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island management bug
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@ -228,10 +228,10 @@ void SimulationIslandManager::BuildAndProcessIslands(Dispatcher* dispatcher,Coll
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std::vector<PersistentManifold*> islandmanifold;
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int i;
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int numManifolds = dispatcher->GetNumManifolds();
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islandmanifold.reserve(numManifolds);
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int maxNumManifolds = dispatcher->GetNumManifolds();
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islandmanifold.reserve(maxNumManifolds);
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for (i=0;i<numManifolds ;i++)
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for (i=0;i<maxNumManifolds ;i++)
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{
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PersistentManifold* manifold = dispatcher->GetManifoldByIndexInternal(i);
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@ -248,6 +248,7 @@ void SimulationIslandManager::BuildAndProcessIslands(Dispatcher* dispatcher,Coll
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}
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}
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int numManifolds = islandmanifold.size();
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// Sort manifolds, based on islands
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// Sort the vector using predicate and std::sort
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