|
||||
|
@ -14,7 +14,7 @@ GraphingTexture::~GraphingTexture()
|
||||
destroy();
|
||||
}
|
||||
|
||||
bool GraphingTexture::destroy()
|
||||
void GraphingTexture::destroy()
|
||||
{
|
||||
//TODO(erwincoumans) release memory etc...
|
||||
m_width = 0;
|
||||
@ -58,21 +58,18 @@ bool GraphingTexture::create(int texWidth, int texHeight)
|
||||
glGenTextures(1,(GLuint*)&m_textureId);
|
||||
|
||||
uploadImageData();
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphingTexture::uploadImageData()
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D,m_textureId);
|
||||
GLint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_width,m_height,0,GL_RGBA,GL_UNSIGNED_BYTE,&m_imageData[0]);
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ struct GraphingTexture
|
||||
virtual ~GraphingTexture();
|
||||
|
||||
bool create(int texWidth, int texHeight);
|
||||
bool destroy();
|
||||
void destroy();
|
||||
|
||||
void setPixel(int x, int y, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
|
||||
{
|
||||
|
@ -124,7 +124,7 @@ void GwenParameterInterface::registerSliderFloatParameter(SliderParams& params)
|
||||
|
||||
pSlider->onValueChanged.Add( handler, &MySliderEventHandler<btScalar>::SliderMoved );
|
||||
handler->SliderMoved(pSlider);
|
||||
float v = pSlider->GetValue();
|
||||
// float v = pSlider->GetValue();
|
||||
m_gwenInternalData->m_curYposition+=22;
|
||||
}
|
||||
|
||||
|
@ -1,3 +1,4 @@
|
||||
#include "GwenProfileWindow.h"
|
||||
#include "../GpuDemos/gwenUserInterface.h"
|
||||
#include "../GpuDemos/gwenInternalData.h"
|
||||
#include "LinearMath/btQuickprof.h"
|
||||
@ -27,7 +28,7 @@ protected:
|
||||
|
||||
void SliderMoved(Gwen::Controls::Base* pControl )
|
||||
{
|
||||
Gwen::Controls::Slider* pSlider = (Gwen::Controls::Slider*)pControl;
|
||||
// Gwen::Controls::Slider* pSlider = (Gwen::Controls::Slider*)pControl;
|
||||
//this->m_app->scaleYoungModulus(pSlider->GetValue());
|
||||
// printf("Slider Value: %.2f", pSlider->GetValue() );
|
||||
}
|
||||
@ -35,8 +36,8 @@ protected:
|
||||
|
||||
void OnCheckChangedStiffnessWarping (Gwen::Controls::Base* pControl)
|
||||
{
|
||||
Gwen::Controls::CheckBox* labeled = (Gwen::Controls::CheckBox* )pControl;
|
||||
bool checked = labeled->IsChecked();
|
||||
// Gwen::Controls::CheckBox* labeled = (Gwen::Controls::CheckBox* )pControl;
|
||||
// bool checked = labeled->IsChecked();
|
||||
//m_app->m_stiffness_warp_on = checked;
|
||||
}
|
||||
public:
|
||||
@ -148,13 +149,13 @@ public:
|
||||
void UpdateText(CProfileIterator* profileIterator, bool idle)
|
||||
{
|
||||
|
||||
static bool update=true;
|
||||
// static bool update=true;
|
||||
|
||||
m_ctrl->SetBounds(0,0,this->GetInnerBounds().w,this->GetInnerBounds().h);
|
||||
|
||||
// if (!update)
|
||||
// return;
|
||||
update=false;
|
||||
// update=false;
|
||||
|
||||
|
||||
static int test = 1;
|
||||
@ -170,18 +171,18 @@ public:
|
||||
{
|
||||
//recompute profiling data, and store profile strings
|
||||
|
||||
char blockTime[128];
|
||||
// char blockTime[128];
|
||||
|
||||
double totalTime = 0;
|
||||
// double totalTime = 0;
|
||||
|
||||
int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
|
||||
// int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
|
||||
|
||||
profileIterator->First();
|
||||
|
||||
double parent_time = profileIterator->Is_Root() ? time_since_reset : profileIterator->Get_Current_Parent_Total_Time();
|
||||
|
||||
|
||||
Gwen::Controls::TreeNode* curParent = m_node;
|
||||
// Gwen::Controls::TreeNode* curParent = m_node;
|
||||
|
||||
double accumulated_time = dumpRecursive(profileIterator,m_node);
|
||||
|
||||
|
@ -1,8 +1,7 @@
|
||||
#ifndef GWEN_PROFILE_WINDOW_H
|
||||
#define GWEN_PROFILE_WINDOW_H
|
||||
|
||||
struct MyProfileWindow* setupProfileWindow(struct GwenInternalData* data);
|
||||
|
||||
class MyProfileWindow* setupProfileWindow(struct GwenInternalData* data);
|
||||
void processProfileData(MyProfileWindow* window, bool idle);
|
||||
void profileWindowSetVisible(MyProfileWindow* window, bool visible);
|
||||
void destroyProfileWindow(MyProfileWindow* window);
|
||||
|
@ -78,7 +78,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
struct MyGraphWindow* setupTextureWindow(const MyGraphInput& input)
|
||||
MyGraphWindow* setupTextureWindow(const MyGraphInput& input)
|
||||
{
|
||||
MyGraphWindow* graphWindow = new MyGraphWindow(input);
|
||||
MyMenuItems2* menuItems = new MyMenuItems2(graphWindow);
|
||||
|
@ -25,7 +25,7 @@ struct MyGraphInput
|
||||
{
|
||||
}
|
||||
};
|
||||
struct MyGraphWindow* setupTextureWindow(const MyGraphInput& input);
|
||||
class MyGraphWindow* setupTextureWindow(const MyGraphInput& input);
|
||||
void destroyTextureWindow(MyGraphWindow* window);
|
||||
|
||||
|
||||
|
@ -24,9 +24,11 @@ static b3AlignedObjectArray<const char*> allNames;
|
||||
bool drawGUI=true;
|
||||
extern bool useShadowMap;
|
||||
static bool wireframe=false;
|
||||
static bool pauseSimulation=false;
|
||||
static bool pauseSimulation=false;//true;
|
||||
int midiBaseIndex = 176;
|
||||
|
||||
//#include <float.h>
|
||||
//unsigned int fp_control_state = _controlfp(_EM_INEXACT, _MCW_EM);
|
||||
|
||||
#ifdef B3_USE_MIDI
|
||||
#include "../../btgui/MidiTest/RtMidi.h"
|
||||
@ -179,6 +181,32 @@ static void MyMouseButtonCallback(int button, int state, float x, float y)
|
||||
|
||||
#include <string.h>
|
||||
|
||||
void openURDFDemo(const char* filename)
|
||||
{
|
||||
|
||||
if (sCurrentDemo)
|
||||
{
|
||||
sCurrentDemo->exitPhysics();
|
||||
app->m_instancingRenderer->removeAllInstances();
|
||||
delete sCurrentDemo;
|
||||
sCurrentDemo=0;
|
||||
}
|
||||
|
||||
app->m_parameterInterface->removeAllParameters();
|
||||
|
||||
ImportUrdfDemo* physicsSetup = new ImportUrdfDemo();
|
||||
physicsSetup->setFileName(filename);
|
||||
|
||||
sCurrentDemo = new BasicDemo(app, physicsSetup);
|
||||
|
||||
if (sCurrentDemo)
|
||||
{
|
||||
sCurrentDemo->initPhysics();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void selectDemo(int demoIndex)
|
||||
{
|
||||
sCurrentDemoIndex = demoIndex;
|
||||
@ -238,13 +266,13 @@ struct MyMenuItemHander :public Gwen::Event::Handler
|
||||
|
||||
void onButtonA(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
const Gwen::String& name = pControl->GetName();
|
||||
//const Gwen::String& name = pControl->GetName();
|
||||
Gwen::Controls::TreeNode* node = (Gwen::Controls::TreeNode*)pControl;
|
||||
Gwen::Controls::Label* l = node->GetButton();
|
||||
// Gwen::Controls::Label* l = node->GetButton();
|
||||
|
||||
Gwen::UnicodeString la = node->GetButton()->GetText();// node->GetButton()->GetName();// GetText();
|
||||
Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
const char* ha = laa.c_str();
|
||||
// const char* ha = laa.c_str();
|
||||
|
||||
//printf("selected %s\n", ha);
|
||||
//int dep = but->IsDepressed();
|
||||
@ -257,7 +285,7 @@ struct MyMenuItemHander :public Gwen::Event::Handler
|
||||
Gwen::Controls::Label* label = (Gwen::Controls::Label*) pControl;
|
||||
Gwen::UnicodeString la = label->GetText();// node->GetButton()->GetName();// GetText();
|
||||
Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
const char* ha = laa.c_str();
|
||||
//const char* ha = laa.c_str();
|
||||
|
||||
|
||||
selectDemo(sCurrentHightlighted);
|
||||
@ -265,10 +293,10 @@ struct MyMenuItemHander :public Gwen::Event::Handler
|
||||
}
|
||||
void onButtonC(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
Gwen::Controls::Label* label = (Gwen::Controls::Label*) pControl;
|
||||
Gwen::UnicodeString la = label->GetText();// node->GetButton()->GetName();// GetText();
|
||||
Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
const char* ha = laa.c_str();
|
||||
// Gwen::Controls::Label* label = (Gwen::Controls::Label*) pControl;
|
||||
// Gwen::UnicodeString la = label->GetText();// node->GetButton()->GetName();// GetText();
|
||||
// Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
// const char* ha = laa.c_str();
|
||||
|
||||
|
||||
// printf("onButtonC ! %s\n", ha);
|
||||
@ -314,7 +342,8 @@ struct GL3TexLoader : public MyTextureLoader
|
||||
|
||||
virtual void LoadTexture( Gwen::Texture* pTexture )
|
||||
{
|
||||
const char* n = pTexture->name.Get().c_str();
|
||||
Gwen::String namestr = pTexture->name.Get();
|
||||
const char* n = namestr.c_str();
|
||||
GLint* texIdPtr = m_hashMap[n];
|
||||
if (texIdPtr)
|
||||
{
|
||||
@ -326,6 +355,18 @@ struct GL3TexLoader : public MyTextureLoader
|
||||
}
|
||||
};
|
||||
|
||||
void fileOpenCallback()
|
||||
{
|
||||
|
||||
char filename[1024];
|
||||
int len = app->m_window->fileOpenDialog(filename,1024);
|
||||
if (len)
|
||||
{
|
||||
//todo(erwincoumans) check if it is actually URDF
|
||||
//printf("file open:%s\n", filename);
|
||||
openURDFDemo(filename);
|
||||
}
|
||||
}
|
||||
|
||||
extern float shadowMapWorldSize;
|
||||
int main(int argc, char* argv[])
|
||||
@ -334,7 +375,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
b3Clock clock;
|
||||
|
||||
float dt = 1./120.f;
|
||||
//float dt = 1./120.f;
|
||||
int width = 1024;
|
||||
int height=768;
|
||||
|
||||
@ -348,8 +389,7 @@ int main(int argc, char* argv[])
|
||||
app->m_window->setKeyboardCallback(MyKeyboardCallback);
|
||||
|
||||
|
||||
GLint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
sth_stash* fontstash=app->getFontStash();
|
||||
gui = new GwenUserInterface;
|
||||
@ -376,7 +416,8 @@ int main(int argc, char* argv[])
|
||||
gt->create(256,256);
|
||||
int texId = gt->getTextureId();
|
||||
myTexLoader->m_hashMap.insert("graph1", texId);
|
||||
MyGraphWindow* gw = setupTextureWindow(input);
|
||||
//MyGraphWindow* gw =
|
||||
setupTextureWindow(input);
|
||||
}
|
||||
if (1)
|
||||
{
|
||||
@ -403,7 +444,8 @@ int main(int argc, char* argv[])
|
||||
int texId = gt->getTextureId();
|
||||
input.m_xPos = width-input.m_width;
|
||||
myTexLoader->m_hashMap.insert("graph2", texId);
|
||||
MyGraphWindow* gw = setupTextureWindow(input);
|
||||
//MyGraphWindow* gw =
|
||||
setupTextureWindow(input);
|
||||
}
|
||||
//destroyTextureWindow(gw);
|
||||
|
||||
@ -414,8 +456,8 @@ int main(int argc, char* argv[])
|
||||
|
||||
int numDemos = sizeof(allDemos)/sizeof(BulletDemoEntry);
|
||||
|
||||
char nodeText[1024];
|
||||
int curDemo = 0;
|
||||
//char nodeText[1024];
|
||||
//int curDemo = 0;
|
||||
int selectedDemo = loadCurrentDemoEntry(startFileName);
|
||||
Gwen::Controls::TreeNode* curNode = tree;
|
||||
MyMenuItemHander* handler2 = new MyMenuItemHander(-1);
|
||||
@ -472,12 +514,12 @@ int main(int argc, char* argv[])
|
||||
*/
|
||||
unsigned long int prevTimeInMicroseconds = clock.getTimeMicroseconds();
|
||||
|
||||
|
||||
gui->registerFileOpenCallback(fileOpenCallback);
|
||||
|
||||
do
|
||||
{
|
||||
|
||||
GLint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
app->m_instancingRenderer->init();
|
||||
DrawGridData dg;
|
||||
dg.upAxis = app->getUpAxis();
|
||||
|
@ -44,14 +44,23 @@
|
||||
"../bullet2/BasicDemo/Bullet2RigidBodyDemo.h",
|
||||
"../bullet2/LuaDemo/LuaPhysicsSetup.cpp",
|
||||
"../bullet2/LuaDemo/LuaPhysicsSetup.h",
|
||||
"../bullet2/MultiBodyDemo/TestJointTorqueSetup.cpp",
|
||||
"../bullet2/MultiBodyDemo/TestJointTorqueSetup.h",
|
||||
-- "../DifferentialGearDemo/DifferentialGearSetup.cpp",
|
||||
-- "../DifferentialGearDemo/DifferentialGearSetup.h",
|
||||
"../../Demos/BasicDemo/BasicDemoPhysicsSetup.cpp",
|
||||
"../../Demos/BasicDemo/BasicDemoPhysicsSetup.h",
|
||||
"../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.cpp",
|
||||
"../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.h",
|
||||
"../../Demos/ConstraintDemo/ConstraintPhysicsSetup.cpp",
|
||||
"../../Demos/ConstraintDemo/ConstraintPhysicsSetup.h",
|
||||
"../../Demos/SerializeDemo/SerializeSetup.cpp",
|
||||
"../../Extras/Serialize/BulletFileLoader/bChunk.cpp",
|
||||
"../../Extras/Serialize/BulletFileLoader/bDNA.cpp",
|
||||
"../../Extras/Serialize/BulletFileLoader/bFile.cpp",
|
||||
"../../Extras/Serialize/BulletFileLoader/btBulletFile.cpp",
|
||||
"../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp",
|
||||
"../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp",
|
||||
"../bullet2/ConstraintDemo/ConstraintPhysicsSetup.cpp",
|
||||
"../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h",
|
||||
"../ImportURDFDemo/ImportURDFSetup.cpp",
|
||||
"../ImportObjDemo/ImportObjSetup.cpp",
|
||||
"../ImportSTLDemo/ImportSTLSetup.cpp",
|
||||
@ -106,5 +115,5 @@ if os.is("Linux") then
|
||||
initX11()
|
||||
end
|
||||
if os.is("MacOSX") then
|
||||
links{"Cocoa.framework"}
|
||||
links{"Cocoa.framework"}
|
||||
end
|
||||
|
@ -144,7 +144,7 @@ int main(int argc, char* argv[])
|
||||
}
|
||||
if (majorGlVersion>=3 && wci.m_openglVersion>=3)
|
||||
{
|
||||
float retinaScale = 1.f;
|
||||
// float retinaScale = 1.f;
|
||||
|
||||
#ifndef __APPLE__
|
||||
#ifndef _WIN32
|
||||
@ -154,14 +154,15 @@ int main(int argc, char* argv[])
|
||||
glewInit();
|
||||
#endif
|
||||
|
||||
//we ned to call glGetError twice, because of some Ubuntu/Intel/OpenGL issue
|
||||
//we need to call glGetError twice, because of some Ubuntu/Intel/OpenGL issue
|
||||
|
||||
GLuint err = glGetError();
|
||||
err = glGetError();
|
||||
btAssert(err==GL_NO_ERROR);
|
||||
glGetError();
|
||||
glGetError();
|
||||
|
||||
btAssert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
retinaScale = window->getRetinaScale();
|
||||
//retinaScale = window->getRetinaScale();
|
||||
|
||||
//primRenderer = new GLPrimitiveRenderer(sWidth,sHeight);
|
||||
//sth_stash* font = initFont(primRenderer );
|
||||
|
@ -1,5 +1,5 @@
|
||||
if (OPENGL_FOUND)
|
||||
if (BUILD_BULLET3_DEMOS)
|
||||
if (BUILD_OPENGL3_DEMOS)
|
||||
SUBDIRS( AllBullet2Demos GpuDemos SimpleOpenGL3 )
|
||||
endif(BUILD_BULLET3_DEMOS)
|
||||
endif(BUILD_OPENGL3_DEMOS)
|
||||
endif(OPENGL_FOUND)
|
||||
|
@ -50,7 +50,16 @@ ELSE(WIN32)
|
||||
MESSAGE(${COCOA})
|
||||
link_libraries(${COCOA})
|
||||
ELSE(APPLE)
|
||||
LINK_LIBRARIES( GLEW X11 pthread dl)
|
||||
SET(App_Bullet3_OpenCL_Demos_SRCS ${App_Bullet3_OpenCL_Demos_SRCS} ${App_Bullet3_OpenCL_Demos_Common_SRCS} ../../btgui/OpenGLWindow/GlewWindows/glew.c)
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
|
||||
)
|
||||
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
|
||||
ADD_DEFINITIONS("-DGLEW_STATIC")
|
||||
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
|
||||
|
||||
LINK_LIBRARIES( X11 pthread dl)
|
||||
ENDIF(APPLE)
|
||||
ENDIF(WIN32)
|
||||
|
||||
|
@ -5,7 +5,7 @@
|
||||
#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
|
||||
|
||||
#define MSTRINGIFY(A) #A
|
||||
static char* particleKernelsString =
|
||||
static const char* particleKernelsString =
|
||||
#include "ParticleKernels.cl"
|
||||
|
||||
#define INTEROPKERNEL_SRC_PATH "demo/gpudemo/ParticleKernels.cl"
|
||||
@ -40,7 +40,7 @@ static char* particleKernelsString =
|
||||
//#define NUM_PARTICLES_Y 30
|
||||
//#define NUM_PARTICLES_Z 30
|
||||
|
||||
|
||||
|
||||
|
||||
B3_ATTRIBUTE_ALIGNED16(struct) b3SimParams
|
||||
{
|
||||
@ -48,7 +48,7 @@ B3_ATTRIBUTE_ALIGNED16(struct) b3SimParams
|
||||
b3Vector3 m_gravity;
|
||||
float m_worldMin[4];
|
||||
float m_worldMax[4];
|
||||
|
||||
|
||||
float m_particleRad;
|
||||
float m_globalDamping;
|
||||
float m_boundaryDamping;
|
||||
@ -59,7 +59,7 @@ B3_ATTRIBUTE_ALIGNED16(struct) b3SimParams
|
||||
float m_attraction;
|
||||
float m_dummy;
|
||||
|
||||
|
||||
|
||||
b3SimParams()
|
||||
{
|
||||
m_gravity.setValue(0,-.3,0.f);
|
||||
@ -83,7 +83,7 @@ B3_ATTRIBUTE_ALIGNED16(struct) b3SimParams
|
||||
|
||||
struct ParticleInternalData
|
||||
{
|
||||
|
||||
|
||||
cl_kernel m_updatePositionsKernel;
|
||||
cl_kernel m_updatePositionsKernel2;
|
||||
|
||||
@ -92,7 +92,7 @@ struct ParticleInternalData
|
||||
cl_kernel m_collideParticlesKernel;
|
||||
|
||||
b3GpuSapBroadphase* m_broadphaseGPU;
|
||||
|
||||
|
||||
|
||||
cl_mem m_clPositionBuffer;
|
||||
|
||||
@ -102,7 +102,7 @@ struct ParticleInternalData
|
||||
b3AlignedObjectArray<b3SimParams> m_simParamCPU;
|
||||
b3OpenCLArray<b3SimParams>* m_simParamGPU;
|
||||
|
||||
|
||||
|
||||
|
||||
ParticleInternalData()
|
||||
:
|
||||
@ -144,7 +144,7 @@ void ParticleDemo::exitCL()
|
||||
clReleaseKernel(m_data->m_updateAabbsKernel);
|
||||
clReleaseKernel(m_data->m_collideParticlesKernel);
|
||||
}
|
||||
|
||||
|
||||
GpuDemo::exitCL();
|
||||
}
|
||||
|
||||
@ -158,12 +158,12 @@ void ParticleDemo::setupScene(const ConstructionInfo& ci)
|
||||
{
|
||||
|
||||
initCL(ci.preferredOpenCLDeviceIndex,ci.preferredOpenCLPlatformIndex);
|
||||
|
||||
|
||||
int numParticles = NUM_PARTICLES_X*NUM_PARTICLES_Y*NUM_PARTICLES_Z;
|
||||
|
||||
|
||||
|
||||
int maxObjects = NUM_PARTICLES_X*NUM_PARTICLES_Y*NUM_PARTICLES_Z+1024;
|
||||
|
||||
|
||||
int maxPairsSmallProxy = 32;
|
||||
float radius = m_data->m_simParamCPU[0].m_particleRad;
|
||||
|
||||
@ -219,15 +219,15 @@ void ParticleDemo::setupScene(const ConstructionInfo& ci)
|
||||
|
||||
float position[4] = {0,0,0,0};
|
||||
float quaternion[4] = {0,0,0,1};
|
||||
|
||||
|
||||
float scaling[4] = {radius,radius,radius,1};
|
||||
|
||||
int userIndex = 0;
|
||||
|
||||
int totalParticles = NUM_PARTICLES_X*NUM_PARTICLES_Y*NUM_PARTICLES_Z;
|
||||
|
||||
|
||||
int curColor = 0;
|
||||
b3Vector4 colors[4] =
|
||||
b3Vector4 colors[4] =
|
||||
{
|
||||
b3MakeVector4(1,1,1,1),
|
||||
b3MakeVector4(1,1,0.3,1),
|
||||
@ -241,9 +241,9 @@ void ParticleDemo::setupScene(const ConstructionInfo& ci)
|
||||
float angle = b3RandRange(-B3_PI, B3_PI);
|
||||
for (int ii=0;ii<totalParticles;ii++)
|
||||
{
|
||||
|
||||
|
||||
float arg = b3RandRange(-B3_PI,B3_PI);
|
||||
|
||||
|
||||
float rad = m_data->m_simParamCPU[0].m_particleRad;
|
||||
position[0] = arg*b3Cos(arg + angle);
|
||||
position[1] = 3.0f + arg;
|
||||
@ -255,8 +255,8 @@ void ParticleDemo::setupScene(const ConstructionInfo& ci)
|
||||
|
||||
|
||||
int id = m_instancingRenderer->registerGraphicsInstance(shapeId,position,quaternion,color,scaling);
|
||||
|
||||
void* userPtr = (void*)userIndex;
|
||||
|
||||
|
||||
int collidableIndex = userIndex;
|
||||
b3Vector3 aabbMin,aabbMax;
|
||||
b3Vector3 particleRadius=b3MakeVector3(rad,rad,rad);
|
||||
@ -268,7 +268,7 @@ void ParticleDemo::setupScene(const ConstructionInfo& ci)
|
||||
angle += b3RandRange(-(float)B3_PI, (float)B3_PI);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
m_data->m_broadphaseGPU->writeAabbsToGpu();
|
||||
|
||||
@ -291,7 +291,7 @@ void ParticleDemo::exitPhysics()
|
||||
|
||||
void ParticleDemo::renderScene()
|
||||
{
|
||||
|
||||
|
||||
if (m_instancingRenderer)
|
||||
{
|
||||
m_instancingRenderer->renderScene();
|
||||
@ -315,7 +315,7 @@ void ParticleDemo::clientMoveAndDisplay()
|
||||
assert(err==GL_NO_ERROR);
|
||||
glFinish();
|
||||
|
||||
|
||||
|
||||
|
||||
#if 1
|
||||
|
||||
@ -326,10 +326,10 @@ void ParticleDemo::clientMoveAndDisplay()
|
||||
bool useCpu = false;
|
||||
if (useCpu)
|
||||
{
|
||||
|
||||
|
||||
|
||||
float* posBuffer = (float*)hostPtr;
|
||||
|
||||
|
||||
for (int i=0;i<numParticles;i++)
|
||||
{
|
||||
posBuffer[i*4+1] += 0.1;
|
||||
@ -350,19 +350,19 @@ void ParticleDemo::clientMoveAndDisplay()
|
||||
);
|
||||
clFinish(m_clData->m_clQueue);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if (0)
|
||||
{
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL( m_data->m_velocitiesGPU->getBufferCL(), true ),
|
||||
b3BufferInfoCL( m_data->m_clPositionBuffer)
|
||||
};
|
||||
|
||||
|
||||
b3LauncherCL launcher(m_clData->m_clQueue, m_data->m_updatePositionsKernel,"m_updatePositionsKernel" );
|
||||
|
||||
launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
|
||||
@ -370,18 +370,18 @@ void ParticleDemo::clientMoveAndDisplay()
|
||||
|
||||
launcher.launch1D( numParticles);
|
||||
clFinish(m_clData->m_clQueue);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (1)
|
||||
{
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL( m_data->m_clPositionBuffer),
|
||||
b3BufferInfoCL( m_data->m_velocitiesGPU->getBufferCL() ),
|
||||
b3BufferInfoCL( m_data->m_simParamGPU->getBufferCL(),true)
|
||||
};
|
||||
|
||||
|
||||
b3LauncherCL launcher(m_clData->m_clQueue, m_data->m_updatePositionsKernel2 ,"m_updatePositionsKernel2");
|
||||
|
||||
launcher.setConst( numParticles);
|
||||
@ -391,21 +391,21 @@ void ParticleDemo::clientMoveAndDisplay()
|
||||
|
||||
launcher.launch1D( numParticles);
|
||||
clFinish(m_clData->m_clQueue);
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (0)
|
||||
{
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL( m_data->m_clPositionBuffer),
|
||||
b3BufferInfoCL( m_data->m_broadphaseGPU->getAabbBufferWS()),
|
||||
};
|
||||
|
||||
|
||||
b3LauncherCL launcher(m_clData->m_clQueue, m_data->m_updateAabbsKernel,"m_updateAabbsKernel" );
|
||||
launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
|
||||
launcher.setConst( m_data->m_simParamCPU[0].m_particleRad);
|
||||
launcher.setConst( numParticles);
|
||||
|
||||
|
||||
launcher.launch1D( numParticles);
|
||||
clFinish(m_clData->m_clQueue);
|
||||
}
|
||||
@ -422,12 +422,12 @@ void ParticleDemo::clientMoveAndDisplay()
|
||||
|
||||
if (numPairsGPU)
|
||||
{
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL bInfo[] = {
|
||||
b3BufferInfoCL( m_data->m_clPositionBuffer),
|
||||
b3BufferInfoCL( m_data->m_velocitiesGPU->getBufferCL() ),
|
||||
b3BufferInfoCL( m_data->m_broadphaseGPU->getOverlappingPairBuffer(),true),
|
||||
};
|
||||
|
||||
|
||||
b3LauncherCL launcher(m_clData->m_clQueue, m_data->m_collideParticlesKernel,"m_collideParticlesKernel");
|
||||
launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
|
||||
launcher.setConst( numPairsGPU);
|
||||
@ -450,15 +450,15 @@ void ParticleDemo::clientMoveAndDisplay()
|
||||
//clReleaseMemObject(clBuffer);
|
||||
clFinish(m_clData->m_clQueue);
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
glUnmapBuffer( GL_ARRAY_BUFFER);
|
||||
glFlush();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
@ -40,6 +40,7 @@ struct GwenInternalData
|
||||
Gwen::Controls::TabButton* m_explorerPage;
|
||||
Gwen::Controls::TreeControl* m_explorerTreeCtrl;
|
||||
Gwen::Controls::MenuItem* m_viewMenu;
|
||||
class MyMenuItems* m_menuItems;
|
||||
|
||||
int m_curYposition;
|
||||
|
||||
|
@ -44,13 +44,23 @@ class MyMenuItems : public Gwen::Controls::Base
|
||||
{
|
||||
public:
|
||||
|
||||
MyMenuItems() :Gwen::Controls::Base(0)
|
||||
b3FileOpenCallback m_fileOpenCallback;
|
||||
|
||||
MyMenuItems() :Gwen::Controls::Base(0),m_fileOpenCallback(0)
|
||||
{
|
||||
}
|
||||
void myQuitApp( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
exit(0);
|
||||
}
|
||||
void fileOpen( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
if (m_fileOpenCallback)
|
||||
{
|
||||
(*m_fileOpenCallback)();
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
struct MyTestMenuBar : public Gwen::Controls::MenuStrip
|
||||
@ -58,17 +68,20 @@ struct MyTestMenuBar : public Gwen::Controls::MenuStrip
|
||||
|
||||
Gwen::Controls::MenuItem* m_fileMenu;
|
||||
Gwen::Controls::MenuItem* m_viewMenu;
|
||||
MyMenuItems* m_menuItems;
|
||||
|
||||
MyTestMenuBar(Gwen::Controls::Base* pParent)
|
||||
:Gwen::Controls::MenuStrip(pParent)
|
||||
{
|
||||
// Gwen::Controls::MenuStrip* menu = new Gwen::Controls::MenuStrip( pParent );
|
||||
{
|
||||
MyMenuItems* menuItems = new MyMenuItems;
|
||||
m_menuItems = new MyMenuItems;
|
||||
|
||||
m_fileMenu = AddItem( L"File" );
|
||||
m_fileMenu->GetMenu()->AddItem(L"Quit",menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::myQuitApp);
|
||||
m_viewMenu = AddItem( L"View" );
|
||||
|
||||
m_fileMenu->GetMenu()->AddItem(L"Open",m_menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::fileOpen);
|
||||
m_fileMenu->GetMenu()->AddItem(L"Quit",m_menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::myQuitApp);
|
||||
m_viewMenu = AddItem( L"View" );
|
||||
|
||||
}
|
||||
}
|
||||
@ -120,7 +133,7 @@ struct MyButtonHander :public Gwen::Event::Handler
|
||||
void onButtonA( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
Gwen::Controls::Button* but = (Gwen::Controls::Button*) pControl;
|
||||
int dep = but->IsDepressed();
|
||||
// int dep = but->IsDepressed();
|
||||
int tog = but->GetToggleState();
|
||||
if (m_data->m_toggleButtonCallback)
|
||||
(*m_data->m_toggleButtonCallback)(m_buttonId,tog);
|
||||
@ -142,6 +155,11 @@ void GwenUserInterface::setStatusBarMessage(const char* message, bool isLeft)
|
||||
}
|
||||
}
|
||||
|
||||
void GwenUserInterface::registerFileOpenCallback(b3FileOpenCallback callback)
|
||||
{
|
||||
m_data->m_menuItems->m_fileOpenCallback = callback;
|
||||
}
|
||||
|
||||
void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float retinaScale)
|
||||
{
|
||||
m_data->m_curYposition = 20;
|
||||
@ -157,6 +175,10 @@ void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float
|
||||
|
||||
MyTestMenuBar* menubar = new MyTestMenuBar(m_data->pCanvas);
|
||||
m_data->m_viewMenu = menubar->m_viewMenu;
|
||||
m_data->m_menuItems = menubar->m_menuItems;
|
||||
|
||||
|
||||
|
||||
Gwen::Controls::StatusBar* bar = new Gwen::Controls::StatusBar(m_data->pCanvas);
|
||||
m_data->m_rightStatusBar = new Gwen::Controls::Label( bar );
|
||||
m_data->m_rightStatusBar->SetWidth(width/2);
|
||||
|
@ -5,7 +5,7 @@ struct GwenInternalData;
|
||||
|
||||
typedef void (*b3ComboBoxCallback) (int combobox, const char* item);
|
||||
typedef void (*b3ToggleButtonCallback)(int button, int state);
|
||||
|
||||
typedef void (*b3FileOpenCallback)();
|
||||
|
||||
|
||||
class GwenUserInterface
|
||||
@ -40,6 +40,8 @@ class GwenUserInterface
|
||||
|
||||
void setStatusBarMessage(const char* message, bool isLeft=true);
|
||||
|
||||
void registerFileOpenCallback(b3FileOpenCallback callback);
|
||||
|
||||
GwenInternalData* getInternalData()
|
||||
{
|
||||
return m_data;
|
||||
|
@ -55,8 +55,8 @@ bool dump_timings = false;
|
||||
int maxFrameCount = 102;
|
||||
extern char OpenSansData[];
|
||||
extern char* gPairBenchFileName;
|
||||
extern float shadowMapWidth;
|
||||
extern float shadowMapHeight;
|
||||
extern int shadowMapWidth;
|
||||
extern int shadowMapHeight;
|
||||
extern bool gDebugLauncherCL;
|
||||
extern bool gAllowCpuOpenCL;
|
||||
extern bool gUseLargeBatches;
|
||||
@ -94,7 +94,8 @@ static int loadCurrentDemoEntry(const char* startFileName)
|
||||
FILE* f = fopen(startFileName,"r");
|
||||
if (f)
|
||||
{
|
||||
fscanf(f,"%d",¤tEntry);
|
||||
int bytesScanned;
|
||||
bytesScanned = fscanf(f,"%d",¤tEntry);
|
||||
fclose(f);
|
||||
}
|
||||
return currentEntry;
|
||||
@ -130,20 +131,20 @@ int selectedDemo = 1;
|
||||
GpuDemo::CreateFunc* allDemos[]=
|
||||
{
|
||||
//ConcaveCompound2Scene::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//ConcaveSphereScene::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// ConcaveSphereScene::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
ConcaveScene::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
|
||||
GpuBoxPlaneScene::MyCreateFunc,
|
||||
GpuConstraintsDemo::MyCreateFunc,
|
||||
//GpuConvexPlaneScene::MyCreateFunc,
|
||||
@ -155,14 +156,14 @@ GpuDemo::CreateFunc* allDemos[]=
|
||||
|
||||
GpuSphereScene::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
ConcaveSphereScene::MyCreateFunc,
|
||||
|
||||
|
||||
ConcaveCompoundScene::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
|
||||
//GpuTetraScene::MyCreateFunc,
|
||||
|
||||
@ -170,7 +171,7 @@ GpuDemo::CreateFunc* allDemos[]=
|
||||
|
||||
Bullet2FileDemo::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
PairBench::MyCreateFunc,
|
||||
|
||||
GpuRaytraceScene::MyCreateFunc,
|
||||
@ -534,7 +535,7 @@ FILE* defaultOutput = stdout;
|
||||
|
||||
void myprintf(const char* msg)
|
||||
{
|
||||
fprintf(defaultOutput,msg);
|
||||
fprintf(defaultOutput,"%s",msg);
|
||||
}
|
||||
|
||||
|
||||
@ -560,7 +561,7 @@ void writeTextureToPng(int textureWidth, int textureHeight, const char* fileName
|
||||
char* pixels = (char*)malloc(textureWidth*textureHeight*numComponents);
|
||||
err=glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
|
||||
for (int j=0;j<textureHeight;j++)
|
||||
{
|
||||
for (int i=0;i<textureWidth;i++)
|
||||
@ -576,7 +577,7 @@ void writeTextureToPng(int textureWidth, int textureHeight, const char* fileName
|
||||
{
|
||||
//swap the pixels
|
||||
unsigned char tmp;
|
||||
|
||||
|
||||
for (int j=0;j<textureHeight/2;j++)
|
||||
{
|
||||
for (int i=0;i<textureWidth;i++)
|
||||
@ -591,9 +592,9 @@ void writeTextureToPng(int textureWidth, int textureHeight, const char* fileName
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
stbi_write_png(fileName, textureWidth,textureHeight, numComponents, pixels, textureWidth*numComponents);
|
||||
|
||||
|
||||
free(pixels);
|
||||
free(orgPixels);
|
||||
|
||||
@ -615,7 +616,7 @@ int main(int argc, char* argv[])
|
||||
int sz6 = sizeof(b3Transform);
|
||||
|
||||
//b3OpenCLUtils::setCachePath("/Users/erwincoumans/develop/mycache");
|
||||
|
||||
|
||||
|
||||
b3SetCustomEnterProfileZoneFunc(b3ProfileManager::Start_Profile);
|
||||
b3SetCustomLeaveProfileZoneFunc(b3ProfileManager::Stop_Profile);
|
||||
@ -699,7 +700,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
gDebugForceLoadingFromSource = args.CheckCmdLineFlag("load_cl_kernels_from_disk");
|
||||
gDebugSkipLoadingBinary = args.CheckCmdLineFlag("disable_cached_cl_kernels");
|
||||
|
||||
|
||||
|
||||
#ifndef B3_NO_PROFILE
|
||||
b3ProfileManager::Reset();
|
||||
@ -719,7 +720,7 @@ int main(int argc, char* argv[])
|
||||
window->setWindowTitle("Bullet 3.x GPU Rigid Body http://bulletphysics.org");
|
||||
printf("-----------------------------------------------------\n");
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef __APPLE__
|
||||
@ -732,7 +733,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
|
||||
GLPrimitiveRenderer prim(g_OpenGLWidth,g_OpenGLHeight);
|
||||
|
||||
|
||||
stash = initFont(&prim);
|
||||
|
||||
|
||||
@ -782,7 +783,7 @@ int main(int argc, char* argv[])
|
||||
glClearColor(1,1,1,1);
|
||||
glClear(GL_COLOR_BUFFER_BIT| GL_DEPTH_BUFFER_BIT);//|GL_STENCIL_BUFFER_BIT);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
|
||||
sth_begin_draw(stash);
|
||||
//sth_draw_text(stash, droidRegular,12.f, dx, dy-50, "How does this OpenGL True Type font look? ", &dx,width,height);
|
||||
int spacing = 0;//g_OpenGLHeight;
|
||||
@ -820,13 +821,13 @@ int main(int argc, char* argv[])
|
||||
for (int i=0;i<nummsg;i++)
|
||||
{
|
||||
char txt[512];
|
||||
sprintf(txt,msg[i]);
|
||||
sprintf(txt,"%s",msg[i]);
|
||||
//sth_draw_text(stash, droidRegular,i, 10, dy-spacing, txt, &dx,g_OpenGLWidth,g_OpenGLHeight);
|
||||
sth_draw_text(stash, droidRegular,fontSize, 10, spacing, txt, &dx,g_OpenGLWidth,g_OpenGLHeight);
|
||||
spacing+=fontSize;
|
||||
fontSize = 32;
|
||||
}
|
||||
|
||||
|
||||
sth_end_draw(stash);
|
||||
sth_flush_draw(stash);
|
||||
window->endRendering();
|
||||
@ -852,7 +853,7 @@ int main(int argc, char* argv[])
|
||||
// demo->myinit();
|
||||
bool useGpu = false;
|
||||
|
||||
|
||||
|
||||
//int maxObjectCapacity=128*1024;
|
||||
int maxObjectCapacity=1024*1024;
|
||||
maxObjectCapacity = b3Max(maxObjectCapacity,ci.arraySizeX*ci.arraySizeX*ci.arraySizeX+10);
|
||||
@ -874,7 +875,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
printf("-----------------------------------------------------\n");
|
||||
|
||||
@ -883,14 +884,14 @@ int main(int argc, char* argv[])
|
||||
|
||||
if (benchmark)
|
||||
{
|
||||
|
||||
|
||||
char prefixFileName[1024];
|
||||
char csvFileName[1024];
|
||||
char detailsFileName[1024];
|
||||
|
||||
b3OpenCLDeviceInfo info;
|
||||
b3OpenCLUtils::getDeviceInfo(demo->getInternalData()->m_clDevice,&info);
|
||||
|
||||
|
||||
//todo: move this time stuff into the Platform/Window class
|
||||
#ifdef _WIN32
|
||||
SYSTEMTIME time;
|
||||
@ -906,11 +907,11 @@ int main(int argc, char* argv[])
|
||||
}
|
||||
|
||||
sprintf(prefixFileName,"%s_%s_%s_%d_%d_%d_date_%d-%d-%d_time_%d-%d-%d",info.m_deviceName,buf,demoNames[selectedDemo],ci.arraySizeX,ci.arraySizeY,ci.arraySizeZ,time.wDay,time.wMonth,time.wYear,time.wHour,time.wMinute,time.wSecond);
|
||||
|
||||
|
||||
#else
|
||||
timeval now;
|
||||
gettimeofday(&now,0);
|
||||
|
||||
|
||||
struct tm* ptm;
|
||||
ptm = localtime (&now.tv_sec);
|
||||
char buf[1024];
|
||||
@ -926,7 +927,7 @@ int main(int argc, char* argv[])
|
||||
ptm->tm_hour,
|
||||
ptm->tm_min,
|
||||
ptm->tm_sec);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
sprintf(csvFileName,"%s.csv",prefixFileName);
|
||||
@ -944,7 +945,7 @@ int main(int argc, char* argv[])
|
||||
// fprintf(f,"%s (%dx%dx%d=%d),\n", g_deviceName,ci.arraySizeX,ci.arraySizeY,ci.arraySizeZ,ci.arraySizeX*ci.arraySizeY*ci.arraySizeZ);
|
||||
}
|
||||
|
||||
|
||||
|
||||
fprintf(defaultOutput,"Demo settings:\n");
|
||||
fprintf(defaultOutput," SelectedDemo=%d, demoname = %s\n", selectedDemo, demo->getName());
|
||||
fprintf(defaultOutput," x_dim=%d, y_dim=%d, z_dim=%d\n",ci.arraySizeX,ci.arraySizeY,ci.arraySizeZ);
|
||||
@ -971,7 +972,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
if (exportFrame || exportMovie)
|
||||
{
|
||||
|
||||
|
||||
if (!renderTexture)
|
||||
{
|
||||
renderTexture = new GLRenderToTexture();
|
||||
@ -993,10 +994,10 @@ int main(int argc, char* argv[])
|
||||
|
||||
renderTexture->init(g_OpenGLWidth,g_OpenGLHeight,renderTextureId, RENDERTEXTURE_COLOR);
|
||||
}
|
||||
|
||||
|
||||
bool result = renderTexture->enable();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
@ -1052,10 +1053,10 @@ int main(int argc, char* argv[])
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
|
||||
if (exportFrame || exportMovie)
|
||||
{
|
||||
|
||||
|
||||
char fileName[1024];
|
||||
sprintf(fileName,"screenShot%d.png",frameIndex++);
|
||||
writeTextureToPng(g_OpenGLWidth,g_OpenGLHeight,fileName);
|
||||
@ -1085,7 +1086,7 @@ int main(int argc, char* argv[])
|
||||
B3_PROFILE("glFinish");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
if (dump_timings)
|
||||
{
|
||||
@ -1147,7 +1148,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
delete gui;
|
||||
gui=0;
|
||||
|
@ -27,7 +27,7 @@ extern bool enableExperimentalCpuConcaveCollision;
|
||||
#include "Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h"
|
||||
#include "Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h"
|
||||
|
||||
///work-in-progress
|
||||
///work-in-progress
|
||||
///This ReadBulletSample is kept as simple as possible without dependencies to the Bullet SDK.
|
||||
///It can be used to load .bullet data for other physics SDKs
|
||||
///For a more complete example how to load and convert Bullet data using the Bullet SDK check out
|
||||
@ -66,23 +66,23 @@ void createScene( GLInstancingRenderer& renderer,b3GpuNarrowPhase& np, b3GpuRigi
|
||||
//const char* fileName="../../bin/1000 convex.bullet";
|
||||
//const char* fileName="../../bin/1000 stack.bullet";
|
||||
//const char* fileName="../../bin/3000 fall.bullet";
|
||||
|
||||
|
||||
|
||||
//const char* fileName="../../bin/testFile.bullet";
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
FILE* f = fopen(fileName,"rb");
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
|
||||
|
||||
bool verboseDumpAllTypes = false;
|
||||
|
||||
bParse::b3BulletFile* bulletFile2 = new bParse::b3BulletFile(fileName);
|
||||
|
||||
bool ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0;
|
||||
|
||||
|
||||
if (ok)
|
||||
bulletFile2->parse(verboseDumpAllTypes);
|
||||
else
|
||||
@ -99,7 +99,7 @@ void createScene( GLInstancingRenderer& renderer,b3GpuNarrowPhase& np, b3GpuRigi
|
||||
printf("Error parsing file %s.\n",fileName);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
|
||||
if (verboseDumpAllTypes)
|
||||
{
|
||||
bulletFile2->dumpChunks(bulletFile2->getFileDNA());
|
||||
@ -107,7 +107,7 @@ void createScene( GLInstancingRenderer& renderer,b3GpuNarrowPhase& np, b3GpuRigi
|
||||
|
||||
|
||||
b3BulletDataExtractor extractor(renderer,np,rbWorld);
|
||||
|
||||
|
||||
extractor.convertAllObjects(bulletFile2);
|
||||
delete bulletFile2;
|
||||
return;
|
||||
@ -163,7 +163,7 @@ CONCAVE_SHAPES_START_HERE,
|
||||
GIMPACT_SHAPE_PROXYTYPE,
|
||||
///Multimaterial mesh
|
||||
MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE,
|
||||
|
||||
|
||||
EMPTY_SHAPE_PROXYTYPE,
|
||||
STATIC_PLANE_PROXYTYPE,
|
||||
CUSTOM_CONCAVE_SHAPE_TYPE,
|
||||
@ -177,7 +177,7 @@ CONCAVE_SHAPES_END_HERE,
|
||||
INVALID_SHAPE_PROXYTYPE,
|
||||
|
||||
MAX_BROADPHASE_COLLISION_TYPES
|
||||
|
||||
|
||||
};
|
||||
|
||||
b3BulletDataExtractor::b3BulletDataExtractor(GLInstancingRenderer& renderer, b3GpuNarrowPhase& np, b3GpuRigidBodyPipeline& rbWorld)
|
||||
@ -214,7 +214,7 @@ void b3BulletDataExtractor::convertAllObjects(bParse::b3BulletFile* bulletFile2)
|
||||
|
||||
for (i=0;i<bulletFile2->m_rigidBodies.size();i++)
|
||||
{
|
||||
|
||||
|
||||
Bullet3SerializeBullet2::b3RigidBodyFloatData* colObjData = (Bullet3SerializeBullet2::b3RigidBodyFloatData*)bulletFile2->m_rigidBodies[i];
|
||||
Bullet3SerializeBullet2::b3CollisionShapeData* shapeData = (Bullet3SerializeBullet2::b3CollisionShapeData*)colObjData->m_collisionObjectData.m_collisionShape;
|
||||
for (int j=0;j<m_instanceGroups.size();j++)
|
||||
@ -237,7 +237,7 @@ void b3BulletDataExtractor::convertAllObjects(bParse::b3BulletFile* bulletFile2)
|
||||
for (int j=0;j<m_instanceGroups[i]->m_rigidBodies.size();j++)
|
||||
{
|
||||
Bullet3SerializeBullet2::b3RigidBodyFloatData* colObjData = (Bullet3SerializeBullet2::b3RigidBodyFloatData*)m_instanceGroups[i]->m_rigidBodies[j];
|
||||
|
||||
|
||||
b3Matrix3x3 mat;
|
||||
mat.deSerializeFloat((const b3Matrix3x3FloatData&)colObjData->m_collisionObjectData.m_worldTransform.m_basis);
|
||||
b3Quaternion orn;
|
||||
@ -259,23 +259,23 @@ void b3BulletDataExtractor::convertAllObjects(bParse::b3BulletFile* bulletFile2)
|
||||
}
|
||||
if (keepStaticObjects || colObjData->m_inverseMass!=0.f)
|
||||
{
|
||||
|
||||
|
||||
m_rbPipeline.registerPhysicsInstance(mass,pos,quaternion,m_instanceGroups[i]->m_collisionShapeIndex,0,true);
|
||||
m_renderer.registerGraphicsInstance(m_instanceGroups[i]->m_collisionShapeIndex,pos,quaternion,color,m_graphicsShapes[i]->m_scaling);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0;i<bulletFile2->m_collisionObjects.size();i++)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
m_rbPipeline.writeAllInstancesToGpu();
|
||||
}
|
||||
@ -303,7 +303,7 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
case CONVEX_HULL_SHAPE_PROXYTYPE:
|
||||
{
|
||||
Bullet3SerializeBullet2::b3ConvexInternalShapeData* bsd = (Bullet3SerializeBullet2::b3ConvexInternalShapeData*)shapeData;
|
||||
|
||||
|
||||
switch (shapeData->m_shapeType)
|
||||
{
|
||||
case BOX_SHAPE_PROXYTYPE:
|
||||
@ -331,7 +331,7 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
b3Vector3 pt = b3MakeVector3(convexData->m_unscaledPointsFloatPtr[i].m_floats[0],
|
||||
convexData->m_unscaledPointsFloatPtr[i].m_floats[1],
|
||||
convexData->m_unscaledPointsFloatPtr[i].m_floats[2]);//convexData->m_unscaledPointsFloatPtr[i].m_floats[3]);
|
||||
|
||||
|
||||
tmpPoints.push_back(pt*localScaling);
|
||||
}
|
||||
}
|
||||
@ -378,7 +378,7 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
case CYLINDER_SHAPE_PROXYTYPE:
|
||||
@ -408,9 +408,9 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
case MULTI_SPHERE_SHAPE_PROXYTYPE:
|
||||
@ -426,7 +426,7 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
shape = new b3MultiSphereShape(&tmpPos[0],&radii[0],numSpheres);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
default:
|
||||
@ -453,13 +453,13 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
//dat.
|
||||
|
||||
}
|
||||
|
||||
|
||||
///trimesh->m_meshInterface.m_meshPartsPtr
|
||||
//trimesh->m_meshInterface.m_scaling
|
||||
}
|
||||
//trimesh->m_meshInterface
|
||||
//b3TriangleIndexVertexArray* meshInterface = createMeshInterface(trimesh->m_meshInterface);
|
||||
|
||||
|
||||
|
||||
//scaling
|
||||
//b3Vector3 scaling; scaling.deSerializeFloat(trimesh->m_meshInterface.m_scaling);
|
||||
@ -489,7 +489,7 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
{
|
||||
printf("error: couldn't create childShape for compoundShape\n");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
shape = compoundShape;
|
||||
|
||||
@ -519,7 +519,7 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
default:
|
||||
{
|
||||
printf("unsupported shape type (%d)\n",shapeData->m_shapeType);
|
||||
@ -527,7 +527,7 @@ int b3BulletDataExtractor::convertCollisionShape( Bullet3SerializeBullet2::b3Co
|
||||
}
|
||||
|
||||
return shapeIndex;
|
||||
|
||||
|
||||
}
|
||||
|
||||
int b3BulletDataExtractor::createBoxShape( const Bullet3SerializeBullet2::b3Vector3FloatData& halfDimensions, const Bullet3SerializeBullet2::b3Vector3FloatData& localScaling, float collisionMargin)
|
||||
@ -544,7 +544,7 @@ int b3BulletDataExtractor::createBoxShape( const Bullet3SerializeBullet2::b3Vect
|
||||
{
|
||||
int numVertices = sizeof(cube_vertices)/strideInBytes;
|
||||
int numIndices = sizeof(cube_indices)/sizeof(int);
|
||||
|
||||
|
||||
GraphicsShape* gfxShape = new GraphicsShape;
|
||||
gfxShape->m_vertices = cube_vertices;
|
||||
gfxShape->m_numvertices = numVertices;
|
||||
@ -569,7 +569,7 @@ int b3BulletDataExtractor::createSphereShape( float radius, const Bullet3Seriali
|
||||
|
||||
int b3BulletDataExtractor::createPlaneShape( const Bullet3SerializeBullet2::b3Vector3FloatData& planeNormal, float planeConstant, const Bullet3SerializeBullet2::b3Vector3FloatData& localScaling)
|
||||
{
|
||||
printf("createPlaneShape with normal %f,%f,%f and planeConstant\n",planeNormal.m_floats[0], planeNormal.m_floats[1],planeNormal.m_floats[2],planeConstant);
|
||||
printf("createPlaneShape with normal %f,%f,%f and planeConstant %f\n",planeNormal.m_floats[0], planeNormal.m_floats[1],planeNormal.m_floats[2],planeConstant);
|
||||
return -1;
|
||||
}
|
||||
|
||||
@ -582,7 +582,7 @@ GraphicsShape* b3BulletDataExtractor::createGraphicsShapeFromConvexHull(const b3
|
||||
b3ConvexUtility* utilPtr = new b3ConvexUtility();
|
||||
bool merge = true;
|
||||
utilPtr->initializePolyhedralFeatures(tmpPoints,numPoints,merge);
|
||||
|
||||
|
||||
b3AlignedObjectArray<GraphicsVertex>* vertices = new b3AlignedObjectArray<GraphicsVertex>;
|
||||
{
|
||||
int numVertices = utilPtr->m_vertices.size();
|
||||
@ -594,7 +594,7 @@ GraphicsShape* b3BulletDataExtractor::createGraphicsShapeFromConvexHull(const b3
|
||||
b3Vector3 normal=b3MakeVector3(face.m_plane[0],face.m_plane[1],face.m_plane[2]);
|
||||
if (face.m_indices.size()>2)
|
||||
{
|
||||
|
||||
|
||||
GraphicsVertex vtx;
|
||||
const b3Vector3& orgVertex = utilPtr->m_vertices[face.m_indices[0]];
|
||||
vtx.xyzw[0] = orgVertex[0];vtx.xyzw[1] = orgVertex[1];vtx.xyzw[2] = orgVertex[2];vtx.xyzw[3] = 0.f;
|
||||
@ -602,7 +602,7 @@ GraphicsShape* b3BulletDataExtractor::createGraphicsShapeFromConvexHull(const b3
|
||||
vtx.uv[0] = 0.5f;vtx.uv[1] = 0.5f;
|
||||
int newvtxindex0 = vertices->size();
|
||||
vertices->push_back(vtx);
|
||||
|
||||
|
||||
for (int j=1;j<face.m_indices.size()-1;j++)
|
||||
{
|
||||
indicesPtr->push_back(newvtxindex0);
|
||||
@ -630,15 +630,15 @@ GraphicsShape* b3BulletDataExtractor::createGraphicsShapeFromConvexHull(const b3
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
GraphicsShape* gfxShape = new GraphicsShape;
|
||||
gfxShape->m_vertices = &vertices->at(0).xyzw[0];
|
||||
gfxShape->m_numvertices = vertices->size();
|
||||
gfxShape->m_indices = &indicesPtr->at(0);
|
||||
gfxShape->m_numIndices = indicesPtr->size();
|
||||
for (int i=0;i<4;i++)
|
||||
gfxShape->m_scaling[i] = 1;//bake the scaling into the vertices
|
||||
gfxShape->m_scaling[i] = 1;//bake the scaling into the vertices
|
||||
return gfxShape;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,13 +27,13 @@
|
||||
|
||||
GLInstanceGraphicsShape* createGraphicsShapeFromWavefrontObj(std::vector<tinyobj::shape_t>& shapes)
|
||||
{
|
||||
|
||||
|
||||
b3AlignedObjectArray<GLInstanceVertex>* vertices = new b3AlignedObjectArray<GLInstanceVertex>;
|
||||
{
|
||||
// int numVertices = obj->vertexCount;
|
||||
// int numIndices = 0;
|
||||
b3AlignedObjectArray<int>* indicesPtr = new b3AlignedObjectArray<int>;
|
||||
|
||||
|
||||
for (int s=0;s<shapes.size();s++)
|
||||
{
|
||||
tinyobj::shape_t& shape = shapes[s];
|
||||
@ -42,18 +42,18 @@ GLInstanceGraphicsShape* createGraphicsShapeFromWavefrontObj(std::vector<tinyobj
|
||||
|
||||
for (int f=0;f<faceCount;f+=3)
|
||||
{
|
||||
|
||||
|
||||
//b3Vector3 normal(face.m_plane[0],face.m_plane[1],face.m_plane[2]);
|
||||
if (1)
|
||||
{
|
||||
b3Vector3 normal=b3MakeVector3(0,1,0);
|
||||
int vtxBaseIndex = vertices->size();
|
||||
|
||||
|
||||
|
||||
indicesPtr->push_back(vtxBaseIndex);
|
||||
indicesPtr->push_back(vtxBaseIndex+1);
|
||||
indicesPtr->push_back(vtxBaseIndex+2);
|
||||
|
||||
|
||||
GLInstanceVertex vtx0;
|
||||
vtx0.xyzw[0] = shape.mesh.positions[shape.mesh.indices[f]*3+0];
|
||||
vtx0.xyzw[1] = shape.mesh.positions[shape.mesh.indices[f]*3+1];
|
||||
@ -101,15 +101,15 @@ GLInstanceGraphicsShape* createGraphicsShapeFromWavefrontObj(std::vector<tinyobj
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
GLInstanceGraphicsShape* gfxShape = new GLInstanceGraphicsShape;
|
||||
gfxShape->m_vertices = vertices;
|
||||
gfxShape->m_numvertices = vertices->size();
|
||||
gfxShape->m_indices = indicesPtr;
|
||||
gfxShape->m_numIndices = indicesPtr->size();
|
||||
for (int i=0;i<4;i++)
|
||||
gfxShape->m_scaling[i] = 1;//bake the scaling into the vertices
|
||||
gfxShape->m_scaling[i] = 1;//bake the scaling into the vertices
|
||||
return gfxShape;
|
||||
}
|
||||
}
|
||||
@ -117,15 +117,15 @@ GLInstanceGraphicsShape* createGraphicsShapeFromWavefrontObj(std::vector<tinyobj
|
||||
|
||||
void ConcaveScene::createConcaveMesh(const ConstructionInfo& ci, const char* fileName, const b3Vector3& shift, const b3Vector3& scaling)
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
char relativeFileName[1024];
|
||||
const char* prefix[]={"./data/","../data/","../../data/","../../../data/","../../../../data/"};
|
||||
int prefixIndex=-1;
|
||||
{
|
||||
|
||||
|
||||
int numPrefixes = sizeof(prefix)/sizeof(char*);
|
||||
|
||||
for (int i=0;i<numPrefixes;i++)
|
||||
@ -145,7 +145,7 @@ void ConcaveScene::createConcaveMesh(const ConstructionInfo& ci, const char* fil
|
||||
if (prefixIndex<0)
|
||||
return;
|
||||
|
||||
|
||||
|
||||
int index=10;
|
||||
|
||||
{
|
||||
@ -154,7 +154,7 @@ void ConcaveScene::createConcaveMesh(const ConstructionInfo& ci, const char* fil
|
||||
std::string err = tinyobj::LoadObj(shapes, relativeFileName, prefix[prefixIndex]);
|
||||
|
||||
GLInstanceGraphicsShape* shape = createGraphicsShapeFromWavefrontObj(shapes);
|
||||
|
||||
|
||||
|
||||
b3AlignedObjectArray<b3Vector3> verts;
|
||||
for (int i=0;i<shape->m_numvertices;i++)
|
||||
@ -167,9 +167,9 @@ void ConcaveScene::createConcaveMesh(const ConstructionInfo& ci, const char* fil
|
||||
shape->m_vertices->at(i).xyzw[2]);
|
||||
verts.push_back(vtx*scaling);
|
||||
}
|
||||
|
||||
|
||||
int colIndex = m_data->m_np->registerConcaveMesh(&verts,shape->m_indices,b3MakeVector3(1,1,1));
|
||||
|
||||
|
||||
{
|
||||
int strideInBytes = 9*sizeof(float);
|
||||
int numVertices = sizeof(cube_vertices)/strideInBytes;
|
||||
@ -180,10 +180,10 @@ void ConcaveScene::createConcaveMesh(const ConstructionInfo& ci, const char* fil
|
||||
|
||||
int shapeId = ci.m_instancingRenderer->registerShape(&shape->m_vertices->at(0).xyzw[0], shape->m_numvertices, &shape->m_indices->at(0), shape->m_numIndices);
|
||||
b3Quaternion orn(0,0,0,1);
|
||||
|
||||
|
||||
b3Vector4 color=b3MakeVector4(0.3,0.3,1,1.f);//0.5);//1.f
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
float mass = 0.f;
|
||||
b3Vector3 position=b3MakeVector3(0,0,0);
|
||||
@ -200,8 +200,8 @@ void ConcaveScene::createConcaveMesh(const ConstructionInfo& ci, const char* fil
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -218,11 +218,11 @@ void ConcaveScene::setupScene(const ConstructionInfo& ci)
|
||||
//char* fileName = "teddy.obj";//"plane.obj";
|
||||
// char* fileName = "sponza_closed.obj";//"plane.obj";
|
||||
//char* fileName = "leoTest1.obj";
|
||||
char* fileName = "samurai_monastry.obj";
|
||||
const char* fileName = "samurai_monastry.obj";
|
||||
// char* fileName = "teddy2_VHACD_CHs.obj";
|
||||
|
||||
|
||||
b3Vector3 shift1=b3MakeVector3(0,0,0);//0,230,80);//150,-100,-120);
|
||||
|
||||
|
||||
b3Vector4 scaling=b3MakeVector4(10,10,10,1);
|
||||
|
||||
// createConcaveMesh(ci,"plane100.obj",shift1,scaling);
|
||||
@ -233,8 +233,8 @@ void ConcaveScene::setupScene(const ConstructionInfo& ci)
|
||||
|
||||
// b3Vector3 shift3(130,-150,-75);//0,230,80);//150,-100,-120);
|
||||
// createConcaveMesh(ci,"leoTest1.obj",shift3,scaling);
|
||||
createConcaveMesh(ci,fileName,shift1,scaling);
|
||||
|
||||
createConcaveMesh(ci,fileName,shift1,scaling);
|
||||
|
||||
} else
|
||||
{
|
||||
|
||||
@ -250,17 +250,17 @@ void ConcaveScene::setupScene(const ConstructionInfo& ci)
|
||||
int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
||||
b3Vector3 position=b3MakeVector3(0,-2,0);
|
||||
b3Quaternion orn(0,0,0,1);
|
||||
|
||||
|
||||
b3Vector4 color=b3MakeVector4(0,0,1,1);
|
||||
|
||||
|
||||
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(0.f,position,orn,colIndex,index,false);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
createDynamicObjects(ci);
|
||||
|
||||
|
||||
m_data->m_rigidBodyPipeline->writeAllInstancesToGpu();
|
||||
|
||||
float camPos[4]={0,0,0,0};//65.5,4.5,65.5,0};
|
||||
@ -285,15 +285,15 @@ void ConcaveScene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
||||
int group=1;
|
||||
int mask=1;
|
||||
|
||||
|
||||
|
||||
|
||||
int index=0;
|
||||
|
||||
|
||||
|
||||
if (1)
|
||||
{
|
||||
int curColor = 0;
|
||||
b3Vector4 colors[4] =
|
||||
b3Vector4 colors[4] =
|
||||
{
|
||||
b3MakeVector4(1,1,1,1),
|
||||
b3MakeVector4(1,1,0.3,1),
|
||||
@ -345,14 +345,14 @@ void ConcaveScene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
23+j*CONCAVE_GAPY,
|
||||
-(ci.arraySizeZ/2)*CONCAVE_GAPZ+k*CONCAVE_GAPZ);
|
||||
b3Quaternion orn(0,0,0,1);
|
||||
|
||||
|
||||
b3Vector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
|
||||
|
||||
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index,false);
|
||||
|
||||
|
||||
index++;
|
||||
}
|
||||
}
|
||||
@ -377,10 +377,10 @@ void ConcaveCompoundScene::setupScene(const ConstructionInfo& ci)
|
||||
void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
{
|
||||
|
||||
char* fileName = "teddy2_VHACD_CHs.obj";
|
||||
const char* fileName = "teddy2_VHACD_CHs.obj";
|
||||
//char* fileName = "cube_offset.obj";
|
||||
|
||||
|
||||
|
||||
b3Vector3 shift=b3MakeVector3(0,0,0);//0,230,80);//150,-100,-120);
|
||||
b3Vector4 scaling=b3MakeVector4(1,1,1,1);
|
||||
const char* prefix[]={"./data/","../data/","../../data/","../../../data/","../../../../data/"};
|
||||
@ -388,12 +388,12 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
|
||||
char relativeFileName[1024];
|
||||
{
|
||||
|
||||
|
||||
int numPrefixes = sizeof(prefix)/sizeof(char*);
|
||||
|
||||
for (int i=0;i<numPrefixes;i++)
|
||||
{
|
||||
|
||||
|
||||
sprintf(relativeFileName,"%s%s",prefix[i],fileName);
|
||||
FILE* f = 0;
|
||||
f = fopen(relativeFileName,"r");
|
||||
@ -422,7 +422,7 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
b3AlignedObjectArray<GLInstanceVertex> vertexArray;
|
||||
b3AlignedObjectArray<int> indexArray;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
||||
@ -436,8 +436,8 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
b3Assert(stride2 == strideInBytes);
|
||||
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
b3AlignedObjectArray<b3GpuChildShape> childShapes;
|
||||
|
||||
int numChildShapes = shapes.size();
|
||||
@ -455,7 +455,7 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
|
||||
//for now, only support polyhedral child shapes
|
||||
b3GpuChildShape child;
|
||||
|
||||
|
||||
b3Vector3 pos=b3MakeVector3(0,0,0);
|
||||
b3Quaternion orn(0,0,0,1);
|
||||
for (int v=0;v<4;v++)
|
||||
@ -463,21 +463,21 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
child.m_childPosition[v] = pos[v];
|
||||
child.m_childOrientation[v] = orn[v];
|
||||
}
|
||||
|
||||
|
||||
b3Transform tr;
|
||||
tr.setIdentity();
|
||||
tr.setOrigin(pos);
|
||||
tr.setRotation(orn);
|
||||
|
||||
int baseIndex = vertexArray.size();
|
||||
|
||||
|
||||
for (int f=0;f<numFaces;f++)
|
||||
{
|
||||
for (int i=0;i<3;i++)
|
||||
{
|
||||
indexArray.push_back(baseIndex+shape.mesh.indices[f*3+i]);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
b3Vector3 center=b3MakeVector3(0,0,0);
|
||||
@ -488,8 +488,8 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
for (int v=0;v<numVertices;v++)
|
||||
{
|
||||
GLInstanceVertex vert;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
vert.uv[0] = 0.5f;
|
||||
vert.uv[1] = 0.5f;
|
||||
@ -540,20 +540,20 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
colIndex = childColIndex;
|
||||
}
|
||||
colIndex= m_data->m_np->registerCompoundShape(&childShapes);
|
||||
|
||||
|
||||
}
|
||||
|
||||
//int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
||||
int shapeId = ci.m_instancingRenderer->registerShape(&vertexArray[0].xyzw[0],vertexArray.size(),&indexArray[0],indexArray.size());
|
||||
|
||||
b3Vector4 colors[4] =
|
||||
b3Vector4 colors[4] =
|
||||
{
|
||||
b3MakeVector4(1,0,0,1),
|
||||
b3MakeVector4(0,1,0,1),
|
||||
b3MakeVector4(0,0,1,1),
|
||||
b3MakeVector4(0,1,1,1),
|
||||
};
|
||||
|
||||
|
||||
int curColor = 0;
|
||||
for (int i=0;i<1;i++)//ci.arraySizeX;i++)
|
||||
{
|
||||
@ -569,14 +569,14 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
|
||||
// b3Quaternion orn(0,0,0,1);
|
||||
b3Quaternion orn(b3MakeVector3(0,0,1),1.8);
|
||||
|
||||
|
||||
b3Vector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
b3Vector4 scaling=b3MakeVector4(1,1,1,1);
|
||||
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index,false);
|
||||
|
||||
|
||||
index++;
|
||||
}
|
||||
}
|
||||
@ -588,14 +588,14 @@ void ConcaveCompound2Scene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
|
||||
void ConcaveCompoundScene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
{
|
||||
|
||||
|
||||
int strideInBytes = 9*sizeof(float);
|
||||
int numVertices = sizeof(cube_vertices)/strideInBytes;
|
||||
int numIndices = sizeof(cube_indices)/sizeof(int);
|
||||
|
||||
b3AlignedObjectArray<GLInstanceVertex> vertexArray;
|
||||
b3AlignedObjectArray<int> indexArray;
|
||||
|
||||
|
||||
|
||||
//int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
||||
int group=1;
|
||||
@ -610,14 +610,14 @@ void ConcaveCompoundScene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
|
||||
{
|
||||
int childColIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
||||
|
||||
|
||||
|
||||
b3Vector3 childPositions[3] = {
|
||||
b3MakeVector3(0,-2,0),
|
||||
b3MakeVector3(0,0,0),
|
||||
b3MakeVector3(0,0,2)
|
||||
};
|
||||
|
||||
|
||||
b3AlignedObjectArray<b3GpuChildShape> childShapes;
|
||||
int numChildShapes = 3;
|
||||
for (int i=0;i<numChildShapes;i++)
|
||||
@ -657,20 +657,20 @@ b3Vector3 childPositions[3] = {
|
||||
|
||||
}
|
||||
colIndex= m_data->m_np->registerCompoundShape(&childShapes);
|
||||
|
||||
|
||||
}
|
||||
|
||||
//int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
||||
int shapeId = ci.m_instancingRenderer->registerShape(&vertexArray[0].xyzw[0],vertexArray.size(),&indexArray[0],indexArray.size());
|
||||
|
||||
b3Vector4 colors[4] =
|
||||
b3Vector4 colors[4] =
|
||||
{
|
||||
b3MakeVector4(1,0,0,1),
|
||||
b3MakeVector4(0,1,0,1),
|
||||
b3MakeVector4(0,0,1,1),
|
||||
b3MakeVector4(0,1,1,1),
|
||||
};
|
||||
|
||||
|
||||
int curColor = 0;
|
||||
for (int i=0;i<ci.arraySizeX;i++)
|
||||
{
|
||||
@ -684,14 +684,14 @@ b3Vector3 childPositions[3] = {
|
||||
b3Vector3 position=b3MakeVector3((-ci.arraySizeX/2+i)*ci.gapX,50+j*ci.gapY,(-ci.arraySizeZ/2+k)*ci.gapZ);
|
||||
//b3Quaternion orn(0,0,0,1);
|
||||
b3Quaternion orn(b3MakeVector3(1,0,0),0.7);
|
||||
|
||||
|
||||
b3Vector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
b3Vector4 scaling=b3MakeVector4(1,1,1,1);
|
||||
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index,false);
|
||||
|
||||
|
||||
index++;
|
||||
}
|
||||
}
|
||||
@ -714,7 +714,7 @@ void ConcaveSphereScene::setupScene(const ConstructionInfo& ci)
|
||||
|
||||
void ConcaveSphereScene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
{
|
||||
b3Vector4 colors[4] =
|
||||
b3Vector4 colors[4] =
|
||||
{
|
||||
b3MakeVector4(1,0,0,1),
|
||||
b3MakeVector4(0,1,0,1),
|
||||
@ -737,20 +737,20 @@ void ConcaveSphereScene::createDynamicObjects(const ConstructionInfo& ci)
|
||||
{
|
||||
float mass = 1.f;
|
||||
|
||||
|
||||
|
||||
b3Vector3 position=b3MakeVector3(-(ci.arraySizeX/2)*8+i*8,50+j*8,-(ci.arraySizeZ/2)*8+k*8);
|
||||
|
||||
|
||||
//b3Vector3 position(0,-41,0);//0,0,0);//i*radius*3,-41+j*radius*3,k*radius*3);
|
||||
|
||||
|
||||
b3Quaternion orn(0,0,0,1);
|
||||
|
||||
|
||||
b3Vector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
b3Vector4 scaling=b3MakeVector4(radius,radius,radius,1);
|
||||
int id = ci.m_instancingRenderer->registerGraphicsInstance(prevGraphicsShapeIndex,position,orn,color,scaling);
|
||||
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index,false);
|
||||
|
||||
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ static GLInstanceGraphicsShape* gCreateGraphicsShapeFromWavefrontObj(std::vector
|
||||
// int numIndices = 0;
|
||||
b3AlignedObjectArray<int>* indicesPtr = new b3AlignedObjectArray<int>;
|
||||
|
||||
for (int s=0;s<shapes.size();s++)
|
||||
for (int s=0;s<(int)shapes.size();s++)
|
||||
{
|
||||
tinyobj::shape_t& shape = shapes[s];
|
||||
int faceCount = shape.mesh.indices.size();
|
||||
@ -151,7 +151,7 @@ void ImportObjDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
|
||||
btVector3 shift(0,0,0);
|
||||
btVector3 scaling(1,1,1);
|
||||
int index=10;
|
||||
// int index=10;
|
||||
|
||||
{
|
||||
|
||||
@ -172,7 +172,8 @@ void ImportObjDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
int shapeId = m_app->m_instancingRenderer->registerShape(&gfxShape->m_vertices->at(0).xyzw[0], gfxShape->m_numvertices, &gfxShape->m_indices->at(0), gfxShape->m_numIndices);
|
||||
|
||||
|
||||
int id = m_app->m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
//int id =
|
||||
m_app->m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
|
||||
/*
|
||||
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include "OpenGLWindow/GLInstanceGraphicsShape.h"
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#include "OpenGLWindow/SimpleOpenGL3App.h"
|
||||
#include "LoadMeshFromSTL.h"
|
||||
|
||||
ImportSTLDemo::ImportSTLDemo(SimpleOpenGL3App* app)
|
||||
:m_app(app)
|
||||
@ -16,97 +17,6 @@ ImportSTLDemo::~ImportSTLDemo()
|
||||
|
||||
}
|
||||
|
||||
struct MySTLTriangle
|
||||
{
|
||||
float normal[3];
|
||||
float vertex0[3];
|
||||
float vertex1[3];
|
||||
float vertex2[3];
|
||||
};
|
||||
|
||||
GLInstanceGraphicsShape* LoadMeshFromSTL(const char* relativeFileName)
|
||||
{
|
||||
GLInstanceGraphicsShape* shape = 0;
|
||||
|
||||
FILE* file = fopen(relativeFileName,"rb");
|
||||
if (file)
|
||||
{
|
||||
int size=0;
|
||||
if (fseek(file, 0, SEEK_END) || (size = ftell(file)) == EOF || fseek(file, 0, SEEK_SET))
|
||||
{
|
||||
printf("Error: Cannot access file to determine size of %s\n", relativeFileName);
|
||||
} else
|
||||
{
|
||||
if (size)
|
||||
{
|
||||
printf("Open STL file of %d bytes\n",size);
|
||||
char* memoryBuffer = new char[size+1];
|
||||
int actualBytesRead = fread(memoryBuffer,1,size,file);
|
||||
if (actualBytesRead!=size)
|
||||
{
|
||||
printf("Error reading from file %s",relativeFileName);
|
||||
} else
|
||||
{
|
||||
int numTriangles = *(int*)&memoryBuffer[80];
|
||||
|
||||
if (numTriangles)
|
||||
{
|
||||
|
||||
shape = new GLInstanceGraphicsShape;
|
||||
// b3AlignedObjectArray<GLInstanceVertex>* m_vertices;
|
||||
// int m_numvertices;
|
||||
// b3AlignedObjectArray<int>* m_indices;
|
||||
// int m_numIndices;
|
||||
// float m_scaling[4];
|
||||
shape->m_scaling[0] = 1;
|
||||
shape->m_scaling[1] = 1;
|
||||
shape->m_scaling[2] = 1;
|
||||
shape->m_scaling[3] = 1;
|
||||
int index = 0;
|
||||
shape->m_indices = new b3AlignedObjectArray<int>();
|
||||
shape->m_vertices = new b3AlignedObjectArray<GLInstanceVertex>();
|
||||
for (int i=0;i<numTriangles;i++)
|
||||
{
|
||||
char* curPtr = &memoryBuffer[84+i*50];
|
||||
MySTLTriangle* tri = (MySTLTriangle*) curPtr;
|
||||
|
||||
GLInstanceVertex v0,v1,v2;
|
||||
if (i==numTriangles-2)
|
||||
{
|
||||
printf("!\n");
|
||||
}
|
||||
v0.uv[0] = v1.uv[0] = v2.uv[0] = 0.5;
|
||||
v0.uv[1] = v1.uv[1] = v2.uv[1] = 0.5;
|
||||
for (int v=0;v<3;v++)
|
||||
{
|
||||
v0.xyzw[v] = tri->vertex0[v];
|
||||
v1.xyzw[v] = tri->vertex1[v];
|
||||
v2.xyzw[v] = tri->vertex2[v];
|
||||
v0.normal[v] = v1.normal[v] = v2.normal[v] = tri->normal[v];
|
||||
}
|
||||
v0.xyzw[3] = v1.xyzw[3] = v2.xyzw[3] = 0.f;
|
||||
|
||||
shape->m_vertices->push_back(v0);
|
||||
shape->m_vertices->push_back(v1);
|
||||
shape->m_vertices->push_back(v2);
|
||||
|
||||
shape->m_indices->push_back(index++);
|
||||
shape->m_indices->push_back(index++);
|
||||
shape->m_indices->push_back(index++);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete[] memoryBuffer;
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
shape->m_numIndices = shape->m_indices->size();
|
||||
shape->m_numvertices = shape->m_vertices->size();
|
||||
return shape;
|
||||
}
|
||||
|
||||
|
||||
void ImportSTLDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
@ -143,7 +53,7 @@ void ImportSTLDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
|
||||
btVector3 shift(0,0,0);
|
||||
btVector3 scaling(10,10,10);
|
||||
int index=10;
|
||||
// int index=10;
|
||||
|
||||
{
|
||||
|
||||
@ -161,7 +71,8 @@ void ImportSTLDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
int shapeId = m_app->m_instancingRenderer->registerShape(&gfxShape->m_vertices->at(0).xyzw[0], gfxShape->m_numvertices, &gfxShape->m_indices->at(0), gfxShape->m_numIndices);
|
||||
|
||||
|
||||
int id = m_app->m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
// int id =
|
||||
m_app->m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
|
||||
/*
|
||||
|
||||
|
101
Demos3/ImportSTLDemo/LoadMeshFromSTL.h
Normal file
101
Demos3/ImportSTLDemo/LoadMeshFromSTL.h
Normal file
@ -0,0 +1,101 @@
|
||||
|
||||
#ifndef LOAD_MESH_FROM_STL_H
|
||||
#define LOAD_MESH_FROM_STL_H
|
||||
|
||||
#include "OpenGLWindow/GLInstanceGraphicsShape.h"
|
||||
#include <stdio.h> //fopen
|
||||
#include "Bullet3Common/b3AlignedObjectArray.h"
|
||||
|
||||
struct MySTLTriangle
|
||||
{
|
||||
float normal[3];
|
||||
float vertex0[3];
|
||||
float vertex1[3];
|
||||
float vertex2[3];
|
||||
};
|
||||
|
||||
static GLInstanceGraphicsShape* LoadMeshFromSTL(const char* relativeFileName)
|
||||
{
|
||||
GLInstanceGraphicsShape* shape = 0;
|
||||
|
||||
FILE* file = fopen(relativeFileName,"rb");
|
||||
if (file)
|
||||
{
|
||||
int size=0;
|
||||
if (fseek(file, 0, SEEK_END) || (size = ftell(file)) == EOF || fseek(file, 0, SEEK_SET))
|
||||
{
|
||||
printf("Error: Cannot access file to determine size of %s\n", relativeFileName);
|
||||
} else
|
||||
{
|
||||
if (size)
|
||||
{
|
||||
printf("Open STL file of %d bytes\n",size);
|
||||
char* memoryBuffer = new char[size+1];
|
||||
int actualBytesRead = fread(memoryBuffer,1,size,file);
|
||||
if (actualBytesRead!=size)
|
||||
{
|
||||
printf("Error reading from file %s",relativeFileName);
|
||||
} else
|
||||
{
|
||||
int numTriangles = *(int*)&memoryBuffer[80];
|
||||
|
||||
if (numTriangles)
|
||||
{
|
||||
|
||||
shape = new GLInstanceGraphicsShape;
|
||||
// b3AlignedObjectArray<GLInstanceVertex>* m_vertices;
|
||||
// int m_numvertices;
|
||||
// b3AlignedObjectArray<int>* m_indices;
|
||||
// int m_numIndices;
|
||||
// float m_scaling[4];
|
||||
shape->m_scaling[0] = 1;
|
||||
shape->m_scaling[1] = 1;
|
||||
shape->m_scaling[2] = 1;
|
||||
shape->m_scaling[3] = 1;
|
||||
int index = 0;
|
||||
shape->m_indices = new b3AlignedObjectArray<int>();
|
||||
shape->m_vertices = new b3AlignedObjectArray<GLInstanceVertex>();
|
||||
for (int i=0;i<numTriangles;i++)
|
||||
{
|
||||
char* curPtr = &memoryBuffer[84+i*50];
|
||||
MySTLTriangle* tri = (MySTLTriangle*) curPtr;
|
||||
|
||||
GLInstanceVertex v0,v1,v2;
|
||||
if (i==numTriangles-2)
|
||||
{
|
||||
printf("!\n");
|
||||
}
|
||||
v0.uv[0] = v1.uv[0] = v2.uv[0] = 0.5;
|
||||
v0.uv[1] = v1.uv[1] = v2.uv[1] = 0.5;
|
||||
for (int v=0;v<3;v++)
|
||||
{
|
||||
v0.xyzw[v] = tri->vertex0[v];
|
||||
v1.xyzw[v] = tri->vertex1[v];
|
||||
v2.xyzw[v] = tri->vertex2[v];
|
||||
v0.normal[v] = v1.normal[v] = v2.normal[v] = tri->normal[v];
|
||||
}
|
||||
v0.xyzw[3] = v1.xyzw[3] = v2.xyzw[3] = 0.f;
|
||||
|
||||
shape->m_vertices->push_back(v0);
|
||||
shape->m_vertices->push_back(v1);
|
||||
shape->m_vertices->push_back(v2);
|
||||
|
||||
shape->m_indices->push_back(index++);
|
||||
shape->m_indices->push_back(index++);
|
||||
shape->m_indices->push_back(index++);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete[] memoryBuffer;
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
shape->m_numIndices = shape->m_indices->size();
|
||||
shape->m_numvertices = shape->m_vertices->size();
|
||||
return shape;
|
||||
}
|
||||
|
||||
#endif //LOAD_MESH_FROM_STL_H
|
@ -1,6 +1,9 @@
|
||||
|
||||
#include "ImportURDFSetup.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h"
|
||||
#include "Bullet3Common/b3FileUtils.h"
|
||||
#include "../ImportSTLDemo/LoadMeshFromSTL.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
|
||||
|
||||
static int bodyCollisionFilterGroup=btBroadphaseProxy::CharacterFilter;
|
||||
static int bodyCollisionFilterMask=btBroadphaseProxy::AllFilter&(~btBroadphaseProxy::CharacterFilter);
|
||||
@ -9,7 +12,7 @@ static bool enableConstraints = true;//false;
|
||||
|
||||
ImportUrdfDemo::ImportUrdfDemo()
|
||||
{
|
||||
|
||||
sprintf(m_fileName,"r2d2.urdf");
|
||||
}
|
||||
|
||||
ImportUrdfDemo::~ImportUrdfDemo()
|
||||
@ -18,7 +21,10 @@ ImportUrdfDemo::~ImportUrdfDemo()
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ImportUrdfDemo::setFileName(const char* urdfFileName)
|
||||
{
|
||||
memcpy(m_fileName,urdfFileName,strlen(urdfFileName)+1);
|
||||
}
|
||||
|
||||
#include "urdf/urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h"
|
||||
|
||||
@ -59,6 +65,8 @@ void printTree(my_shared_ptr<const Link> link,int level = 0)
|
||||
struct URDF_LinkInformation
|
||||
{
|
||||
const Link* m_thisLink;
|
||||
int m_linkIndex;
|
||||
int m_parentIndex;
|
||||
|
||||
btTransform m_localInertialFrame;
|
||||
btTransform m_localVisualFrame;
|
||||
@ -66,7 +74,7 @@ struct URDF_LinkInformation
|
||||
btRigidBody* m_bulletRigidBody;
|
||||
virtual ~URDF_LinkInformation()
|
||||
{
|
||||
printf("~\n");
|
||||
printf("~\n");
|
||||
}
|
||||
};
|
||||
|
||||
@ -80,9 +88,385 @@ struct URDF2BulletMappings
|
||||
{
|
||||
btHashMap<btHashPtr /*to Link*/, URDF_LinkInformation*> m_link2rigidbody;
|
||||
btHashMap<btHashPtr /*to Joint*/, btTypedConstraint*> m_joint2Constraint;
|
||||
|
||||
btAlignedObjectArray<btTransform> m_linkLocalInertiaTransforms;//Body transform is in center of mass, aligned with Principal Moment Of Inertia;
|
||||
btAlignedObjectArray<btScalar> m_linkMasses;
|
||||
btAlignedObjectArray<btVector3> m_linkLocalDiagonalInertiaTensors;
|
||||
btAlignedObjectArray<btTransform> m_jointTransforms;//for root, it is identity
|
||||
btAlignedObjectArray<int> m_parentIndices;//for root, it is identity
|
||||
btAlignedObjectArray<btVector3> m_jointAxisArray;
|
||||
btAlignedObjectArray<btTransform> m_jointOffsetInParent;
|
||||
btAlignedObjectArray<btTransform> m_jointOffsetInChild;
|
||||
btAlignedObjectArray<int> m_jointTypeArray;
|
||||
|
||||
};
|
||||
|
||||
void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhysicsBridge& gfxBridge, const btTransform& parentTransformInWorldSpace, btDiscreteDynamicsWorld* world, URDF2BulletMappings& mappings)
|
||||
btCollisionShape* convertVisualToCollisionShape(const Visual* visual, const char* pathPrefix)
|
||||
{
|
||||
btCollisionShape* shape = 0;
|
||||
|
||||
switch (visual->geometry->type)
|
||||
{
|
||||
case Geometry::CYLINDER:
|
||||
{
|
||||
printf("processing a cylinder\n");
|
||||
urdf::Cylinder* cyl = (urdf::Cylinder*)visual->geometry.get();
|
||||
|
||||
btAlignedObjectArray<btVector3> vertices;
|
||||
//int numVerts = sizeof(barrel_vertices)/(9*sizeof(float));
|
||||
int numSteps = 32;
|
||||
for (int i=0;i<numSteps;i++)
|
||||
{
|
||||
|
||||
btVector3 vert(cyl->radius*btSin(SIMD_2_PI*(float(i)/numSteps)),cyl->radius*btCos(SIMD_2_PI*(float(i)/numSteps)),cyl->length/2.);
|
||||
vertices.push_back(vert);
|
||||
vert[2] = -cyl->length/2.;
|
||||
vertices.push_back(vert);
|
||||
|
||||
}
|
||||
btConvexHullShape* cylZShape = new btConvexHullShape(&vertices[0].x(), vertices.size(), sizeof(btVector3));
|
||||
cylZShape->initializePolyhedralFeatures();
|
||||
//btVector3 halfExtents(cyl->radius,cyl->radius,cyl->length/2.);
|
||||
//btCylinderShapeZ* cylZShape = new btCylinderShapeZ(halfExtents);
|
||||
cylZShape->setMargin(0.001);
|
||||
|
||||
shape = cylZShape;
|
||||
break;
|
||||
}
|
||||
case Geometry::BOX:
|
||||
{
|
||||
printf("processing a box\n");
|
||||
urdf::Box* box = (urdf::Box*)visual->geometry.get();
|
||||
btVector3 extents(box->dim.x,box->dim.y,box->dim.z);
|
||||
btBoxShape* boxShape = new btBoxShape(extents*0.5f);
|
||||
shape = boxShape;
|
||||
shape ->setMargin(0.001);
|
||||
break;
|
||||
}
|
||||
case Geometry::SPHERE:
|
||||
{
|
||||
printf("processing a sphere\n");
|
||||
urdf::Sphere* sphere = (urdf::Sphere*)visual->geometry.get();
|
||||
btScalar radius = sphere->radius;
|
||||
btSphereShape* sphereShape = new btSphereShape(radius);
|
||||
shape = sphereShape;
|
||||
shape ->setMargin(0.001);
|
||||
break;
|
||||
|
||||
break;
|
||||
}
|
||||
case Geometry::MESH:
|
||||
{
|
||||
if (visual->name.length())
|
||||
{
|
||||
printf("visual->name=%s\n",visual->name.c_str());
|
||||
}
|
||||
if (visual->geometry)
|
||||
{
|
||||
const urdf::Mesh* mesh = (const urdf::Mesh*) visual->geometry.get();
|
||||
if (mesh->filename.length())
|
||||
{
|
||||
const char* filename = mesh->filename.c_str();
|
||||
printf("mesh->filename=%s\n",filename);
|
||||
char fullPath[1024];
|
||||
sprintf(fullPath,"%s%s",pathPrefix,filename);
|
||||
FILE* f = fopen(fullPath,"rb");
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
GLInstanceGraphicsShape* glmesh = LoadMeshFromSTL(fullPath);
|
||||
if (glmesh && (glmesh->m_numvertices>0))
|
||||
{
|
||||
printf("extracted %d verticed from STL file %s\n", glmesh->m_numvertices,fullPath);
|
||||
//int shapeId = m_glApp->m_instancingRenderer->registerShape(&gvertices[0].pos[0],gvertices.size(),&indices[0],indices.size());
|
||||
//convex->setUserIndex(shapeId);
|
||||
btAlignedObjectArray<btVector3> convertedVerts;
|
||||
convertedVerts.reserve(glmesh->m_numvertices);
|
||||
for (int i=0;i<glmesh->m_numvertices;i++)
|
||||
{
|
||||
convertedVerts.push_back(btVector3(glmesh->m_vertices->at(i).xyzw[0],glmesh->m_vertices->at(i).xyzw[1],glmesh->m_vertices->at(i).xyzw[2]));
|
||||
}
|
||||
//btConvexHullShape* cylZShape = new btConvexHullShape(&glmesh->m_vertices->at(0).xyzw[0], glmesh->m_numvertices, sizeof(GLInstanceVertex));
|
||||
btConvexHullShape* cylZShape = new btConvexHullShape(&convertedVerts[0].getX(), convertedVerts.size(), sizeof(btVector3));
|
||||
//cylZShape->initializePolyhedralFeatures();
|
||||
//btVector3 halfExtents(cyl->radius,cyl->radius,cyl->length/2.);
|
||||
//btCylinderShapeZ* cylZShape = new btCylinderShapeZ(halfExtents);
|
||||
cylZShape->setMargin(0.001);
|
||||
shape = cylZShape;
|
||||
} else
|
||||
{
|
||||
printf("issue extracting mesh from STL file %s\n", fullPath);
|
||||
}
|
||||
|
||||
} else
|
||||
{
|
||||
printf("mesh geometry not found %s\n",fullPath);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Error: unknown visual geometry type\n");
|
||||
}
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
btMultiBody* URDF2BulletMultiBody(my_shared_ptr<const Link> link, GraphicsPhysicsBridge& gfxBridge, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world, URDF2BulletMappings& mappings, const char* pathPrefix, btMultiBody* mb, int totalNumJoints)
|
||||
{
|
||||
|
||||
btScalar mass = 0.f;
|
||||
btTransform localInertialTransform; localInertialTransform.setIdentity();
|
||||
btVector3 localInertiaDiagonal(0,0,0);
|
||||
|
||||
{
|
||||
|
||||
if ((*link).inertial)
|
||||
{
|
||||
mass = (*link).inertial->mass;
|
||||
btMatrix3x3 inertiaMat;
|
||||
inertiaMat.setIdentity();
|
||||
inertiaMat.setValue(
|
||||
(*link).inertial->ixx,(*link).inertial->ixy,(*link).inertial->ixz,
|
||||
(*link).inertial->ixy,(*link).inertial->iyy,(*link).inertial->iyz,
|
||||
(*link).inertial->ixz,(*link).inertial->iyz,(*link).inertial->izz);
|
||||
|
||||
btScalar threshold = 0.00001f;
|
||||
int maxSteps=20;
|
||||
btMatrix3x3 inertia2PrincipalAxis;
|
||||
inertiaMat.diagonalize(inertia2PrincipalAxis,threshold,maxSteps);
|
||||
localInertiaDiagonal.setValue(inertiaMat[0][0],inertiaMat[1][1],inertiaMat[2][2]);
|
||||
|
||||
btVector3 inertiaLocalCOM((*link).inertial->origin.position.x,(*link).inertial->origin.position.y,(*link).inertial->origin.position.z);
|
||||
localInertialTransform.setOrigin(inertiaLocalCOM);
|
||||
btQuaternion inertiaOrn((*link).inertial->origin.rotation.x,(*link).inertial->origin.rotation.y,(*link).inertial->origin.rotation.z,(*link).inertial->origin.rotation.w);
|
||||
btMatrix3x3 inertiaOrnMat(inertiaOrn);
|
||||
|
||||
if (mass > 0 && (localInertiaDiagonal[0]==0.f || localInertiaDiagonal[1] == 0.f
|
||||
|| localInertiaDiagonal[2] == 0.f))
|
||||
{
|
||||
b3Warning("Error: inertia should not be zero if mass is positive\n");
|
||||
localInertiaDiagonal.setMax(btVector3(0.1,0.1,0.1));
|
||||
localInertialTransform.setIdentity();//.setBasis(inertiaOrnMat);
|
||||
}
|
||||
else
|
||||
{
|
||||
localInertialTransform.setBasis(inertiaOrnMat*inertia2PrincipalAxis);
|
||||
}
|
||||
}
|
||||
}
|
||||
btTransform linkTransformInWorldSpace;
|
||||
int parentIndex = -1;
|
||||
|
||||
const Link* parentLink = (*link).getParent();
|
||||
if (parentLink)
|
||||
{
|
||||
parentIndex = parentLink->m_link_index;
|
||||
btAssert(parentIndex>=0);
|
||||
}
|
||||
int linkIndex = mappings.m_linkMasses.size();
|
||||
|
||||
btTransform parent2joint;
|
||||
|
||||
if ((*link).parent_joint)
|
||||
{
|
||||
const urdf::Vector3 pos = (*link).parent_joint->parent_to_joint_origin_transform.position;
|
||||
const urdf::Rotation orn = (*link).parent_joint->parent_to_joint_origin_transform.rotation;
|
||||
parent2joint.setOrigin(btVector3(pos.x,pos.y,pos.z));
|
||||
parent2joint.setRotation(btQuaternion(orn.x,orn.y,orn.z,orn.w));
|
||||
linkTransformInWorldSpace =parentTransformInWorldSpace*parent2joint;
|
||||
} else
|
||||
{
|
||||
linkTransformInWorldSpace = parentTransformInWorldSpace;
|
||||
|
||||
btAssert(mb==0);
|
||||
|
||||
bool multiDof = true;
|
||||
bool canSleep = false;
|
||||
bool isFixedBase = (mass==0);//todo: figure out when base is fixed
|
||||
|
||||
mb = new btMultiBody(totalNumJoints,mass, localInertiaDiagonal, isFixedBase, canSleep, multiDof);
|
||||
|
||||
|
||||
}
|
||||
|
||||
btAssert(mb);
|
||||
|
||||
(*link).m_link_index = linkIndex;
|
||||
|
||||
//compute this links center of mass transform, aligned with the principal axis of inertia
|
||||
|
||||
|
||||
{
|
||||
//btTransform rigidBodyFrameInWorldSpace =linkTransformInWorldSpace*inertialFrame;
|
||||
|
||||
mappings.m_linkMasses.push_back(mass);
|
||||
mappings.m_linkLocalDiagonalInertiaTensors.push_back(localInertiaDiagonal);
|
||||
mappings.m_linkLocalInertiaTransforms.push_back(localInertialTransform);
|
||||
|
||||
|
||||
|
||||
if ((*link).parent_joint)
|
||||
{
|
||||
btTransform offsetInA,offsetInB;
|
||||
offsetInA.setIdentity();
|
||||
//offsetInA = mappings.m_linkLocalInertiaTransforms[parentIndex].inverse()*parent2joint;
|
||||
offsetInA = parent2joint;
|
||||
offsetInB.setIdentity();
|
||||
//offsetInB = localInertialTransform.inverse();
|
||||
|
||||
const Joint* pj = (*link).parent_joint.get();
|
||||
//btVector3 jointAxis(0,0,1);//pj->axis.x,pj->axis.y,pj->axis.z);
|
||||
btVector3 jointAxis(pj->axis.x,pj->axis.y,pj->axis.z);
|
||||
mappings.m_jointAxisArray.push_back(jointAxis);
|
||||
mappings.m_jointOffsetInParent.push_back(offsetInA);
|
||||
mappings.m_jointOffsetInChild.push_back(offsetInB);
|
||||
mappings.m_jointTypeArray.push_back(pj->type);
|
||||
|
||||
switch (pj->type)
|
||||
{
|
||||
case Joint::FIXED:
|
||||
{
|
||||
printf("Fixed joint\n");
|
||||
mb->setupFixed(linkIndex-1,mass,localInertiaDiagonal,parentIndex-1,offsetInA.getRotation(),offsetInA.getOrigin(),offsetInB.getOrigin());
|
||||
|
||||
break;
|
||||
}
|
||||
case Joint::CONTINUOUS:
|
||||
case Joint::REVOLUTE:
|
||||
{
|
||||
printf("Revolute joint\n");
|
||||
mb->setupRevolute(linkIndex-1,mass,localInertiaDiagonal,parentIndex-1,offsetInA.getRotation(),jointAxis,offsetInA.getOrigin(),offsetInB.getOrigin(),true);
|
||||
mb->finalizeMultiDof();
|
||||
//mb->setJointVel(linkIndex-1,1);
|
||||
|
||||
break;
|
||||
}
|
||||
case Joint::PRISMATIC:
|
||||
{
|
||||
mb->setupPrismatic(linkIndex-1,mass,localInertiaDiagonal,parentIndex-1,offsetInA.getRotation(),jointAxis,offsetInB.getOrigin(),true);
|
||||
printf("Prismatic joint\n");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unknown joint\n");
|
||||
btAssert(0);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
} else
|
||||
{
|
||||
mappings.m_jointAxisArray.push_back(btVector3(0,0,0));
|
||||
btTransform ident;
|
||||
ident.setIdentity();
|
||||
mappings.m_jointOffsetInParent.push_back(ident);
|
||||
mappings.m_jointOffsetInChild.push_back(ident);
|
||||
mappings.m_jointTypeArray.push_back(-1);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//btCompoundShape* compoundShape = new btCompoundShape();
|
||||
btCollisionShape* shape = 0;
|
||||
|
||||
for (int v=0;v<(int)link->visual_array.size();v++)
|
||||
{
|
||||
const Visual* visual = link->visual_array[v].get();
|
||||
|
||||
shape = convertVisualToCollisionShape(visual,pathPrefix);
|
||||
|
||||
if (shape)//childShape)
|
||||
{
|
||||
gfxBridge.createCollisionShapeGraphicsObject(shape);//childShape);
|
||||
|
||||
btVector3 color(0,0,1);
|
||||
if (visual->material.get())
|
||||
{
|
||||
color.setValue(visual->material->color.r,visual->material->color.g,visual->material->color.b);//,visual->material->color.a);
|
||||
}
|
||||
|
||||
btVector3 localInertia(0,0,0);
|
||||
if (mass)
|
||||
{
|
||||
shape->calculateLocalInertia(mass,localInertia);
|
||||
}
|
||||
//btRigidBody::btRigidBodyConstructionInfo rbci(mass,0,shape,localInertia);
|
||||
|
||||
|
||||
btVector3 visual_pos(visual->origin.position.x,visual->origin.position.y,visual->origin.position.z);
|
||||
btQuaternion visual_orn(visual->origin.rotation.x,visual->origin.rotation.y,visual->origin.rotation.z,visual->origin.rotation.w);
|
||||
btTransform visual_frame;
|
||||
visual_frame.setOrigin(visual_pos);
|
||||
visual_frame.setRotation(visual_orn);
|
||||
btTransform childTransform;
|
||||
childTransform.setIdentity();//TODO(erwincoumans): compute relative visual/inertial transform
|
||||
// compoundShape->addChildShape(childTransform,childShape);
|
||||
}
|
||||
}
|
||||
|
||||
if (shape)//compoundShape->getNumChildShapes()>0)
|
||||
{
|
||||
btMultiBodyLinkCollider* col= new btMultiBodyLinkCollider(mb, linkIndex-1);
|
||||
col->setCollisionShape(shape);
|
||||
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr = linkTransformInWorldSpace;
|
||||
//if we don't set the initial pose of the btCollisionObject, the simulator will do this
|
||||
//when syncing the btMultiBody link transforms to the btMultiBodyLinkCollider
|
||||
|
||||
//tr.setOrigin(local_origin[0]);
|
||||
//tr.setRotation(btQuaternion(quat[0],quat[1],quat[2],quat[3]));
|
||||
col->setWorldTransform(tr);
|
||||
|
||||
bool isDynamic = true;
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
world->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);
|
||||
|
||||
btVector3 color(0.0,0.0,0.5);
|
||||
gfxBridge.createCollisionObjectGraphicsObject(col,color);
|
||||
btScalar friction = 0.5f;
|
||||
|
||||
col->setFriction(friction);
|
||||
|
||||
if (parentIndex>=0)
|
||||
{
|
||||
mb->getLink(linkIndex-1).m_collider=col;
|
||||
} else
|
||||
{
|
||||
mb->setBaseCollider(col);
|
||||
}
|
||||
}
|
||||
|
||||
for (std::vector<my_shared_ptr<Link> >::const_iterator child = link->child_links.begin(); child != link->child_links.end(); child++)
|
||||
{
|
||||
if (*child)
|
||||
{
|
||||
URDF2BulletMultiBody(*child,gfxBridge, linkTransformInWorldSpace, world,mappings,pathPrefix,mb,totalNumJoints);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "root link: " << link->name << " has a null child!" << *child << std::endl;
|
||||
}
|
||||
}
|
||||
return mb;
|
||||
}
|
||||
|
||||
void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhysicsBridge& gfxBridge, const btTransform& parentTransformInWorldSpace, btDiscreteDynamicsWorld* world, URDF2BulletMappings& mappings, const char* pathPrefix)
|
||||
{
|
||||
btCollisionShape* shape = 0;
|
||||
|
||||
@ -112,11 +496,13 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
inertialFrame.setRotation(btQuaternion((*link).inertial->origin.rotation.x,(*link).inertial->origin.rotation.y,(*link).inertial->origin.rotation.z,(*link).inertial->origin.rotation.w));
|
||||
}
|
||||
|
||||
btTransform parent2joint;
|
||||
|
||||
btTransform parent2joint;
|
||||
parent2joint.setIdentity();
|
||||
|
||||
if ((*link).parent_joint)
|
||||
{
|
||||
btTransform p2j;
|
||||
|
||||
const urdf::Vector3 pos = (*link).parent_joint->parent_to_joint_origin_transform.position;
|
||||
const urdf::Rotation orn = (*link).parent_joint->parent_to_joint_origin_transform.rotation;
|
||||
|
||||
@ -130,72 +516,13 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
|
||||
|
||||
{
|
||||
printf("converting link %s",link->name.c_str());
|
||||
for (int v=0;v<link->visual_array.size();v++)
|
||||
printf("converting visuals of link %s",link->name.c_str());
|
||||
for (int v=0;v<(int)link->visual_array.size();v++)
|
||||
{
|
||||
const Visual* visual = link->visual_array[v].get();
|
||||
|
||||
|
||||
switch (visual->geometry->type)
|
||||
{
|
||||
case Geometry::CYLINDER:
|
||||
{
|
||||
printf("processing a cylinder\n");
|
||||
urdf::Cylinder* cyl = (urdf::Cylinder*)visual->geometry.get();
|
||||
|
||||
btAlignedObjectArray<btVector3> vertices;
|
||||
//int numVerts = sizeof(barrel_vertices)/(9*sizeof(float));
|
||||
int numSteps = 32;
|
||||
for (int i=0;i<numSteps;i++)
|
||||
{
|
||||
|
||||
btVector3 vert(cyl->radius*btSin(SIMD_2_PI*(float(i)/numSteps)),cyl->radius*btCos(SIMD_2_PI*(float(i)/numSteps)),cyl->length/2.);
|
||||
vertices.push_back(vert);
|
||||
vert[2] = -cyl->length/2.;
|
||||
vertices.push_back(vert);
|
||||
|
||||
}
|
||||
btConvexHullShape* cylZShape = new btConvexHullShape(&vertices[0].x(), vertices.size(), sizeof(btVector3));
|
||||
cylZShape->initializePolyhedralFeatures();
|
||||
//btVector3 halfExtents(cyl->radius,cyl->radius,cyl->length/2.);
|
||||
//btCylinderShapeZ* cylZShape = new btCylinderShapeZ(halfExtents);
|
||||
cylZShape->setMargin(0.001);
|
||||
|
||||
shape = cylZShape;
|
||||
break;
|
||||
}
|
||||
case Geometry::BOX:
|
||||
{
|
||||
printf("processing a box\n");
|
||||
urdf::Box* box = (urdf::Box*)visual->geometry.get();
|
||||
btVector3 extents(box->dim.x,box->dim.y,box->dim.z);
|
||||
btBoxShape* boxShape = new btBoxShape(extents*0.5f);
|
||||
shape = boxShape;
|
||||
break;
|
||||
}
|
||||
case Geometry::SPHERE:
|
||||
{
|
||||
printf("processing a sphere\n");
|
||||
urdf::Sphere* sphere = (urdf::Sphere*)visual->geometry.get();
|
||||
btScalar radius = sphere->radius*0.8;
|
||||
btSphereShape* sphereShape = new btSphereShape(radius);
|
||||
shape = sphereShape;
|
||||
break;
|
||||
|
||||
break;
|
||||
}
|
||||
case Geometry::MESH:
|
||||
{
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Error: unknown visual geometry type\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
shape = convertVisualToCollisionShape(visual,pathPrefix);
|
||||
|
||||
if (shape)
|
||||
{
|
||||
gfxBridge.createCollisionShapeGraphicsObject(shape);
|
||||
@ -225,7 +552,7 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
|
||||
|
||||
btRigidBody* body = new btRigidBody(rbci);
|
||||
|
||||
|
||||
world->addRigidBody(body,bodyCollisionFilterGroup,bodyCollisionFilterMask);
|
||||
// body->setFriction(0);
|
||||
|
||||
@ -241,25 +568,16 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
//create a joint if necessary
|
||||
if ((*link).parent_joint)
|
||||
{
|
||||
btAssert(pp);
|
||||
|
||||
btRigidBody* parentBody =pp->m_bulletRigidBody;
|
||||
|
||||
const Joint* pj = (*link).parent_joint.get();
|
||||
btTransform offsetInA,offsetInB;
|
||||
btTransform p2j; p2j.setIdentity();
|
||||
btVector3 p2jPos; p2jPos.setValue(pj->parent_to_joint_origin_transform.position.x,
|
||||
pj->parent_to_joint_origin_transform.position.y,
|
||||
pj->parent_to_joint_origin_transform.position.z);
|
||||
btQuaternion p2jOrn;p2jOrn.setValue(pj->parent_to_joint_origin_transform.rotation.x,
|
||||
pj->parent_to_joint_origin_transform.rotation.y,
|
||||
pj->parent_to_joint_origin_transform.rotation.z,
|
||||
pj->parent_to_joint_origin_transform.rotation.w);
|
||||
|
||||
p2j.setOrigin(p2jPos);
|
||||
p2j.setRotation(p2jOrn);
|
||||
|
||||
|
||||
offsetInA.setIdentity();
|
||||
|
||||
offsetInA = pp->m_localVisualFrame.inverse()*p2j;
|
||||
offsetInA = pp->m_localVisualFrame.inverse()*parent2joint;
|
||||
offsetInB.setIdentity();
|
||||
offsetInB = visual_frame.inverse();
|
||||
|
||||
@ -331,7 +649,7 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
{
|
||||
if (*child)
|
||||
{
|
||||
URDFvisual2BulletCollisionShape(*child,gfxBridge, linkTransformInWorldSpace, world,mappings);
|
||||
URDFvisual2BulletCollisionShape(*child,gfxBridge, linkTransformInWorldSpace, world,mappings,pathPrefix);
|
||||
|
||||
}
|
||||
else
|
||||
@ -353,32 +671,42 @@ void ImportUrdfDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
this->createEmptyDynamicsWorld();
|
||||
gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(
|
||||
//btIDebugDraw::DBG_DrawConstraints
|
||||
btIDebugDraw::DBG_DrawConstraints
|
||||
+btIDebugDraw::DBG_DrawContactPoints
|
||||
//+btIDebugDraw::DBG_DrawAabb
|
||||
+btIDebugDraw::DBG_DrawAabb
|
||||
);//+btIDebugDraw::DBG_DrawConstraintLimits);
|
||||
|
||||
|
||||
|
||||
|
||||
btVector3 gravity(0,0,0);
|
||||
gravity[upAxis]=-9.8;
|
||||
|
||||
m_dynamicsWorld->setGravity(gravity);
|
||||
int argc=0;
|
||||
char* filename="somefile.urdf";
|
||||
//int argc=0;
|
||||
char relativeFileName[1024];
|
||||
|
||||
b3FileUtils fu;
|
||||
printf("m_fileName=%s\n", m_fileName);
|
||||
bool fileFound = fu.findFile(m_fileName, relativeFileName, 1024);
|
||||
|
||||
std::string xml_string;
|
||||
|
||||
if (argc < 2){
|
||||
std::cerr << "No URDF file name provided, using a dummy test URDF" << std::endl;
|
||||
|
||||
std::string xml_string;
|
||||
char pathPrefix[1024];
|
||||
pathPrefix[0] = 0;
|
||||
|
||||
if (!fileFound){
|
||||
std::cerr << "URDF file not found, using a dummy test URDF" << std::endl;
|
||||
xml_string = std::string(urdf_char);
|
||||
|
||||
} else
|
||||
{
|
||||
|
||||
int maxPathLen = 1024;
|
||||
fu.extractPath(relativeFileName,pathPrefix,maxPathLen);
|
||||
|
||||
|
||||
std::fstream xml_file(filename, std::fstream::in);
|
||||
std::fstream xml_file(relativeFileName, std::fstream::in);
|
||||
while ( xml_file.good() )
|
||||
{
|
||||
std::string line;
|
||||
@ -407,10 +735,46 @@ void ImportUrdfDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
printTree(root_link);
|
||||
btTransform worldTrans;
|
||||
worldTrans.setIdentity();
|
||||
|
||||
int numJoints = (*robot).m_numJoints;
|
||||
|
||||
if (1)
|
||||
{
|
||||
URDF2BulletMappings mappings;
|
||||
URDFvisual2BulletCollisionShape(root_link, gfxBridge, worldTrans,m_dynamicsWorld,mappings);
|
||||
URDFvisual2BulletCollisionShape(root_link, gfxBridge, worldTrans,m_dynamicsWorld,mappings,pathPrefix);
|
||||
}
|
||||
|
||||
//the btMultiBody support is work-in-progress :-)
|
||||
if (0)
|
||||
{
|
||||
URDF2BulletMappings mappings;
|
||||
|
||||
btMultiBody* mb = URDF2BulletMultiBody(root_link, gfxBridge, worldTrans,m_dynamicsWorld,mappings,pathPrefix, 0,numJoints);
|
||||
|
||||
mb->setHasSelfCollision(false);
|
||||
mb->finalizeMultiDof();
|
||||
m_dynamicsWorld->addMultiBody(mb);
|
||||
//m_dynamicsWorld->integrateTransforms(0.f);
|
||||
|
||||
}
|
||||
|
||||
|
||||
printf("numJoints/DOFS = %d\n", numJoints);
|
||||
|
||||
if (0)
|
||||
{
|
||||
btVector3 halfExtents(1,1,1);
|
||||
btBoxShape* box = new btBoxShape(halfExtents);
|
||||
box->initializePolyhedralFeatures();
|
||||
|
||||
gfxBridge.createCollisionShapeGraphicsObject(box);
|
||||
btTransform start; start.setIdentity();
|
||||
btVector3 origin(0,0,0);
|
||||
origin[upAxis]=5;
|
||||
start.setOrigin(origin);
|
||||
btRigidBody* body = createRigidBody(1,start,box);
|
||||
btVector3 color(0.5,0.5,0.5);
|
||||
gfxBridge.createRigidBodyGraphicsObject(body,color);
|
||||
}
|
||||
|
||||
{
|
||||
@ -418,16 +782,27 @@ void ImportUrdfDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
groundHalfExtents[upAxis]=1.f;
|
||||
btBoxShape* box = new btBoxShape(groundHalfExtents);
|
||||
box->initializePolyhedralFeatures();
|
||||
|
||||
|
||||
gfxBridge.createCollisionShapeGraphicsObject(box);
|
||||
btTransform start; start.setIdentity();
|
||||
btVector3 groundOrigin(0,0,0);
|
||||
groundOrigin[upAxis]=-1.5;
|
||||
groundOrigin[upAxis]=-2.5;
|
||||
start.setOrigin(groundOrigin);
|
||||
btRigidBody* body = createRigidBody(0,start,box);
|
||||
//m_dynamicsWorld->removeRigidBody(body);
|
||||
// m_dynamicsWorld->addRigidBody(body,2,1);
|
||||
btVector3 color(0.5,0.5,0.5);
|
||||
gfxBridge.createRigidBodyGraphicsObject(body,color);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ImportUrdfDemo::stepSimulation(float deltaTime)
|
||||
{
|
||||
if (m_dynamicsWorld)
|
||||
{
|
||||
//the maximal coordinates/iterative MLCP solver requires a smallish timestep to converge
|
||||
m_dynamicsWorld->stepSimulation(deltaTime,10,1./240.);
|
||||
}
|
||||
}
|
||||
|
@ -2,15 +2,20 @@
|
||||
#define IMPORT_URDF_SETUP_H
|
||||
|
||||
|
||||
#include "../../Demos/CommonRigidBodySetup.h"
|
||||
#include "../../Demos/CommonMultiBodySetup.h"
|
||||
|
||||
class ImportUrdfDemo : public CommonRigidBodySetup
|
||||
class ImportUrdfDemo : public CommonMultiBodySetup
|
||||
{
|
||||
char m_fileName[1024];
|
||||
|
||||
public:
|
||||
ImportUrdfDemo();
|
||||
virtual ~ImportUrdfDemo();
|
||||
|
||||
|
||||
virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
|
||||
virtual void stepSimulation(float deltaTime);
|
||||
|
||||
void setFileName(const char* urdfFileName);
|
||||
};
|
||||
|
||||
#endif //IMPORT_URDF_SETUP_H
|
||||
|
@ -27,7 +27,15 @@ ELSE(WIN32)
|
||||
MESSAGE(${COCOA})
|
||||
link_libraries(${COCOA})
|
||||
ELSE(APPLE)
|
||||
LINK_LIBRARIES( GLEW X11 pthread dl Xext)
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
|
||||
)
|
||||
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
|
||||
ADD_DEFINITIONS("-DGLEW_STATIC")
|
||||
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
|
||||
|
||||
LINK_LIBRARIES( X11 pthread dl Xext)
|
||||
ENDIF(APPLE)
|
||||
ENDIF(WIN32)
|
||||
|
||||
|
@ -11,15 +11,13 @@ int main(int argc, char* argv[])
|
||||
{
|
||||
b3CommandLineArgs myArgs(argc,argv);
|
||||
|
||||
float dt = 1./120.f;
|
||||
|
||||
SimpleOpenGL3App* app = new SimpleOpenGL3App("SimpleOpenGL3App",1024,768);
|
||||
app->m_instancingRenderer->setCameraDistance(13);
|
||||
app->m_instancingRenderer->setCameraPitch(0);
|
||||
app->m_instancingRenderer->setCameraTargetPosition(b3MakeVector3(0,0,0));
|
||||
|
||||
GLint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
myArgs.GetCmdLineArgument("mp4_file",gVideoFileName);
|
||||
if (gVideoFileName)
|
||||
@ -40,8 +38,7 @@ int main(int argc, char* argv[])
|
||||
app->dumpNextFrameToPng(fileName);
|
||||
}
|
||||
|
||||
GLint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
app->m_instancingRenderer->init();
|
||||
app->m_instancingRenderer->updateCamera();
|
||||
|
||||
|
@ -21,6 +21,10 @@ struct MyGraphicsPhysicsBridge : public GraphicsPhysicsBridge
|
||||
{
|
||||
}
|
||||
virtual void createRigidBodyGraphicsObject(btRigidBody* body, const btVector3& color)
|
||||
{
|
||||
createCollisionObjectGraphicsObject(body,color);
|
||||
}
|
||||
virtual void createCollisionObjectGraphicsObject(btCollisionObject* body, const btVector3& color)
|
||||
{
|
||||
btCollisionShape* shape = body->getCollisionShape();
|
||||
btTransform startTransform = body->getWorldTransform();
|
||||
@ -32,6 +36,10 @@ struct MyGraphicsPhysicsBridge : public GraphicsPhysicsBridge
|
||||
}
|
||||
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)
|
||||
{
|
||||
//already has a graphics object?
|
||||
if (collisionShape->getUserIndex()>=0)
|
||||
return;
|
||||
|
||||
//todo: support all collision shape types
|
||||
switch (collisionShape->getShapeType())
|
||||
{
|
||||
@ -45,7 +53,7 @@ struct MyGraphicsPhysicsBridge : public GraphicsPhysicsBridge
|
||||
}
|
||||
case TRIANGLE_MESH_SHAPE_PROXYTYPE:
|
||||
{
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@ -149,7 +157,7 @@ struct MyGraphicsPhysicsBridge : public GraphicsPhysicsBridge
|
||||
{
|
||||
return m_glApp->m_parameterInterface;
|
||||
}
|
||||
|
||||
|
||||
virtual void setUpAxis(int axis)
|
||||
{
|
||||
m_glApp->setUpAxis(axis);
|
||||
@ -233,7 +241,7 @@ btVector3 Bullet2RigidBodyDemo::getRayTo(int x,int y)
|
||||
btVector3 rightOffset;
|
||||
btVector3 cameraUp=btVector3(0,0,0);
|
||||
cameraUp[m_glApp->getUpAxis()]=1;
|
||||
|
||||
|
||||
btVector3 vertical = cameraUp;
|
||||
|
||||
btVector3 hor;
|
||||
@ -291,7 +299,7 @@ bool Bullet2RigidBodyDemo::mouseButtonCallback(int button, int state, float x, f
|
||||
|
||||
btVector3 rayFrom = camPos;
|
||||
btVector3 rayTo = getRayTo(x,y);
|
||||
|
||||
|
||||
m_physicsSetup->pickBody(rayFrom, rayTo);
|
||||
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#ifndef CONSTAINT_PHYSICS_SETUP_H
|
||||
#define CONSTAINT_PHYSICS_SETUP_H
|
||||
|
||||
#include "../CommonRigidBodySetup.h"
|
||||
#include "../../../Demos/CommonRigidBodySetup.h"
|
||||
|
||||
struct ConstraintPhysicsSetup : public CommonRigidBodySetup
|
||||
{
|
@ -169,7 +169,7 @@ bool Bullet2MultiBodyDemo::mouseMoveCallback(float x,float y)
|
||||
//keep it at the same picking distance
|
||||
btVector3 newRayTo = getRayTo(x,y);
|
||||
btVector3 rayFrom;
|
||||
btVector3 oldPivotInB = pickCon->getPivotInB();
|
||||
// btVector3 oldPivotInB = pickCon->getPivotInB();
|
||||
btVector3 newPivotB;
|
||||
m_glApp->m_instancingRenderer->getCameraPosition(rayFrom);
|
||||
btVector3 dir = newRayTo-rayFrom;
|
||||
@ -186,7 +186,7 @@ bool Bullet2MultiBodyDemo::mouseMoveCallback(float x,float y)
|
||||
|
||||
btVector3 newRayTo = getRayTo(x,y);
|
||||
btVector3 rayFrom;
|
||||
btVector3 oldPivotInB = m_pickingMultiBodyPoint2Point->getPivotInB();
|
||||
// btVector3 oldPivotInB = m_pickingMultiBodyPoint2Point->getPivotInB();
|
||||
btVector3 newPivotB;
|
||||
btVector3 camPos;
|
||||
m_glApp->m_instancingRenderer->getCameraPosition(camPos);
|
||||
@ -438,7 +438,7 @@ btMultiBody* FeatherstoneDemo1::createFeatherstoneMultiBody(class btMultiBodyDyn
|
||||
btVector4 halfExtents(7.5,0.45,4.5,1);
|
||||
{
|
||||
|
||||
float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
// float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
|
||||
|
||||
@ -484,7 +484,7 @@ btMultiBody* FeatherstoneDemo1::createFeatherstoneMultiBody(class btMultiBodyDyn
|
||||
{
|
||||
|
||||
btVector3 posr = local_origin[i+1];
|
||||
float pos[4]={posr.x(),posr.y(),posr.z(),1};
|
||||
//float pos[4]={posr.x(),posr.y(),posr.z(),1};
|
||||
|
||||
float quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
|
||||
|
||||
@ -531,8 +531,8 @@ void FeatherstoneDemo1::createGround()
|
||||
{
|
||||
//create ground
|
||||
int cubeShapeId = m_glApp->registerCubeShape();
|
||||
float pos[]={0,0,0};
|
||||
float orn[]={0,0,0,1};
|
||||
//float pos[]={0,0,0};
|
||||
//float orn[]={0,0,0,1};
|
||||
|
||||
|
||||
{
|
||||
@ -575,7 +575,8 @@ void FeatherstoneDemo1::initPhysics()
|
||||
settings.m_isFixedBase = false;
|
||||
settings.m_basePosition.setValue(0,10,0);
|
||||
settings.m_numLinks = 10;
|
||||
btMultiBody* mb = createFeatherstoneMultiBody(m_dynamicsWorld,settings);
|
||||
//btMultiBody* mb =
|
||||
createFeatherstoneMultiBody(m_dynamicsWorld,settings);
|
||||
|
||||
|
||||
m_glApp->m_instancingRenderer->writeTransforms();
|
||||
@ -727,7 +728,7 @@ class RagDoll2
|
||||
hull->buildHull(0.01);
|
||||
|
||||
{
|
||||
int strideInBytes = 9*sizeof(float);
|
||||
// int strideInBytes = 9*sizeof(float);
|
||||
int numVertices = hull->numVertices();
|
||||
int numIndices =hull->numIndices();
|
||||
|
||||
@ -988,7 +989,7 @@ public:
|
||||
|
||||
virtual ~RagDoll2 ()
|
||||
{
|
||||
int i;
|
||||
//int i;
|
||||
/*
|
||||
// Remove all constraints
|
||||
for ( i = 0; i < JOINT_COUNT; ++i)
|
||||
@ -1027,8 +1028,8 @@ void FeatherstoneDemo2::initPhysics()
|
||||
settings.m_usePrismatic = true;
|
||||
btMultiBody* mb = createFeatherstoneMultiBody(m_dynamicsWorld,settings);
|
||||
*/
|
||||
btVector3 offset(0,2,0);
|
||||
RagDoll2* doll = new RagDoll2(m_dynamicsWorld,offset,m_glApp);
|
||||
// btVector3 offset(0,2,0);
|
||||
//RagDoll2* doll = new RagDoll2(m_dynamicsWorld,offset,m_glApp);
|
||||
|
||||
|
||||
m_glApp->m_instancingRenderer->writeTransforms();
|
||||
|
@ -307,7 +307,7 @@ void MultiDofDemo::addColliders_testMultiDof(btMultiBody *pMultiBody, btMultiBod
|
||||
|
||||
{
|
||||
|
||||
float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
// float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
|
||||
|
||||
@ -348,7 +348,7 @@ void MultiDofDemo::addColliders_testMultiDof(btMultiBody *pMultiBody, btMultiBod
|
||||
{
|
||||
|
||||
btVector3 posr = local_origin[i+1];
|
||||
float pos[4]={posr.x(),posr.y(),posr.z(),1};
|
||||
// float pos[4]={posr.x(),posr.y(),posr.z(),1};
|
||||
|
||||
float quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
|
||||
|
||||
|
@ -14,7 +14,7 @@ extern "C" {
|
||||
}
|
||||
|
||||
|
||||
char* sLuaFileName = "init_physics.lua";
|
||||
const char* sLuaFileName = "init_physics.lua";
|
||||
|
||||
static const float scaling=0.35f;
|
||||
static LuaPhysicsSetup* sLuaDemo = 0;
|
||||
|
251
Demos3/bullet2/MultiBodyDemo/TestJointTorqueSetup.cpp
Normal file
251
Demos3/bullet2/MultiBodyDemo/TestJointTorqueSetup.cpp
Normal file
@ -0,0 +1,251 @@
|
||||
//test addJointTorque
|
||||
#include "TestJointTorqueSetup.h"
|
||||
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
|
||||
TestJointTorqueSetup::TestJointTorqueSetup()
|
||||
{
|
||||
}
|
||||
|
||||
TestJointTorqueSetup::~TestJointTorqueSetup()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void TestJointTorqueSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
{
|
||||
int upAxis = 2;
|
||||
|
||||
btVector4 colors[4] =
|
||||
{
|
||||
btVector4(1,0,0,1),
|
||||
btVector4(0,1,0,1),
|
||||
btVector4(0,1,1,1),
|
||||
btVector4(1,1,0,1),
|
||||
};
|
||||
int curColor = 0;
|
||||
|
||||
|
||||
|
||||
gfxBridge.setUpAxis(upAxis);
|
||||
|
||||
this->createEmptyDynamicsWorld();
|
||||
gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(
|
||||
//btIDebugDraw::DBG_DrawConstraints
|
||||
+btIDebugDraw::DBG_DrawWireframe
|
||||
+btIDebugDraw::DBG_DrawContactPoints
|
||||
+btIDebugDraw::DBG_DrawAabb
|
||||
);//+btIDebugDraw::DBG_DrawConstraintLimits);
|
||||
|
||||
//create a static ground object
|
||||
if (0)
|
||||
{
|
||||
btVector3 groundHalfExtents(20,20,20);
|
||||
groundHalfExtents[upAxis]=1.f;
|
||||
btBoxShape* box = new btBoxShape(groundHalfExtents);
|
||||
box->initializePolyhedralFeatures();
|
||||
|
||||
gfxBridge.createCollisionShapeGraphicsObject(box);
|
||||
btTransform start; start.setIdentity();
|
||||
btVector3 groundOrigin(0,0,0);
|
||||
groundOrigin[upAxis]=-1.5;
|
||||
start.setOrigin(groundOrigin);
|
||||
btRigidBody* body = createRigidBody(0,start,box);
|
||||
btVector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
gfxBridge.createRigidBodyGraphicsObject(body,color);
|
||||
}
|
||||
|
||||
{
|
||||
bool floating = false;
|
||||
bool damping = true;
|
||||
bool gyro = true;
|
||||
int numLinks = 5;
|
||||
bool spherical = false; //set it ot false -to use 1DoF hinges instead of 3DoF sphericals
|
||||
bool canSleep = false;
|
||||
bool selfCollide = false;
|
||||
btVector3 linkHalfExtents(0.05, 0.37, 0.1);
|
||||
btVector3 baseHalfExtents(0.05, 0.37, 0.1);
|
||||
|
||||
btVector3 basePosition = btVector3(-0.4f, 3.f, 0.f);
|
||||
//mbC->forceMultiDof(); //if !spherical, you can comment this line to check the 1DoF algorithm
|
||||
//init the base
|
||||
btVector3 baseInertiaDiag(0.f, 0.f, 0.f);
|
||||
float baseMass = 1.f;
|
||||
|
||||
if(baseMass)
|
||||
{
|
||||
btCollisionShape *pTempBox = new btBoxShape(btVector3(baseHalfExtents[0], baseHalfExtents[1], baseHalfExtents[2]));
|
||||
pTempBox->calculateLocalInertia(baseMass, baseInertiaDiag);
|
||||
delete pTempBox;
|
||||
}
|
||||
|
||||
bool isMultiDof = false;
|
||||
btMultiBody *pMultiBody = new btMultiBody(numLinks, baseMass, baseInertiaDiag, !floating, canSleep, isMultiDof);
|
||||
m_multiBody = pMultiBody;
|
||||
btQuaternion baseOriQuat(0.f, 0.f, 0.f, 1.f);
|
||||
pMultiBody->setBasePos(basePosition);
|
||||
pMultiBody->setWorldToBaseRot(baseOriQuat);
|
||||
btVector3 vel(0, 0, 0);
|
||||
// pMultiBody->setBaseVel(vel);
|
||||
|
||||
//init the links
|
||||
btVector3 hingeJointAxis(1, 0, 0);
|
||||
float linkMass = 1.f;
|
||||
btVector3 linkInertiaDiag(0.f, 0.f, 0.f);
|
||||
|
||||
btCollisionShape *pTempBox = new btBoxShape(btVector3(linkHalfExtents[0], linkHalfExtents[1], linkHalfExtents[2]));
|
||||
pTempBox->calculateLocalInertia(linkMass, linkInertiaDiag);
|
||||
delete pTempBox;
|
||||
|
||||
//y-axis assumed up
|
||||
btVector3 parentComToCurrentCom(0, -linkHalfExtents[1] * 2.f, 0); //par body's COM to cur body's COM offset
|
||||
btVector3 currentPivotToCurrentCom(0, -linkHalfExtents[1], 0); //cur body's COM to cur body's PIV offset
|
||||
btVector3 parentComToCurrentPivot = parentComToCurrentCom - currentPivotToCurrentCom; //par body's COM to cur body's PIV offset
|
||||
|
||||
//////
|
||||
btScalar q0 = 0.f * SIMD_PI/ 180.f;
|
||||
btQuaternion quat0(btVector3(0, 1, 0).normalized(), q0);
|
||||
quat0.normalize();
|
||||
/////
|
||||
|
||||
for(int i = 0; i < numLinks; ++i)
|
||||
{
|
||||
if(!spherical)
|
||||
pMultiBody->setupRevolute(i, linkMass, linkInertiaDiag, i - 1, btQuaternion(0.f, 0.f, 0.f, 1.f), hingeJointAxis, parentComToCurrentPivot, currentPivotToCurrentCom, false);
|
||||
else
|
||||
//pMultiBody->setupPlanar(i, linkMass, linkInertiaDiag, i - 1, btQuaternion(0.f, 0.f, 0.f, 1.f)/*quat0*/, btVector3(1, 0, 0), parentComToCurrentPivot*2, false);
|
||||
pMultiBody->setupSpherical(i, linkMass, linkInertiaDiag, i - 1, btQuaternion(0.f, 0.f, 0.f, 1.f), parentComToCurrentPivot, currentPivotToCurrentCom, false);
|
||||
}
|
||||
|
||||
//pMultiBody->finalizeMultiDof();
|
||||
|
||||
btMultiBodyDynamicsWorld* world = m_dynamicsWorld;
|
||||
|
||||
///
|
||||
world->addMultiBody(pMultiBody);
|
||||
btMultiBody* mbC = pMultiBody;
|
||||
mbC->setCanSleep(canSleep);
|
||||
mbC->setHasSelfCollision(selfCollide);
|
||||
mbC->setUseGyroTerm(gyro);
|
||||
//
|
||||
if(!damping)
|
||||
{
|
||||
mbC->setLinearDamping(0.f);
|
||||
mbC->setAngularDamping(0.f);
|
||||
}else
|
||||
{ mbC->setLinearDamping(0.1f);
|
||||
mbC->setAngularDamping(0.9f);
|
||||
}
|
||||
//
|
||||
btVector3 gravity(0,0,0);
|
||||
//gravity[upAxis] = -9.81;
|
||||
m_dynamicsWorld->setGravity(gravity);
|
||||
//////////////////////////////////////////////
|
||||
if(numLinks > 0)
|
||||
{
|
||||
btScalar q0 = 45.f * SIMD_PI/ 180.f;
|
||||
if(!spherical)
|
||||
if(mbC->isMultiDof())
|
||||
mbC->setJointPosMultiDof(0, &q0);
|
||||
else
|
||||
mbC->setJointPos(0, q0);
|
||||
else
|
||||
{
|
||||
btQuaternion quat0(btVector3(1, 1, 0).normalized(), q0);
|
||||
quat0.normalize();
|
||||
mbC->setJointPosMultiDof(0, quat0);
|
||||
}
|
||||
}
|
||||
///
|
||||
|
||||
btAlignedObjectArray<btQuaternion> world_to_local;
|
||||
world_to_local.resize(pMultiBody->getNumLinks() + 1);
|
||||
|
||||
btAlignedObjectArray<btVector3> local_origin;
|
||||
local_origin.resize(pMultiBody->getNumLinks() + 1);
|
||||
world_to_local[0] = pMultiBody->getWorldToBaseRot();
|
||||
local_origin[0] = pMultiBody->getBasePos();
|
||||
double friction = 1;
|
||||
{
|
||||
|
||||
// float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
|
||||
|
||||
if (1)
|
||||
{
|
||||
btCollisionShape* box = new btBoxShape(baseHalfExtents);
|
||||
gfxBridge.createCollisionShapeGraphicsObject(box);
|
||||
|
||||
btMultiBodyLinkCollider* col= new btMultiBodyLinkCollider(pMultiBody, -1);
|
||||
col->setCollisionShape(box);
|
||||
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
//if we don't set the initial pose of the btCollisionObject, the simulator will do this
|
||||
//when syncing the btMultiBody link transforms to the btMultiBodyLinkCollider
|
||||
|
||||
tr.setOrigin(local_origin[0]);
|
||||
tr.setRotation(btQuaternion(quat[0],quat[1],quat[2],quat[3]));
|
||||
col->setWorldTransform(tr);
|
||||
|
||||
world->addCollisionObject(col, 2,1+2);
|
||||
|
||||
btVector3 color(0.0,0.0,0.5);
|
||||
gfxBridge.createCollisionObjectGraphicsObject(col,color);
|
||||
|
||||
col->setFriction(friction);
|
||||
pMultiBody->setBaseCollider(col);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int i=0; i < pMultiBody->getNumLinks(); ++i)
|
||||
{
|
||||
const int parent = pMultiBody->getParent(i);
|
||||
world_to_local[i+1] = pMultiBody->getParentToLocalRot(i) * world_to_local[parent+1];
|
||||
local_origin[i+1] = local_origin[parent+1] + (quatRotate(world_to_local[i+1].inverse() , pMultiBody->getRVector(i)));
|
||||
}
|
||||
|
||||
|
||||
for (int i=0; i < pMultiBody->getNumLinks(); ++i)
|
||||
{
|
||||
|
||||
btVector3 posr = local_origin[i+1];
|
||||
// float pos[4]={posr.x(),posr.y(),posr.z(),1};
|
||||
|
||||
float quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
|
||||
|
||||
btCollisionShape* box = new btBoxShape(linkHalfExtents);
|
||||
gfxBridge.createCollisionShapeGraphicsObject(box);
|
||||
btMultiBodyLinkCollider* col = new btMultiBodyLinkCollider(pMultiBody, i);
|
||||
|
||||
col->setCollisionShape(box);
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr.setOrigin(posr);
|
||||
tr.setRotation(btQuaternion(quat[0],quat[1],quat[2],quat[3]));
|
||||
col->setWorldTransform(tr);
|
||||
col->setFriction(friction);
|
||||
world->addCollisionObject(col,2,1+2);
|
||||
btVector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
gfxBridge.createCollisionObjectGraphicsObject(col,color);
|
||||
|
||||
|
||||
pMultiBody->getLink(i).m_collider=col;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void TestJointTorqueSetup::stepSimulation(float deltaTime)
|
||||
{
|
||||
m_multiBody->addJointTorque(0, 10.0);
|
||||
m_dynamicsWorld->stepSimulation(deltaTime);
|
||||
}
|
||||
|
21
Demos3/bullet2/MultiBodyDemo/TestJointTorqueSetup.h
Normal file
21
Demos3/bullet2/MultiBodyDemo/TestJointTorqueSetup.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef TEST_JOINT_TORQUE_SETUP_H
|
||||
#define TEST_JOINT_TORQUE_SETUP_H
|
||||
|
||||
#include "../../../Demos/CommonMultiBodySetup.h"
|
||||
|
||||
struct TestJointTorqueSetup : public CommonMultiBodySetup
|
||||
{
|
||||
btMultiBody* m_multiBody;
|
||||
|
||||
public:
|
||||
|
||||
TestJointTorqueSetup();
|
||||
virtual ~TestJointTorqueSetup();
|
||||
|
||||
virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
|
||||
|
||||
virtual void stepSimulation(float deltaTime);
|
||||
|
||||
};
|
||||
#endif //TEST_JOINT_TORQUE_SETUP_H
|
||||
|
@ -197,10 +197,46 @@ btCollisionShape* btWorldImporter::convertCollisionShape( btCollisionShapeData*
|
||||
}
|
||||
break;
|
||||
}
|
||||
//The btCapsuleShape* API has issue passing the margin/scaling/halfextents unmodified through the API
|
||||
//so deal with this
|
||||
case CAPSULE_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btCapsuleShapeData* capData = (btCapsuleShapeData*)shapeData;
|
||||
|
||||
|
||||
switch (capData->m_upAxis)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
shape = createCapsuleShapeX(1,1);
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
shape = createCapsuleShapeY(1,1);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
shape = createCapsuleShapeZ(1,1);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("error: wrong up axis for btCapsuleShape\n");
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
if (shape)
|
||||
{
|
||||
btCapsuleShape* cap = (btCapsuleShape*) shape;
|
||||
cap->deSerializeFloat(capData);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CYLINDER_SHAPE_PROXYTYPE:
|
||||
case CONE_SHAPE_PROXYTYPE:
|
||||
case CAPSULE_SHAPE_PROXYTYPE:
|
||||
case BOX_SHAPE_PROXYTYPE:
|
||||
case SPHERE_SHAPE_PROXYTYPE:
|
||||
case MULTI_SPHERE_SHAPE_PROXYTYPE:
|
||||
@ -227,36 +263,7 @@ btCollisionShape* btWorldImporter::convertCollisionShape( btCollisionShapeData*
|
||||
shape = createSphereShape(implicitShapeDimensions.getX());
|
||||
break;
|
||||
}
|
||||
case CAPSULE_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btCapsuleShapeData* capData = (btCapsuleShapeData*)shapeData;
|
||||
switch (capData->m_upAxis)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
shape = createCapsuleShapeX(implicitShapeDimensions.getY()+bsd->m_collisionMargin*2,2*implicitShapeDimensions.getX());
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
shape = createCapsuleShapeY(implicitShapeDimensions.getX()+bsd->m_collisionMargin*2,2*implicitShapeDimensions.getY());
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
shape = createCapsuleShapeZ(implicitShapeDimensions.getX()+bsd->m_collisionMargin*2,2*implicitShapeDimensions.getZ());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("error: wrong up axis for btCapsuleShape\n");
|
||||
}
|
||||
bsd->m_collisionMargin = 0.f;
|
||||
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case CYLINDER_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btCylinderShapeData* cylData = (btCylinderShapeData*) shapeData;
|
||||
|
@ -1,3 +1,5 @@
|
||||
[![Travis Build Status](https://api.travis-ci.org/bulletphysics/bullet3.png?branch=master)](https://travis-ci.org/bulletphysics/bullet3)
|
||||
[![Appveyor Build status](https://ci.appveyor.com/api/projects/status/6sly9uxajr6xsstq)](https://ci.appveyor.com/project/erwincoumans/bullet3)
|
||||
|
||||
Bullet 3.x GPU rigid body pipeline using OpenCL.
|
||||
|
9
appveyor.yml
Normal file
9
appveyor.yml
Normal file
@ -0,0 +1,9 @@
|
||||
build:
|
||||
project: build3/vs2010/0_Bullet3Solution.sln
|
||||
|
||||
before_build:
|
||||
- echo %CD%
|
||||
- ps: cd build3
|
||||
- echo %CD%
|
||||
- premake4 vs2010
|
||||
- ps: cd ..
|
@ -112,7 +112,7 @@ void CrossSplitter::Layout( Skin::Base* /*skin*/ )
|
||||
else
|
||||
{
|
||||
//This should probably use Fill docking instead
|
||||
m_Sections[m_iZoomedSection]->SetBounds( 0, 0, Width(), Height() );
|
||||
m_Sections[(int)m_iZoomedSection]->SetBounds( 0, 0, Width(), Height() );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -23,7 +23,7 @@ void Resizer::OnMouseMoved( int x, int y, int /*deltaX*/, int /*deltaY*/ )
|
||||
if ( !m_pTarget ) return;
|
||||
if ( !m_bDepressed ) return;
|
||||
|
||||
Gwen::Rect oldBounds = m_pTarget->GetBounds();
|
||||
// Gwen::Rect oldBounds = m_pTarget->GetBounds();
|
||||
Gwen::Rect pBounds = m_pTarget->GetBounds();
|
||||
|
||||
Gwen::Point pntMin = m_pTarget->GetMinimumSize();
|
||||
|
@ -134,8 +134,14 @@ void ScrollControl::UpdateScrollBars()
|
||||
|
||||
m_InnerPanel->SetSize( Utility::Max(Width(), childrenWidth), Utility::Max(Height(), childrenHeight));
|
||||
|
||||
float wPercent = (float)Width() / (float)(childrenWidth + (m_VerticalScrollBar->Hidden() ? 0 : m_VerticalScrollBar->Width()));
|
||||
float hPercent = (float)Height() / (float)(childrenHeight + (m_HorizontalScrollBar->Hidden() ? 0 : m_HorizontalScrollBar->Height()));
|
||||
float hg = (float)(childrenWidth + (m_VerticalScrollBar->Hidden() ? 0 : m_VerticalScrollBar->Width()));
|
||||
if (hg==0.f)
|
||||
hg = 0.00001f;
|
||||
float wPercent = (float)Width() / hg;
|
||||
hg = (float)(childrenHeight + (m_HorizontalScrollBar->Hidden() ? 0 : m_HorizontalScrollBar->Height()));
|
||||
if (hg==0.f)
|
||||
hg = 0.00001f;
|
||||
float hPercent = (float)Height() / hg;
|
||||
|
||||
if ( m_bCanScrollV )
|
||||
SetVScrollRequired( hPercent >= 1 );
|
||||
|
@ -101,12 +101,12 @@ bool TreeControl::OnKeyUp( bool bDown )
|
||||
if (bDown)
|
||||
{
|
||||
ForceUpdateScrollBars();
|
||||
int maxIndex = 0;
|
||||
// int maxIndex = 0;
|
||||
int newIndex = 0;
|
||||
int maxItem=0;
|
||||
int curItem=-1;
|
||||
iterate(ITERATE_ACTION_FIND_SELECTED_INDEX,&maxItem,&curItem);
|
||||
maxIndex = maxItem;
|
||||
// maxIndex = maxItem;
|
||||
int targetItem = curItem;
|
||||
if (curItem>0)
|
||||
{
|
||||
@ -121,29 +121,32 @@ bool TreeControl::OnKeyUp( bool bDown )
|
||||
iterate(ITERATE_ACTION_DESELECT_INDEX,&maxItem,&deselectIndex);
|
||||
}
|
||||
curItem = newIndex;
|
||||
float amount = float(newIndex)/float(maxIndex);
|
||||
// float amount = float(newIndex)/float(maxIndex);
|
||||
float viewSize = m_ScrollControl->m_VerticalScrollBar->getViewableContentSize();
|
||||
float contSize = m_ScrollControl->m_VerticalScrollBar->getContentSize();
|
||||
|
||||
float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount();
|
||||
float minCoordViewableWindow = curAmount*contSize;
|
||||
float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
// float minCoordViewableWindow = curAmount*contSize;
|
||||
//float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
float minCoordSelectedItem = curItem*16.f;
|
||||
float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
// float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
if (contSize!=viewSize)
|
||||
{
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -157,12 +160,12 @@ bool TreeControl::OnKeyDown( bool bDown )
|
||||
if (bDown)
|
||||
{
|
||||
ForceUpdateScrollBars();
|
||||
int maxIndex = 0;
|
||||
// int maxIndex = 0;
|
||||
int newIndex = 0;
|
||||
int maxItem=0;
|
||||
int curItem=-1;
|
||||
iterate(ITERATE_ACTION_FIND_SELECTED_INDEX,&maxItem,&curItem);
|
||||
maxIndex = maxItem;
|
||||
// maxIndex = maxItem;
|
||||
int targetItem = curItem;
|
||||
if (curItem>=0)
|
||||
{
|
||||
@ -177,29 +180,32 @@ bool TreeControl::OnKeyDown( bool bDown )
|
||||
iterate(ITERATE_ACTION_DESELECT_INDEX,&maxItem,&deselectIndex);
|
||||
}
|
||||
curItem= newIndex;
|
||||
float amount = (int)float(newIndex)/float(maxIndex);
|
||||
// float amount = (int)float(newIndex)/float(maxIndex);
|
||||
float viewSize = m_ScrollControl->m_VerticalScrollBar->getViewableContentSize();
|
||||
float contSize = m_ScrollControl->m_VerticalScrollBar->getContentSize();
|
||||
|
||||
float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount();
|
||||
float minCoordViewableWindow = curAmount*contSize;
|
||||
float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
// float minCoordViewableWindow = curAmount*contSize;
|
||||
//float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
float minCoordSelectedItem = curItem*16.f;
|
||||
float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
//float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
if (contSize!=viewSize)
|
||||
{
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -219,29 +225,32 @@ bool TreeControl::OnKeyRight( bool bDown )
|
||||
int maxItem=0;
|
||||
int curItem=0;
|
||||
iterate(ITERATE_ACTION_FIND_SELECTED_INDEX,&maxItem,&curItem);
|
||||
float amount = float(curItem)/float(maxItem);
|
||||
// float amount = float(curItem)/float(maxItem);
|
||||
float viewSize = m_ScrollControl->m_VerticalScrollBar->getViewableContentSize();
|
||||
float contSize = m_ScrollControl->m_VerticalScrollBar->getContentSize();
|
||||
|
||||
float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount();
|
||||
float minCoordViewableWindow = curAmount*contSize;
|
||||
float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
// float minCoordViewableWindow = curAmount*contSize;
|
||||
// float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
float minCoordSelectedItem = curItem*16.f;
|
||||
float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
// float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
if (contSize!=viewSize)
|
||||
{
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
Invalidate();
|
||||
@ -262,34 +271,36 @@ bool TreeControl::OnKeyLeft( bool bDown )
|
||||
int maxItems=0;
|
||||
int curItem=0;
|
||||
iterate(ITERATE_ACTION_FIND_SELECTED_INDEX,&maxItems,&curItem);
|
||||
float amount = float(curItem)/float(maxItems);
|
||||
// float amount = float(curItem)/float(maxItems);
|
||||
|
||||
// m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(amount,true);
|
||||
float viewSize = m_ScrollControl->m_VerticalScrollBar->getViewableContentSize();
|
||||
float contSize = m_ScrollControl->m_VerticalScrollBar->getContentSize();
|
||||
|
||||
float curAmount = m_ScrollControl->m_VerticalScrollBar->GetScrolledAmount();
|
||||
float minCoordViewableWindow = curAmount*contSize;
|
||||
float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
// float minCoordViewableWindow = curAmount*contSize;
|
||||
// float maxCoordViewableWindow = minCoordViewableWindow+viewSize;
|
||||
float minCoordSelectedItem = curItem*16.f;
|
||||
float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
|
||||
// float maxCoordSelectedItem = (curItem+1)*16.f;
|
||||
if (contSize!=viewSize)
|
||||
{
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
float newAmount = float(minCoordSelectedItem)/(contSize-viewSize);
|
||||
if (newAmount<curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
{
|
||||
int numItems = (viewSize)/16-1;
|
||||
float newAmount = float((curItem-numItems)*16)/(contSize-viewSize);
|
||||
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
if (newAmount>curAmount)
|
||||
{
|
||||
m_ScrollControl->m_VerticalScrollBar->SetScrolledAmount(newAmount,true);
|
||||
}
|
||||
Invalidate();
|
||||
}
|
||||
Invalidate();
|
||||
}
|
||||
//viewSize/contSize
|
||||
|
||||
|
@ -73,7 +73,7 @@ void TreeNode::Render( Skin::Base* skin )
|
||||
|
||||
TreeNode* TreeNode::AddNode( const UnicodeString& strLabel )
|
||||
{
|
||||
int sz = sizeof(TreeNode);
|
||||
// int sz = sizeof(TreeNode);
|
||||
TreeNode* node = new TreeNode( this );
|
||||
node->SetText( strLabel );
|
||||
node->Dock( Pos::Top );
|
||||
@ -231,7 +231,7 @@ void TreeNode::iterate(int action, int* curIndex, int* targetIndex)
|
||||
|
||||
Gwen::String name = Gwen::Utility::UnicodeToString(m_Title->GetText());
|
||||
|
||||
int actualIndex = curIndex? *curIndex : -1;
|
||||
// int actualIndex = curIndex? *curIndex : -1;
|
||||
//printf("iterated over item %d with name = %s\n", actualIndex, name.c_str());
|
||||
|
||||
if (action==ITERATE_ACTION_SELECT)
|
||||
|
@ -164,7 +164,7 @@ namespace Gwen
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
GLenum format = GL_RGB;
|
||||
//GLenum format = GL_RGB;
|
||||
unsigned char* texdata = new unsigned char[256*256*4];
|
||||
for (int i=0;i<256*256;i++)
|
||||
{
|
||||
@ -316,11 +316,11 @@ namespace Gwen
|
||||
Gwen::String converted_string = Gwen::Utility::UnicodeToString( text );
|
||||
|
||||
float yOffset=0.0f;
|
||||
for ( int i=0; i<text.length(); i++ )
|
||||
for ( int i=0; i<(int)text.length(); i++ )
|
||||
{
|
||||
wchar_t chr = text[i];
|
||||
// wchar_t chr = text[i];
|
||||
char ch = converted_string[i];
|
||||
float curSpacing = sGwenDebugFontSpacing[ch] * m_fLetterSpacing * fSize * m_fFontScale[0];
|
||||
float curSpacing = sGwenDebugFontSpacing[(int)ch] * m_fLetterSpacing * fSize * m_fFontScale[0];
|
||||
Gwen::Rect r( pos.x + yOffset, pos.y-fSize*0.2f, (fSize * m_fFontScale[0]), fSize * m_fFontScale[1] );
|
||||
|
||||
if ( m_pFontTexture )
|
||||
@ -390,10 +390,10 @@ namespace Gwen
|
||||
Gwen::String converted_string = Gwen::Utility::UnicodeToString( text );
|
||||
float spacing = 0.0f;
|
||||
|
||||
for ( int i=0; i<text.length(); i++ )
|
||||
for ( int i=0; i<(int)text.length(); i++ )
|
||||
{
|
||||
char ch = converted_string[i];
|
||||
spacing += sGwenDebugFontSpacing[ch];
|
||||
spacing += sGwenDebugFontSpacing[(int)ch];
|
||||
}
|
||||
|
||||
p.x = spacing*m_fLetterSpacing*fSize * m_fFontScale[0];
|
||||
|
@ -78,7 +78,7 @@ namespace Gwen
|
||||
m_Render->DrawLinedRect( control->GetRenderBounds() );
|
||||
}
|
||||
|
||||
Gwen::Rect rect = control->GetRenderBounds();
|
||||
// Gwen::Rect rect = control->GetRenderBounds();
|
||||
if ( bChecked )
|
||||
{
|
||||
m_Render->SetDrawColor( Color( 0, 0, 0, 255) );
|
||||
@ -490,7 +490,7 @@ namespace Gwen
|
||||
virtual void DrawSlider( Gwen::Controls::Base* control, bool bIsHorizontal, int numNotches, int barSize)
|
||||
{
|
||||
Gwen::Rect rect = control->GetRenderBounds();
|
||||
Gwen::Rect notchRect = rect;
|
||||
// Gwen::Rect notchRect = rect;
|
||||
|
||||
if ( bIsHorizontal )
|
||||
{
|
||||
|
@ -145,7 +145,7 @@ struct sth_stash* sth_create(int cachew, int cacheh, RenderCallbacks* renderCall
|
||||
memset(stash,0,sizeof(struct sth_stash));
|
||||
|
||||
stash->m_renderCallbacks = renderCallbacks;
|
||||
|
||||
|
||||
// Allocate memory for the first texture
|
||||
texture = (struct sth_texture*)malloc(sizeof(struct sth_texture));
|
||||
if (texture == NULL)
|
||||
@ -161,11 +161,11 @@ struct sth_stash* sth_create(int cachew, int cacheh, RenderCallbacks* renderCall
|
||||
stash->itw = 1.0f/cachew;
|
||||
stash->ith = 1.0f/cacheh;
|
||||
stash->textures = texture;
|
||||
|
||||
stash->m_renderCallbacks->updateTexture(texture, 0, stash->tw, stash->th);
|
||||
|
||||
|
||||
stash->m_renderCallbacks->updateTexture(texture, 0, stash->tw, stash->th);
|
||||
|
||||
return stash;
|
||||
|
||||
|
||||
}
|
||||
|
||||
int sth_add_font_from_memory(struct sth_stash* stash, unsigned char* buffer)
|
||||
@ -177,7 +177,7 @@ int sth_add_font_from_memory(struct sth_stash* stash, unsigned char* buffer)
|
||||
if (fnt == NULL) goto error;
|
||||
memset(fnt,0,sizeof(struct sth_font));
|
||||
|
||||
|
||||
|
||||
// Init hash lookup.
|
||||
for (i = 0; i < HASH_LUT_SIZE; ++i)
|
||||
fnt->lut[i] = -1;
|
||||
@ -187,8 +187,8 @@ int sth_add_font_from_memory(struct sth_stash* stash, unsigned char* buffer)
|
||||
// Init stb_truetype
|
||||
if (!stbtt_InitFont(&fnt->font, fnt->data, 0))
|
||||
goto error;
|
||||
|
||||
|
||||
|
||||
|
||||
// Store normalized line height. The real line height is got
|
||||
// by multiplying the lineh by font size.
|
||||
stbtt_GetFontVMetrics(&fnt->font, &ascent, &descent, &lineGap);
|
||||
@ -203,7 +203,7 @@ int sth_add_font_from_memory(struct sth_stash* stash, unsigned char* buffer)
|
||||
fnt->next = stash->fonts;
|
||||
stash->fonts = fnt;
|
||||
|
||||
|
||||
|
||||
return idx++;
|
||||
|
||||
error:
|
||||
@ -219,8 +219,8 @@ int sth_add_font(struct sth_stash* stash, const char* path)
|
||||
FILE* fp = 0;
|
||||
int datasize;
|
||||
unsigned char* data = NULL;
|
||||
int idx;
|
||||
|
||||
int idx=0;
|
||||
|
||||
// Read in the font data.
|
||||
fp = fopen(path, "rb");
|
||||
if (!fp) goto error;
|
||||
@ -229,11 +229,16 @@ int sth_add_font(struct sth_stash* stash, const char* path)
|
||||
fseek(fp,0,SEEK_SET);
|
||||
data = (unsigned char*)malloc(datasize);
|
||||
if (data == NULL) goto error;
|
||||
fread(data, 1, datasize, fp);
|
||||
int bytesRead;
|
||||
bytesRead = fread(data, 1, datasize, fp);
|
||||
if (bytesRead)
|
||||
{
|
||||
idx = sth_add_font_from_memory(stash, data);
|
||||
}
|
||||
fclose(fp);
|
||||
fp = 0;
|
||||
|
||||
|
||||
idx = sth_add_font_from_memory(stash, data);
|
||||
// Modify type of the loaded font.
|
||||
if (idx)
|
||||
stash->fonts->type = TTFONT_FILE;
|
||||
@ -241,7 +246,7 @@ int sth_add_font(struct sth_stash* stash, const char* path)
|
||||
free(data);
|
||||
|
||||
return idx;
|
||||
|
||||
|
||||
error:
|
||||
if (data) free(data);
|
||||
if (fp) fclose(fp);
|
||||
@ -271,7 +276,7 @@ int sth_add_bitmap_font(struct sth_stash* stash, int ascent, int descent, int li
|
||||
fnt->type = BMFONT;
|
||||
fnt->next = stash->fonts;
|
||||
stash->fonts = fnt;
|
||||
|
||||
|
||||
return idx++;
|
||||
|
||||
error:
|
||||
@ -295,7 +300,7 @@ error:
|
||||
|
||||
if (stash == NULL) return;
|
||||
texture = stash->textures;
|
||||
while (texture != NULL && texture->id != id)
|
||||
while (texture != NULL && texture->id != id)
|
||||
texture = texture->next;
|
||||
|
||||
if (texture == NULL)
|
||||
@ -313,7 +318,7 @@ error:
|
||||
while (fnt != NULL && fnt->idx != idx) fnt = fnt->next;
|
||||
if (fnt == NULL) return;
|
||||
if (fnt->type != BMFONT) return;
|
||||
|
||||
|
||||
for (; *s; ++s)
|
||||
{
|
||||
if (!decutf8(&state, &codepoint, *(unsigned char*)s)) break;
|
||||
@ -338,7 +343,7 @@ error:
|
||||
glyph->xoff = xoffset;
|
||||
glyph->yoff = yoffset - base;
|
||||
glyph->xadv = xadvance;
|
||||
|
||||
|
||||
// Find code point and size.
|
||||
h = hashint(codepoint) & (HASH_LUT_SIZE-1);
|
||||
// Insert char to hash lookup.
|
||||
@ -353,7 +358,7 @@ static struct sth_glyph* get_glyph(struct sth_stash* stash, struct sth_font* fnt
|
||||
float scale;
|
||||
struct sth_texture* texture = NULL;
|
||||
struct sth_glyph* glyph = NULL;
|
||||
|
||||
|
||||
unsigned int h;
|
||||
float size = isize/10.0f;
|
||||
int rh;
|
||||
@ -369,10 +374,10 @@ static struct sth_glyph* get_glyph(struct sth_stash* stash, struct sth_font* fnt
|
||||
i = fnt->glyphs[i].next;
|
||||
}
|
||||
// Could not find glyph.
|
||||
|
||||
|
||||
// For bitmap fonts: ignore this glyph.
|
||||
if (fnt->type == BMFONT) return 0;
|
||||
|
||||
|
||||
// For truetype fonts: create this glyph.
|
||||
scale = stbtt_ScaleForPixelHeight(&fnt->font, size);
|
||||
g = stbtt_FindGlyphIndex(&fnt->font, codepoint);
|
||||
@ -380,7 +385,7 @@ static struct sth_glyph* get_glyph(struct sth_stash* stash, struct sth_font* fnt
|
||||
stbtt_GetGlyphBitmapBox(&fnt->font, g, scale,scale, &x0,&y0,&x1,&y1);
|
||||
gw = x1-x0;
|
||||
gh = y1-y0;
|
||||
|
||||
|
||||
// Check if glyph is larger than maximum texture size
|
||||
if (gw >= stash->tw || gh >= stash->th)
|
||||
return 0;
|
||||
@ -396,7 +401,7 @@ static struct sth_glyph* get_glyph(struct sth_stash* stash, struct sth_font* fnt
|
||||
if (texture->rows[i].h >= rh && texture->rows[i].x+gw+1 <= stash->tw)
|
||||
br = &texture->rows[i];
|
||||
}
|
||||
|
||||
|
||||
// If no row is found, there are 3 possibilities:
|
||||
// - add new row
|
||||
// - try next texture
|
||||
@ -421,10 +426,10 @@ static struct sth_glyph* get_glyph(struct sth_stash* stash, struct sth_font* fnt
|
||||
texture = texture->next;
|
||||
if (texture == NULL) goto error;
|
||||
memset(texture,0,sizeof(struct sth_texture));
|
||||
|
||||
|
||||
stash->m_renderCallbacks->updateTexture(texture,0,stash->tw,stash->th);
|
||||
|
||||
|
||||
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@ -434,10 +439,10 @@ static struct sth_glyph* get_glyph(struct sth_stash* stash, struct sth_font* fnt
|
||||
br->x = BORDER_X_LEFT;
|
||||
br->y = py+BORDER_Y_BOTTOM;
|
||||
br->h = rh+ADDITIONAL_HEIGHT;
|
||||
texture->nrows++;
|
||||
texture->nrows++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Alloc space for new glyph.
|
||||
fnt->nglyphs++;
|
||||
fnt->glyphs = (sth_glyph*)realloc(fnt->glyphs, fnt->nglyphs*sizeof(struct sth_glyph));
|
||||
@ -473,7 +478,7 @@ static struct sth_glyph* get_glyph(struct sth_stash* stash, struct sth_font* fnt
|
||||
stash->m_renderCallbacks->updateTexture(texture,glyph, stash->tw, stash->th);
|
||||
|
||||
}
|
||||
|
||||
|
||||
return glyph;
|
||||
|
||||
error:
|
||||
@ -486,26 +491,26 @@ static int get_quad(struct sth_stash* stash, struct sth_font* fnt, struct sth_gl
|
||||
{
|
||||
float rx,ry;
|
||||
float scale = 1.f/s_retinaScale;//1.0f;
|
||||
|
||||
|
||||
if (fnt->type == BMFONT)
|
||||
scale = isize/(glyph->size*10.0f);
|
||||
|
||||
rx = (*x + scale * float(glyph->xoff));
|
||||
ry = (*y + scale * float(glyph->yoff));
|
||||
|
||||
|
||||
q->x0 = rx;
|
||||
q->y0 = ry + 1.5f*0.5f*float(isize)/10.f;
|
||||
|
||||
q->x1 = rx + scale * float(glyph->x1 - glyph->x0_);
|
||||
q->y1 = ry + scale * float(glyph->y1 - glyph->y0)+ 1.5f*0.5f*float(isize)/10.f;
|
||||
|
||||
|
||||
q->s0 = float(glyph->x0_) * stash->itw;
|
||||
q->t0 = float(glyph->y0) * stash->ith;
|
||||
q->s1 = float(glyph->x1) * stash->itw;
|
||||
q->t1 = float(glyph->y1) * stash->ith;
|
||||
|
||||
|
||||
*x += scale * glyph->xadv;
|
||||
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -523,7 +528,7 @@ static Vertex* setv(Vertex* v, float x, float y, float s, float t, float width,
|
||||
}
|
||||
v->position.p[2] = 0.f;
|
||||
v->position.p[3] = 1.f;
|
||||
|
||||
|
||||
v->uv.p[0] = s;
|
||||
v->uv.p[1] = t;
|
||||
|
||||
@ -531,7 +536,7 @@ static Vertex* setv(Vertex* v, float x, float y, float s, float t, float width,
|
||||
v->colour.p[1] = 0.1f;
|
||||
v->colour.p[2] = 0.1f;
|
||||
v->colour.p[3] = 1.f;
|
||||
|
||||
|
||||
return v+1;
|
||||
}
|
||||
|
||||
@ -545,7 +550,7 @@ static void flush_draw(struct sth_stash* stash)
|
||||
{
|
||||
if (texture->nverts > 0)
|
||||
{
|
||||
stash->m_renderCallbacks->render(texture);
|
||||
stash->m_renderCallbacks->render(texture);
|
||||
texture->nverts = 0;
|
||||
}
|
||||
texture = texture->next;
|
||||
@ -584,7 +589,7 @@ void sth_end_draw(struct sth_stash* stash)
|
||||
stash->nverts += 6;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
flush_draw(stash);
|
||||
stash->drawing = 0;
|
||||
}
|
||||
@ -606,7 +611,7 @@ void sth_draw_texture(struct sth_stash* stash,
|
||||
short isize = (short)(size*10.0f);
|
||||
Vertex* v;
|
||||
struct sth_font* fnt = NULL;
|
||||
|
||||
|
||||
if (stash == NULL) return;
|
||||
|
||||
if (!stash->textures) return;
|
||||
@ -614,23 +619,23 @@ void sth_draw_texture(struct sth_stash* stash,
|
||||
while(fnt != NULL && fnt->idx != idx) fnt = fnt->next;
|
||||
if (fnt == NULL) return;
|
||||
if (fnt->type != BMFONT && !fnt->data) return;
|
||||
|
||||
|
||||
int once = true;
|
||||
for (; once; ++s)
|
||||
{
|
||||
once=false;
|
||||
if (decutf8(&state, &codepoint, *(unsigned char*)s))
|
||||
if (decutf8(&state, &codepoint, *(unsigned char*)s))
|
||||
continue;
|
||||
glyph = get_glyph(stash, fnt, codepoint, isize);
|
||||
if (!glyph)
|
||||
if (!glyph)
|
||||
continue;
|
||||
texture = glyph->texture;
|
||||
if (texture->nverts+6 >= VERT_COUNT)
|
||||
flush_draw(stash);
|
||||
|
||||
if (!get_quad(stash, fnt, glyph, isize, &x, &y, &q))
|
||||
|
||||
if (!get_quad(stash, fnt, glyph, isize, &x, &y, &q))
|
||||
continue;
|
||||
|
||||
|
||||
v = &texture->newverts[texture->nverts];
|
||||
q.x0 = 0;
|
||||
q.y0 = 0;
|
||||
@ -646,11 +651,11 @@ void sth_draw_texture(struct sth_stash* stash,
|
||||
v = setv(v, q.x0, q.y1, 0,1,(float)screenwidth,(float)screenheight);
|
||||
texture->nverts += 6;
|
||||
}
|
||||
|
||||
|
||||
flush_draw(stash);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if (dx) *dx = x;
|
||||
}
|
||||
@ -664,7 +669,7 @@ void sth_draw_text(struct sth_stash* stash,
|
||||
float x, float y,
|
||||
const char* s, float* dx, int screenwidth, int screenheight, int measureOnly, float retinaScale)
|
||||
{
|
||||
|
||||
|
||||
unsigned int codepoint;
|
||||
struct sth_glyph* glyph = NULL;
|
||||
struct sth_texture* texture = NULL;
|
||||
@ -673,7 +678,7 @@ void sth_draw_text(struct sth_stash* stash,
|
||||
short isize = (short)(size*10.0f);
|
||||
Vertex* v;
|
||||
struct sth_font* fnt = NULL;
|
||||
|
||||
|
||||
s_retinaScale = retinaScale;
|
||||
if (stash == NULL) return;
|
||||
|
||||
@ -682,23 +687,23 @@ void sth_draw_text(struct sth_stash* stash,
|
||||
while(fnt != NULL && fnt->idx != idx) fnt = fnt->next;
|
||||
if (fnt == NULL) return;
|
||||
if (fnt->type != BMFONT && !fnt->data) return;
|
||||
|
||||
|
||||
for (; *s; ++s)
|
||||
{
|
||||
if (decutf8(&state, &codepoint, *(unsigned char*)s))
|
||||
if (decutf8(&state, &codepoint, *(unsigned char*)s))
|
||||
continue;
|
||||
glyph = get_glyph(stash, fnt, codepoint, isize);
|
||||
if (!glyph) continue;
|
||||
texture = glyph->texture;
|
||||
|
||||
|
||||
if (!measureOnly)
|
||||
{
|
||||
if (texture->nverts+6 >= VERT_COUNT)
|
||||
flush_draw(stash);
|
||||
}
|
||||
|
||||
|
||||
if (!get_quad(stash, fnt, glyph, isize, &x, &y, &q)) continue;
|
||||
|
||||
|
||||
if (!measureOnly)
|
||||
{
|
||||
v = &texture->newverts[texture->nverts];
|
||||
@ -714,7 +719,7 @@ void sth_draw_text(struct sth_stash* stash,
|
||||
texture->nverts += 6;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (dx) *dx = x;
|
||||
}
|
||||
|
||||
@ -730,16 +735,16 @@ void sth_dim_text(struct sth_stash* stash,
|
||||
short isize = (short)(size*10.0f);
|
||||
struct sth_font* fnt = NULL;
|
||||
float x = 0, y = 0;
|
||||
|
||||
if (stash == NULL)
|
||||
|
||||
if (stash == NULL)
|
||||
return;
|
||||
if (!stash->textures)
|
||||
if (!stash->textures)
|
||||
return;
|
||||
fnt = stash->fonts;
|
||||
while(fnt != NULL && fnt->idx != idx) fnt = fnt->next;
|
||||
if (fnt == NULL) return;
|
||||
if (fnt->type != BMFONT && !fnt->data) return;
|
||||
|
||||
|
||||
*minx = *maxx = x;
|
||||
*miny = *maxy = y;
|
||||
|
||||
|
@ -37,8 +37,7 @@ InternalOpenGL2RenderCallbacks::~InternalOpenGL2RenderCallbacks()
|
||||
void InternalOpenGL2RenderCallbacks::display2()
|
||||
{
|
||||
|
||||
GLint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
// glViewport(0,0,10,10);
|
||||
|
||||
//const float timeScale = 0.008f;
|
||||
@ -48,39 +47,31 @@ void InternalOpenGL2RenderCallbacks::display2()
|
||||
glBindBuffer(GL_ARRAY_BUFFER, s_vertexBuffer);
|
||||
glBindVertexArray(s_vertexArrayObject);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
// glBindTexture(GL_TEXTURE_2D,m_texturehandle);
|
||||
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
vec2 p( 0.f,0.f);//?b?0.5f * sinf(timeValue), 0.5f * cosf(timeValue) );
|
||||
glUniform2fv(data->m_positionUniform, 1, (const GLfloat *)&p);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glEnableVertexAttribArray(data->m_positionAttribute);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glEnableVertexAttribArray(data->m_colourAttribute);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glEnableVertexAttribArray(data->m_textureAttribute);
|
||||
|
||||
glVertexAttribPointer(data->m_positionAttribute, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)0);
|
||||
glVertexAttribPointer(data->m_colourAttribute , 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)sizeof(vec4));
|
||||
glVertexAttribPointer(data->m_textureAttribute , 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)(sizeof(vec4)+sizeof(vec4)));
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
/*
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer);
|
||||
@ -101,10 +92,7 @@ void InternalOpenGL2RenderCallbacks::display2()
|
||||
|
||||
void InternalOpenGL2RenderCallbacks::updateTexture(sth_texture* texture, sth_glyph* glyph, int textureWidth, int textureHeight)
|
||||
{
|
||||
GLint err;
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
if (glyph)
|
||||
@ -114,13 +102,11 @@ void InternalOpenGL2RenderCallbacks::updateTexture(sth_texture* texture, sth_gly
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, *gltexture);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, textureWidth, textureHeight, 0, GL_RED, GL_UNSIGNED_BYTE, texture->m_texels);
|
||||
|
||||
GLenum err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
} else
|
||||
{
|
||||
@ -132,8 +118,7 @@ void InternalOpenGL2RenderCallbacks::updateTexture(sth_texture* texture, sth_gly
|
||||
|
||||
//create new texture
|
||||
glGenTextures(1, texId);
|
||||
GLenum err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
|
||||
@ -143,8 +128,7 @@ void InternalOpenGL2RenderCallbacks::updateTexture(sth_texture* texture, sth_gly
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, textureWidth, textureHeight, 0, GL_RED, GL_UNSIGNED_BYTE, texture->m_texels);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
////////////////////////////
|
||||
//create the other data
|
||||
@ -155,8 +139,7 @@ void InternalOpenGL2RenderCallbacks::updateTexture(sth_texture* texture, sth_gly
|
||||
glGenBuffers(1, &s_vertexBuffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, s_vertexBuffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, VERT_COUNT * sizeof(Vertex), texture->newverts, GL_DYNAMIC_DRAW);
|
||||
GLuint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
for (int i=0;i<INDEX_COUNT;i++)
|
||||
{
|
||||
@ -167,9 +150,8 @@ void InternalOpenGL2RenderCallbacks::updateTexture(sth_texture* texture, sth_gly
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s_indexBuffer);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER,INDEX_COUNT*sizeof(int), s_indexData,GL_STATIC_DRAW);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
}
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
}
|
||||
} else
|
||||
{
|
||||
//delete texture
|
||||
@ -196,13 +178,10 @@ void InternalOpenGL2RenderCallbacks::render(sth_texture* texture)
|
||||
|
||||
GLuint* texId = (GLuint*) texture->m_userData;
|
||||
|
||||
GLint err;
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, *texId);
|
||||
bool useFiltering = false;
|
||||
@ -215,25 +194,21 @@ void InternalOpenGL2RenderCallbacks::render(sth_texture* texture)
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, s_vertexBuffer);
|
||||
glBindVertexArray(s_vertexArrayObject);
|
||||
glBufferData(GL_ARRAY_BUFFER, texture->nverts * sizeof(Vertex), &texture->newverts[0].position.p[0], GL_DYNAMIC_DRAW);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s_indexBuffer);
|
||||
|
||||
//glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
int indexCount = texture->nverts;
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, indexCount, GL_UNSIGNED_INT, 0);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindVertexArray(0);
|
||||
|
||||
|
@ -32,7 +32,14 @@ ENDIF(APPLE)
|
||||
|
||||
#no Linux detection?
|
||||
IF(NOT WIN32 AND NOT APPLE)
|
||||
SET(OpenGLWindow_SRCS ${OpenGLWindowLinux_CPP} ${OpenGLWindowCommon_CPP} )
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
|
||||
)
|
||||
ADD_DEFINITIONS(-DGLEW_STATIC)
|
||||
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
|
||||
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
|
||||
|
||||
SET(OpenGLWindow_SRCS ${OpenGLWindowLinux_CPP} ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows/glew.c ${OpenGLWindowCommon_CPP} )
|
||||
ENDIF()
|
||||
|
||||
|
||||
|
@ -16,8 +16,8 @@ subject to the following restrictions:
|
||||
|
||||
///todo: make this configurable in the gui
|
||||
bool useShadowMap=true;//false;//true;
|
||||
float shadowMapWidth=8192;
|
||||
float shadowMapHeight=8192;
|
||||
int shadowMapWidth=8192;
|
||||
int shadowMapHeight=8192;
|
||||
float shadowMapWorldSize=100;
|
||||
float WHEEL_MULTIPLIER=0.01f;
|
||||
float MOUSE_MOVE_MULTIPLIER = 0.4f;
|
||||
|
@ -131,8 +131,8 @@ void GLPrimitiveRenderer::loadBufferData()
|
||||
glGenBuffers(1, &m_data->m_vertexBuffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, m_data->m_vertexBuffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, 4 * sizeof(Vertex), vertexData, GL_DYNAMIC_DRAW);
|
||||
GLuint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
|
||||
@ -142,16 +142,14 @@ void GLPrimitiveRenderer::loadBufferData()
|
||||
|
||||
glEnableVertexAttribArray(m_data->m_positionAttribute);
|
||||
glEnableVertexAttribArray(m_data->m_colourAttribute);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glEnableVertexAttribArray(m_data->m_textureAttribute);
|
||||
|
||||
glVertexAttribPointer(m_data->m_positionAttribute, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)0);
|
||||
glVertexAttribPointer(m_data->m_colourAttribute , 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)sizeof(vec4));
|
||||
glVertexAttribPointer(m_data->m_textureAttribute , 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)(sizeof(vec4)+sizeof(vec4)));
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
|
||||
@ -191,8 +189,7 @@ void GLPrimitiveRenderer::loadBufferData()
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256,256,0,GL_RGB,GL_UNSIGNED_BYTE,image);
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
delete[] image;
|
||||
|
||||
@ -217,36 +214,25 @@ void GLPrimitiveRenderer::drawLine()
|
||||
|
||||
void GLPrimitiveRenderer::drawRect(float x0, float y0, float x1, float y1, float color[4])
|
||||
{
|
||||
GLint err;
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D,m_data->m_texturehandle);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
drawTexturedRect(x0,y0,x1,y1,color,0,0,1,1);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
}
|
||||
|
||||
void GLPrimitiveRenderer::drawTexturedRect(float x0, float y0, float x1, float y1, float color[4], float u0,float v0, float u1, float v1, int useRGBA)
|
||||
{
|
||||
GLint err;
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
glUseProgram(m_data->m_shaderProg);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, m_data->m_vertexBuffer);
|
||||
glBindVertexArray(m_data->m_vertexArrayObject);
|
||||
@ -263,10 +249,10 @@ void GLPrimitiveRenderer::drawTexturedRect(float x0, float y0, float x1, float y
|
||||
}
|
||||
|
||||
Vertex vertexData[4] = {
|
||||
{ vec4(-1.+2.*x0/float(m_screenWidth), 1.-2.*y0/float(m_screenHeight), 0, 0 ), vec4( color[0], color[1], color[2], color[3] ) ,vec2(u0,v0)},
|
||||
{ vec4(-1.+2.*x0/float(m_screenWidth), 1.-2.*y1/float(m_screenHeight), 0, 1 ), vec4( color[0], color[1], color[2], color[3] ) ,vec2(u0,v1)},
|
||||
{ vec4( -1.+2.*x1/float(m_screenWidth), 1.-2.*y1/float(m_screenHeight), 1, 1 ), vec4(color[0], color[1], color[2], color[3]) ,vec2(u1,v1)},
|
||||
{ vec4( -1.+2.*x1/float(m_screenWidth), 1.-2.*y0/float(m_screenHeight), 1, 0 ), vec4( color[0], color[1], color[2], color[3] ) ,vec2(u1,v0)}
|
||||
{ vec4(-1.f+2.f*x0/float(m_screenWidth), 1.f-2.f*y0/float(m_screenHeight), 0.f, 0.f ), vec4( color[0], color[1], color[2], color[3] ) ,vec2(u0,v0)},
|
||||
{ vec4(-1.f+2.f*x0/float(m_screenWidth), 1.f-2.f*y1/float(m_screenHeight), 0.f, 1.f ), vec4( color[0], color[1], color[2], color[3] ) ,vec2(u0,v1)},
|
||||
{ vec4( -1.f+2.f*x1/float(m_screenWidth), 1.f-2.f*y1/float(m_screenHeight), 1.f, 1.f ), vec4(color[0], color[1], color[2], color[3]) ,vec2(u1,v1)},
|
||||
{ vec4( -1.f+2.f*x1/float(m_screenWidth), 1.f-2.f*y0/float(m_screenHeight), 1.f, 0.f ), vec4( color[0], color[1], color[2], color[3] ) ,vec2(u1,v0)}
|
||||
};
|
||||
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0,4 * sizeof(Vertex), vertexData);
|
||||
@ -276,8 +262,7 @@ void GLPrimitiveRenderer::drawTexturedRect(float x0, float y0, float x1, float y
|
||||
|
||||
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
vec2 p( 0.f,0.f);//?b?0.5f * sinf(timeValue), 0.5f * cosf(timeValue) );
|
||||
if (useRGBA)
|
||||
@ -290,60 +275,47 @@ void GLPrimitiveRenderer::drawTexturedRect(float x0, float y0, float x1, float y
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glEnableVertexAttribArray(m_data->m_positionAttribute);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glEnableVertexAttribArray(m_data->m_colourAttribute);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glEnableVertexAttribArray(m_data->m_textureAttribute);
|
||||
|
||||
glVertexAttribPointer(m_data->m_positionAttribute, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)0);
|
||||
glVertexAttribPointer(m_data->m_colourAttribute , 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)sizeof(vec4));
|
||||
glVertexAttribPointer(m_data->m_textureAttribute , 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)(sizeof(vec4)+sizeof(vec4)));
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_data->m_indexBuffer);
|
||||
|
||||
//glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
int indexCount = 6;
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
glDrawElements(GL_TRIANGLES, indexCount, GL_UNSIGNED_INT, 0);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
glBindVertexArray(0);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
//glDisableVertexAttribArray(m_data->m_textureAttribute);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glUseProgram(0);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
}
|
||||
|
||||
|
@ -119,55 +119,37 @@ public:
|
||||
{
|
||||
m_yOffset=0;
|
||||
glEnable(GL_BLEND);
|
||||
GLint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
//glColor4ub(255,0,0,255);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
// saveOpenGLState(width,height);//m_glutScreenWidth,m_glutScreenHeight);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
glDisable(GL_CULL_FACE);
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
}
|
||||
virtual void End()
|
||||
{
|
||||
@ -375,10 +357,7 @@ public:
|
||||
glBindTexture(GL_TEXTURE_2D,texHandle);
|
||||
// glDisable(GL_DEPTH_TEST);
|
||||
|
||||
GLint err;
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
/* bool useFiltering = true;
|
||||
@ -406,8 +385,8 @@ public:
|
||||
m_primitiveRenderer->drawTexturedRect(rect.x, rect.y+m_yOffset, rect.x+rect.w, rect.y+rect.h+m_yOffset, color,0+add,0,1+add,1,true);
|
||||
|
||||
|
||||
err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
@ -18,8 +18,7 @@ void gltLoadShaderSrc(const char *szShaderSrc, GLuint shader)
|
||||
GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg)
|
||||
{
|
||||
|
||||
GLuint err = glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
// Temporary Shader objects
|
||||
GLuint hVertexShader;
|
||||
@ -36,7 +35,7 @@ GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg)
|
||||
|
||||
// Compile them
|
||||
glCompileShader(hVertexShader);
|
||||
err = glGetError();
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glGetShaderiv(hVertexShader, GL_COMPILE_STATUS, &testVal);
|
||||
if(testVal == GL_FALSE)
|
||||
@ -51,10 +50,10 @@ GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg)
|
||||
return (GLuint)NULL;
|
||||
}
|
||||
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glCompileShader(hFragmentShader);
|
||||
err = glGetError();
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glGetShaderiv(hFragmentShader, GL_COMPILE_STATUS, &testVal);
|
||||
if(testVal == GL_FALSE)
|
||||
@ -69,7 +68,7 @@ GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg)
|
||||
return (GLuint)NULL;
|
||||
}
|
||||
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
// Check for errors
|
||||
|
||||
|
@ -81,7 +81,7 @@ public:
|
||||
|
||||
virtual void setWindowTitle(const char* title);
|
||||
|
||||
|
||||
int fileOpenDialog(char* filename, int maxNameLength);
|
||||
|
||||
};
|
||||
|
||||
|
@ -989,8 +989,48 @@ void MacOpenGLWindow::setRequestExit()
|
||||
m_internalData->m_exitRequested = true;
|
||||
}
|
||||
|
||||
#include <string.h>
|
||||
int MacOpenGLWindow::fileOpenDialog(char* filename, int maxNameLength)
|
||||
{
|
||||
//save/restore the OpenGL context, NSOpenPanel can mess it up
|
||||
//http://stackoverflow.com/questions/13987148/nsopenpanel-breaks-my-sdl-opengl-app
|
||||
|
||||
NSOpenGLContext *foo = [NSOpenGLContext currentContext];
|
||||
// get the url of a .txt file
|
||||
NSOpenPanel * zOpenPanel = [NSOpenPanel openPanel];
|
||||
NSArray * zAryOfExtensions = [NSArray arrayWithObject:@"urdf"];
|
||||
[zOpenPanel setAllowedFileTypes:zAryOfExtensions];
|
||||
NSInteger zIntResult = [zOpenPanel runModal];
|
||||
|
||||
[foo makeCurrentContext];
|
||||
|
||||
if (zIntResult == NSFileHandlingPanelCancelButton) {
|
||||
NSLog(@"readUsingOpenPanel cancelled");
|
||||
return 0;
|
||||
}
|
||||
NSURL *zUrl = [zOpenPanel URL];
|
||||
if (zUrl)
|
||||
{
|
||||
//without the file://
|
||||
NSString *myString = [zUrl absoluteString];
|
||||
int slen = [myString length];
|
||||
if (slen < maxNameLength)
|
||||
{
|
||||
const char *cfilename=[myString UTF8String];
|
||||
//expect file:// at start of URL
|
||||
const char* p = strstr(cfilename, "file://");
|
||||
if (p==cfilename)
|
||||
{
|
||||
int actualLen = strlen(cfilename)-7;
|
||||
memcpy(filename, cfilename+7,actualLen);
|
||||
filename[actualLen]=0;
|
||||
return actualLen;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -430,19 +430,17 @@ static void writeTextureToFile(int textureWidth, int textureHeight, const char*
|
||||
{
|
||||
int numComponents = 4;
|
||||
//glPixelStorei(GL_PACK_ALIGNMENT,1);
|
||||
GLuint err=glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
b3Assert(glGetError()==GL_NO_ERROR);
|
||||
//glReadBuffer(GL_BACK);//COLOR_ATTACHMENT0);
|
||||
err=glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
|
||||
float* orgPixels = (float*)malloc(textureWidth*textureHeight*numComponents*4);
|
||||
glReadPixels(0,0,textureWidth, textureHeight, GL_RGBA, GL_FLOAT, orgPixels);
|
||||
//it is useful to have the actual float values for debugging purposes
|
||||
|
||||
//convert float->char
|
||||
char* pixels = (char*)malloc(textureWidth*textureHeight*numComponents);
|
||||
err=glGetError();
|
||||
assert(err==GL_NO_ERROR);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
for (int j=0;j<textureHeight;j++)
|
||||
{
|
||||
|
@ -137,6 +137,40 @@ void Win32OpenGLWindow::endRendering()
|
||||
|
||||
}
|
||||
|
||||
int Win32OpenGLWindow::fileOpenDialog(char* fileName, int maxFileNameLength)
|
||||
{
|
||||
//wchar_t wideChars[1024];
|
||||
|
||||
OPENFILENAME ofn ;
|
||||
ZeroMemory( &ofn , sizeof( ofn));
|
||||
ofn.lStructSize = sizeof ( ofn );
|
||||
ofn.hwndOwner = NULL ;
|
||||
|
||||
#ifdef UNICODE
|
||||
WCHAR bla[1024];
|
||||
ofn.lpstrFile = bla;
|
||||
ofn.lpstrFile[0] = '\0';
|
||||
ofn.nMaxFile = 1023;
|
||||
ofn.lpstrFilter = L"URDF\0*.urdf\0";
|
||||
#else
|
||||
ofn.lpstrFile = fileName;
|
||||
ofn.lpstrFile[0] = '\0';
|
||||
ofn.nMaxFile = 1023;
|
||||
//ofn.lpstrFilter = "All\0*.*\0Text\0*.TXT\0";
|
||||
ofn.lpstrFilter = "URDF\0*.urdf\0";
|
||||
|
||||
#endif
|
||||
|
||||
ofn.nFilterIndex =1;
|
||||
ofn.lpstrFileTitle = NULL ;
|
||||
ofn.nMaxFileTitle = 0 ;
|
||||
ofn.lpstrInitialDir=NULL ;
|
||||
ofn.Flags = OFN_PATHMUSTEXIST|OFN_FILEMUSTEXIST ;
|
||||
GetOpenFileName( &ofn );
|
||||
return strlen(fileName);
|
||||
|
||||
|
||||
//return 0;
|
||||
}
|
||||
|
||||
|
||||
|
@ -51,6 +51,8 @@ public:
|
||||
virtual void endRendering();
|
||||
|
||||
virtual float getRetinaScale() const {return 1.f;}
|
||||
|
||||
virtual int fileOpenDialog(char* fileName, int maxFileNameLength);
|
||||
};
|
||||
|
||||
|
||||
|
@ -29,7 +29,34 @@
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
GLint att[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None };
|
||||
GLint att[] = { GLX_RGBA,
|
||||
GLX_DEPTH_SIZE, 24,
|
||||
GLX_RED_SIZE , 8,
|
||||
GLX_GREEN_SIZE , 8,
|
||||
GLX_BLUE_SIZE , 8,
|
||||
GLX_ALPHA_SIZE , 8,
|
||||
GLX_STENCIL_SIZE , 8,
|
||||
GLX_DOUBLEBUFFER,
|
||||
None };
|
||||
/*
|
||||
static int att[] =
|
||||
{
|
||||
GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None
|
||||
|
||||
GLX_X_RENDERABLE , True,
|
||||
GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
|
||||
GLX_RENDER_TYPE , GLX_RGBA_BIT,
|
||||
GLX_X_VISUAL_TYPE , GLX_TRUE_COLOR,
|
||||
GLX_RED_SIZE , 8,
|
||||
GLX_GREEN_SIZE , 8,
|
||||
GLX_BLUE_SIZE , 8,
|
||||
GLX_ALPHA_SIZE , 8,
|
||||
GLX_DEPTH_SIZE , 24,
|
||||
GLX_STENCIL_SIZE , 8,
|
||||
GLX_DOUBLEBUFFER , True,
|
||||
None
|
||||
};
|
||||
*/
|
||||
static bool forceOpenGL3 = true;
|
||||
|
||||
|
||||
@ -37,6 +64,7 @@ static bool forceOpenGL3 = true;
|
||||
#ifdef DYNAMIC_LOAD_X11_FUNCTIONS
|
||||
|
||||
///our X11 function typedefs
|
||||
|
||||
typedef int (*PFNXFREE)(void*);
|
||||
typedef XErrorHandler (* PFNXSETERRORHANDLER) (XErrorHandler);
|
||||
typedef int (* PFNXSYNC) (Display* a,Bool b);
|
||||
@ -47,10 +75,14 @@ typedef int (*PFNXMAPWINDOW) (Display*, Window);
|
||||
typedef int (*PFNXSTORENAME) (Display* a,Window b,_Xconst char* c);
|
||||
typedef int (*PFNXCLOSEDISPLAY) (Display* a);
|
||||
typedef int (*PFNXDESTROYWINDOW) (Display* a,Window b);
|
||||
typedef int (*PFNXRAISEWINDOW) (Display* a, Window b);
|
||||
|
||||
#if NeedWidePrototypes
|
||||
typedef KeySym (*PFNXKEYCODETOKEYSYM) (Display* a,unsigned int b,int c);
|
||||
typedef KeySym* (*PFNXGETKEYBOARDMAPPING) (Display*,unsigned int,int,int*);
|
||||
typedef KeySym (*PFNXKEYCODETOKEYSYM) (Display* a,unsigned int b,int c);
|
||||
#else
|
||||
typedef KeySym (*PFNXKEYCODETOKEYSYM) (Display* a,KeyCode b,int c);
|
||||
typedef KeySym* (*PFNXGETKEYBOARDMAPPING) (Display*,KeyCode,int,int*);
|
||||
typedef KeySym (*PFNXKEYCODETOKEYSYM) (Display* a,KeyCode b,int c);
|
||||
#endif
|
||||
typedef void (*PFNXCONVERTCASE) (KeySym /* sym */,KeySym * /* lower */,KeySym * /* upper */);
|
||||
typedef int (*PFNXPENDING) (Display* a);
|
||||
@ -63,6 +95,7 @@ typedef Status (*PFNXGETWINDOWATTRIBUTES) (Display* a,Window b,XWindowAttributes
|
||||
#define X11_LIBRARY "libX11.so.6"
|
||||
|
||||
#define MyXSync m_data->m_x11_XSync
|
||||
#define MyXGetKeyboardMapping m_data->m_x11_XGetKeyboardMapping
|
||||
#define MyXSetErrorHandler m_data->m_x11_XSetErrorHandler
|
||||
#define MyXOpenDisplay m_data->m_x11_XOpenDisplay
|
||||
#define MyXCreateColormap m_data->m_x11_XCreateColormap
|
||||
@ -70,6 +103,7 @@ typedef Status (*PFNXGETWINDOWATTRIBUTES) (Display* a,Window b,XWindowAttributes
|
||||
#define MyXMapWindow m_data->m_x11_XMapWindow
|
||||
#define MyXStoreName m_data->m_x11_XStoreName
|
||||
#define MyXDestroyWindow m_data->m_x11_XDestroyWindow
|
||||
#define MyXRaiseWindow m_data->m_x11_XRaiseWindow
|
||||
#define MyXCloseDisplay m_data->m_x11_XCloseDisplay
|
||||
#define MyXKeycodeToKeysym m_data->m_x11_XKeycodeToKeysym
|
||||
#define MyXConvertCase m_data->m_x11_XConvertCase
|
||||
@ -87,6 +121,7 @@ typedef Status (*PFNXGETWINDOWATTRIBUTES) (Display* a,Window b,XWindowAttributes
|
||||
|
||||
#else
|
||||
#define MyXSync XSync
|
||||
#define MyXGetKeyboardMapping XGetKeyboardMapping
|
||||
#define MyXSetErrorHandler XSetErrorHandler
|
||||
#define MyXOpenDisplay XOpenDisplay
|
||||
#define MyXCreateColormap XCreateColormap
|
||||
@ -94,6 +129,7 @@ typedef Status (*PFNXGETWINDOWATTRIBUTES) (Display* a,Window b,XWindowAttributes
|
||||
#define MyXMapWindow XMapWindow
|
||||
#define MyXStoreName XStoreName
|
||||
#define MyXDestroyWindow XDestroyWindow
|
||||
#define MyXRaiseWindow XRaiseWindow
|
||||
#define MyXCloseDisplay XCloseDisplay
|
||||
#define MyXKeycodeToKeysym XKeycodeToKeysym
|
||||
#define MyXConvertCase XConvertCase
|
||||
@ -136,7 +172,9 @@ struct InternalData2
|
||||
PFNXSTORENAME m_x11_XStoreName;
|
||||
PFNXCLOSEDISPLAY m_x11_XCloseDisplay;
|
||||
PFNXDESTROYWINDOW m_x11_XDestroyWindow;
|
||||
PFNXRAISEWINDOW m_x11_XRaiseWindow;
|
||||
PFNXKEYCODETOKEYSYM m_x11_XKeycodeToKeysym;
|
||||
PFNXGETKEYBOARDMAPPING m_x11_XGetKeyboardMapping;
|
||||
PFNXCONVERTCASE m_x11_XConvertCase;
|
||||
PFNXPENDING m_x11_XPending;
|
||||
PFNXNEXTEVENT m_x11_XNextEvent;
|
||||
@ -190,13 +228,15 @@ struct InternalData2
|
||||
if (missingFunc) { printf("Error: missing func XMapWindow in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
missingFunc = ((m_x11_XStoreName = (PFNXSTORENAME) dlsym(m_x11_library,"XStoreName"))==NULL) | missingFunc;
|
||||
if (missingFunc) { printf("Error: missing func XStoreName in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
|
||||
missingFunc = ((m_x11_XCloseDisplay = (PFNXCLOSEDISPLAY) dlsym(m_x11_library,"XCloseDisplay"))==NULL) | missingFunc;
|
||||
if (missingFunc) { printf("Error: missing func XCloseDisplay in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
|
||||
missingFunc = ((m_x11_XDestroyWindow = (PFNXDESTROYWINDOW) dlsym(m_x11_library,"XDestroyWindow"))==NULL) | missingFunc;
|
||||
if (missingFunc) { printf("Error: missing func XMapWindow in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
if (missingFunc) { printf("Error: missing func XDestroyWindow in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
missingFunc = ((m_x11_XRaiseWindow = (PFNXRAISEWINDOW) dlsym(m_x11_library,"XRaiseWindow"))==NULL) | missingFunc;
|
||||
if (missingFunc) { printf("Error: missing func XRaiseWindow in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
|
||||
missingFunc = ((m_x11_XGetKeyboardMapping = (PFNXGETKEYBOARDMAPPING) dlsym(m_x11_library,"XGetKeyboardMapping"))==NULL) | missingFunc;
|
||||
if (missingFunc) { printf("Error: missing func XGetKeyboardMapping in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
missingFunc = ((m_x11_XKeycodeToKeysym = (PFNXKEYCODETOKEYSYM) dlsym(m_x11_library,"XKeycodeToKeysym"))==NULL) | missingFunc;
|
||||
if (missingFunc) { printf("Error: missing func XKeycodeToKeysym in %s, exiting!\n", X11_LIBRARY); exit(0);}
|
||||
missingFunc = ((m_x11_XConvertCase = (PFNXCONVERTCASE) dlsym(m_x11_library,"XConvertCase"))==NULL) | missingFunc;
|
||||
@ -612,9 +652,21 @@ void X11OpenGLWindow::closeWindow()
|
||||
|
||||
int X11OpenGLWindow::getAsciiCodeFromVirtualKeycode(int keycode)
|
||||
{
|
||||
int result = 0;
|
||||
|
||||
KeySym key, key_lc, key_uc;
|
||||
|
||||
key = MyXKeycodeToKeysym( m_data->m_dpy, keycode, 0 );
|
||||
int keysyms_per_keycode_return;
|
||||
KeySym *keysym = MyXGetKeyboardMapping(m_data->m_dpy,
|
||||
keycode,
|
||||
1,
|
||||
&keysyms_per_keycode_return);
|
||||
|
||||
key = keysym[0];
|
||||
|
||||
|
||||
//key = MyXKeycodeToKeysym( m_data->m_dpy, keycode, 0 );
|
||||
|
||||
switch( key )
|
||||
{
|
||||
case XK_Escape: return B3G_ESCAPE;
|
||||
@ -660,9 +712,12 @@ int X11OpenGLWindow::getAsciiCodeFromVirtualKeycode(int keycode)
|
||||
{
|
||||
return (int) key;
|
||||
}
|
||||
return -1;
|
||||
result = -1;
|
||||
}
|
||||
return 0;
|
||||
|
||||
MyXFree(keysym);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void X11OpenGLWindow::pumpMessage()
|
||||
@ -913,4 +968,29 @@ b3KeyboardCallback X11OpenGLWindow::getKeyboardCallback()
|
||||
{
|
||||
return m_data->m_keyboardCallback;
|
||||
}
|
||||
#include <stdio.h>
|
||||
|
||||
int X11OpenGLWindow::fileOpenDialog(char* filename, int maxNameLength)
|
||||
{
|
||||
int len = 0;
|
||||
FILE * output = popen("zenity --file-selection --file-filter=\"*.urdf\" --file-filter=\"*.*\"","r");
|
||||
if (output)
|
||||
{
|
||||
while( fgets(filename, maxNameLength-1, output) != NULL )
|
||||
{
|
||||
len=strlen(filename);
|
||||
if (len>0)
|
||||
{
|
||||
filename[len-1]=0;
|
||||
printf("file open (length=%d) = %s\n", len,filename);
|
||||
}
|
||||
}
|
||||
pclose(output);
|
||||
} else
|
||||
{
|
||||
printf("Error: fileOpenDialog no popen output, perhaps install zenity?\n");
|
||||
}
|
||||
MyXRaiseWindow(m_data->m_dpy, m_data->m_win);
|
||||
return len;
|
||||
|
||||
}
|
||||
|
@ -59,6 +59,7 @@ public:
|
||||
|
||||
virtual void setWindowTitle(const char* title);
|
||||
|
||||
int fileOpenDialog(char* filename, int maxNameLength);
|
||||
};
|
||||
|
||||
|
||||
|
@ -110,6 +110,8 @@ class b3gWindowInterface
|
||||
|
||||
virtual float getRetinaScale() const =0;
|
||||
|
||||
virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0;
|
||||
|
||||
};
|
||||
|
||||
#endif //B3G_WINDOW_INTERFACE_H
|
@ -5,8 +5,14 @@
|
||||
--flags {}
|
||||
|
||||
|
||||
|
||||
defines { "LUA_COMPAT_ALL"}
|
||||
|
||||
if os.is("Linux") then
|
||||
defines {"LUA_USE_LINUX"}
|
||||
end
|
||||
if os.is("MacOSX") then
|
||||
defines {"LUA_USE_MACOSX"}
|
||||
end
|
||||
|
||||
targetdir "../../lib"
|
||||
includedirs {
|
||||
@ -18,4 +24,4 @@
|
||||
}
|
||||
|
||||
include "lua_compiler"
|
||||
include "lua_standalone"
|
||||
include "lua_standalone"
|
||||
|
@ -115,6 +115,7 @@ static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
|
||||
|
||||
|
||||
#if defined(LUA_USE_DLOPEN)
|
||||
|
||||
/*
|
||||
** {========================================================================
|
||||
** This is an implementation of loadlib based on the dlfcn interface.
|
||||
|
@ -42,8 +42,8 @@
|
||||
|
||||
#if defined(LUA_USE_LINUX)
|
||||
#define LUA_USE_POSIX
|
||||
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
|
||||
#define LUA_USE_READLINE /* needs some extra libraries */
|
||||
//#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
|
||||
//#define LUA_USE_READLINE /* needs some extra libraries */
|
||||
#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
|
||||
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
|
||||
#define LUA_USE_LONGLONG /* assume support for long long */
|
||||
@ -51,8 +51,8 @@
|
||||
|
||||
#if defined(LUA_USE_MACOSX)
|
||||
#define LUA_USE_POSIX
|
||||
#define LUA_USE_DLOPEN /* does not need -ldl */
|
||||
#define LUA_USE_READLINE /* needs an extra library: -lreadline */
|
||||
//#define LUA_USE_DLOPEN /* does not need -ldl */
|
||||
//#define LUA_USE_READLINE /* needs an extra library: -lreadline */
|
||||
#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
|
||||
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
|
||||
#define LUA_USE_LONGLONG /* assume support for long long */
|
||||
|
@ -26,6 +26,8 @@
|
||||
http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
|
||||
Encryption is not supported.
|
||||
*/
|
||||
#define NOCRYPT
|
||||
#define NOUNCRYPT
|
||||
|
||||
#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
|
||||
|
||||
|
@ -116,6 +116,7 @@ my_shared_ptr<ModelInterface> parseURDF(const std::string &xml_string)
|
||||
{
|
||||
my_shared_ptr<Link> link;
|
||||
link.reset(new Link);
|
||||
model->m_numLinks++;
|
||||
|
||||
try {
|
||||
parseLink(*link, link_xml);
|
||||
@ -176,6 +177,7 @@ my_shared_ptr<ModelInterface> parseURDF(const std::string &xml_string)
|
||||
{
|
||||
my_shared_ptr<Joint> joint;
|
||||
joint.reset(new Joint);
|
||||
model->m_numJoints++;
|
||||
|
||||
if (parseJoint(*joint, joint_xml))
|
||||
{
|
||||
|
@ -223,6 +223,8 @@ public:
|
||||
std::vector<my_shared_ptr<Joint> > child_joints;
|
||||
std::vector<my_shared_ptr<Link> > child_links;
|
||||
|
||||
mutable int m_link_index;
|
||||
|
||||
const Link* getParent() const
|
||||
{return parent_link_;}
|
||||
|
||||
@ -242,6 +244,8 @@ public:
|
||||
this->child_links.clear();
|
||||
this->collision_array.clear();
|
||||
this->visual_array.clear();
|
||||
this->m_link_index=-1;
|
||||
this->parent_link_ = NULL;
|
||||
};
|
||||
|
||||
private:
|
||||
|
@ -41,7 +41,7 @@
|
||||
#include <map>
|
||||
//#include <boost/function.hpp>
|
||||
#include <urdf/urdfdom_headers/urdf_model/include/urdf_model/link.h>
|
||||
|
||||
#include <stdio.h> //printf
|
||||
#include <urdf/urdfdom_headers/urdf_exception/include/urdf_exception/exception.h>
|
||||
|
||||
namespace urdf {
|
||||
@ -82,6 +82,8 @@ public:
|
||||
|
||||
void clear()
|
||||
{
|
||||
m_numLinks=0;
|
||||
m_numJoints = 0;
|
||||
name_.clear();
|
||||
this->links_.clear();
|
||||
this->joints_.clear();
|
||||
@ -132,6 +134,7 @@ public:
|
||||
this->getLink(child_link_name, child_link);
|
||||
if (!child_link)
|
||||
{
|
||||
printf("Error: child link [%s] of joint [%s] not found\n", child_link_name.c_str(),joint->first.c_str() );
|
||||
assert(0);
|
||||
// throw ParseError("child link [" + child_link_name + "] of joint [" + joint->first + "] not found");
|
||||
}
|
||||
@ -206,6 +209,8 @@ public:
|
||||
/// \brief The root is always a link (the parent of the tree describing the robot)
|
||||
my_shared_ptr<Link> root_link_;
|
||||
|
||||
int m_numLinks;//includes parent
|
||||
int m_numJoints;
|
||||
|
||||
|
||||
};
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
function findOpenGL()
|
||||
configuration{}
|
||||
if os.is("Linux") then
|
||||
@ -7,6 +8,22 @@
|
||||
return true
|
||||
end
|
||||
|
||||
function findOpenGL3()
|
||||
configuration{}
|
||||
if os.is("MacOSX") then
|
||||
local osversion = os.getversion()
|
||||
--Mac OSX 10.9 and above supports OpenGL 3, below doesn't, so ...
|
||||
if osversion.majorversion > 10 or (osversion.majorversion == 10 and osversion.minorversion >=9) then
|
||||
return findOpenGL()
|
||||
else
|
||||
return false
|
||||
end
|
||||
else
|
||||
return findOpenGL()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function initOpenGL()
|
||||
configuration {}
|
||||
configuration {"Windows"}
|
||||
|
@ -1,6 +1,12 @@
|
||||
|
||||
solution "0_Bullet3Solution"
|
||||
|
||||
local osversion = os.getversion()
|
||||
print(string.format(" %d.%d.%d (%s)",
|
||||
osversion.majorversion, osversion.minorversion, osversion.revision,
|
||||
osversion.description))
|
||||
|
||||
|
||||
-- Multithreaded compiling
|
||||
if _ACTION == "vs2010" or _ACTION=="vs2008" then
|
||||
buildoptions { "/MP" }
|
||||
@ -35,8 +41,8 @@
|
||||
|
||||
newoption
|
||||
{
|
||||
trigger = "bullet2gpu",
|
||||
description = "Enable Bullet 2.x GPU using b3GpuDynamicsWorld bridge to Bullet 3.x"
|
||||
trigger = "bullet2demos",
|
||||
description = "Compile the Bullet 2 demos (Demo/Extra folder)"
|
||||
}
|
||||
|
||||
newoption
|
||||
@ -113,13 +119,12 @@
|
||||
include "../test/TestBullet3OpenCL"
|
||||
end
|
||||
|
||||
if findOpenGL() then
|
||||
if findOpenGL3() then
|
||||
include "../Demos3/AllBullet2Demos"
|
||||
include "../Demos3/GpuDemos"
|
||||
include"../Demos3/BasicDemoConsole"
|
||||
include"../Demos3/BasicDemoCustomOpenGL2"
|
||||
|
||||
|
||||
include "../btgui/OpenGLTrueTypeFont"
|
||||
|
||||
-- include "../Demos3/CpuDemos"
|
||||
-- include "../Demos3/Wavefront"
|
||||
@ -137,6 +142,7 @@ if findOpenGL() then
|
||||
include "../btgui/GwenOpenGLTest"
|
||||
end
|
||||
|
||||
|
||||
-- include "../demo/gpudemo"
|
||||
if _OPTIONS["midi"] then
|
||||
include "../btgui/MidiTest"
|
||||
@ -169,7 +175,7 @@ end
|
||||
-- include "../demo/gpu_initialize"
|
||||
-- include "../opencl/lds_bank_conflict"
|
||||
-- include "../opencl/reduce"
|
||||
include "../btgui/OpenGLTrueTypeFont"
|
||||
-- include "../btgui/OpenGLTrueTypeFont"
|
||||
-- include "../btgui/OpenGLWindow"
|
||||
-- include "../demo/ObjLoader"
|
||||
-- include "../test/b3DynamicBvhBroadphase"
|
||||
@ -180,7 +186,10 @@ end
|
||||
include "../test/enet/client"
|
||||
end
|
||||
|
||||
|
||||
if _OPTIONS["bullet2gpu"] then
|
||||
if _OPTIONS["bullet2demos"] then
|
||||
include "../Extras"
|
||||
if findOpenGL() then
|
||||
include "../Demos"
|
||||
end
|
||||
end
|
||||
|
||||
|
414
data/r2d2.urdf
Normal file
414
data/r2d2.urdf
Normal file
@ -0,0 +1,414 @@
|
||||
<?xml version="1.0"?>
|
||||
<robot name="physics">
|
||||
<link name="base_link">
|
||||
<visual>
|
||||
<geometry>
|
||||
<cylinder length="0.6" radius="0.2"/>
|
||||
</geometry>
|
||||
<material name="blue">
|
||||
<color rgba="0 0 .8 1"/>
|
||||
</material>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<cylinder length="0.6" radius="0.2"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="10"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<link name="right_leg">
|
||||
<visual>
|
||||
<geometry>
|
||||
<box size="0.6 .2 .1"/>
|
||||
</geometry>
|
||||
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
|
||||
<material name="white">
|
||||
<color rgba="1 1 1 1"/>
|
||||
</material>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<box size="0.6 .2 .1"/>
|
||||
</geometry>
|
||||
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="10"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="base_to_right_leg" type="fixed">
|
||||
<parent link="base_link"/>
|
||||
<child link="right_leg"/>
|
||||
<origin xyz="0.22 0 .25"/>
|
||||
</joint>
|
||||
|
||||
<link name="right_base">
|
||||
<visual>
|
||||
<geometry>
|
||||
<box size=".1 0.4 .1"/>
|
||||
</geometry>
|
||||
<material name="white"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<box size=".1 0.4 .1"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="10"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="right_base_joint" type="fixed">
|
||||
<parent link="right_leg"/>
|
||||
<child link="right_base"/>
|
||||
<origin xyz="0 0 -0.6"/>
|
||||
</joint>
|
||||
|
||||
<link name="right_front_wheel">
|
||||
<visual>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
<material name="black">
|
||||
<color rgba="0 0 0 1"/>
|
||||
</material>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="1"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="right_front_wheel_joint" type="continuous">
|
||||
<axis xyz="0 0 1"/>
|
||||
<parent link="right_base"/>
|
||||
<child link="right_front_wheel"/>
|
||||
<origin rpy="0 1.57075 0" xyz="0 0.133333333333 -0.085"/>
|
||||
<limit effort="100" velocity="100"/>
|
||||
<joint_properties damping="0.0" friction="0.0"/>
|
||||
</joint>
|
||||
|
||||
<link name="right_back_wheel">
|
||||
<visual>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
<material name="black"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="1"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="right_back_wheel_joint" type="continuous">
|
||||
<axis xyz="0 0 1"/>
|
||||
<parent link="right_base"/>
|
||||
<child link="right_back_wheel"/>
|
||||
<origin rpy="0 1.57075 0" xyz="0 -0.133333333333 -0.085"/>
|
||||
<limit effort="100" velocity="100"/>
|
||||
<joint_properties damping="0.0" friction="0.0"/>
|
||||
</joint>
|
||||
|
||||
<link name="left_leg">
|
||||
<visual>
|
||||
<geometry>
|
||||
<box size="0.6 .2 .1"/>
|
||||
</geometry>
|
||||
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
|
||||
<material name="white"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<box size="0.6 .2 .1"/>
|
||||
</geometry>
|
||||
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="10"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="base_to_left_leg" type="fixed">
|
||||
<parent link="base_link"/>
|
||||
<child link="left_leg"/>
|
||||
<origin xyz="-0.22 0 .25"/>
|
||||
</joint>
|
||||
|
||||
<link name="left_base">
|
||||
<visual>
|
||||
<geometry>
|
||||
<box size=".1 0.4 .1"/>
|
||||
</geometry>
|
||||
<material name="white"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<box size=".1 0.4 .1"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="10"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="left_base_joint" type="fixed">
|
||||
<parent link="left_leg"/>
|
||||
<child link="left_base"/>
|
||||
<origin xyz="0 0 -0.6"/>
|
||||
</joint>
|
||||
|
||||
<link name="left_front_wheel">
|
||||
<visual>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
<material name="black"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="1"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="left_front_wheel_joint" type="continuous">
|
||||
<axis xyz="0 0 1"/>
|
||||
<parent link="left_base"/>
|
||||
<child link="left_front_wheel"/>
|
||||
<origin rpy="0 1.57075 0" xyz="0 0.133333333333 -0.085"/>
|
||||
<limit effort="100" velocity="100"/>
|
||||
<joint_properties damping="0.0" friction="0.0"/>
|
||||
</joint>
|
||||
|
||||
<link name="left_back_wheel">
|
||||
<visual>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
<material name="black"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<cylinder length=".1" radius="0.035"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="1"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="left_back_wheel_joint" type="continuous">
|
||||
<axis xyz="0 0 1"/>
|
||||
<parent link="left_base"/>
|
||||
<child link="left_back_wheel"/>
|
||||
<origin rpy="0 1.57075 0" xyz="0 -0.133333333333 -0.085"/>
|
||||
<limit effort="100" velocity="100"/>
|
||||
<joint_properties damping="0.0" friction="0.0"/>
|
||||
</joint>
|
||||
<joint name="gripper_extension" type="prismatic">
|
||||
<parent link="base_link"/>
|
||||
<child link="gripper_pole"/>
|
||||
<limit effort="1000.0" lower="-0.38" upper="0" velocity="0.5"/>
|
||||
<origin rpy="0 0 1.57075" xyz="0 0.19 .2"/>
|
||||
</joint>
|
||||
|
||||
<link name="gripper_pole">
|
||||
<visual>
|
||||
<geometry>
|
||||
<cylinder length="0.2" radius=".01"/>
|
||||
</geometry>
|
||||
<origin rpy="0 1.57075 0 " xyz="0.1 0 0"/>
|
||||
<material name="Gray">
|
||||
<color rgba=".7 .7 .7 1"/>
|
||||
</material>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<cylinder length="0.2" radius=".01"/>
|
||||
</geometry>
|
||||
<origin rpy="0 1.57075 0 " xyz="0.1 0 0"/>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="0.05"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="left_gripper_joint" type="revolute">
|
||||
<axis xyz="0 0 1"/>
|
||||
<limit effort="1000.0" lower="0.0" upper="0.548" velocity="0.5"/>
|
||||
<origin rpy="0 0 0" xyz="0.2 0.01 0"/>
|
||||
<parent link="gripper_pole"/>
|
||||
<child link="left_gripper"/>
|
||||
</joint>
|
||||
|
||||
<link name="left_gripper">
|
||||
<visual>
|
||||
<origin rpy="0.0 0 0" xyz="0 0 0"/>
|
||||
<geometry>
|
||||
<mesh filename="l_finger.stl"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<mesh filename="l_finger.stl"/>
|
||||
</geometry>
|
||||
<origin rpy="0.0 0 0" xyz="0 0 0"/>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="0.05"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="left_tip_joint" type="fixed">
|
||||
<parent link="left_gripper"/>
|
||||
<child link="left_tip"/>
|
||||
</joint>
|
||||
|
||||
<link name="left_tip">
|
||||
<visual>
|
||||
<origin rpy="0.0 0 0" xyz="0.09137 0.00495 0"/>
|
||||
<geometry>
|
||||
<mesh filename="l_finger_tip.stl"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<mesh filename="l_finger_tip.stl"/>
|
||||
</geometry>
|
||||
<origin rpy="0.0 0 0" xyz="0.09137 0.00495 0"/>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="0.05"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="right_gripper_joint" type="revolute">
|
||||
<axis xyz="0 0 -1"/>
|
||||
<limit effort="1000.0" lower="0.0" upper="0.548" velocity="0.5"/>
|
||||
<origin rpy="0 0 0" xyz="0.2 -0.01 0"/>
|
||||
<parent link="gripper_pole"/>
|
||||
<child link="right_gripper"/>
|
||||
</joint>
|
||||
|
||||
<link name="right_gripper">
|
||||
<visual>
|
||||
<origin rpy="-3.1415 0 0" xyz="0 0 0"/>
|
||||
<geometry>
|
||||
<mesh filename="l_finger.stl"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<mesh filename="l_finger.stl"/>
|
||||
</geometry>
|
||||
<origin rpy="-3.1415 0 0" xyz="0 0 0"/>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="0.05"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="right_tip_joint" type="fixed">
|
||||
<parent link="right_gripper"/>
|
||||
<child link="right_tip"/>
|
||||
</joint>
|
||||
|
||||
<link name="right_tip">
|
||||
<visual>
|
||||
<origin rpy="-3.1415 0 0" xyz="0.09137 0.00495 0"/>
|
||||
<geometry>
|
||||
<mesh filename="l_finger_tip.stl"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<mesh filename="l_finger_tip.stl"/>
|
||||
</geometry>
|
||||
<origin rpy="-3.1415 0 0" xyz="0.09137 0.00495 0"/>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="0.05"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<link name="head">
|
||||
<visual>
|
||||
<geometry>
|
||||
<sphere radius="0.2"/>
|
||||
</geometry>
|
||||
<material name="white"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<sphere radius="0.2"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="10"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="head_swivel" type="continuous">
|
||||
<parent link="base_link"/>
|
||||
<child link="head"/>
|
||||
<axis xyz="0 0 1"/>
|
||||
<origin xyz="0 0 0.3"/>
|
||||
</joint>
|
||||
|
||||
<link name="box">
|
||||
<visual>
|
||||
<geometry>
|
||||
<box size=".08 .08 .08"/>
|
||||
</geometry>
|
||||
<material name="blue"/>
|
||||
</visual>
|
||||
<collision>
|
||||
<geometry>
|
||||
<box size=".08 .08 .08"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
<inertial>
|
||||
<mass value="1"/>
|
||||
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
|
||||
</inertial>
|
||||
</link>
|
||||
|
||||
<joint name="tobox" type="fixed">
|
||||
<parent link="head"/>
|
||||
<child link="box"/>
|
||||
<origin xyz="0 0.1414 0.1414"/>
|
||||
</joint>
|
||||
|
||||
</robot>
|
BIN
data/spider.bullet
Normal file
BIN
data/spider.bullet
Normal file
Binary file not shown.
116
src/Bullet3Common/b3FileUtils.h
Normal file
116
src/Bullet3Common/b3FileUtils.h
Normal file
@ -0,0 +1,116 @@
|
||||
#ifndef B3_FILE_UTILS_H
|
||||
#define B3_FILE_UTILS_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include "b3Scalar.h"
|
||||
#include <stddef.h>//ptrdiff_h
|
||||
|
||||
struct b3FileUtils
|
||||
{
|
||||
b3FileUtils()
|
||||
{
|
||||
}
|
||||
virtual ~b3FileUtils()
|
||||
{
|
||||
}
|
||||
|
||||
bool findFile(const char* orgFileName, char* relativeFileName, int maxRelativeFileNameMaxLen)
|
||||
{
|
||||
FILE* f=0;
|
||||
f = fopen(orgFileName,"rb");
|
||||
if (f)
|
||||
{
|
||||
//printf("original file found: [%s]\n", orgFileName);
|
||||
sprintf(relativeFileName,"%s", orgFileName);
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
|
||||
//printf("Trying various directories, relative to current working directory\n");
|
||||
const char* prefix[]={"./","./data/","../data/","../../data/","../../../data/","../../../../data/"};
|
||||
int numPrefixes = sizeof(prefix)/sizeof(const char*);
|
||||
|
||||
f=0;
|
||||
bool fileFound = false;
|
||||
int result = 0;
|
||||
|
||||
for (int i=0;!f && i<numPrefixes;i++)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
sprintf_s(relativeFileName,maxRelativeFileNameMaxLen,"%s%s",prefix[i],orgFileName);
|
||||
#else
|
||||
sprintf(relativeFileName,"%s%s",prefix[i],orgFileName);
|
||||
#endif
|
||||
f = fopen(relativeFileName,"rb");
|
||||
if (f)
|
||||
{
|
||||
fileFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
return fileFound;
|
||||
}
|
||||
|
||||
static const char* strip2(const char* name, const char* pattern)
|
||||
{
|
||||
size_t const patlen = strlen(pattern);
|
||||
size_t patcnt = 0;
|
||||
const char * oriptr;
|
||||
const char * patloc;
|
||||
// find how many times the pattern occurs in the original string
|
||||
for (oriptr = name; patloc = strstr(oriptr, pattern); oriptr = patloc + patlen)
|
||||
{
|
||||
patcnt++;
|
||||
}
|
||||
return oriptr;
|
||||
}
|
||||
|
||||
|
||||
void extractPath(const char* fileName, char* path, int maxPathLength)
|
||||
{
|
||||
const char* stripped = strip2(fileName, "/");
|
||||
stripped = strip2(stripped, "\\");
|
||||
|
||||
ptrdiff_t len = stripped-fileName;
|
||||
b3Assert((len+1)<maxPathLength);
|
||||
|
||||
if (len && ((len+1)<maxPathLength))
|
||||
{
|
||||
|
||||
for (int i=0;i<len;i++)
|
||||
{
|
||||
path[i] = fileName[i];
|
||||
}
|
||||
path[len]=0;
|
||||
} else
|
||||
{
|
||||
b3Assert(maxPathLength>0);
|
||||
if (maxPathLength>0)
|
||||
{
|
||||
path[0] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*static const char* strip2(const char* name, const char* pattern)
|
||||
{
|
||||
size_t const patlen = strlen(pattern);
|
||||
size_t patcnt = 0;
|
||||
const char * oriptr;
|
||||
const char * patloc;
|
||||
// find how many times the pattern occurs in the original string
|
||||
for (oriptr = name; patloc = strstr(oriptr, pattern); oriptr = patloc + patlen)
|
||||
{
|
||||
patcnt++;
|
||||
}
|
||||
return oriptr;
|
||||
}
|
||||
*/
|
||||
|
||||
};
|
||||
#endif //B3_FILE_UTILS_H
|
@ -276,8 +276,9 @@ void b3GpuGridBroadphase::calculateOverlappingPairs(int maxPairs)
|
||||
{
|
||||
b3AlignedObjectArray<b3Int4> pairsCpu;
|
||||
m_gpuPairs.copyToHost(pairsCpu);
|
||||
|
||||
printf("m_gpuPairs.size()=%d\n",m_gpuPairs.size());
|
||||
|
||||
int sz = m_gpuPairs.size();
|
||||
printf("m_gpuPairs.size()=%d\n",sz);
|
||||
for (int i=0;i<m_gpuPairs.size();i++)
|
||||
{
|
||||
printf("pair %d = %d,%d\n",i,pairsCpu[i].x,pairsCpu[i].y);
|
||||
|
@ -782,7 +782,8 @@ cl_program b3OpenCLUtils_compileCLProgramFromString(cl_context clContext, cl_dev
|
||||
binarySize = ftell( file );
|
||||
rewind( file );
|
||||
binary = (char*)malloc(sizeof(char)*binarySize);
|
||||
fread( binary, sizeof(char), binarySize, file );
|
||||
int bytesRead;
|
||||
bytesRead = fread( binary, sizeof(char), binarySize, file );
|
||||
fclose( file );
|
||||
|
||||
m_cpProgram = clCreateProgramWithBinary( clContext, 1,&device, &binarySize, (const unsigned char**)&binary, 0, &status );
|
||||
|
@ -74,13 +74,14 @@ bFile::bFile(const char *filename, const char headerString[7])
|
||||
fseek(fp, 0L, SEEK_SET);
|
||||
|
||||
mFileBuffer = (char*)malloc(mFileLen+1);
|
||||
fread(mFileBuffer, mFileLen, 1, fp);
|
||||
int bytesRead;
|
||||
bytesRead = fread(mFileBuffer, mFileLen, 1, fp);
|
||||
|
||||
fclose(fp);
|
||||
|
||||
//
|
||||
parseHeader();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -101,9 +102,9 @@ bFile::bFile( char *memoryBuffer, int len, const char headerString[7])
|
||||
}
|
||||
mFileBuffer = memoryBuffer;
|
||||
mFileLen = len;
|
||||
|
||||
|
||||
parseHeader();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -210,12 +211,12 @@ void bFile::parseInternal(int verboseMode, char* memDna,int memDnaLength)
|
||||
// read the DNA1 block and extract SDNA
|
||||
if (getNextBlock(&dna, tempBuffer, mFlags) > 0)
|
||||
{
|
||||
if (strncmp((tempBuffer + ChunkUtils::getOffset(mFlags)), "SDNANAME", 8) ==0)
|
||||
if (strncmp((tempBuffer + ChunkUtils::getOffset(mFlags)), "SDNANAME", 8) ==0)
|
||||
dna.oldPtr = (tempBuffer + ChunkUtils::getOffset(mFlags));
|
||||
else dna.oldPtr = 0;
|
||||
}
|
||||
else dna.oldPtr = 0;
|
||||
}
|
||||
}
|
||||
// Some Bullet files are missing the DNA1 block
|
||||
// In Blender it's DNA1 + ChunkUtils::getOffset() + SDNA + NAME
|
||||
// In Bullet tests its SDNA + NAME
|
||||
@ -224,7 +225,7 @@ void bFile::parseInternal(int verboseMode, char* memDna,int memDnaLength)
|
||||
dna.oldPtr = blenderData + i;
|
||||
dna.len = mFileLen-i;
|
||||
|
||||
// Also no REND block, so exit now.
|
||||
// Also no REND block, so exit now.
|
||||
if (mVersion==276) break;
|
||||
}
|
||||
|
||||
@ -240,11 +241,11 @@ void bFile::parseInternal(int verboseMode, char* memDna,int memDnaLength)
|
||||
|
||||
|
||||
mFileDNA = new bDNA();
|
||||
|
||||
|
||||
|
||||
|
||||
///mFileDNA->init will convert part of DNA file endianness to current CPU endianness if necessary
|
||||
mFileDNA->init((char*)dna.oldPtr, dna.len, (mFlags & FD_ENDIAN_SWAP)!=0);
|
||||
|
||||
|
||||
|
||||
if (mVersion==276)
|
||||
{
|
||||
@ -270,10 +271,10 @@ void bFile::parseInternal(int verboseMode, char* memDna,int memDnaLength)
|
||||
mMemoryDNA = new bDNA();
|
||||
int littleEndian= 1;
|
||||
littleEndian= ((char*)&littleEndian)[0];
|
||||
|
||||
|
||||
mMemoryDNA->init(memDna,memDnaLength,littleEndian==0);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///@todo we need a better version check, add version/sub version info from FileGlobal into memory DNA/header files
|
||||
@ -289,16 +290,16 @@ void bFile::parseInternal(int verboseMode, char* memDna,int memDnaLength)
|
||||
//printf ("Warning, file DNA is newer than built in.");
|
||||
}
|
||||
|
||||
|
||||
|
||||
mFileDNA->initCmpFlags(mMemoryDNA);
|
||||
|
||||
|
||||
parseData();
|
||||
|
||||
|
||||
resolvePointers(verboseMode);
|
||||
|
||||
|
||||
updateOldPointers();
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -309,8 +310,8 @@ void bFile::swap(char *head, bChunkInd& dataChunk, bool ignoreEndianFlag)
|
||||
char *data = head;
|
||||
short *strc = mFileDNA->getStruct(dataChunk.dna_nr);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
const char s[] = "SoftBodyMaterialData";
|
||||
int szs = sizeof(s);
|
||||
if (strncmp((char*)&dataChunk.code,"ARAY",4)==0)
|
||||
@ -322,7 +323,7 @@ void bFile::swap(char *head, bChunkInd& dataChunk, bool ignoreEndianFlag)
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
int len = mFileDNA->getLength(strc[0]);
|
||||
|
||||
@ -410,11 +411,11 @@ void bFile::swapDNA(char* ptr)
|
||||
|
||||
|
||||
// Parse names
|
||||
if (swap)
|
||||
if (swap)
|
||||
dataLen = ChunkUtils::swapInt(*intPtr);
|
||||
else
|
||||
else
|
||||
dataLen = *intPtr;
|
||||
|
||||
|
||||
*intPtr = ChunkUtils::swapInt(*intPtr);
|
||||
intPtr++;
|
||||
|
||||
@ -426,7 +427,7 @@ void bFile::swapDNA(char* ptr)
|
||||
cp++;
|
||||
}
|
||||
|
||||
|
||||
|
||||
{
|
||||
nr= (long)cp;
|
||||
//long mask=3;
|
||||
@ -448,9 +449,9 @@ void bFile::swapDNA(char* ptr)
|
||||
intPtr = (int*)cp;
|
||||
assert(strncmp(cp, "TYPE", 4)==0); intPtr++;
|
||||
|
||||
if (swap)
|
||||
if (swap)
|
||||
dataLen = ChunkUtils::swapInt(*intPtr);
|
||||
else
|
||||
else
|
||||
dataLen = *intPtr;
|
||||
|
||||
*intPtr = ChunkUtils::swapInt(*intPtr);
|
||||
@ -485,7 +486,7 @@ void bFile::swapDNA(char* ptr)
|
||||
intPtr = (int*)cp;
|
||||
assert(strncmp(cp, "TLEN", 4)==0); intPtr++;
|
||||
|
||||
|
||||
|
||||
shtPtr = (short*)intPtr;
|
||||
for ( i=0; i<dataLen; i++, shtPtr++)
|
||||
{
|
||||
@ -493,7 +494,7 @@ void bFile::swapDNA(char* ptr)
|
||||
shtPtr[0] = ChunkUtils::swapShort(shtPtr[0]);
|
||||
}
|
||||
|
||||
if (dataLen & 1)
|
||||
if (dataLen & 1)
|
||||
shtPtr++;
|
||||
|
||||
/*
|
||||
@ -509,12 +510,12 @@ void bFile::swapDNA(char* ptr)
|
||||
|
||||
intPtr = (int*)shtPtr;
|
||||
cp = (char*)intPtr;
|
||||
assert(strncmp(cp, "STRC", 4)==0);
|
||||
assert(strncmp(cp, "STRC", 4)==0);
|
||||
intPtr++;
|
||||
|
||||
if (swap)
|
||||
if (swap)
|
||||
dataLen = ChunkUtils::swapInt(*intPtr);
|
||||
else
|
||||
else
|
||||
dataLen = *intPtr;
|
||||
|
||||
*intPtr = ChunkUtils::swapInt(*intPtr);
|
||||
@ -525,7 +526,7 @@ void bFile::swapDNA(char* ptr)
|
||||
shtPtr = (short*)intPtr;
|
||||
for ( i=0; i<dataLen; i++)
|
||||
{
|
||||
|
||||
|
||||
//if (swap)
|
||||
{
|
||||
int len = shtPtr[1];
|
||||
@ -573,11 +574,11 @@ void bFile::preSwap()
|
||||
mFileBuffer[8]='V';
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
mDataStart = 12;
|
||||
|
||||
char *dataPtr = mFileBuffer+mDataStart;
|
||||
@ -595,7 +596,7 @@ void bFile::preSwap()
|
||||
while (1)
|
||||
{
|
||||
// one behind
|
||||
if (dataChunk.code == B3_SDNA || dataChunk.code==B3_DNA1 || dataChunk.code == B3_TYPE || dataChunk.code == B3_TLEN || dataChunk.code==B3_STRC)
|
||||
if (dataChunk.code == B3_SDNA || dataChunk.code==B3_DNA1 || dataChunk.code == B3_TYPE || dataChunk.code == B3_TLEN || dataChunk.code==B3_STRC)
|
||||
{
|
||||
|
||||
swapDNA(dataPtr);
|
||||
@ -604,7 +605,7 @@ void bFile::preSwap()
|
||||
{
|
||||
//if (dataChunk.code == DNA1) break;
|
||||
dataPtrHead = dataPtr+ChunkUtils::getOffset(mFlags);
|
||||
|
||||
|
||||
swapLen(dataPtr);
|
||||
if (dataChunk.dna_nr>=0)
|
||||
{
|
||||
@ -632,7 +633,7 @@ void bFile::preSwap()
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -644,7 +645,7 @@ char* bFile::readStruct(char *head, bChunkInd& dataChunk)
|
||||
if (mFlags & FD_ENDIAN_SWAP)
|
||||
swap(head, dataChunk, ignoreEndianFlag);
|
||||
|
||||
|
||||
|
||||
|
||||
if (!mFileDNA->flagEqual(dataChunk.dna_nr))
|
||||
{
|
||||
@ -656,7 +657,7 @@ char* bFile::readStruct(char *head, bChunkInd& dataChunk)
|
||||
|
||||
oldStruct = mFileDNA->getStruct(dataChunk.dna_nr);
|
||||
oldType = mFileDNA->getType(oldStruct[0]);
|
||||
|
||||
|
||||
oldLen = mFileDNA->getLength(oldStruct[0]);
|
||||
|
||||
if ((mFlags&FD_BROKEN_DNA)!=0)
|
||||
@ -951,7 +952,7 @@ void bFile::safeSwapPtr(char *dst, const char *src)
|
||||
B3_SWITCH_LONGINT(longValue);
|
||||
*((int*)dst) = (int)(longValue>>3);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
else if (ptrMem==8 && ptrFile==4)
|
||||
{
|
||||
@ -991,7 +992,7 @@ void bFile::getMatchingFileDNA(short* dna_addr, const char* lookupName, const c
|
||||
const char* type = mFileDNA->getType(dna_addr[0]);
|
||||
const char* name = mFileDNA->getName(dna_addr[1]);
|
||||
|
||||
|
||||
|
||||
|
||||
int eleLen = mFileDNA->getElementSize(dna_addr[0], dna_addr[1]);
|
||||
|
||||
@ -1008,7 +1009,7 @@ void bFile::getMatchingFileDNA(short* dna_addr, const char* lookupName, const c
|
||||
//int arrayLenold = mFileDNA->getArraySize((char*)name.c_str());
|
||||
int arrayLen = mFileDNA->getArraySizeNew(dna_addr[1]);
|
||||
//assert(arrayLenold == arrayLen);
|
||||
|
||||
|
||||
if (name[0] == '*')
|
||||
{
|
||||
// cast pointers
|
||||
@ -1022,11 +1023,11 @@ void bFile::getMatchingFileDNA(short* dna_addr, const char* lookupName, const c
|
||||
{
|
||||
//void **sarray = (void**)strcData;
|
||||
//void **darray = (void**)data;
|
||||
|
||||
|
||||
char *cpc, *cpo;
|
||||
cpc = (char*)strcData;
|
||||
cpo = (char*)data;
|
||||
|
||||
|
||||
for (int a=0; a<arrayLen; a++)
|
||||
{
|
||||
safeSwapPtr(cpc, cpo);
|
||||
@ -1162,7 +1163,7 @@ void bFile::resolvePointersMismatch()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
for (i=0; i<m_pointerPtrFixupArray.size(); i++)
|
||||
{
|
||||
char* cur= m_pointerPtrFixupArray.at(i);
|
||||
@ -1227,7 +1228,7 @@ void bFile::resolvePointersChunk(const bChunkInd& dataChunk, int verboseMode)
|
||||
|
||||
int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verboseMode,int recursion)
|
||||
{
|
||||
|
||||
|
||||
bParse::bDNA* fileDna = mFileDNA ? mFileDNA : mMemoryDNA;
|
||||
|
||||
char* memType;
|
||||
@ -1238,7 +1239,7 @@ int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verbose
|
||||
char* elemPtr= strcPtr;
|
||||
|
||||
short int* oldStruct = fileDna->getStruct(dna_nr);
|
||||
|
||||
|
||||
int elementLength = oldStruct[1];
|
||||
oldStruct+=2;
|
||||
|
||||
@ -1249,8 +1250,8 @@ int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verbose
|
||||
|
||||
memType = fileDna->getType(oldStruct[0]);
|
||||
memName = fileDna->getName(oldStruct[1]);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int arrayLen = fileDna->getArraySizeNew(oldStruct[1]);
|
||||
if (memName[0] == '*')
|
||||
@ -1268,7 +1269,7 @@ int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verbose
|
||||
}
|
||||
//skip the *
|
||||
printf("<%s type=\"pointer\"> ",&memName[1]);
|
||||
printf("%d ", array[a]);
|
||||
printf("%p ", array[a]);
|
||||
printf("</%s>\n",&memName[1]);
|
||||
}
|
||||
|
||||
@ -1286,7 +1287,7 @@ int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verbose
|
||||
printf(" ");
|
||||
}
|
||||
printf("<%s type=\"pointer\"> ",&memName[1]);
|
||||
printf("%d ", ptr);
|
||||
printf("%p ", ptr);
|
||||
printf("</%s>\n",&memName[1]);
|
||||
}
|
||||
ptr = findLibPointer(ptr);
|
||||
@ -1316,7 +1317,7 @@ int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verbose
|
||||
} else
|
||||
{
|
||||
int revType = fileDna->getReverseType(oldStruct[0]);
|
||||
if (oldStruct[0]>=firstStructType) //revType != -1 &&
|
||||
if (oldStruct[0]>=firstStructType) //revType != -1 &&
|
||||
{
|
||||
char cleanName[MAX_STRLEN];
|
||||
getCleanName(memName,cleanName);
|
||||
@ -1421,7 +1422,7 @@ int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verbose
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1429,7 +1430,7 @@ int bFile::resolvePointersStructRecursive(char *strcPtr, int dna_nr, int verbose
|
||||
int size = fileDna->getElementSize(oldStruct[0], oldStruct[1]);
|
||||
totalSize += size;
|
||||
elemPtr+=size;
|
||||
|
||||
|
||||
}
|
||||
|
||||
return totalSize;
|
||||
@ -1445,9 +1446,9 @@ void bFile::resolvePointers(int verboseMode)
|
||||
|
||||
if (1) //mFlags & (FD_BITS_VARIES | FD_VERSION_VARIES))
|
||||
{
|
||||
resolvePointersMismatch();
|
||||
resolvePointersMismatch();
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
|
||||
if (verboseMode & FD_VERBOSE_EXPORT_XML)
|
||||
@ -1465,9 +1466,9 @@ void bFile::resolvePointers(int verboseMode)
|
||||
//dataChunk.len
|
||||
short int* oldStruct = fileDna->getStruct(dataChunk.dna_nr);
|
||||
char* oldType = fileDna->getType(oldStruct[0]);
|
||||
|
||||
|
||||
if (verboseMode & FD_VERBOSE_EXPORT_XML)
|
||||
printf(" <%s pointer=%d>\n",oldType,dataChunk.oldPtr);
|
||||
printf(" <%s pointer=%p>\n",oldType,dataChunk.oldPtr);
|
||||
|
||||
resolvePointersChunk(dataChunk, verboseMode);
|
||||
|
||||
@ -1483,8 +1484,8 @@ void bFile::resolvePointers(int verboseMode)
|
||||
printf("</bullet_physics>\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -1518,13 +1519,13 @@ void bFile::dumpChunks(bParse::bDNA* dna)
|
||||
bChunkInd& dataChunk = m_chunks[i];
|
||||
char* codeptr = (char*)&dataChunk.code;
|
||||
char codestr[5] = {codeptr[0],codeptr[1],codeptr[2],codeptr[3],0};
|
||||
|
||||
|
||||
short* newStruct = dna->getStruct(dataChunk.dna_nr);
|
||||
char* typeName = dna->getType(newStruct[0]);
|
||||
printf("%3d: %s ",i,typeName);
|
||||
|
||||
printf("code=%s ",codestr);
|
||||
|
||||
|
||||
printf("ptr=%p ",dataChunk.oldPtr);
|
||||
printf("len=%d ",dataChunk.len);
|
||||
printf("nr=%d ",dataChunk.nr);
|
||||
@ -1534,8 +1535,8 @@ void bFile::dumpChunks(bParse::bDNA* dna)
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -1544,7 +1545,7 @@ void bFile::dumpChunks(bParse::bDNA* dna)
|
||||
ifd.success = 0;
|
||||
ifd.IDname = NULL;
|
||||
ifd.just_print_it = 1;
|
||||
for (i=0; i<bf->m_blocks.size(); ++i)
|
||||
for (i=0; i<bf->m_blocks.size(); ++i)
|
||||
{
|
||||
BlendBlock* bb = bf->m_blocks[i];
|
||||
printf("tag='%s'\tptr=%p\ttype=%s\t[%4d]", bb->tag, bb,bf->types[bb->type_index].name,bb->m_array_entries_.size());
|
||||
@ -1563,7 +1564,7 @@ void bFile::writeChunks(FILE* fp, bool fixupPointers)
|
||||
for (int i=0;i<m_chunks.size();i++)
|
||||
{
|
||||
bChunkInd& dataChunk = m_chunks.at(i);
|
||||
|
||||
|
||||
// Ouch! need to rebuild the struct
|
||||
short *oldStruct,*curStruct;
|
||||
char *oldType, *newType;
|
||||
@ -1574,7 +1575,7 @@ void bFile::writeChunks(FILE* fp, bool fixupPointers)
|
||||
oldLen = fileDna->getLength(oldStruct[0]);
|
||||
///don't try to convert Link block data, just memcpy it. Other data can be converted.
|
||||
reverseOld = mMemoryDNA->getReverseType(oldType);
|
||||
|
||||
|
||||
|
||||
if ((reverseOld!=-1))
|
||||
{
|
||||
@ -1586,7 +1587,7 @@ void bFile::writeChunks(FILE* fp, bool fixupPointers)
|
||||
// make sure it's the same
|
||||
assert((strcmp(oldType, newType)==0) && "internal error, struct mismatch!");
|
||||
|
||||
|
||||
|
||||
curLen = mMemoryDNA->getLength(curStruct[0]);
|
||||
dataChunk.dna_nr = reverseOld;
|
||||
if (strcmp("Link",oldType)!=0)
|
||||
@ -1596,10 +1597,10 @@ void bFile::writeChunks(FILE* fp, bool fixupPointers)
|
||||
{
|
||||
// printf("keep length of link = %d\n",dataChunk.len);
|
||||
}
|
||||
|
||||
|
||||
//write the structure header
|
||||
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
|
||||
|
||||
|
||||
|
||||
|
||||
short int* curStruct1;
|
||||
@ -1615,7 +1616,7 @@ void bFile::writeChunks(FILE* fp, bool fixupPointers)
|
||||
printf("serious error, struct mismatch: don't write\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -1625,9 +1626,9 @@ int bFile::getNextBlock(bChunkInd *dataChunk, const char *dataPtr, const int fl
|
||||
bool swap = false;
|
||||
bool varies = false;
|
||||
|
||||
if (flags &FD_ENDIAN_SWAP)
|
||||
if (flags &FD_ENDIAN_SWAP)
|
||||
swap = true;
|
||||
if (flags &FD_BITS_VARIES)
|
||||
if (flags &FD_BITS_VARIES)
|
||||
varies = true;
|
||||
|
||||
if (VOID_IS_8)
|
||||
@ -1697,11 +1698,11 @@ int bFile::getNextBlock(bChunkInd *dataChunk, const char *dataPtr, const int fl
|
||||
{
|
||||
b3Long64 oldPtr =0;
|
||||
memcpy(&oldPtr, &head.m_uniqueInts[0], 8);
|
||||
if (swap)
|
||||
if (swap)
|
||||
B3_SWITCH_LONGINT(oldPtr);
|
||||
chunk.m_uniqueInt = (int)(oldPtr >> 3);
|
||||
}
|
||||
|
||||
|
||||
|
||||
chunk.dna_nr = head.dna_nr;
|
||||
chunk.nr = head.nr;
|
||||
|
@ -38,8 +38,9 @@ static DBVT_INLINE btDbvtVolume merge( const btDbvtVolume& a,
|
||||
const btDbvtVolume& b)
|
||||
{
|
||||
#if (DBVT_MERGE_IMPL==DBVT_IMPL_SSE)
|
||||
ATTRIBUTE_ALIGNED16(char locals[sizeof(btDbvtAabbMm)]);
|
||||
btDbvtVolume& res=*(btDbvtVolume*)locals;
|
||||
ATTRIBUTE_ALIGNED16( char locals[sizeof(btDbvtAabbMm)]);
|
||||
btDbvtVolume* ptr = (btDbvtVolume*) locals;
|
||||
btDbvtVolume& res=*ptr;
|
||||
#else
|
||||
btDbvtVolume res;
|
||||
#endif
|
||||
@ -250,7 +251,8 @@ static btDbvtVolume bounds( const tNodeArray& leaves)
|
||||
{
|
||||
#if DBVT_MERGE_IMPL==DBVT_IMPL_SSE
|
||||
ATTRIBUTE_ALIGNED16(char locals[sizeof(btDbvtVolume)]);
|
||||
btDbvtVolume& volume=*(btDbvtVolume*)locals;
|
||||
btDbvtVolume* ptr = (btDbvtVolume*) locals;
|
||||
btDbvtVolume& volume=*ptr;
|
||||
volume=leaves[0]->volume;
|
||||
#else
|
||||
btDbvtVolume volume=leaves[0]->volume;
|
||||
|
@ -4,8 +4,8 @@ Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
@ -31,11 +31,11 @@ btCollisionObject::btCollisionObject()
|
||||
m_activationState1(1),
|
||||
m_deactivationTime(btScalar(0.)),
|
||||
m_friction(btScalar(0.5)),
|
||||
m_rollingFriction(0.0f),
|
||||
m_restitution(btScalar(0.)),
|
||||
m_rollingFriction(0.0f),
|
||||
m_internalType(CO_COLLISION_OBJECT),
|
||||
m_userObjectPointer(0),
|
||||
m_userIndex(-1),
|
||||
m_userIndex(-1),
|
||||
m_hitFraction(btScalar(1.)),
|
||||
m_ccdSweptSphereRadius(btScalar(0.)),
|
||||
m_ccdMotionThreshold(btScalar(0.)),
|
||||
|
@ -1,43 +1,43 @@
|
||||
#ifndef BT_COLLISION_OBJECT_WRAPPER_H
|
||||
#define BT_COLLISION_OBJECT_WRAPPER_H
|
||||
|
||||
///btCollisionObjectWrapperis an internal data structure.
|
||||
///Most users can ignore this and use btCollisionObject and btCollisionShape instead
|
||||
class btCollisionShape;
|
||||
class btCollisionObject;
|
||||
class btTransform;
|
||||
#include "LinearMath/btScalar.h" // for SIMD_FORCE_INLINE definition
|
||||
|
||||
#define BT_DECLARE_STACK_ONLY_OBJECT \
|
||||
private: \
|
||||
void* operator new(size_t size); \
|
||||
void operator delete(void*);
|
||||
|
||||
struct btCollisionObjectWrapper;
|
||||
struct btCollisionObjectWrapper
|
||||
{
|
||||
BT_DECLARE_STACK_ONLY_OBJECT
|
||||
|
||||
private:
|
||||
btCollisionObjectWrapper(const btCollisionObjectWrapper&); // not implemented. Not allowed.
|
||||
btCollisionObjectWrapper* operator=(const btCollisionObjectWrapper&);
|
||||
|
||||
public:
|
||||
const btCollisionObjectWrapper* m_parent;
|
||||
const btCollisionShape* m_shape;
|
||||
const btCollisionObject* m_collisionObject;
|
||||
const btTransform& m_worldTransform;
|
||||
int m_partId;
|
||||
int m_index;
|
||||
|
||||
btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, int partId, int index)
|
||||
: m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform),
|
||||
m_partId(partId), m_index(index)
|
||||
{}
|
||||
|
||||
SIMD_FORCE_INLINE const btTransform& getWorldTransform() const { return m_worldTransform; }
|
||||
SIMD_FORCE_INLINE const btCollisionObject* getCollisionObject() const { return m_collisionObject; }
|
||||
SIMD_FORCE_INLINE const btCollisionShape* getCollisionShape() const { return m_shape; }
|
||||
};
|
||||
|
||||
#endif //BT_COLLISION_OBJECT_WRAPPER_H
|
||||
#ifndef BT_COLLISION_OBJECT_WRAPPER_H
|
||||
#define BT_COLLISION_OBJECT_WRAPPER_H
|
||||
|
||||
///btCollisionObjectWrapperis an internal data structure.
|
||||
///Most users can ignore this and use btCollisionObject and btCollisionShape instead
|
||||
class btCollisionShape;
|
||||
class btCollisionObject;
|
||||
class btTransform;
|
||||
#include "LinearMath/btScalar.h" // for SIMD_FORCE_INLINE definition
|
||||
|
||||
#define BT_DECLARE_STACK_ONLY_OBJECT \
|
||||
private: \
|
||||
void* operator new(size_t size); \
|
||||
void operator delete(void*);
|
||||
|
||||
struct btCollisionObjectWrapper;
|
||||
struct btCollisionObjectWrapper
|
||||
{
|
||||
BT_DECLARE_STACK_ONLY_OBJECT
|
||||
|
||||
private:
|
||||
btCollisionObjectWrapper(const btCollisionObjectWrapper&); // not implemented. Not allowed.
|
||||
btCollisionObjectWrapper* operator=(const btCollisionObjectWrapper&);
|
||||
|
||||
public:
|
||||
const btCollisionObjectWrapper* m_parent;
|
||||
const btCollisionShape* m_shape;
|
||||
const btCollisionObject* m_collisionObject;
|
||||
const btTransform& m_worldTransform;
|
||||
int m_partId;
|
||||
int m_index;
|
||||
|
||||
btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, int partId, int index)
|
||||
: m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform),
|
||||
m_partId(partId), m_index(index)
|
||||
{}
|
||||
|
||||
SIMD_FORCE_INLINE const btTransform& getWorldTransform() const { return m_worldTransform; }
|
||||
SIMD_FORCE_INLINE const btCollisionObject* getCollisionObject() const { return m_collisionObject; }
|
||||
SIMD_FORCE_INLINE const btCollisionShape* getCollisionShape() const { return m_shape; }
|
||||
};
|
||||
|
||||
#endif //BT_COLLISION_OBJECT_WRAPPER_H
|
||||
|
@ -292,7 +292,7 @@ void btCollisionWorld::rayTestSingleInternal(const btTransform& rayFromTrans,con
|
||||
btGjkConvexCast gjkConvexCaster(castShape,convexShape,&simplexSolver);
|
||||
|
||||
//btContinuousConvexCollision convexCaster(castShape,convexShape,&simplexSolver,0);
|
||||
bool condition = true;
|
||||
|
||||
btConvexCast* convexCasterPtr = 0;
|
||||
//use kF_UseSubSimplexConvexCastRaytest by default
|
||||
if (resultCallback.m_flags & btTriangleRaycastCallback::kF_UseGjkConvexCastRaytest)
|
||||
@ -1245,7 +1245,10 @@ public:
|
||||
void btCollisionWorld::debugDrawObject(const btTransform& worldTransform, const btCollisionShape* shape, const btVector3& color)
|
||||
{
|
||||
// Draw a small simplex at the center of the object
|
||||
getDebugDrawer()->drawTransform(worldTransform,1);
|
||||
if (getDebugDrawer() && getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawFrames)
|
||||
{
|
||||
getDebugDrawer()->drawTransform(worldTransform,1);
|
||||
}
|
||||
|
||||
if (shape->getShapeType() == COMPOUND_SHAPE_PROXYTYPE)
|
||||
{
|
||||
|
@ -123,7 +123,7 @@ public:
|
||||
|
||||
//backup
|
||||
btTransform orgTrans = m_compoundColObjWrap->getWorldTransform();
|
||||
btTransform orgInterpolationTrans = m_compoundColObjWrap->getWorldTransform();
|
||||
|
||||
const btTransform& childTrans = compoundShape->getChildTransform(index);
|
||||
btTransform newChildWorldTrans = orgTrans*childTrans ;
|
||||
|
||||
@ -294,7 +294,7 @@ void btCompoundCollisionAlgorithm::processCollision (const btCollisionObjectWrap
|
||||
btManifoldArray manifoldArray;
|
||||
const btCollisionShape* childShape = 0;
|
||||
btTransform orgTrans;
|
||||
btTransform orgInterpolationTrans;
|
||||
|
||||
btTransform newChildWorldTrans;
|
||||
btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
|
||||
|
||||
@ -304,8 +304,8 @@ void btCompoundCollisionAlgorithm::processCollision (const btCollisionObjectWrap
|
||||
{
|
||||
childShape = compoundShape->getChildShape(i);
|
||||
//if not longer overlapping, remove the algorithm
|
||||
orgTrans = colObjWrap->getWorldTransform();
|
||||
orgInterpolationTrans = colObjWrap->getWorldTransform();
|
||||
orgTrans = colObjWrap->getWorldTransform();
|
||||
|
||||
const btTransform& childTrans = compoundShape->getChildTransform(i);
|
||||
newChildWorldTrans = orgTrans*childTrans ;
|
||||
|
||||
|
@ -1,427 +1,426 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
*/
|
||||
|
||||
#include "btCompoundCompoundCollisionAlgorithm.h"
|
||||
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
|
||||
#include "BulletCollision/CollisionShapes/btCompoundShape.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btDbvt.h"
|
||||
#include "LinearMath/btIDebugDraw.h"
|
||||
#include "LinearMath/btAabbUtil2.h"
|
||||
#include "BulletCollision/CollisionDispatch/btManifoldResult.h"
|
||||
#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
|
||||
|
||||
|
||||
btShapePairCallback gCompoundCompoundChildShapePairCallback = 0;
|
||||
|
||||
btCompoundCompoundCollisionAlgorithm::btCompoundCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped)
|
||||
:btCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,isSwapped)
|
||||
{
|
||||
|
||||
void* ptr = btAlignedAlloc(sizeof(btHashedSimplePairCache),16);
|
||||
m_childCollisionAlgorithmCache= new(ptr) btHashedSimplePairCache();
|
||||
|
||||
const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;
|
||||
btAssert (col0ObjWrap->getCollisionShape()->isCompound());
|
||||
|
||||
const btCollisionObjectWrapper* col1ObjWrap = body1Wrap;
|
||||
btAssert (col1ObjWrap->getCollisionShape()->isCompound());
|
||||
|
||||
const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());
|
||||
m_compoundShapeRevision0 = compoundShape0->getUpdateRevision();
|
||||
|
||||
const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(col1ObjWrap->getCollisionShape());
|
||||
m_compoundShapeRevision1 = compoundShape1->getUpdateRevision();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
btCompoundCompoundCollisionAlgorithm::~btCompoundCompoundCollisionAlgorithm()
|
||||
{
|
||||
removeChildAlgorithms();
|
||||
m_childCollisionAlgorithmCache->~btHashedSimplePairCache();
|
||||
btAlignedFree(m_childCollisionAlgorithmCache);
|
||||
}
|
||||
|
||||
void btCompoundCompoundCollisionAlgorithm::getAllContactManifolds(btManifoldArray& manifoldArray)
|
||||
{
|
||||
int i;
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
for (i=0;i<pairs.size();i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
|
||||
((btCollisionAlgorithm*)pairs[i].m_userPointer)->getAllContactManifolds(manifoldArray);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void btCompoundCompoundCollisionAlgorithm::removeChildAlgorithms()
|
||||
{
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
|
||||
int numChildren = pairs.size();
|
||||
int i;
|
||||
for (i=0;i<numChildren;i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
btCollisionAlgorithm* algo = (btCollisionAlgorithm*) pairs[i].m_userPointer;
|
||||
algo->~btCollisionAlgorithm();
|
||||
m_dispatcher->freeCollisionAlgorithm(algo);
|
||||
}
|
||||
}
|
||||
m_childCollisionAlgorithmCache->removeAllPairs();
|
||||
}
|
||||
|
||||
struct btCompoundCompoundLeafCallback : btDbvt::ICollide
|
||||
{
|
||||
int m_numOverlapPairs;
|
||||
|
||||
|
||||
const btCollisionObjectWrapper* m_compound0ColObjWrap;
|
||||
const btCollisionObjectWrapper* m_compound1ColObjWrap;
|
||||
btDispatcher* m_dispatcher;
|
||||
const btDispatcherInfo& m_dispatchInfo;
|
||||
btManifoldResult* m_resultOut;
|
||||
|
||||
|
||||
class btHashedSimplePairCache* m_childCollisionAlgorithmCache;
|
||||
|
||||
btPersistentManifold* m_sharedManifold;
|
||||
|
||||
btCompoundCompoundLeafCallback (const btCollisionObjectWrapper* compound1ObjWrap,
|
||||
const btCollisionObjectWrapper* compound0ObjWrap,
|
||||
btDispatcher* dispatcher,
|
||||
const btDispatcherInfo& dispatchInfo,
|
||||
btManifoldResult* resultOut,
|
||||
btHashedSimplePairCache* childAlgorithmsCache,
|
||||
btPersistentManifold* sharedManifold)
|
||||
:m_compound0ColObjWrap(compound1ObjWrap),m_compound1ColObjWrap(compound0ObjWrap),m_dispatcher(dispatcher),m_dispatchInfo(dispatchInfo),m_resultOut(resultOut),
|
||||
m_childCollisionAlgorithmCache(childAlgorithmsCache),
|
||||
m_sharedManifold(sharedManifold),
|
||||
m_numOverlapPairs(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void Process(const btDbvtNode* leaf0,const btDbvtNode* leaf1)
|
||||
{
|
||||
m_numOverlapPairs++;
|
||||
|
||||
|
||||
int childIndex0 = leaf0->dataAsInt;
|
||||
int childIndex1 = leaf1->dataAsInt;
|
||||
|
||||
|
||||
btAssert(childIndex0>=0);
|
||||
btAssert(childIndex1>=0);
|
||||
|
||||
|
||||
const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(m_compound0ColObjWrap->getCollisionShape());
|
||||
btAssert(childIndex0<compoundShape0->getNumChildShapes());
|
||||
|
||||
const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(m_compound1ColObjWrap->getCollisionShape());
|
||||
btAssert(childIndex1<compoundShape1->getNumChildShapes());
|
||||
|
||||
const btCollisionShape* childShape0 = compoundShape0->getChildShape(childIndex0);
|
||||
const btCollisionShape* childShape1 = compoundShape1->getChildShape(childIndex1);
|
||||
|
||||
//backup
|
||||
btTransform orgTrans0 = m_compound0ColObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans0 = compoundShape0->getChildTransform(childIndex0);
|
||||
btTransform newChildWorldTrans0 = orgTrans0*childTrans0 ;
|
||||
|
||||
btTransform orgTrans1 = m_compound1ColObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans1 = compoundShape1->getChildTransform(childIndex1);
|
||||
btTransform newChildWorldTrans1 = orgTrans1*childTrans1 ;
|
||||
|
||||
|
||||
//perform an AABB check first
|
||||
btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
|
||||
childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
|
||||
childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
|
||||
|
||||
if (gCompoundCompoundChildShapePairCallback)
|
||||
{
|
||||
if (!gCompoundCompoundChildShapePairCallback(childShape0,childShape1))
|
||||
return;
|
||||
}
|
||||
|
||||
if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
|
||||
{
|
||||
btCollisionObjectWrapper compoundWrap0(this->m_compound0ColObjWrap,childShape0, m_compound0ColObjWrap->getCollisionObject(),newChildWorldTrans0,-1,childIndex0);
|
||||
btCollisionObjectWrapper compoundWrap1(this->m_compound1ColObjWrap,childShape1,m_compound1ColObjWrap->getCollisionObject(),newChildWorldTrans1,-1,childIndex1);
|
||||
|
||||
|
||||
btSimplePair* pair = m_childCollisionAlgorithmCache->findPair(childIndex0,childIndex1);
|
||||
|
||||
btCollisionAlgorithm* colAlgo = 0;
|
||||
|
||||
if (pair)
|
||||
{
|
||||
colAlgo = (btCollisionAlgorithm*)pair->m_userPointer;
|
||||
|
||||
} else
|
||||
{
|
||||
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0,&compoundWrap1,m_sharedManifold);
|
||||
pair = m_childCollisionAlgorithmCache->addOverlappingPair(childIndex0,childIndex1);
|
||||
btAssert(pair);
|
||||
pair->m_userPointer = colAlgo;
|
||||
}
|
||||
|
||||
btAssert(colAlgo);
|
||||
|
||||
const btCollisionObjectWrapper* tmpWrap0 = 0;
|
||||
const btCollisionObjectWrapper* tmpWrap1 = 0;
|
||||
|
||||
tmpWrap0 = m_resultOut->getBody0Wrap();
|
||||
tmpWrap1 = m_resultOut->getBody1Wrap();
|
||||
|
||||
m_resultOut->setBody0Wrap(&compoundWrap0);
|
||||
m_resultOut->setBody1Wrap(&compoundWrap1);
|
||||
|
||||
m_resultOut->setShapeIdentifiersA(-1,childIndex0);
|
||||
m_resultOut->setShapeIdentifiersB(-1,childIndex1);
|
||||
|
||||
|
||||
colAlgo->processCollision(&compoundWrap0,&compoundWrap1,m_dispatchInfo,m_resultOut);
|
||||
|
||||
m_resultOut->setBody0Wrap(tmpWrap0);
|
||||
m_resultOut->setBody1Wrap(tmpWrap1);
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
static DBVT_INLINE bool MyIntersect( const btDbvtAabbMm& a,
|
||||
const btDbvtAabbMm& b, const btTransform& xform)
|
||||
{
|
||||
btVector3 newmin,newmax;
|
||||
btTransformAabb(b.Mins(),b.Maxs(),0.f,xform,newmin,newmax);
|
||||
btDbvtAabbMm newb = btDbvtAabbMm::FromMM(newmin,newmax);
|
||||
return Intersect(a,newb);
|
||||
}
|
||||
|
||||
|
||||
static inline void MycollideTT( const btDbvtNode* root0,
|
||||
const btDbvtNode* root1,
|
||||
const btTransform& xform,
|
||||
btCompoundCompoundLeafCallback* callback)
|
||||
{
|
||||
|
||||
if(root0&&root1)
|
||||
{
|
||||
int depth=1;
|
||||
int treshold=btDbvt::DOUBLE_STACKSIZE-4;
|
||||
btAlignedObjectArray<btDbvt::sStkNN> stkStack;
|
||||
stkStack.resize(btDbvt::DOUBLE_STACKSIZE);
|
||||
stkStack[0]=btDbvt::sStkNN(root0,root1);
|
||||
do {
|
||||
btDbvt::sStkNN p=stkStack[--depth];
|
||||
if(MyIntersect(p.a->volume,p.b->volume,xform))
|
||||
{
|
||||
if(depth>treshold)
|
||||
{
|
||||
stkStack.resize(stkStack.size()*2);
|
||||
treshold=stkStack.size()-4;
|
||||
}
|
||||
if(p.a->isinternal())
|
||||
{
|
||||
if(p.b->isinternal())
|
||||
{
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b->childs[0]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b->childs[0]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b->childs[1]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b->childs[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(p.b->isinternal())
|
||||
{
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a,p.b->childs[0]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a,p.b->childs[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
callback->Process(p.a,p.b);
|
||||
}
|
||||
}
|
||||
}
|
||||
} while(depth);
|
||||
}
|
||||
}
|
||||
|
||||
void btCompoundCompoundCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
|
||||
{
|
||||
|
||||
const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;
|
||||
const btCollisionObjectWrapper* col1ObjWrap= body1Wrap;
|
||||
|
||||
btAssert (col0ObjWrap->getCollisionShape()->isCompound());
|
||||
btAssert (col1ObjWrap->getCollisionShape()->isCompound());
|
||||
const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());
|
||||
const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(col1ObjWrap->getCollisionShape());
|
||||
|
||||
const btDbvt* tree0 = compoundShape0->getDynamicAabbTree();
|
||||
const btDbvt* tree1 = compoundShape1->getDynamicAabbTree();
|
||||
if (!tree0 || !tree1)
|
||||
{
|
||||
return btCompoundCollisionAlgorithm::processCollision(body0Wrap,body1Wrap,dispatchInfo,resultOut);
|
||||
}
|
||||
///btCompoundShape might have changed:
|
||||
////make sure the internal child collision algorithm caches are still valid
|
||||
if ((compoundShape0->getUpdateRevision() != m_compoundShapeRevision0) || (compoundShape1->getUpdateRevision() != m_compoundShapeRevision1))
|
||||
{
|
||||
///clear all
|
||||
removeChildAlgorithms();
|
||||
m_compoundShapeRevision0 = compoundShape0->getUpdateRevision();
|
||||
m_compoundShapeRevision1 = compoundShape1->getUpdateRevision();
|
||||
|
||||
}
|
||||
|
||||
|
||||
///we need to refresh all contact manifolds
|
||||
///note that we should actually recursively traverse all children, btCompoundShape can nested more then 1 level deep
|
||||
///so we should add a 'refreshManifolds' in the btCollisionAlgorithm
|
||||
{
|
||||
int i;
|
||||
btManifoldArray manifoldArray;
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
for (i=0;i<pairs.size();i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
btCollisionAlgorithm* algo = (btCollisionAlgorithm*) pairs[i].m_userPointer;
|
||||
algo->getAllContactManifolds(manifoldArray);
|
||||
for (int m=0;m<manifoldArray.size();m++)
|
||||
{
|
||||
if (manifoldArray[m]->getNumContacts())
|
||||
{
|
||||
resultOut->setPersistentManifold(manifoldArray[m]);
|
||||
resultOut->refreshContactPoints();
|
||||
resultOut->setPersistentManifold(0);
|
||||
}
|
||||
}
|
||||
manifoldArray.resize(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
btCompoundCompoundLeafCallback callback(col0ObjWrap,col1ObjWrap,this->m_dispatcher,dispatchInfo,resultOut,this->m_childCollisionAlgorithmCache,m_sharedManifold);
|
||||
|
||||
|
||||
const btTransform xform=col0ObjWrap->getWorldTransform().inverse()*col1ObjWrap->getWorldTransform();
|
||||
MycollideTT(tree0->m_root,tree1->m_root,xform,&callback);
|
||||
|
||||
//printf("#compound-compound child/leaf overlap =%d \r",callback.m_numOverlapPairs);
|
||||
|
||||
//remove non-overlapping child pairs
|
||||
|
||||
{
|
||||
btAssert(m_removePairs.size()==0);
|
||||
|
||||
//iterate over all children, perform an AABB check inside ProcessChildShape
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
|
||||
int i;
|
||||
btManifoldArray manifoldArray;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
|
||||
|
||||
for (i=0;i<pairs.size();i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
btCollisionAlgorithm* algo = (btCollisionAlgorithm*)pairs[i].m_userPointer;
|
||||
|
||||
{
|
||||
btTransform orgTrans0;
|
||||
const btCollisionShape* childShape0 = 0;
|
||||
|
||||
btTransform newChildWorldTrans0;
|
||||
btTransform orgInterpolationTrans0;
|
||||
childShape0 = compoundShape0->getChildShape(pairs[i].m_indexA);
|
||||
orgTrans0 = col0ObjWrap->getWorldTransform();
|
||||
orgInterpolationTrans0 = col0ObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans0 = compoundShape0->getChildTransform(pairs[i].m_indexA);
|
||||
newChildWorldTrans0 = orgTrans0*childTrans0 ;
|
||||
childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
|
||||
}
|
||||
|
||||
{
|
||||
btTransform orgInterpolationTrans1;
|
||||
const btCollisionShape* childShape1 = 0;
|
||||
btTransform orgTrans1;
|
||||
btTransform newChildWorldTrans1;
|
||||
|
||||
childShape1 = compoundShape1->getChildShape(pairs[i].m_indexB);
|
||||
orgTrans1 = col1ObjWrap->getWorldTransform();
|
||||
orgInterpolationTrans1 = col1ObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans1 = compoundShape1->getChildTransform(pairs[i].m_indexB);
|
||||
newChildWorldTrans1 = orgTrans1*childTrans1 ;
|
||||
childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
|
||||
{
|
||||
algo->~btCollisionAlgorithm();
|
||||
m_dispatcher->freeCollisionAlgorithm(algo);
|
||||
m_removePairs.push_back(btSimplePair(pairs[i].m_indexA,pairs[i].m_indexB));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i=0;i<m_removePairs.size();i++)
|
||||
{
|
||||
m_childCollisionAlgorithmCache->removeOverlappingPair(m_removePairs[i].m_indexA,m_removePairs[i].m_indexB);
|
||||
}
|
||||
m_removePairs.clear();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
btScalar btCompoundCompoundCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
|
||||
{
|
||||
btAssert(0);
|
||||
return 0.f;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
*/
|
||||
|
||||
#include "btCompoundCompoundCollisionAlgorithm.h"
|
||||
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
|
||||
#include "BulletCollision/CollisionShapes/btCompoundShape.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btDbvt.h"
|
||||
#include "LinearMath/btIDebugDraw.h"
|
||||
#include "LinearMath/btAabbUtil2.h"
|
||||
#include "BulletCollision/CollisionDispatch/btManifoldResult.h"
|
||||
#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
|
||||
|
||||
|
||||
btShapePairCallback gCompoundCompoundChildShapePairCallback = 0;
|
||||
|
||||
btCompoundCompoundCollisionAlgorithm::btCompoundCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped)
|
||||
:btCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,isSwapped)
|
||||
{
|
||||
|
||||
void* ptr = btAlignedAlloc(sizeof(btHashedSimplePairCache),16);
|
||||
m_childCollisionAlgorithmCache= new(ptr) btHashedSimplePairCache();
|
||||
|
||||
const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;
|
||||
btAssert (col0ObjWrap->getCollisionShape()->isCompound());
|
||||
|
||||
const btCollisionObjectWrapper* col1ObjWrap = body1Wrap;
|
||||
btAssert (col1ObjWrap->getCollisionShape()->isCompound());
|
||||
|
||||
const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());
|
||||
m_compoundShapeRevision0 = compoundShape0->getUpdateRevision();
|
||||
|
||||
const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(col1ObjWrap->getCollisionShape());
|
||||
m_compoundShapeRevision1 = compoundShape1->getUpdateRevision();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
btCompoundCompoundCollisionAlgorithm::~btCompoundCompoundCollisionAlgorithm()
|
||||
{
|
||||
removeChildAlgorithms();
|
||||
m_childCollisionAlgorithmCache->~btHashedSimplePairCache();
|
||||
btAlignedFree(m_childCollisionAlgorithmCache);
|
||||
}
|
||||
|
||||
void btCompoundCompoundCollisionAlgorithm::getAllContactManifolds(btManifoldArray& manifoldArray)
|
||||
{
|
||||
int i;
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
for (i=0;i<pairs.size();i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
|
||||
((btCollisionAlgorithm*)pairs[i].m_userPointer)->getAllContactManifolds(manifoldArray);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void btCompoundCompoundCollisionAlgorithm::removeChildAlgorithms()
|
||||
{
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
|
||||
int numChildren = pairs.size();
|
||||
int i;
|
||||
for (i=0;i<numChildren;i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
btCollisionAlgorithm* algo = (btCollisionAlgorithm*) pairs[i].m_userPointer;
|
||||
algo->~btCollisionAlgorithm();
|
||||
m_dispatcher->freeCollisionAlgorithm(algo);
|
||||
}
|
||||
}
|
||||
m_childCollisionAlgorithmCache->removeAllPairs();
|
||||
}
|
||||
|
||||
struct btCompoundCompoundLeafCallback : btDbvt::ICollide
|
||||
{
|
||||
int m_numOverlapPairs;
|
||||
|
||||
|
||||
const btCollisionObjectWrapper* m_compound0ColObjWrap;
|
||||
const btCollisionObjectWrapper* m_compound1ColObjWrap;
|
||||
btDispatcher* m_dispatcher;
|
||||
const btDispatcherInfo& m_dispatchInfo;
|
||||
btManifoldResult* m_resultOut;
|
||||
|
||||
|
||||
class btHashedSimplePairCache* m_childCollisionAlgorithmCache;
|
||||
|
||||
btPersistentManifold* m_sharedManifold;
|
||||
|
||||
btCompoundCompoundLeafCallback (const btCollisionObjectWrapper* compound1ObjWrap,
|
||||
const btCollisionObjectWrapper* compound0ObjWrap,
|
||||
btDispatcher* dispatcher,
|
||||
const btDispatcherInfo& dispatchInfo,
|
||||
btManifoldResult* resultOut,
|
||||
btHashedSimplePairCache* childAlgorithmsCache,
|
||||
btPersistentManifold* sharedManifold)
|
||||
:m_numOverlapPairs(0),m_compound0ColObjWrap(compound1ObjWrap),m_compound1ColObjWrap(compound0ObjWrap),m_dispatcher(dispatcher),m_dispatchInfo(dispatchInfo),m_resultOut(resultOut),
|
||||
m_childCollisionAlgorithmCache(childAlgorithmsCache),
|
||||
m_sharedManifold(sharedManifold)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void Process(const btDbvtNode* leaf0,const btDbvtNode* leaf1)
|
||||
{
|
||||
m_numOverlapPairs++;
|
||||
|
||||
|
||||
int childIndex0 = leaf0->dataAsInt;
|
||||
int childIndex1 = leaf1->dataAsInt;
|
||||
|
||||
|
||||
btAssert(childIndex0>=0);
|
||||
btAssert(childIndex1>=0);
|
||||
|
||||
|
||||
const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(m_compound0ColObjWrap->getCollisionShape());
|
||||
btAssert(childIndex0<compoundShape0->getNumChildShapes());
|
||||
|
||||
const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(m_compound1ColObjWrap->getCollisionShape());
|
||||
btAssert(childIndex1<compoundShape1->getNumChildShapes());
|
||||
|
||||
const btCollisionShape* childShape0 = compoundShape0->getChildShape(childIndex0);
|
||||
const btCollisionShape* childShape1 = compoundShape1->getChildShape(childIndex1);
|
||||
|
||||
//backup
|
||||
btTransform orgTrans0 = m_compound0ColObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans0 = compoundShape0->getChildTransform(childIndex0);
|
||||
btTransform newChildWorldTrans0 = orgTrans0*childTrans0 ;
|
||||
|
||||
btTransform orgTrans1 = m_compound1ColObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans1 = compoundShape1->getChildTransform(childIndex1);
|
||||
btTransform newChildWorldTrans1 = orgTrans1*childTrans1 ;
|
||||
|
||||
|
||||
//perform an AABB check first
|
||||
btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
|
||||
childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
|
||||
childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
|
||||
|
||||
if (gCompoundCompoundChildShapePairCallback)
|
||||
{
|
||||
if (!gCompoundCompoundChildShapePairCallback(childShape0,childShape1))
|
||||
return;
|
||||
}
|
||||
|
||||
if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
|
||||
{
|
||||
btCollisionObjectWrapper compoundWrap0(this->m_compound0ColObjWrap,childShape0, m_compound0ColObjWrap->getCollisionObject(),newChildWorldTrans0,-1,childIndex0);
|
||||
btCollisionObjectWrapper compoundWrap1(this->m_compound1ColObjWrap,childShape1,m_compound1ColObjWrap->getCollisionObject(),newChildWorldTrans1,-1,childIndex1);
|
||||
|
||||
|
||||
btSimplePair* pair = m_childCollisionAlgorithmCache->findPair(childIndex0,childIndex1);
|
||||
|
||||
btCollisionAlgorithm* colAlgo = 0;
|
||||
|
||||
if (pair)
|
||||
{
|
||||
colAlgo = (btCollisionAlgorithm*)pair->m_userPointer;
|
||||
|
||||
} else
|
||||
{
|
||||
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0,&compoundWrap1,m_sharedManifold);
|
||||
pair = m_childCollisionAlgorithmCache->addOverlappingPair(childIndex0,childIndex1);
|
||||
btAssert(pair);
|
||||
pair->m_userPointer = colAlgo;
|
||||
}
|
||||
|
||||
btAssert(colAlgo);
|
||||
|
||||
const btCollisionObjectWrapper* tmpWrap0 = 0;
|
||||
const btCollisionObjectWrapper* tmpWrap1 = 0;
|
||||
|
||||
tmpWrap0 = m_resultOut->getBody0Wrap();
|
||||
tmpWrap1 = m_resultOut->getBody1Wrap();
|
||||
|
||||
m_resultOut->setBody0Wrap(&compoundWrap0);
|
||||
m_resultOut->setBody1Wrap(&compoundWrap1);
|
||||
|
||||
m_resultOut->setShapeIdentifiersA(-1,childIndex0);
|
||||
m_resultOut->setShapeIdentifiersB(-1,childIndex1);
|
||||
|
||||
|
||||
colAlgo->processCollision(&compoundWrap0,&compoundWrap1,m_dispatchInfo,m_resultOut);
|
||||
|
||||
m_resultOut->setBody0Wrap(tmpWrap0);
|
||||
m_resultOut->setBody1Wrap(tmpWrap1);
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
static DBVT_INLINE bool MyIntersect( const btDbvtAabbMm& a,
|
||||
const btDbvtAabbMm& b, const btTransform& xform)
|
||||
{
|
||||
btVector3 newmin,newmax;
|
||||
btTransformAabb(b.Mins(),b.Maxs(),0.f,xform,newmin,newmax);
|
||||
btDbvtAabbMm newb = btDbvtAabbMm::FromMM(newmin,newmax);
|
||||
return Intersect(a,newb);
|
||||
}
|
||||
|
||||
|
||||
static inline void MycollideTT( const btDbvtNode* root0,
|
||||
const btDbvtNode* root1,
|
||||
const btTransform& xform,
|
||||
btCompoundCompoundLeafCallback* callback)
|
||||
{
|
||||
|
||||
if(root0&&root1)
|
||||
{
|
||||
int depth=1;
|
||||
int treshold=btDbvt::DOUBLE_STACKSIZE-4;
|
||||
btAlignedObjectArray<btDbvt::sStkNN> stkStack;
|
||||
stkStack.resize(btDbvt::DOUBLE_STACKSIZE);
|
||||
stkStack[0]=btDbvt::sStkNN(root0,root1);
|
||||
do {
|
||||
btDbvt::sStkNN p=stkStack[--depth];
|
||||
if(MyIntersect(p.a->volume,p.b->volume,xform))
|
||||
{
|
||||
if(depth>treshold)
|
||||
{
|
||||
stkStack.resize(stkStack.size()*2);
|
||||
treshold=stkStack.size()-4;
|
||||
}
|
||||
if(p.a->isinternal())
|
||||
{
|
||||
if(p.b->isinternal())
|
||||
{
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b->childs[0]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b->childs[0]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b->childs[1]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b->childs[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(p.b->isinternal())
|
||||
{
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a,p.b->childs[0]);
|
||||
stkStack[depth++]=btDbvt::sStkNN(p.a,p.b->childs[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
callback->Process(p.a,p.b);
|
||||
}
|
||||
}
|
||||
}
|
||||
} while(depth);
|
||||
}
|
||||
}
|
||||
|
||||
void btCompoundCompoundCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
|
||||
{
|
||||
|
||||
const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;
|
||||
const btCollisionObjectWrapper* col1ObjWrap= body1Wrap;
|
||||
|
||||
btAssert (col0ObjWrap->getCollisionShape()->isCompound());
|
||||
btAssert (col1ObjWrap->getCollisionShape()->isCompound());
|
||||
const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());
|
||||
const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(col1ObjWrap->getCollisionShape());
|
||||
|
||||
const btDbvt* tree0 = compoundShape0->getDynamicAabbTree();
|
||||
const btDbvt* tree1 = compoundShape1->getDynamicAabbTree();
|
||||
if (!tree0 || !tree1)
|
||||
{
|
||||
return btCompoundCollisionAlgorithm::processCollision(body0Wrap,body1Wrap,dispatchInfo,resultOut);
|
||||
}
|
||||
///btCompoundShape might have changed:
|
||||
////make sure the internal child collision algorithm caches are still valid
|
||||
if ((compoundShape0->getUpdateRevision() != m_compoundShapeRevision0) || (compoundShape1->getUpdateRevision() != m_compoundShapeRevision1))
|
||||
{
|
||||
///clear all
|
||||
removeChildAlgorithms();
|
||||
m_compoundShapeRevision0 = compoundShape0->getUpdateRevision();
|
||||
m_compoundShapeRevision1 = compoundShape1->getUpdateRevision();
|
||||
|
||||
}
|
||||
|
||||
|
||||
///we need to refresh all contact manifolds
|
||||
///note that we should actually recursively traverse all children, btCompoundShape can nested more then 1 level deep
|
||||
///so we should add a 'refreshManifolds' in the btCollisionAlgorithm
|
||||
{
|
||||
int i;
|
||||
btManifoldArray manifoldArray;
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
for (i=0;i<pairs.size();i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
btCollisionAlgorithm* algo = (btCollisionAlgorithm*) pairs[i].m_userPointer;
|
||||
algo->getAllContactManifolds(manifoldArray);
|
||||
for (int m=0;m<manifoldArray.size();m++)
|
||||
{
|
||||
if (manifoldArray[m]->getNumContacts())
|
||||
{
|
||||
resultOut->setPersistentManifold(manifoldArray[m]);
|
||||
resultOut->refreshContactPoints();
|
||||
resultOut->setPersistentManifold(0);
|
||||
}
|
||||
}
|
||||
manifoldArray.resize(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
btCompoundCompoundLeafCallback callback(col0ObjWrap,col1ObjWrap,this->m_dispatcher,dispatchInfo,resultOut,this->m_childCollisionAlgorithmCache,m_sharedManifold);
|
||||
|
||||
|
||||
const btTransform xform=col0ObjWrap->getWorldTransform().inverse()*col1ObjWrap->getWorldTransform();
|
||||
MycollideTT(tree0->m_root,tree1->m_root,xform,&callback);
|
||||
|
||||
//printf("#compound-compound child/leaf overlap =%d \r",callback.m_numOverlapPairs);
|
||||
|
||||
//remove non-overlapping child pairs
|
||||
|
||||
{
|
||||
btAssert(m_removePairs.size()==0);
|
||||
|
||||
//iterate over all children, perform an AABB check inside ProcessChildShape
|
||||
btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
|
||||
|
||||
int i;
|
||||
btManifoldArray manifoldArray;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
|
||||
|
||||
for (i=0;i<pairs.size();i++)
|
||||
{
|
||||
if (pairs[i].m_userPointer)
|
||||
{
|
||||
btCollisionAlgorithm* algo = (btCollisionAlgorithm*)pairs[i].m_userPointer;
|
||||
|
||||
{
|
||||
btTransform orgTrans0;
|
||||
const btCollisionShape* childShape0 = 0;
|
||||
|
||||
btTransform newChildWorldTrans0;
|
||||
btTransform orgInterpolationTrans0;
|
||||
childShape0 = compoundShape0->getChildShape(pairs[i].m_indexA);
|
||||
orgTrans0 = col0ObjWrap->getWorldTransform();
|
||||
orgInterpolationTrans0 = col0ObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans0 = compoundShape0->getChildTransform(pairs[i].m_indexA);
|
||||
newChildWorldTrans0 = orgTrans0*childTrans0 ;
|
||||
childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
|
||||
}
|
||||
|
||||
{
|
||||
btTransform orgInterpolationTrans1;
|
||||
const btCollisionShape* childShape1 = 0;
|
||||
btTransform orgTrans1;
|
||||
btTransform newChildWorldTrans1;
|
||||
|
||||
childShape1 = compoundShape1->getChildShape(pairs[i].m_indexB);
|
||||
orgTrans1 = col1ObjWrap->getWorldTransform();
|
||||
orgInterpolationTrans1 = col1ObjWrap->getWorldTransform();
|
||||
const btTransform& childTrans1 = compoundShape1->getChildTransform(pairs[i].m_indexB);
|
||||
newChildWorldTrans1 = orgTrans1*childTrans1 ;
|
||||
childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
|
||||
{
|
||||
algo->~btCollisionAlgorithm();
|
||||
m_dispatcher->freeCollisionAlgorithm(algo);
|
||||
m_removePairs.push_back(btSimplePair(pairs[i].m_indexA,pairs[i].m_indexB));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i=0;i<m_removePairs.size();i++)
|
||||
{
|
||||
m_childCollisionAlgorithmCache->removeOverlappingPair(m_removePairs[i].m_indexA,m_removePairs[i].m_indexB);
|
||||
}
|
||||
m_removePairs.clear();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
btScalar btCompoundCompoundCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
|
||||
{
|
||||
btAssert(0);
|
||||
return 0.f;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -1,89 +1,89 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
||||
#define BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
||||
|
||||
#include "btCompoundCollisionAlgorithm.h"
|
||||
|
||||
#include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
|
||||
|
||||
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
|
||||
class btDispatcher;
|
||||
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
|
||||
#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
#include "BulletCollision/CollisionDispatch/btHashedSimplePairCache.h"
|
||||
class btDispatcher;
|
||||
class btCollisionObject;
|
||||
|
||||
class btCollisionShape;
|
||||
typedef bool (*btShapePairCallback)(const btCollisionShape* pShape0, const btCollisionShape* pShape1);
|
||||
extern btShapePairCallback gCompoundCompoundChildShapePairCallback;
|
||||
|
||||
/// btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
|
||||
class btCompoundCompoundCollisionAlgorithm : public btCompoundCollisionAlgorithm
|
||||
{
|
||||
|
||||
class btHashedSimplePairCache* m_childCollisionAlgorithmCache;
|
||||
btSimplePairArray m_removePairs;
|
||||
|
||||
|
||||
int m_compoundShapeRevision0;//to keep track of changes, so that childAlgorithm array can be updated
|
||||
int m_compoundShapeRevision1;
|
||||
|
||||
void removeChildAlgorithms();
|
||||
|
||||
// void preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap);
|
||||
|
||||
public:
|
||||
|
||||
btCompoundCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped);
|
||||
|
||||
virtual ~btCompoundCompoundCollisionAlgorithm();
|
||||
|
||||
|
||||
|
||||
virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
||||
|
||||
btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
||||
|
||||
virtual void getAllContactManifolds(btManifoldArray& manifoldArray);
|
||||
|
||||
|
||||
struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
||||
{
|
||||
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
|
||||
{
|
||||
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
|
||||
return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,false);
|
||||
}
|
||||
};
|
||||
|
||||
struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
|
||||
{
|
||||
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
|
||||
{
|
||||
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
|
||||
return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,true);
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
||||
#define BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
||||
|
||||
#include "btCompoundCollisionAlgorithm.h"
|
||||
|
||||
#include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
|
||||
|
||||
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
|
||||
class btDispatcher;
|
||||
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
|
||||
#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
#include "BulletCollision/CollisionDispatch/btHashedSimplePairCache.h"
|
||||
class btDispatcher;
|
||||
class btCollisionObject;
|
||||
|
||||
class btCollisionShape;
|
||||
typedef bool (*btShapePairCallback)(const btCollisionShape* pShape0, const btCollisionShape* pShape1);
|
||||
extern btShapePairCallback gCompoundCompoundChildShapePairCallback;
|
||||
|
||||
/// btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
|
||||
class btCompoundCompoundCollisionAlgorithm : public btCompoundCollisionAlgorithm
|
||||
{
|
||||
|
||||
class btHashedSimplePairCache* m_childCollisionAlgorithmCache;
|
||||
btSimplePairArray m_removePairs;
|
||||
|
||||
|
||||
int m_compoundShapeRevision0;//to keep track of changes, so that childAlgorithm array can be updated
|
||||
int m_compoundShapeRevision1;
|
||||
|
||||
void removeChildAlgorithms();
|
||||
|
||||
// void preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap);
|
||||
|
||||
public:
|
||||
|
||||
btCompoundCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped);
|
||||
|
||||
virtual ~btCompoundCompoundCollisionAlgorithm();
|
||||
|
||||
|
||||
|
||||
virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
||||
|
||||
btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
||||
|
||||
virtual void getAllContactManifolds(btManifoldArray& manifoldArray);
|
||||
|
||||
|
||||
struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
||||
{
|
||||
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
|
||||
{
|
||||
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
|
||||
return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,false);
|
||||
}
|
||||
};
|
||||
|
||||
struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
|
||||
{
|
||||
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
|
||||
{
|
||||
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
|
||||
return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,true);
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
||||
|
@ -88,20 +88,19 @@ partId, int triangleIndex)
|
||||
//just for debugging purposes
|
||||
//printf("triangle %d",m_triangleCount++);
|
||||
|
||||
const btCollisionObject* ob = const_cast<btCollisionObject*>(m_triBodyWrap->getCollisionObject());
|
||||
|
||||
|
||||
btCollisionAlgorithmConstructionInfo ci;
|
||||
ci.m_dispatcher1 = m_dispatcher;
|
||||
|
||||
//const btCollisionObject* ob = static_cast<btCollisionObject*>(m_triBodyWrap->getCollisionObject());
|
||||
|
||||
|
||||
|
||||
|
||||
#if 0
|
||||
|
||||
///debug drawing of the overlapping triangles
|
||||
if (m_dispatchInfoPtr && m_dispatchInfoPtr->m_debugDraw && (m_dispatchInfoPtr->m_debugDraw->getDebugMode() &btIDebugDraw::DBG_DrawWireframe ))
|
||||
{
|
||||
const btCollisionObject* ob = const_cast<btCollisionObject*>(m_triBodyWrap->getCollisionObject());
|
||||
btVector3 color(1,1,0);
|
||||
btTransform& tr = ob->getWorldTransform();
|
||||
m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[0]),tr(triangle[1]),color);
|
||||
|
@ -105,8 +105,7 @@ btDefaultCollisionConfiguration::btDefaultCollisionConfiguration(const btDefault
|
||||
int maxSize = sizeof(btConvexConvexAlgorithm);
|
||||
int maxSize2 = sizeof(btConvexConcaveCollisionAlgorithm);
|
||||
int maxSize3 = sizeof(btCompoundCollisionAlgorithm);
|
||||
int sl = sizeof(btConvexSeparatingDistanceUtil);
|
||||
sl = sizeof(btGjkPairDetector);
|
||||
|
||||
int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMaxElementSize);
|
||||
collisionAlgorithmMaxElementSize = btMax(collisionAlgorithmMaxElementSize,maxSize2);
|
||||
collisionAlgorithmMaxElementSize = btMax(collisionAlgorithmMaxElementSize,maxSize3);
|
||||
|
@ -1,278 +1,278 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "btHashedSimplePairCache.h"
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
int gOverlappingSimplePairs = 0;
|
||||
int gRemoveSimplePairs =0;
|
||||
int gAddedSimplePairs =0;
|
||||
int gFindSimplePairs =0;
|
||||
|
||||
|
||||
|
||||
|
||||
btHashedSimplePairCache::btHashedSimplePairCache():
|
||||
m_blockedForChanges(false)
|
||||
{
|
||||
int initialAllocatedSize= 2;
|
||||
m_overlappingPairArray.reserve(initialAllocatedSize);
|
||||
growTables();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
btHashedSimplePairCache::~btHashedSimplePairCache()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void btHashedSimplePairCache::removeAllPairs()
|
||||
{
|
||||
m_overlappingPairArray.clear();
|
||||
m_hashTable.clear();
|
||||
m_next.clear();
|
||||
|
||||
int initialAllocatedSize= 2;
|
||||
m_overlappingPairArray.reserve(initialAllocatedSize);
|
||||
growTables();
|
||||
}
|
||||
|
||||
|
||||
|
||||
btSimplePair* btHashedSimplePairCache::findPair(int indexA, int indexB)
|
||||
{
|
||||
gFindSimplePairs++;
|
||||
|
||||
|
||||
/*if (indexA > indexB)
|
||||
btSwap(indexA, indexB);*/
|
||||
|
||||
int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA), static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
|
||||
if (hash >= m_hashTable.size())
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int index = m_hashTable[hash];
|
||||
while (index != BT_SIMPLE_NULL_PAIR && equalsPair(m_overlappingPairArray[index], indexA, indexB) == false)
|
||||
{
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (index == BT_SIMPLE_NULL_PAIR)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
btAssert(index < m_overlappingPairArray.size());
|
||||
|
||||
return &m_overlappingPairArray[index];
|
||||
}
|
||||
|
||||
//#include <stdio.h>
|
||||
|
||||
void btHashedSimplePairCache::growTables()
|
||||
{
|
||||
|
||||
int newCapacity = m_overlappingPairArray.capacity();
|
||||
|
||||
if (m_hashTable.size() < newCapacity)
|
||||
{
|
||||
//grow hashtable and next table
|
||||
int curHashtableSize = m_hashTable.size();
|
||||
|
||||
m_hashTable.resize(newCapacity);
|
||||
m_next.resize(newCapacity);
|
||||
|
||||
|
||||
int i;
|
||||
|
||||
for (i= 0; i < newCapacity; ++i)
|
||||
{
|
||||
m_hashTable[i] = BT_SIMPLE_NULL_PAIR;
|
||||
}
|
||||
for (i = 0; i < newCapacity; ++i)
|
||||
{
|
||||
m_next[i] = BT_SIMPLE_NULL_PAIR;
|
||||
}
|
||||
|
||||
for(i=0;i<curHashtableSize;i++)
|
||||
{
|
||||
|
||||
const btSimplePair& pair = m_overlappingPairArray[i];
|
||||
int indexA = pair.m_indexA;
|
||||
int indexB = pair.m_indexB;
|
||||
|
||||
int hashValue = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
|
||||
m_next[i] = m_hashTable[hashValue];
|
||||
m_hashTable[hashValue] = i;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
btSimplePair* btHashedSimplePairCache::internalAddPair(int indexA, int indexB)
|
||||
{
|
||||
|
||||
int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
|
||||
|
||||
|
||||
btSimplePair* pair = internalFindPair(indexA, indexB, hash);
|
||||
if (pair != NULL)
|
||||
{
|
||||
return pair;
|
||||
}
|
||||
|
||||
int count = m_overlappingPairArray.size();
|
||||
int oldCapacity = m_overlappingPairArray.capacity();
|
||||
void* mem = &m_overlappingPairArray.expandNonInitializing();
|
||||
|
||||
int newCapacity = m_overlappingPairArray.capacity();
|
||||
|
||||
if (oldCapacity < newCapacity)
|
||||
{
|
||||
growTables();
|
||||
//hash with new capacity
|
||||
hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
}
|
||||
|
||||
pair = new (mem) btSimplePair(indexA,indexB);
|
||||
|
||||
pair->m_userPointer = 0;
|
||||
|
||||
m_next[count] = m_hashTable[hash];
|
||||
m_hashTable[hash] = count;
|
||||
|
||||
return pair;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void* btHashedSimplePairCache::removeOverlappingPair(int indexA, int indexB)
|
||||
{
|
||||
gRemoveSimplePairs++;
|
||||
|
||||
|
||||
/*if (indexA > indexB)
|
||||
btSwap(indexA, indexB);*/
|
||||
|
||||
int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
|
||||
btSimplePair* pair = internalFindPair(indexA, indexB, hash);
|
||||
if (pair == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void* userData = pair->m_userPointer;
|
||||
|
||||
|
||||
int pairIndex = int(pair - &m_overlappingPairArray[0]);
|
||||
btAssert(pairIndex < m_overlappingPairArray.size());
|
||||
|
||||
// Remove the pair from the hash table.
|
||||
int index = m_hashTable[hash];
|
||||
btAssert(index != BT_SIMPLE_NULL_PAIR);
|
||||
|
||||
int previous = BT_SIMPLE_NULL_PAIR;
|
||||
while (index != pairIndex)
|
||||
{
|
||||
previous = index;
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (previous != BT_SIMPLE_NULL_PAIR)
|
||||
{
|
||||
btAssert(m_next[previous] == pairIndex);
|
||||
m_next[previous] = m_next[pairIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_hashTable[hash] = m_next[pairIndex];
|
||||
}
|
||||
|
||||
// We now move the last pair into spot of the
|
||||
// pair being removed. We need to fix the hash
|
||||
// table indices to support the move.
|
||||
|
||||
int lastPairIndex = m_overlappingPairArray.size() - 1;
|
||||
|
||||
// If the removed pair is the last pair, we are done.
|
||||
if (lastPairIndex == pairIndex)
|
||||
{
|
||||
m_overlappingPairArray.pop_back();
|
||||
return userData;
|
||||
}
|
||||
|
||||
// Remove the last pair from the hash table.
|
||||
const btSimplePair* last = &m_overlappingPairArray[lastPairIndex];
|
||||
/* missing swap here too, Nat. */
|
||||
int lastHash = static_cast<int>(getHash(static_cast<unsigned int>(last->m_indexA), static_cast<unsigned int>(last->m_indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
|
||||
index = m_hashTable[lastHash];
|
||||
btAssert(index != BT_SIMPLE_NULL_PAIR);
|
||||
|
||||
previous = BT_SIMPLE_NULL_PAIR;
|
||||
while (index != lastPairIndex)
|
||||
{
|
||||
previous = index;
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (previous != BT_SIMPLE_NULL_PAIR)
|
||||
{
|
||||
btAssert(m_next[previous] == lastPairIndex);
|
||||
m_next[previous] = m_next[lastPairIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_hashTable[lastHash] = m_next[lastPairIndex];
|
||||
}
|
||||
|
||||
// Copy the last pair into the remove pair's spot.
|
||||
m_overlappingPairArray[pairIndex] = m_overlappingPairArray[lastPairIndex];
|
||||
|
||||
// Insert the last pair into the hash table
|
||||
m_next[pairIndex] = m_hashTable[lastHash];
|
||||
m_hashTable[lastHash] = pairIndex;
|
||||
|
||||
m_overlappingPairArray.pop_back();
|
||||
|
||||
return userData;
|
||||
}
|
||||
//#include <stdio.h>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "btHashedSimplePairCache.h"
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
int gOverlappingSimplePairs = 0;
|
||||
int gRemoveSimplePairs =0;
|
||||
int gAddedSimplePairs =0;
|
||||
int gFindSimplePairs =0;
|
||||
|
||||
|
||||
|
||||
|
||||
btHashedSimplePairCache::btHashedSimplePairCache():
|
||||
m_blockedForChanges(false)
|
||||
{
|
||||
int initialAllocatedSize= 2;
|
||||
m_overlappingPairArray.reserve(initialAllocatedSize);
|
||||
growTables();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
btHashedSimplePairCache::~btHashedSimplePairCache()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void btHashedSimplePairCache::removeAllPairs()
|
||||
{
|
||||
m_overlappingPairArray.clear();
|
||||
m_hashTable.clear();
|
||||
m_next.clear();
|
||||
|
||||
int initialAllocatedSize= 2;
|
||||
m_overlappingPairArray.reserve(initialAllocatedSize);
|
||||
growTables();
|
||||
}
|
||||
|
||||
|
||||
|
||||
btSimplePair* btHashedSimplePairCache::findPair(int indexA, int indexB)
|
||||
{
|
||||
gFindSimplePairs++;
|
||||
|
||||
|
||||
/*if (indexA > indexB)
|
||||
btSwap(indexA, indexB);*/
|
||||
|
||||
int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA), static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
|
||||
if (hash >= m_hashTable.size())
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int index = m_hashTable[hash];
|
||||
while (index != BT_SIMPLE_NULL_PAIR && equalsPair(m_overlappingPairArray[index], indexA, indexB) == false)
|
||||
{
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (index == BT_SIMPLE_NULL_PAIR)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
btAssert(index < m_overlappingPairArray.size());
|
||||
|
||||
return &m_overlappingPairArray[index];
|
||||
}
|
||||
|
||||
//#include <stdio.h>
|
||||
|
||||
void btHashedSimplePairCache::growTables()
|
||||
{
|
||||
|
||||
int newCapacity = m_overlappingPairArray.capacity();
|
||||
|
||||
if (m_hashTable.size() < newCapacity)
|
||||
{
|
||||
//grow hashtable and next table
|
||||
int curHashtableSize = m_hashTable.size();
|
||||
|
||||
m_hashTable.resize(newCapacity);
|
||||
m_next.resize(newCapacity);
|
||||
|
||||
|
||||
int i;
|
||||
|
||||
for (i= 0; i < newCapacity; ++i)
|
||||
{
|
||||
m_hashTable[i] = BT_SIMPLE_NULL_PAIR;
|
||||
}
|
||||
for (i = 0; i < newCapacity; ++i)
|
||||
{
|
||||
m_next[i] = BT_SIMPLE_NULL_PAIR;
|
||||
}
|
||||
|
||||
for(i=0;i<curHashtableSize;i++)
|
||||
{
|
||||
|
||||
const btSimplePair& pair = m_overlappingPairArray[i];
|
||||
int indexA = pair.m_indexA;
|
||||
int indexB = pair.m_indexB;
|
||||
|
||||
int hashValue = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
|
||||
m_next[i] = m_hashTable[hashValue];
|
||||
m_hashTable[hashValue] = i;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
btSimplePair* btHashedSimplePairCache::internalAddPair(int indexA, int indexB)
|
||||
{
|
||||
|
||||
int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
|
||||
|
||||
|
||||
btSimplePair* pair = internalFindPair(indexA, indexB, hash);
|
||||
if (pair != NULL)
|
||||
{
|
||||
return pair;
|
||||
}
|
||||
|
||||
int count = m_overlappingPairArray.size();
|
||||
int oldCapacity = m_overlappingPairArray.capacity();
|
||||
void* mem = &m_overlappingPairArray.expandNonInitializing();
|
||||
|
||||
int newCapacity = m_overlappingPairArray.capacity();
|
||||
|
||||
if (oldCapacity < newCapacity)
|
||||
{
|
||||
growTables();
|
||||
//hash with new capacity
|
||||
hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
}
|
||||
|
||||
pair = new (mem) btSimplePair(indexA,indexB);
|
||||
|
||||
pair->m_userPointer = 0;
|
||||
|
||||
m_next[count] = m_hashTable[hash];
|
||||
m_hashTable[hash] = count;
|
||||
|
||||
return pair;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void* btHashedSimplePairCache::removeOverlappingPair(int indexA, int indexB)
|
||||
{
|
||||
gRemoveSimplePairs++;
|
||||
|
||||
|
||||
/*if (indexA > indexB)
|
||||
btSwap(indexA, indexB);*/
|
||||
|
||||
int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
|
||||
btSimplePair* pair = internalFindPair(indexA, indexB, hash);
|
||||
if (pair == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void* userData = pair->m_userPointer;
|
||||
|
||||
|
||||
int pairIndex = int(pair - &m_overlappingPairArray[0]);
|
||||
btAssert(pairIndex < m_overlappingPairArray.size());
|
||||
|
||||
// Remove the pair from the hash table.
|
||||
int index = m_hashTable[hash];
|
||||
btAssert(index != BT_SIMPLE_NULL_PAIR);
|
||||
|
||||
int previous = BT_SIMPLE_NULL_PAIR;
|
||||
while (index != pairIndex)
|
||||
{
|
||||
previous = index;
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (previous != BT_SIMPLE_NULL_PAIR)
|
||||
{
|
||||
btAssert(m_next[previous] == pairIndex);
|
||||
m_next[previous] = m_next[pairIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_hashTable[hash] = m_next[pairIndex];
|
||||
}
|
||||
|
||||
// We now move the last pair into spot of the
|
||||
// pair being removed. We need to fix the hash
|
||||
// table indices to support the move.
|
||||
|
||||
int lastPairIndex = m_overlappingPairArray.size() - 1;
|
||||
|
||||
// If the removed pair is the last pair, we are done.
|
||||
if (lastPairIndex == pairIndex)
|
||||
{
|
||||
m_overlappingPairArray.pop_back();
|
||||
return userData;
|
||||
}
|
||||
|
||||
// Remove the last pair from the hash table.
|
||||
const btSimplePair* last = &m_overlappingPairArray[lastPairIndex];
|
||||
/* missing swap here too, Nat. */
|
||||
int lastHash = static_cast<int>(getHash(static_cast<unsigned int>(last->m_indexA), static_cast<unsigned int>(last->m_indexB)) & (m_overlappingPairArray.capacity()-1));
|
||||
|
||||
index = m_hashTable[lastHash];
|
||||
btAssert(index != BT_SIMPLE_NULL_PAIR);
|
||||
|
||||
previous = BT_SIMPLE_NULL_PAIR;
|
||||
while (index != lastPairIndex)
|
||||
{
|
||||
previous = index;
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (previous != BT_SIMPLE_NULL_PAIR)
|
||||
{
|
||||
btAssert(m_next[previous] == lastPairIndex);
|
||||
m_next[previous] = m_next[lastPairIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_hashTable[lastHash] = m_next[lastPairIndex];
|
||||
}
|
||||
|
||||
// Copy the last pair into the remove pair's spot.
|
||||
m_overlappingPairArray[pairIndex] = m_overlappingPairArray[lastPairIndex];
|
||||
|
||||
// Insert the last pair into the hash table
|
||||
m_next[pairIndex] = m_hashTable[lastHash];
|
||||
m_hashTable[lastHash] = pairIndex;
|
||||
|
||||
m_overlappingPairArray.pop_back();
|
||||
|
||||
return userData;
|
||||
}
|
||||
//#include <stdio.h>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -1,174 +1,174 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_HASHED_SIMPLE_PAIR_CACHE_H
|
||||
#define BT_HASHED_SIMPLE_PAIR_CACHE_H
|
||||
|
||||
|
||||
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
|
||||
const int BT_SIMPLE_NULL_PAIR=0xffffffff;
|
||||
|
||||
struct btSimplePair
|
||||
{
|
||||
btSimplePair(int indexA,int indexB)
|
||||
:m_indexA(indexA),
|
||||
m_indexB(indexB),
|
||||
m_userPointer(0)
|
||||
{
|
||||
}
|
||||
|
||||
int m_indexA;
|
||||
int m_indexB;
|
||||
union
|
||||
{
|
||||
void* m_userPointer;
|
||||
int m_userValue;
|
||||
};
|
||||
};
|
||||
|
||||
typedef btAlignedObjectArray<btSimplePair> btSimplePairArray;
|
||||
|
||||
|
||||
|
||||
extern int gOverlappingSimplePairs;
|
||||
extern int gRemoveSimplePairs;
|
||||
extern int gAddedSimplePairs;
|
||||
extern int gFindSimplePairs;
|
||||
|
||||
|
||||
|
||||
|
||||
class btHashedSimplePairCache
|
||||
{
|
||||
btSimplePairArray m_overlappingPairArray;
|
||||
|
||||
bool m_blockedForChanges;
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
btAlignedObjectArray<int> m_hashTable;
|
||||
btAlignedObjectArray<int> m_next;
|
||||
|
||||
|
||||
public:
|
||||
btHashedSimplePairCache();
|
||||
virtual ~btHashedSimplePairCache();
|
||||
|
||||
void removeAllPairs();
|
||||
|
||||
virtual void* removeOverlappingPair(int indexA,int indexB);
|
||||
|
||||
// Add a pair and return the new pair. If the pair already exists,
|
||||
// no new pair is created and the old one is returned.
|
||||
virtual btSimplePair* addOverlappingPair(int indexA,int indexB)
|
||||
{
|
||||
gAddedSimplePairs++;
|
||||
|
||||
return internalAddPair(indexA,indexB);
|
||||
}
|
||||
|
||||
|
||||
virtual btSimplePair* getOverlappingPairArrayPtr()
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
const btSimplePair* getOverlappingPairArrayPtr() const
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
btSimplePairArray& getOverlappingPairArray()
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
const btSimplePairArray& getOverlappingPairArray() const
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
|
||||
btSimplePair* findPair(int indexA,int indexB);
|
||||
|
||||
int GetCount() const { return m_overlappingPairArray.size(); }
|
||||
|
||||
int getNumOverlappingPairs() const
|
||||
{
|
||||
return m_overlappingPairArray.size();
|
||||
}
|
||||
private:
|
||||
|
||||
btSimplePair* internalAddPair(int indexA, int indexB);
|
||||
|
||||
void growTables();
|
||||
|
||||
SIMD_FORCE_INLINE bool equalsPair(const btSimplePair& pair, int indexA, int indexB)
|
||||
{
|
||||
return pair.m_indexA == indexA && pair.m_indexB == indexB;
|
||||
}
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE unsigned int getHash(unsigned int indexA, unsigned int indexB)
|
||||
{
|
||||
int key = static_cast<int>(((unsigned int)indexA) | (((unsigned int)indexB) <<16));
|
||||
// Thomas Wang's hash
|
||||
|
||||
key += ~(key << 15);
|
||||
key ^= (key >> 10);
|
||||
key += (key << 3);
|
||||
key ^= (key >> 6);
|
||||
key += ~(key << 11);
|
||||
key ^= (key >> 16);
|
||||
return static_cast<unsigned int>(key);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE btSimplePair* internalFindPair(int proxyIdA , int proxyIdB, int hash)
|
||||
{
|
||||
|
||||
int index = m_hashTable[hash];
|
||||
|
||||
while( index != BT_SIMPLE_NULL_PAIR && equalsPair(m_overlappingPairArray[index], proxyIdA, proxyIdB) == false)
|
||||
{
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if ( index == BT_SIMPLE_NULL_PAIR )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
btAssert(index < m_overlappingPairArray.size());
|
||||
|
||||
return &m_overlappingPairArray[index];
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
#endif //BT_HASHED_SIMPLE_PAIR_CACHE_H
|
||||
|
||||
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_HASHED_SIMPLE_PAIR_CACHE_H
|
||||
#define BT_HASHED_SIMPLE_PAIR_CACHE_H
|
||||
|
||||
|
||||
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
|
||||
const int BT_SIMPLE_NULL_PAIR=0xffffffff;
|
||||
|
||||
struct btSimplePair
|
||||
{
|
||||
btSimplePair(int indexA,int indexB)
|
||||
:m_indexA(indexA),
|
||||
m_indexB(indexB),
|
||||
m_userPointer(0)
|
||||
{
|
||||
}
|
||||
|
||||
int m_indexA;
|
||||
int m_indexB;
|
||||
union
|
||||
{
|
||||
void* m_userPointer;
|
||||
int m_userValue;
|
||||
};
|
||||
};
|
||||
|
||||
typedef btAlignedObjectArray<btSimplePair> btSimplePairArray;
|
||||
|
||||
|
||||
|
||||
extern int gOverlappingSimplePairs;
|
||||
extern int gRemoveSimplePairs;
|
||||
extern int gAddedSimplePairs;
|
||||
extern int gFindSimplePairs;
|
||||
|
||||
|
||||
|
||||
|
||||
class btHashedSimplePairCache
|
||||
{
|
||||
btSimplePairArray m_overlappingPairArray;
|
||||
|
||||
bool m_blockedForChanges;
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
btAlignedObjectArray<int> m_hashTable;
|
||||
btAlignedObjectArray<int> m_next;
|
||||
|
||||
|
||||
public:
|
||||
btHashedSimplePairCache();
|
||||
virtual ~btHashedSimplePairCache();
|
||||
|
||||
void removeAllPairs();
|
||||
|
||||
virtual void* removeOverlappingPair(int indexA,int indexB);
|
||||
|
||||
// Add a pair and return the new pair. If the pair already exists,
|
||||
// no new pair is created and the old one is returned.
|
||||
virtual btSimplePair* addOverlappingPair(int indexA,int indexB)
|
||||
{
|
||||
gAddedSimplePairs++;
|
||||
|
||||
return internalAddPair(indexA,indexB);
|
||||
}
|
||||
|
||||
|
||||
virtual btSimplePair* getOverlappingPairArrayPtr()
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
const btSimplePair* getOverlappingPairArrayPtr() const
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
btSimplePairArray& getOverlappingPairArray()
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
const btSimplePairArray& getOverlappingPairArray() const
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
|
||||
btSimplePair* findPair(int indexA,int indexB);
|
||||
|
||||
int GetCount() const { return m_overlappingPairArray.size(); }
|
||||
|
||||
int getNumOverlappingPairs() const
|
||||
{
|
||||
return m_overlappingPairArray.size();
|
||||
}
|
||||
private:
|
||||
|
||||
btSimplePair* internalAddPair(int indexA, int indexB);
|
||||
|
||||
void growTables();
|
||||
|
||||
SIMD_FORCE_INLINE bool equalsPair(const btSimplePair& pair, int indexA, int indexB)
|
||||
{
|
||||
return pair.m_indexA == indexA && pair.m_indexB == indexB;
|
||||
}
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE unsigned int getHash(unsigned int indexA, unsigned int indexB)
|
||||
{
|
||||
int key = static_cast<int>(((unsigned int)indexA) | (((unsigned int)indexB) <<16));
|
||||
// Thomas Wang's hash
|
||||
|
||||
key += ~(key << 15);
|
||||
key ^= (key >> 10);
|
||||
key += (key << 3);
|
||||
key ^= (key >> 6);
|
||||
key += ~(key << 11);
|
||||
key ^= (key >> 16);
|
||||
return static_cast<unsigned int>(key);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE btSimplePair* internalFindPair(int proxyIdA , int proxyIdB, int hash)
|
||||
{
|
||||
|
||||
int index = m_hashTable[hash];
|
||||
|
||||
while( index != BT_SIMPLE_NULL_PAIR && equalsPair(m_overlappingPairArray[index], proxyIdA, proxyIdB) == false)
|
||||
{
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if ( index == BT_SIMPLE_NULL_PAIR )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
btAssert(index < m_overlappingPairArray.size());
|
||||
|
||||
return &m_overlappingPairArray[index];
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
#endif //BT_HASHED_SIMPLE_PAIR_CACHE_H
|
||||
|
||||
|
||||
|
@ -114,7 +114,6 @@ struct btConnectivityProcessor : public btTriangleCallback
|
||||
if(numshared >= 3)
|
||||
return;
|
||||
}
|
||||
|
||||
switch (numshared)
|
||||
{
|
||||
case 0:
|
||||
@ -203,6 +202,7 @@ struct btConnectivityProcessor : public btTriangleCallback
|
||||
ang4 = 0.f;
|
||||
} else
|
||||
{
|
||||
|
||||
calculatedEdge.normalize();
|
||||
btVector3 calculatedNormalA = calculatedEdge.cross(edgeCrossA);
|
||||
calculatedNormalA.normalize();
|
||||
@ -213,7 +213,7 @@ struct btConnectivityProcessor : public btTriangleCallback
|
||||
isConvex = (dotA<0.);
|
||||
|
||||
correctedAngle = isConvex ? ang4 : -ang4;
|
||||
btQuaternion orn2 = btQuaternion(btVector3(calculatedEdge.x(), calculatedEdge.y(), calculatedEdge.z()),-correctedAngle);
|
||||
btQuaternion orn2(calculatedEdge,-correctedAngle);
|
||||
calculatedNormalB = btMatrix3x3(orn2)*normalA;
|
||||
|
||||
|
||||
@ -301,6 +301,11 @@ struct btConnectivityProcessor : public btTriangleCallback
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
// printf("warning: duplicate triangle\n");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
};
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user