mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-05 15:21:06 +00:00
VHACD -> use Bullet/src/LinearMath instead of a copy of those files
This commit is contained in:
parent
4ab1ded781
commit
623bd27bac
@ -1,110 +0,0 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_ALIGNED_ALLOCATOR
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#define BT_ALIGNED_ALLOCATOR
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///we probably replace this with our own aligned memory allocator
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///so we replace _aligned_malloc and _aligned_free with our own
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///that is better portable and more predictable
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#include "btScalar.h"
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//#define BT_DEBUG_MEMORY_ALLOCATIONS 1
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#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
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#define btAlignedAlloc(a, b) \
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btAlignedAllocInternal(a, b, __LINE__, __FILE__)
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#define btAlignedFree(ptr) \
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btAlignedFreeInternal(ptr, __LINE__, __FILE__)
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void* btAlignedAllocInternal(size_t size, int alignment, int line, char* filename);
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void btAlignedFreeInternal(void* ptr, int line, char* filename);
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#else
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void* btAlignedAllocInternal(size_t size, int alignment);
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void btAlignedFreeInternal(void* ptr);
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#define btAlignedAlloc(size, alignment) btAlignedAllocInternal(size, alignment)
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#define btAlignedFree(ptr) btAlignedFreeInternal(ptr)
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#endif
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typedef int size_type;
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typedef void*(btAlignedAllocFunc)(size_t size, int alignment);
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typedef void(btAlignedFreeFunc)(void* memblock);
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typedef void*(btAllocFunc)(size_t size);
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typedef void(btFreeFunc)(void* memblock);
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///The developer can let all Bullet memory allocations go through a custom memory allocator, using btAlignedAllocSetCustom
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void btAlignedAllocSetCustom(btAllocFunc* allocFunc, btFreeFunc* freeFunc);
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///If the developer has already an custom aligned allocator, then btAlignedAllocSetCustomAligned can be used. The default aligned allocator pre-allocates extra memory using the non-aligned allocator, and instruments it.
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void btAlignedAllocSetCustomAligned(btAlignedAllocFunc* allocFunc, btAlignedFreeFunc* freeFunc);
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///The btAlignedAllocator is a portable class for aligned memory allocations.
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///Default implementations for unaligned and aligned allocations can be overridden by a custom allocator using btAlignedAllocSetCustom and btAlignedAllocSetCustomAligned.
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template <typename T, unsigned Alignment>
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class btAlignedAllocator
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{
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typedef btAlignedAllocator<T, Alignment> self_type;
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public:
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//just going down a list:
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btAlignedAllocator() {}
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/*
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btAlignedAllocator( const self_type & ) {}
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*/
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template <typename Other>
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btAlignedAllocator(const btAlignedAllocator<Other, Alignment>&)
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{
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}
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typedef const T* const_pointer;
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typedef const T& const_reference;
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typedef T* pointer;
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typedef T& reference;
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typedef T value_type;
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pointer address(reference ref) const { return &ref; }
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const_pointer address(const_reference ref) const { return &ref; }
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pointer allocate(size_type n, const_pointer* hint = 0)
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{
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(void)hint;
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return reinterpret_cast<pointer>(btAlignedAlloc(sizeof(value_type) * n, Alignment));
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}
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void construct(pointer ptr, const value_type& value) { new (ptr) value_type(value); }
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void deallocate(pointer ptr)
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{
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btAlignedFree(reinterpret_cast<void*>(ptr));
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}
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void destroy(pointer ptr) { ptr->~value_type(); }
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template <typename O>
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struct rebind
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{
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typedef btAlignedAllocator<O, Alignment> other;
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};
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template <typename O>
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self_type& operator=(const btAlignedAllocator<O, Alignment>&)
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{
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return *this;
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}
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friend bool operator==(const self_type&, const self_type&) { return true; }
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};
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#endif //BT_ALIGNED_ALLOCATOR
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@ -1,474 +0,0 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_OBJECT_ARRAY__
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#define BT_OBJECT_ARRAY__
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#include "btAlignedAllocator.h"
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#include "btScalar.h" // has definitions like SIMD_FORCE_INLINE
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///If the platform doesn't support placement new, you can disable BT_USE_PLACEMENT_NEW
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///then the btAlignedObjectArray doesn't support objects with virtual methods, and non-trivial constructors/destructors
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///You can enable BT_USE_MEMCPY, then swapping elements in the array will use memcpy instead of operator=
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///see discussion here: http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1231 and
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///http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1240
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#define BT_USE_PLACEMENT_NEW 1
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//#define BT_USE_MEMCPY 1 //disable, because it is cumbersome to find out for each platform where memcpy is defined. It can be in <memory.h> or <string.h> or otherwise...
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#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
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#ifdef BT_USE_MEMCPY
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#include <memory.h>
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#include <string.h>
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#endif //BT_USE_MEMCPY
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#ifdef BT_USE_PLACEMENT_NEW
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#include <new> //for placement new
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#endif //BT_USE_PLACEMENT_NEW
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///The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods
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///It is developed to replace stl::vector to avoid portability issues, including STL alignment issues to add SIMD/SSE data
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template <typename T>
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//template <class T>
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class btAlignedObjectArray
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{
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btAlignedAllocator<T, 16> m_allocator;
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int m_size;
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int m_capacity;
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T* m_data;
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//PCK: added this line
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bool m_ownsMemory;
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#ifdef BT_ALLOW_ARRAY_COPY_OPERATOR
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public:
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SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T>& other)
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{
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copyFromArray(other);
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return *this;
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}
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#else //BT_ALLOW_ARRAY_COPY_OPERATOR
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private:
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SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T>& other);
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#endif //BT_ALLOW_ARRAY_COPY_OPERATOR
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protected:
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SIMD_FORCE_INLINE int allocSize(int size)
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{
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return (size ? size * 2 : 1);
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}
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SIMD_FORCE_INLINE void copy(int start, int end, T* dest) const
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{
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int i;
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for (i = start; i < end; ++i)
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#ifdef BT_USE_PLACEMENT_NEW
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new (&dest[i]) T(m_data[i]);
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#else
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dest[i] = m_data[i];
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#endif //BT_USE_PLACEMENT_NEW
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}
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SIMD_FORCE_INLINE void init()
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{
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//PCK: added this line
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m_ownsMemory = true;
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m_data = 0;
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m_size = 0;
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m_capacity = 0;
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}
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SIMD_FORCE_INLINE void destroy(int first, int last)
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{
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int i;
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for (i = first; i < last; i++)
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{
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m_data[i].~T();
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}
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}
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SIMD_FORCE_INLINE void* allocate(int size)
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{
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if (size)
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return m_allocator.allocate(size);
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return 0;
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}
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SIMD_FORCE_INLINE void deallocate()
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{
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if (m_data)
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{
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//PCK: enclosed the deallocation in this block
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if (m_ownsMemory)
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{
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m_allocator.deallocate(m_data);
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}
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m_data = 0;
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}
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}
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public:
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btAlignedObjectArray()
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{
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init();
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}
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~btAlignedObjectArray()
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{
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clear();
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}
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///Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
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btAlignedObjectArray(const btAlignedObjectArray& otherArray)
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{
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init();
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int otherSize = otherArray.size();
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resize(otherSize);
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otherArray.copy(0, otherSize, m_data);
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}
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/// return the number of elements in the array
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SIMD_FORCE_INLINE int size() const
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{
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return m_size;
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}
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SIMD_FORCE_INLINE const T& at(int n) const
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE T& at(int n)
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE const T& operator[](int n) const
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE T& operator[](int n)
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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///clear the array, deallocated memory. Generally it is better to use array.resize(0), to reduce performance overhead of run-time memory (de)allocations.
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SIMD_FORCE_INLINE void clear()
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{
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destroy(0, size());
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deallocate();
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init();
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}
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SIMD_FORCE_INLINE void pop_back()
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{
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btAssert(m_size > 0);
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m_size--;
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m_data[m_size].~T();
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}
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///resize changes the number of elements in the array. If the new size is larger, the new elements will be constructed using the optional second argument.
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///when the new number of elements is smaller, the destructor will be called, but memory will not be freed, to reduce performance overhead of run-time memory (de)allocations.
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SIMD_FORCE_INLINE void resize(int newsize, const T& fillData = T())
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{
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int curSize = size();
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if (newsize < curSize)
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{
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for (int i = newsize; i < curSize; i++)
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{
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m_data[i].~T();
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}
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}
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else
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{
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if (newsize > size())
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{
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reserve(newsize);
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}
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#ifdef BT_USE_PLACEMENT_NEW
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for (int i = curSize; i < newsize; i++)
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{
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new (&m_data[i]) T(fillData);
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}
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#endif //BT_USE_PLACEMENT_NEW
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}
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m_size = newsize;
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}
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SIMD_FORCE_INLINE T& expandNonInitializing()
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{
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int sz = size();
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if (sz == capacity())
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{
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reserve(allocSize(size()));
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}
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m_size++;
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return m_data[sz];
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}
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SIMD_FORCE_INLINE T& expand(const T& fillValue = T())
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{
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int sz = size();
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if (sz == capacity())
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{
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reserve(allocSize(size()));
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}
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m_size++;
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#ifdef BT_USE_PLACEMENT_NEW
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new (&m_data[sz]) T(fillValue); //use the in-place new (not really allocating heap memory)
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#endif
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return m_data[sz];
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}
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SIMD_FORCE_INLINE void push_back(const T& _Val)
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{
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int sz = size();
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if (sz == capacity())
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{
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reserve(allocSize(size()));
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}
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#ifdef BT_USE_PLACEMENT_NEW
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new (&m_data[m_size]) T(_Val);
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#else
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m_data[size()] = _Val;
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#endif //BT_USE_PLACEMENT_NEW
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m_size++;
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}
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/// return the pre-allocated (reserved) elements, this is at least as large as the total number of elements,see size() and reserve()
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SIMD_FORCE_INLINE int capacity() const
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{
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return m_capacity;
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}
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SIMD_FORCE_INLINE void reserve(int _Count)
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{ // determine new minimum length of allocated storage
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if (capacity() < _Count)
|
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{ // not enough room, reallocate
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T* s = (T*)allocate(_Count);
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copy(0, size(), s);
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destroy(0, size());
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deallocate();
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//PCK: added this line
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m_ownsMemory = true;
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||||
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m_data = s;
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||||
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m_capacity = _Count;
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||||
}
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||||
}
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||||
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class less
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{
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public:
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bool operator()(const T& a, const T& b)
|
||||
{
|
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return (a < b);
|
||||
}
|
||||
};
|
||||
|
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template <typename L>
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void quickSortInternal(const L& CompareFunc, int lo, int hi)
|
||||
{
|
||||
// lo is the lower index, hi is the upper index
|
||||
// of the region of array a that is to be sorted
|
||||
int i = lo, j = hi;
|
||||
T x = m_data[(lo + hi) / 2];
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||||
|
||||
// partition
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||||
do
|
||||
{
|
||||
while (CompareFunc(m_data[i], x))
|
||||
i++;
|
||||
while (CompareFunc(x, m_data[j]))
|
||||
j--;
|
||||
if (i <= j)
|
||||
{
|
||||
swap(i, j);
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||||
i++;
|
||||
j--;
|
||||
}
|
||||
} while (i <= j);
|
||||
|
||||
// recursion
|
||||
if (lo < j)
|
||||
quickSortInternal(CompareFunc, lo, j);
|
||||
if (i < hi)
|
||||
quickSortInternal(CompareFunc, i, hi);
|
||||
}
|
||||
|
||||
template <typename L>
|
||||
void quickSort(const L& CompareFunc)
|
||||
{
|
||||
//don't sort 0 or 1 elements
|
||||
if (size() > 1)
|
||||
{
|
||||
quickSortInternal(CompareFunc, 0, size() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
///heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
|
||||
template <typename L>
|
||||
void downHeap(T* pArr, int k, int n, const L& CompareFunc)
|
||||
{
|
||||
/* PRE: a[k+1..N] is a heap */
|
||||
/* POST: a[k..N] is a heap */
|
||||
|
||||
T temp = pArr[k - 1];
|
||||
/* k has child(s) */
|
||||
while (k <= n / 2)
|
||||
{
|
||||
int child = 2 * k;
|
||||
|
||||
if ((child < n) && CompareFunc(pArr[child - 1], pArr[child]))
|
||||
{
|
||||
child++;
|
||||
}
|
||||
/* pick larger child */
|
||||
if (CompareFunc(temp, pArr[child - 1]))
|
||||
{
|
||||
/* move child up */
|
||||
pArr[k - 1] = pArr[child - 1];
|
||||
k = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
pArr[k - 1] = temp;
|
||||
} /*downHeap*/
|
||||
|
||||
void swap(int index0, int index1)
|
||||
{
|
||||
#ifdef BT_USE_MEMCPY
|
||||
char temp[sizeof(T)];
|
||||
memcpy(temp, &m_data[index0], sizeof(T));
|
||||
memcpy(&m_data[index0], &m_data[index1], sizeof(T));
|
||||
memcpy(&m_data[index1], temp, sizeof(T));
|
||||
#else
|
||||
T temp = m_data[index0];
|
||||
m_data[index0] = m_data[index1];
|
||||
m_data[index1] = temp;
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
}
|
||||
|
||||
template <typename L>
|
||||
void heapSort(const L& CompareFunc)
|
||||
{
|
||||
/* sort a[0..N-1], N.B. 0 to N-1 */
|
||||
int k;
|
||||
int n = m_size;
|
||||
for (k = n / 2; k > 0; k--)
|
||||
{
|
||||
downHeap(m_data, k, n, CompareFunc);
|
||||
}
|
||||
|
||||
/* a[1..N] is now a heap */
|
||||
while (n >= 1)
|
||||
{
|
||||
swap(0, n - 1); /* largest of a[0..n-1] */
|
||||
|
||||
n = n - 1;
|
||||
/* restore a[1..i-1] heap */
|
||||
downHeap(m_data, 1, n, CompareFunc);
|
||||
}
|
||||
}
|
||||
|
||||
///non-recursive binary search, assumes sorted array
|
||||
int findBinarySearch(const T& key) const
|
||||
{
|
||||
int first = 0;
|
||||
int last = size() - 1;
|
||||
|
||||
//assume sorted array
|
||||
while (first <= last)
|
||||
{
|
||||
int mid = (first + last) / 2; // compute mid point.
|
||||
if (key > m_data[mid])
|
||||
first = mid + 1; // repeat search in top half.
|
||||
else if (key < m_data[mid])
|
||||
last = mid - 1; // repeat search in bottom half.
|
||||
else
|
||||
return mid; // found it. return position /////
|
||||
}
|
||||
return size(); // failed to find key
|
||||
}
|
||||
|
||||
int findLinearSearch(const T& key) const
|
||||
{
|
||||
int index = size();
|
||||
int i;
|
||||
|
||||
for (i = 0; i < size(); i++)
|
||||
{
|
||||
if (m_data[i] == key)
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
void remove(const T& key)
|
||||
{
|
||||
int findIndex = findLinearSearch(key);
|
||||
if (findIndex < size())
|
||||
{
|
||||
swap(findIndex, size() - 1);
|
||||
pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
//PCK: whole function
|
||||
void initializeFromBuffer(void* buffer, int size, int capacity)
|
||||
{
|
||||
clear();
|
||||
m_ownsMemory = false;
|
||||
m_data = (T*)buffer;
|
||||
m_size = size;
|
||||
m_capacity = capacity;
|
||||
}
|
||||
|
||||
void copyFromArray(const btAlignedObjectArray& otherArray)
|
||||
{
|
||||
int otherSize = otherArray.size();
|
||||
resize(otherSize);
|
||||
otherArray.copy(0, otherSize, m_data);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //BT_OBJECT_ARRAY__
|
@ -1,99 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_CONVEX_HULL_COMPUTER_H
|
||||
#define BT_CONVEX_HULL_COMPUTER_H
|
||||
|
||||
#include "btAlignedObjectArray.h"
|
||||
#include "btVector3.h"
|
||||
|
||||
/// Convex hull implementation based on Preparata and Hong
|
||||
/// See http://code.google.com/p/bullet/issues/detail?id=275
|
||||
/// Ole Kniemeyer, MAXON Computer GmbH
|
||||
class btConvexHullComputer
|
||||
{
|
||||
private:
|
||||
btScalar compute(const void* coords, bool doubleCoords, int stride, int count, btScalar shrink, btScalar shrinkClamp);
|
||||
|
||||
public:
|
||||
class Edge
|
||||
{
|
||||
private:
|
||||
int next;
|
||||
int reverse;
|
||||
int targetVertex;
|
||||
|
||||
friend class btConvexHullComputer;
|
||||
|
||||
public:
|
||||
int getSourceVertex() const
|
||||
{
|
||||
return (this + reverse)->targetVertex;
|
||||
}
|
||||
|
||||
int getTargetVertex() const
|
||||
{
|
||||
return targetVertex;
|
||||
}
|
||||
|
||||
const Edge* getNextEdgeOfVertex() const // clockwise list of all edges of a vertex
|
||||
{
|
||||
return this + next;
|
||||
}
|
||||
|
||||
const Edge* getNextEdgeOfFace() const // counter-clockwise list of all edges of a face
|
||||
{
|
||||
return (this + reverse)->getNextEdgeOfVertex();
|
||||
}
|
||||
|
||||
const Edge* getReverseEdge() const
|
||||
{
|
||||
return this + reverse;
|
||||
}
|
||||
};
|
||||
|
||||
// Vertices of the output hull
|
||||
btAlignedObjectArray<btVector3> vertices;
|
||||
|
||||
// Edges of the output hull
|
||||
btAlignedObjectArray<Edge> edges;
|
||||
|
||||
// Faces of the convex hull. Each entry is an index into the "edges" array pointing to an edge of the face. Faces are planar n-gons
|
||||
btAlignedObjectArray<int> faces;
|
||||
|
||||
/*
|
||||
Compute convex hull of "count" vertices stored in "coords". "stride" is the difference in bytes
|
||||
between the addresses of consecutive vertices. If "shrink" is positive, the convex hull is shrunken
|
||||
by that amount (each face is moved by "shrink" length units towards the center along its normal).
|
||||
If "shrinkClamp" is positive, "shrink" is clamped to not exceed "shrinkClamp * innerRadius", where "innerRadius"
|
||||
is the minimum distance of a face to the center of the convex hull.
|
||||
|
||||
The returned value is the amount by which the hull has been shrunken. If it is negative, the amount was so large
|
||||
that the resulting convex hull is empty.
|
||||
|
||||
The output convex hull can be found in the member variables "vertices", "edges", "faces".
|
||||
*/
|
||||
btScalar compute(const float* coords, int stride, int count, btScalar shrink, btScalar shrinkClamp)
|
||||
{
|
||||
return compute(coords, false, stride, count, shrink, shrinkClamp);
|
||||
}
|
||||
|
||||
// same as above, but double precision
|
||||
btScalar compute(const double* coords, int stride, int count, btScalar shrink, btScalar shrinkClamp)
|
||||
{
|
||||
return compute(coords, true, stride, count, shrink, shrinkClamp);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //BT_CONVEX_HULL_COMPUTER_H
|
@ -1,69 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_GEN_MINMAX_H
|
||||
#define BT_GEN_MINMAX_H
|
||||
|
||||
#include "btScalar.h"
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE const T& btMin(const T& a, const T& b)
|
||||
{
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE const T& btMax(const T& a, const T& b)
|
||||
{
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE const T& btClamped(const T& a, const T& lb, const T& ub)
|
||||
{
|
||||
return a < lb ? lb : (ub < a ? ub : a);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE void btSetMin(T& a, const T& b)
|
||||
{
|
||||
if (b < a)
|
||||
{
|
||||
a = b;
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE void btSetMax(T& a, const T& b)
|
||||
{
|
||||
if (a < b)
|
||||
{
|
||||
a = b;
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE void btClamp(T& a, const T& lb, const T& ub)
|
||||
{
|
||||
if (a < lb)
|
||||
{
|
||||
a = lb;
|
||||
}
|
||||
else if (ub < a)
|
||||
{
|
||||
a = ub;
|
||||
}
|
||||
}
|
||||
|
||||
#endif //BT_GEN_MINMAX_H
|
@ -1,540 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2003-2009 Erwin Coumans http://bullet.googlecode.com
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_SCALAR_H
|
||||
#define BT_SCALAR_H
|
||||
|
||||
#ifdef BT_MANAGED_CODE
|
||||
//Aligned data types not supported in managed code
|
||||
#pragma unmanaged
|
||||
#endif
|
||||
|
||||
#include <float.h>
|
||||
#include <math.h>
|
||||
#include <stdlib.h> //size_t for MSVC 6.0
|
||||
|
||||
/* SVN $Revision$ on $Date$ from http://bullet.googlecode.com*/
|
||||
#define BT_BULLET_VERSION 279
|
||||
|
||||
inline int btGetVersion()
|
||||
{
|
||||
return BT_BULLET_VERSION;
|
||||
}
|
||||
|
||||
#if defined(DEBUG) || defined(_DEBUG)
|
||||
#define BT_DEBUG
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#if defined(__MINGW32__) || defined(__CYGWIN__) || (defined(_MSC_VER) && _MSC_VER < 1300)
|
||||
|
||||
#define SIMD_FORCE_INLINE inline
|
||||
#define ATTRIBUTE_ALIGNED16(a) a
|
||||
#define ATTRIBUTE_ALIGNED64(a) a
|
||||
#define ATTRIBUTE_ALIGNED128(a) a
|
||||
#else
|
||||
//#define BT_HAS_ALIGNED_ALLOCATOR
|
||||
#pragma warning(disable : 4324) // disable padding warning
|
||||
// #pragma warning(disable:4530) // Disable the exception disable but used in MSCV Stl warning.
|
||||
// #pragma warning(disable:4996) //Turn off warnings about deprecated C routines
|
||||
// #pragma warning(disable:4786) // Disable the "debug name too long" warning
|
||||
|
||||
#define SIMD_FORCE_INLINE __forceinline
|
||||
#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
|
||||
#define ATTRIBUTE_ALIGNED64(a) __declspec(align(64)) a
|
||||
#define ATTRIBUTE_ALIGNED128(a) __declspec(align(128)) a
|
||||
#ifdef _XBOX
|
||||
#define BT_USE_VMX128
|
||||
|
||||
#include <ppcintrinsics.h>
|
||||
#define BT_HAVE_NATIVE_FSEL
|
||||
#define btFsel(a, b, c) __fsel((a), (b), (c))
|
||||
#else
|
||||
|
||||
#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
|
||||
#define BT_USE_SSE
|
||||
#include <emmintrin.h>
|
||||
#endif
|
||||
|
||||
#endif //_XBOX
|
||||
|
||||
#endif //__MINGW32__
|
||||
|
||||
#include <assert.h>
|
||||
#ifdef BT_DEBUG
|
||||
#define btAssert assert
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
|
||||
#else
|
||||
|
||||
#if defined(__CELLOS_LV2__)
|
||||
#define SIMD_FORCE_INLINE inline __attribute__((always_inline))
|
||||
#define ATTRIBUTE_ALIGNED16(a) a __attribute__((aligned(16)))
|
||||
#define ATTRIBUTE_ALIGNED64(a) a __attribute__((aligned(64)))
|
||||
#define ATTRIBUTE_ALIGNED128(a) a __attribute__((aligned(128)))
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
#ifdef BT_DEBUG
|
||||
#ifdef __SPU__
|
||||
#include <spu_printf.h>
|
||||
#define printf spu_printf
|
||||
#define btAssert(x) \
|
||||
{ \
|
||||
if (!(x)) \
|
||||
{ \
|
||||
printf("Assert " __FILE__ ":%u (" #x ")\n", __LINE__); \
|
||||
spu_hcmpeq(0, 0); \
|
||||
} \
|
||||
}
|
||||
#else
|
||||
#define btAssert assert
|
||||
#endif
|
||||
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
|
||||
#else
|
||||
|
||||
#ifdef USE_LIBSPE2
|
||||
|
||||
#define SIMD_FORCE_INLINE __inline
|
||||
#define ATTRIBUTE_ALIGNED16(a) a __attribute__((aligned(16)))
|
||||
#define ATTRIBUTE_ALIGNED64(a) a __attribute__((aligned(64)))
|
||||
#define ATTRIBUTE_ALIGNED128(a) a __attribute__((aligned(128)))
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
#ifdef BT_DEBUG
|
||||
#define btAssert assert
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
|
||||
#define btLikely(_c) __builtin_expect((_c), 1)
|
||||
#define btUnlikely(_c) __builtin_expect((_c), 0)
|
||||
|
||||
#else
|
||||
//non-windows systems
|
||||
|
||||
#if (defined(__APPLE__) && defined(__i386__) && (!defined(BT_USE_DOUBLE_PRECISION)))
|
||||
#define BT_USE_SSE
|
||||
#include <emmintrin.h>
|
||||
|
||||
#define SIMD_FORCE_INLINE inline
|
||||
///@todo: check out alignment methods for other platforms/compilers
|
||||
#define ATTRIBUTE_ALIGNED16(a) a __attribute__((aligned(16)))
|
||||
#define ATTRIBUTE_ALIGNED64(a) a __attribute__((aligned(64)))
|
||||
#define ATTRIBUTE_ALIGNED128(a) a __attribute__((aligned(128)))
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG) || defined(_DEBUG)
|
||||
#define btAssert assert
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
|
||||
#else
|
||||
|
||||
#define SIMD_FORCE_INLINE inline
|
||||
///@todo: check out alignment methods for other platforms/compilers
|
||||
///#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
|
||||
///#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
|
||||
///#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
|
||||
#define ATTRIBUTE_ALIGNED16(a) a
|
||||
#define ATTRIBUTE_ALIGNED64(a) a
|
||||
#define ATTRIBUTE_ALIGNED128(a) a
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG) || defined(_DEBUG)
|
||||
#define btAssert assert
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
#endif //__APPLE__
|
||||
|
||||
#endif // LIBSPE2
|
||||
|
||||
#endif //__CELLOS_LV2__
|
||||
#endif
|
||||
|
||||
///The btScalar type abstracts floating point numbers, to easily switch between double and single floating point precision.
|
||||
#if defined(BT_USE_DOUBLE_PRECISION)
|
||||
typedef double btScalar;
|
||||
//this number could be bigger in double precision
|
||||
#define BT_LARGE_FLOAT 1e30
|
||||
#else
|
||||
typedef float btScalar;
|
||||
//keep BT_LARGE_FLOAT*BT_LARGE_FLOAT < FLT_MAX
|
||||
#define BT_LARGE_FLOAT 1e18f
|
||||
#endif
|
||||
|
||||
#define BT_DECLARE_ALIGNED_ALLOCATOR() \
|
||||
SIMD_FORCE_INLINE void* operator new(size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes, 16); } \
|
||||
SIMD_FORCE_INLINE void operator delete(void* ptr) { btAlignedFree(ptr); } \
|
||||
SIMD_FORCE_INLINE void* operator new(size_t, void* ptr) { return ptr; } \
|
||||
SIMD_FORCE_INLINE void operator delete(void*, void*) {} \
|
||||
SIMD_FORCE_INLINE void* operator new[](size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes, 16); } \
|
||||
SIMD_FORCE_INLINE void operator delete[](void* ptr) { btAlignedFree(ptr); } \
|
||||
SIMD_FORCE_INLINE void* operator new[](size_t, void* ptr) { return ptr; } \
|
||||
SIMD_FORCE_INLINE void operator delete[](void*, void*) {}
|
||||
|
||||
#if defined(BT_USE_DOUBLE_PRECISION) || defined(BT_FORCE_DOUBLE_FUNCTIONS)
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btSqrt(btScalar x)
|
||||
{
|
||||
return sqrt(x);
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btFabs(btScalar x) { return fabs(x); }
|
||||
SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cos(x); }
|
||||
SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sin(x); }
|
||||
SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tan(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAcos(btScalar x)
|
||||
{
|
||||
if (x < btScalar(-1))
|
||||
x = btScalar(-1);
|
||||
if (x > btScalar(1))
|
||||
x = btScalar(1);
|
||||
return acos(x);
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btAsin(btScalar x)
|
||||
{
|
||||
if (x < btScalar(-1))
|
||||
x = btScalar(-1);
|
||||
if (x > btScalar(1))
|
||||
x = btScalar(1);
|
||||
return asin(x);
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atan(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2(x, y); }
|
||||
SIMD_FORCE_INLINE btScalar btExp(btScalar x) { return exp(x); }
|
||||
SIMD_FORCE_INLINE btScalar btLog(btScalar x) { return log(x); }
|
||||
SIMD_FORCE_INLINE btScalar btPow(btScalar x, btScalar y) { return pow(x, y); }
|
||||
SIMD_FORCE_INLINE btScalar btFmod(btScalar x, btScalar y) { return fmod(x, y); }
|
||||
|
||||
#else
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btSqrt(btScalar y)
|
||||
{
|
||||
#ifdef USE_APPROXIMATION
|
||||
double x, z, tempf;
|
||||
unsigned long* tfptr = ((unsigned long*)&tempf) + 1;
|
||||
|
||||
tempf = y;
|
||||
*tfptr = (0xbfcdd90a - *tfptr) >> 1; /* estimate of 1/sqrt(y) */
|
||||
x = tempf;
|
||||
z = y * btScalar(0.5);
|
||||
x = (btScalar(1.5) * x) - (x * x) * (x * z); /* iteration formula */
|
||||
x = (btScalar(1.5) * x) - (x * x) * (x * z);
|
||||
x = (btScalar(1.5) * x) - (x * x) * (x * z);
|
||||
x = (btScalar(1.5) * x) - (x * x) * (x * z);
|
||||
x = (btScalar(1.5) * x) - (x * x) * (x * z);
|
||||
return x * y;
|
||||
#else
|
||||
return sqrtf(y);
|
||||
#endif
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btFabs(btScalar x) { return fabsf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cosf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sinf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tanf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAcos(btScalar x)
|
||||
{
|
||||
if (x < btScalar(-1))
|
||||
x = btScalar(-1);
|
||||
if (x > btScalar(1))
|
||||
x = btScalar(1);
|
||||
return acosf(x);
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btAsin(btScalar x)
|
||||
{
|
||||
if (x < btScalar(-1))
|
||||
x = btScalar(-1);
|
||||
if (x > btScalar(1))
|
||||
x = btScalar(1);
|
||||
return asinf(x);
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atanf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2f(x, y); }
|
||||
SIMD_FORCE_INLINE btScalar btExp(btScalar x) { return expf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btLog(btScalar x) { return logf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btPow(btScalar x, btScalar y) { return powf(x, y); }
|
||||
SIMD_FORCE_INLINE btScalar btFmod(btScalar x, btScalar y) { return fmodf(x, y); }
|
||||
|
||||
#endif
|
||||
|
||||
#define SIMD_2_PI btScalar(6.283185307179586232)
|
||||
#define SIMD_PI (SIMD_2_PI * btScalar(0.5))
|
||||
#define SIMD_HALF_PI (SIMD_2_PI * btScalar(0.25))
|
||||
#define SIMD_RADS_PER_DEG (SIMD_2_PI / btScalar(360.0))
|
||||
#define SIMD_DEGS_PER_RAD (btScalar(360.0) / SIMD_2_PI)
|
||||
#define SIMDSQRT12 btScalar(0.7071067811865475244008443621048490)
|
||||
|
||||
#define btRecipSqrt(x) ((btScalar)(btScalar(1.0) / btSqrt(btScalar(x)))) /* reciprocal square root */
|
||||
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
#define SIMD_EPSILON DBL_EPSILON
|
||||
#define SIMD_INFINITY DBL_MAX
|
||||
#else
|
||||
#define SIMD_EPSILON FLT_EPSILON
|
||||
#define SIMD_INFINITY FLT_MAX
|
||||
#endif
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btAtan2Fast(btScalar y, btScalar x)
|
||||
{
|
||||
btScalar coeff_1 = SIMD_PI / 4.0f;
|
||||
btScalar coeff_2 = 3.0f * coeff_1;
|
||||
btScalar abs_y = btFabs(y);
|
||||
btScalar angle;
|
||||
if (x >= 0.0f)
|
||||
{
|
||||
btScalar r = (x - abs_y) / (x + abs_y);
|
||||
angle = coeff_1 - coeff_1 * r;
|
||||
}
|
||||
else
|
||||
{
|
||||
btScalar r = (x + abs_y) / (abs_y - x);
|
||||
angle = coeff_2 - coeff_1 * r;
|
||||
}
|
||||
return (y < 0.0f) ? -angle : angle;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE bool btFuzzyZero(btScalar x) { return btFabs(x) < SIMD_EPSILON; }
|
||||
|
||||
SIMD_FORCE_INLINE bool btEqual(btScalar a, btScalar eps)
|
||||
{
|
||||
return (((a) <= eps) && !((a) < -eps));
|
||||
}
|
||||
SIMD_FORCE_INLINE bool btGreaterEqual(btScalar a, btScalar eps)
|
||||
{
|
||||
return (!((a) <= eps));
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE int btIsNegative(btScalar x)
|
||||
{
|
||||
return x < btScalar(0.0) ? 1 : 0;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btRadians(btScalar x) { return x * SIMD_RADS_PER_DEG; }
|
||||
SIMD_FORCE_INLINE btScalar btDegrees(btScalar x) { return x * SIMD_DEGS_PER_RAD; }
|
||||
|
||||
#define BT_DECLARE_HANDLE(name) \
|
||||
typedef struct name##__ \
|
||||
{ \
|
||||
int unused; \
|
||||
} * name
|
||||
|
||||
#ifndef btFsel
|
||||
SIMD_FORCE_INLINE btScalar btFsel(btScalar a, btScalar b, btScalar c)
|
||||
{
|
||||
return a >= 0 ? b : c;
|
||||
}
|
||||
#endif
|
||||
#define btFsels(a, b, c) (btScalar) btFsel(a, b, c)
|
||||
|
||||
SIMD_FORCE_INLINE bool btMachineIsLittleEndian()
|
||||
{
|
||||
long int i = 1;
|
||||
const char* p = (const char*)&i;
|
||||
if (p[0] == 1) // Lowest address contains the least significant byte
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
///btSelect avoids branches, which makes performance much better for consoles like Playstation 3 and XBox 360
|
||||
///Thanks Phil Knight. See also http://www.cellperformance.com/articles/2006/04/more_techniques_for_eliminatin_1.html
|
||||
SIMD_FORCE_INLINE unsigned btSelect(unsigned condition, unsigned valueIfConditionNonZero, unsigned valueIfConditionZero)
|
||||
{
|
||||
// Set testNz to 0xFFFFFFFF if condition is nonzero, 0x00000000 if condition is zero
|
||||
// Rely on positive value or'ed with its negative having sign bit on
|
||||
// and zero value or'ed with its negative (which is still zero) having sign bit off
|
||||
// Use arithmetic shift right, shifting the sign bit through all 32 bits
|
||||
unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
|
||||
unsigned testEqz = ~testNz;
|
||||
return ((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
|
||||
}
|
||||
SIMD_FORCE_INLINE int btSelect(unsigned condition, int valueIfConditionNonZero, int valueIfConditionZero)
|
||||
{
|
||||
unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
|
||||
unsigned testEqz = ~testNz;
|
||||
return static_cast<int>((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
|
||||
}
|
||||
SIMD_FORCE_INLINE float btSelect(unsigned condition, float valueIfConditionNonZero, float valueIfConditionZero)
|
||||
{
|
||||
#ifdef BT_HAVE_NATIVE_FSEL
|
||||
return (float)btFsel((btScalar)condition - btScalar(1.0f), valueIfConditionNonZero, valueIfConditionZero);
|
||||
#else
|
||||
return (condition != 0) ? valueIfConditionNonZero : valueIfConditionZero;
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
SIMD_FORCE_INLINE void btSwap(T& a, T& b)
|
||||
{
|
||||
T tmp = a;
|
||||
a = b;
|
||||
b = tmp;
|
||||
}
|
||||
|
||||
//PCK: endian swapping functions
|
||||
SIMD_FORCE_INLINE unsigned btSwapEndian(unsigned val)
|
||||
{
|
||||
return (((val & 0xff000000) >> 24) | ((val & 0x00ff0000) >> 8) | ((val & 0x0000ff00) << 8) | ((val & 0x000000ff) << 24));
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE unsigned short btSwapEndian(unsigned short val)
|
||||
{
|
||||
return static_cast<unsigned short>(((val & 0xff00) >> 8) | ((val & 0x00ff) << 8));
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE unsigned btSwapEndian(int val)
|
||||
{
|
||||
return btSwapEndian((unsigned)val);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE unsigned short btSwapEndian(short val)
|
||||
{
|
||||
return btSwapEndian((unsigned short)val);
|
||||
}
|
||||
|
||||
///btSwapFloat uses using char pointers to swap the endianness
|
||||
////btSwapFloat/btSwapDouble will NOT return a float, because the machine might 'correct' invalid floating point values
|
||||
///Not all values of sign/exponent/mantissa are valid floating point numbers according to IEEE 754.
|
||||
///When a floating point unit is faced with an invalid value, it may actually change the value, or worse, throw an exception.
|
||||
///In most systems, running user mode code, you wouldn't get an exception, but instead the hardware/os/runtime will 'fix' the number for you.
|
||||
///so instead of returning a float/double, we return integer/long long integer
|
||||
SIMD_FORCE_INLINE unsigned int btSwapEndianFloat(float d)
|
||||
{
|
||||
unsigned int a = 0;
|
||||
unsigned char* dst = (unsigned char*)&a;
|
||||
unsigned char* src = (unsigned char*)&d;
|
||||
|
||||
dst[0] = src[3];
|
||||
dst[1] = src[2];
|
||||
dst[2] = src[1];
|
||||
dst[3] = src[0];
|
||||
return a;
|
||||
}
|
||||
|
||||
// unswap using char pointers
|
||||
SIMD_FORCE_INLINE float btUnswapEndianFloat(unsigned int a)
|
||||
{
|
||||
float d = 0.0f;
|
||||
unsigned char* src = (unsigned char*)&a;
|
||||
unsigned char* dst = (unsigned char*)&d;
|
||||
|
||||
dst[0] = src[3];
|
||||
dst[1] = src[2];
|
||||
dst[2] = src[1];
|
||||
dst[3] = src[0];
|
||||
|
||||
return d;
|
||||
}
|
||||
|
||||
// swap using char pointers
|
||||
SIMD_FORCE_INLINE void btSwapEndianDouble(double d, unsigned char* dst)
|
||||
{
|
||||
unsigned char* src = (unsigned char*)&d;
|
||||
|
||||
dst[0] = src[7];
|
||||
dst[1] = src[6];
|
||||
dst[2] = src[5];
|
||||
dst[3] = src[4];
|
||||
dst[4] = src[3];
|
||||
dst[5] = src[2];
|
||||
dst[6] = src[1];
|
||||
dst[7] = src[0];
|
||||
}
|
||||
|
||||
// unswap using char pointers
|
||||
SIMD_FORCE_INLINE double btUnswapEndianDouble(const unsigned char* src)
|
||||
{
|
||||
double d = 0.0;
|
||||
unsigned char* dst = (unsigned char*)&d;
|
||||
|
||||
dst[0] = src[7];
|
||||
dst[1] = src[6];
|
||||
dst[2] = src[5];
|
||||
dst[3] = src[4];
|
||||
dst[4] = src[3];
|
||||
dst[5] = src[2];
|
||||
dst[6] = src[1];
|
||||
dst[7] = src[0];
|
||||
|
||||
return d;
|
||||
}
|
||||
|
||||
// returns normalized value in range [-SIMD_PI, SIMD_PI]
|
||||
SIMD_FORCE_INLINE btScalar btNormalizeAngle(btScalar angleInRadians)
|
||||
{
|
||||
angleInRadians = btFmod(angleInRadians, SIMD_2_PI);
|
||||
if (angleInRadians < -SIMD_PI)
|
||||
{
|
||||
return angleInRadians + SIMD_2_PI;
|
||||
}
|
||||
else if (angleInRadians > SIMD_PI)
|
||||
{
|
||||
return angleInRadians - SIMD_2_PI;
|
||||
}
|
||||
else
|
||||
{
|
||||
return angleInRadians;
|
||||
}
|
||||
}
|
||||
|
||||
///rudimentary class to provide type info
|
||||
struct btTypedObject
|
||||
{
|
||||
btTypedObject(int objectType)
|
||||
: m_objectType(objectType)
|
||||
{
|
||||
}
|
||||
int m_objectType;
|
||||
inline int getObjectType() const
|
||||
{
|
||||
return m_objectType;
|
||||
}
|
||||
};
|
||||
#endif //BT_SCALAR_H
|
@ -1,729 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_VECTOR3_H
|
||||
#define BT_VECTOR3_H
|
||||
|
||||
#include "btMinMax.h"
|
||||
#include "btScalar.h"
|
||||
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
#define btVector3Data btVector3DoubleData
|
||||
#define btVector3DataName "btVector3DoubleData"
|
||||
#else
|
||||
#define btVector3Data btVector3FloatData
|
||||
#define btVector3DataName "btVector3FloatData"
|
||||
#endif //BT_USE_DOUBLE_PRECISION
|
||||
|
||||
/**@brief btVector3 can be used to represent 3D points and vectors.
|
||||
* It has an un-used w component to suit 16-byte alignment when btVector3 is stored in containers. This extra component can be used by derived classes (Quaternion?) or by user
|
||||
* Ideally, this class should be replaced by a platform optimized SIMD version that keeps the data in registers
|
||||
*/
|
||||
ATTRIBUTE_ALIGNED16(class)
|
||||
btVector3
|
||||
{
|
||||
public:
|
||||
#if defined(__SPU__) && defined(__CELLOS_LV2__)
|
||||
btScalar m_floats[4];
|
||||
|
||||
public:
|
||||
SIMD_FORCE_INLINE const vec_float4& get128() const
|
||||
{
|
||||
return *((const vec_float4*)&m_floats[0]);
|
||||
}
|
||||
|
||||
public:
|
||||
#else //__CELLOS_LV2__ __SPU__
|
||||
#ifdef BT_USE_SSE // _WIN32
|
||||
union {
|
||||
__m128 mVec128;
|
||||
btScalar m_floats[4];
|
||||
};
|
||||
SIMD_FORCE_INLINE __m128 get128() const
|
||||
{
|
||||
return mVec128;
|
||||
}
|
||||
SIMD_FORCE_INLINE void set128(__m128 v128)
|
||||
{
|
||||
mVec128 = v128;
|
||||
}
|
||||
#else
|
||||
btScalar m_floats[4];
|
||||
#endif
|
||||
#endif //__CELLOS_LV2__ __SPU__
|
||||
|
||||
public:
|
||||
/**@brief No initialization constructor */
|
||||
SIMD_FORCE_INLINE btVector3() {}
|
||||
|
||||
/**@brief Constructor from scalars
|
||||
* @param x X value
|
||||
* @param y Y value
|
||||
* @param z Z value
|
||||
*/
|
||||
SIMD_FORCE_INLINE btVector3(const btScalar& x, const btScalar& y, const btScalar& z)
|
||||
{
|
||||
m_floats[0] = x;
|
||||
m_floats[1] = y;
|
||||
m_floats[2] = z;
|
||||
m_floats[3] = btScalar(0.);
|
||||
}
|
||||
|
||||
/**@brief Add a vector to this one
|
||||
* @param The vector to add to this one */
|
||||
SIMD_FORCE_INLINE btVector3& operator+=(const btVector3& v)
|
||||
{
|
||||
m_floats[0] += v.m_floats[0];
|
||||
m_floats[1] += v.m_floats[1];
|
||||
m_floats[2] += v.m_floats[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Subtract a vector from this one
|
||||
* @param The vector to subtract */
|
||||
SIMD_FORCE_INLINE btVector3& operator-=(const btVector3& v)
|
||||
{
|
||||
m_floats[0] -= v.m_floats[0];
|
||||
m_floats[1] -= v.m_floats[1];
|
||||
m_floats[2] -= v.m_floats[2];
|
||||
return *this;
|
||||
}
|
||||
/**@brief Scale the vector
|
||||
* @param s Scale factor */
|
||||
SIMD_FORCE_INLINE btVector3& operator*=(const btScalar& s)
|
||||
{
|
||||
m_floats[0] *= s;
|
||||
m_floats[1] *= s;
|
||||
m_floats[2] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Inversely scale the vector
|
||||
* @param s Scale factor to divide by */
|
||||
SIMD_FORCE_INLINE btVector3& operator/=(const btScalar& s)
|
||||
{
|
||||
btFullAssert(s != btScalar(0.0));
|
||||
return *this *= btScalar(1.0) / s;
|
||||
}
|
||||
|
||||
/**@brief Return the dot product
|
||||
* @param v The other vector in the dot product */
|
||||
SIMD_FORCE_INLINE btScalar dot(const btVector3& v) const
|
||||
{
|
||||
return m_floats[0] * v.m_floats[0] + m_floats[1] * v.m_floats[1] + m_floats[2] * v.m_floats[2];
|
||||
}
|
||||
|
||||
/**@brief Return the length of the vector squared */
|
||||
SIMD_FORCE_INLINE btScalar length2() const
|
||||
{
|
||||
return dot(*this);
|
||||
}
|
||||
|
||||
/**@brief Return the length of the vector */
|
||||
SIMD_FORCE_INLINE btScalar length() const
|
||||
{
|
||||
return btSqrt(length2());
|
||||
}
|
||||
|
||||
/**@brief Return the distance squared between the ends of this and another vector
|
||||
* This is symantically treating the vector like a point */
|
||||
SIMD_FORCE_INLINE btScalar distance2(const btVector3& v) const;
|
||||
|
||||
/**@brief Return the distance between the ends of this and another vector
|
||||
* This is symantically treating the vector like a point */
|
||||
SIMD_FORCE_INLINE btScalar distance(const btVector3& v) const;
|
||||
|
||||
SIMD_FORCE_INLINE btVector3& safeNormalize()
|
||||
{
|
||||
btVector3 absVec = this->absolute();
|
||||
int maxIndex = absVec.maxAxis();
|
||||
if (absVec[maxIndex] > 0)
|
||||
{
|
||||
*this /= absVec[maxIndex];
|
||||
return *this /= length();
|
||||
}
|
||||
setValue(1, 0, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Normalize this vector
|
||||
* x^2 + y^2 + z^2 = 1 */
|
||||
SIMD_FORCE_INLINE btVector3& normalize()
|
||||
{
|
||||
return *this /= length();
|
||||
}
|
||||
|
||||
/**@brief Return a normalized version of this vector */
|
||||
SIMD_FORCE_INLINE btVector3 normalized() const;
|
||||
|
||||
/**@brief Return a rotated version of this vector
|
||||
* @param wAxis The axis to rotate about
|
||||
* @param angle The angle to rotate by */
|
||||
SIMD_FORCE_INLINE btVector3 rotate(const btVector3& wAxis, const btScalar angle) const;
|
||||
|
||||
/**@brief Return the angle between this and another vector
|
||||
* @param v The other vector */
|
||||
SIMD_FORCE_INLINE btScalar angle(const btVector3& v) const
|
||||
{
|
||||
btScalar s = btSqrt(length2() * v.length2());
|
||||
btFullAssert(s != btScalar(0.0));
|
||||
return btAcos(dot(v) / s);
|
||||
}
|
||||
/**@brief Return a vector will the absolute values of each element */
|
||||
SIMD_FORCE_INLINE btVector3 absolute() const
|
||||
{
|
||||
return btVector3(
|
||||
btFabs(m_floats[0]),
|
||||
btFabs(m_floats[1]),
|
||||
btFabs(m_floats[2]));
|
||||
}
|
||||
/**@brief Return the cross product between this and another vector
|
||||
* @param v The other vector */
|
||||
SIMD_FORCE_INLINE btVector3 cross(const btVector3& v) const
|
||||
{
|
||||
return btVector3(
|
||||
m_floats[1] * v.m_floats[2] - m_floats[2] * v.m_floats[1],
|
||||
m_floats[2] * v.m_floats[0] - m_floats[0] * v.m_floats[2],
|
||||
m_floats[0] * v.m_floats[1] - m_floats[1] * v.m_floats[0]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btScalar triple(const btVector3& v1, const btVector3& v2) const
|
||||
{
|
||||
return m_floats[0] * (v1.m_floats[1] * v2.m_floats[2] - v1.m_floats[2] * v2.m_floats[1]) + m_floats[1] * (v1.m_floats[2] * v2.m_floats[0] - v1.m_floats[0] * v2.m_floats[2]) + m_floats[2] * (v1.m_floats[0] * v2.m_floats[1] - v1.m_floats[1] * v2.m_floats[0]);
|
||||
}
|
||||
|
||||
/**@brief Return the axis with the smallest value
|
||||
* Note return values are 0,1,2 for x, y, or z */
|
||||
SIMD_FORCE_INLINE int minAxis() const
|
||||
{
|
||||
return m_floats[0] < m_floats[1] ? (m_floats[0] < m_floats[2] ? 0 : 2) : (m_floats[1] < m_floats[2] ? 1 : 2);
|
||||
}
|
||||
|
||||
/**@brief Return the axis with the largest value
|
||||
* Note return values are 0,1,2 for x, y, or z */
|
||||
SIMD_FORCE_INLINE int maxAxis() const
|
||||
{
|
||||
return m_floats[0] < m_floats[1] ? (m_floats[1] < m_floats[2] ? 2 : 1) : (m_floats[0] < m_floats[2] ? 2 : 0);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE int furthestAxis() const
|
||||
{
|
||||
return absolute().minAxis();
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE int closestAxis() const
|
||||
{
|
||||
return absolute().maxAxis();
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void setInterpolate3(const btVector3& v0, const btVector3& v1, btScalar rt)
|
||||
{
|
||||
btScalar s = btScalar(1.0) - rt;
|
||||
m_floats[0] = s * v0.m_floats[0] + rt * v1.m_floats[0];
|
||||
m_floats[1] = s * v0.m_floats[1] + rt * v1.m_floats[1];
|
||||
m_floats[2] = s * v0.m_floats[2] + rt * v1.m_floats[2];
|
||||
//don't do the unused w component
|
||||
// m_co[3] = s * v0[3] + rt * v1[3];
|
||||
}
|
||||
|
||||
/**@brief Return the linear interpolation between this and another vector
|
||||
* @param v The other vector
|
||||
* @param t The ration of this to v (t = 0 => return this, t=1 => return other) */
|
||||
SIMD_FORCE_INLINE btVector3 lerp(const btVector3& v, const btScalar& t) const
|
||||
{
|
||||
return btVector3(m_floats[0] + (v.m_floats[0] - m_floats[0]) * t,
|
||||
m_floats[1] + (v.m_floats[1] - m_floats[1]) * t,
|
||||
m_floats[2] + (v.m_floats[2] - m_floats[2]) * t);
|
||||
}
|
||||
|
||||
/**@brief Elementwise multiply this vector by the other
|
||||
* @param v The other vector */
|
||||
SIMD_FORCE_INLINE btVector3& operator*=(const btVector3& v)
|
||||
{
|
||||
m_floats[0] *= v.m_floats[0];
|
||||
m_floats[1] *= v.m_floats[1];
|
||||
m_floats[2] *= v.m_floats[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Return the x value */
|
||||
SIMD_FORCE_INLINE const btScalar& getX() const { return m_floats[0]; }
|
||||
/**@brief Return the y value */
|
||||
SIMD_FORCE_INLINE const btScalar& getY() const { return m_floats[1]; }
|
||||
/**@brief Return the z value */
|
||||
SIMD_FORCE_INLINE const btScalar& getZ() const { return m_floats[2]; }
|
||||
/**@brief Set the x value */
|
||||
SIMD_FORCE_INLINE void setX(btScalar x) { m_floats[0] = x; };
|
||||
/**@brief Set the y value */
|
||||
SIMD_FORCE_INLINE void setY(btScalar y) { m_floats[1] = y; };
|
||||
/**@brief Set the z value */
|
||||
SIMD_FORCE_INLINE void setZ(btScalar z) { m_floats[2] = z; };
|
||||
/**@brief Set the w value */
|
||||
SIMD_FORCE_INLINE void setW(btScalar w) { m_floats[3] = w; };
|
||||
/**@brief Return the x value */
|
||||
SIMD_FORCE_INLINE const btScalar& x() const { return m_floats[0]; }
|
||||
/**@brief Return the y value */
|
||||
SIMD_FORCE_INLINE const btScalar& y() const { return m_floats[1]; }
|
||||
/**@brief Return the z value */
|
||||
SIMD_FORCE_INLINE const btScalar& z() const { return m_floats[2]; }
|
||||
/**@brief Return the w value */
|
||||
SIMD_FORCE_INLINE const btScalar& w() const { return m_floats[3]; }
|
||||
|
||||
//SIMD_FORCE_INLINE btScalar& operator[](int i) { return (&m_floats[0])[i]; }
|
||||
//SIMD_FORCE_INLINE const btScalar& operator[](int i) const { return (&m_floats[0])[i]; }
|
||||
///operator btScalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
|
||||
SIMD_FORCE_INLINE operator btScalar*() { return &m_floats[0]; }
|
||||
SIMD_FORCE_INLINE operator const btScalar*() const { return &m_floats[0]; }
|
||||
|
||||
SIMD_FORCE_INLINE bool operator==(const btVector3& other) const
|
||||
{
|
||||
return ((m_floats[3] == other.m_floats[3]) && (m_floats[2] == other.m_floats[2]) && (m_floats[1] == other.m_floats[1]) && (m_floats[0] == other.m_floats[0]));
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE bool operator!=(const btVector3& other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
/**@brief Set each element to the max of the current values and the values of another btVector3
|
||||
* @param other The other btVector3 to compare with
|
||||
*/
|
||||
SIMD_FORCE_INLINE void setMax(const btVector3& other)
|
||||
{
|
||||
btSetMax(m_floats[0], other.m_floats[0]);
|
||||
btSetMax(m_floats[1], other.m_floats[1]);
|
||||
btSetMax(m_floats[2], other.m_floats[2]);
|
||||
btSetMax(m_floats[3], other.w());
|
||||
}
|
||||
/**@brief Set each element to the min of the current values and the values of another btVector3
|
||||
* @param other The other btVector3 to compare with
|
||||
*/
|
||||
SIMD_FORCE_INLINE void setMin(const btVector3& other)
|
||||
{
|
||||
btSetMin(m_floats[0], other.m_floats[0]);
|
||||
btSetMin(m_floats[1], other.m_floats[1]);
|
||||
btSetMin(m_floats[2], other.m_floats[2]);
|
||||
btSetMin(m_floats[3], other.w());
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z)
|
||||
{
|
||||
m_floats[0] = x;
|
||||
m_floats[1] = y;
|
||||
m_floats[2] = z;
|
||||
m_floats[3] = btScalar(0.);
|
||||
}
|
||||
|
||||
void getSkewSymmetricMatrix(btVector3 * v0, btVector3 * v1, btVector3 * v2) const
|
||||
{
|
||||
v0->setValue(0., -z(), y());
|
||||
v1->setValue(z(), 0., -x());
|
||||
v2->setValue(-y(), x(), 0.);
|
||||
}
|
||||
|
||||
void setZero()
|
||||
{
|
||||
setValue(btScalar(0.), btScalar(0.), btScalar(0.));
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE bool isZero() const
|
||||
{
|
||||
return m_floats[0] == btScalar(0) && m_floats[1] == btScalar(0) && m_floats[2] == btScalar(0);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE bool fuzzyZero() const
|
||||
{
|
||||
return length2() < SIMD_EPSILON;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void serialize(struct btVector3Data & dataOut) const;
|
||||
|
||||
SIMD_FORCE_INLINE void deSerialize(const struct btVector3Data& dataIn);
|
||||
|
||||
SIMD_FORCE_INLINE void serializeFloat(struct btVector3FloatData & dataOut) const;
|
||||
|
||||
SIMD_FORCE_INLINE void deSerializeFloat(const struct btVector3FloatData& dataIn);
|
||||
|
||||
SIMD_FORCE_INLINE void serializeDouble(struct btVector3DoubleData & dataOut) const;
|
||||
|
||||
SIMD_FORCE_INLINE void deSerializeDouble(const struct btVector3DoubleData& dataIn);
|
||||
};
|
||||
|
||||
/**@brief Return the sum of two vectors (Point symantics)*/
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator+(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return btVector3(v1.m_floats[0] + v2.m_floats[0], v1.m_floats[1] + v2.m_floats[1], v1.m_floats[2] + v2.m_floats[2]);
|
||||
}
|
||||
|
||||
/**@brief Return the elementwise product of two vectors */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator*(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return btVector3(v1.m_floats[0] * v2.m_floats[0], v1.m_floats[1] * v2.m_floats[1], v1.m_floats[2] * v2.m_floats[2]);
|
||||
}
|
||||
|
||||
/**@brief Return the difference between two vectors */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator-(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return btVector3(v1.m_floats[0] - v2.m_floats[0], v1.m_floats[1] - v2.m_floats[1], v1.m_floats[2] - v2.m_floats[2]);
|
||||
}
|
||||
/**@brief Return the negative of the vector */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator-(const btVector3& v)
|
||||
{
|
||||
return btVector3(-v.m_floats[0], -v.m_floats[1], -v.m_floats[2]);
|
||||
}
|
||||
|
||||
/**@brief Return the vector scaled by s */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator*(const btVector3& v, const btScalar& s)
|
||||
{
|
||||
return btVector3(v.m_floats[0] * s, v.m_floats[1] * s, v.m_floats[2] * s);
|
||||
}
|
||||
|
||||
/**@brief Return the vector scaled by s */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator*(const btScalar& s, const btVector3& v)
|
||||
{
|
||||
return v * s;
|
||||
}
|
||||
|
||||
/**@brief Return the vector inversely scaled by s */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator/(const btVector3& v, const btScalar& s)
|
||||
{
|
||||
btFullAssert(s != btScalar(0.0));
|
||||
return v * (btScalar(1.0) / s);
|
||||
}
|
||||
|
||||
/**@brief Return the vector inversely scaled by s */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
operator/(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return btVector3(v1.m_floats[0] / v2.m_floats[0], v1.m_floats[1] / v2.m_floats[1], v1.m_floats[2] / v2.m_floats[2]);
|
||||
}
|
||||
|
||||
/**@brief Return the dot product between two vectors */
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
btDot(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return v1.dot(v2);
|
||||
}
|
||||
|
||||
/**@brief Return the distance squared between two vectors */
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
btDistance2(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return v1.distance2(v2);
|
||||
}
|
||||
|
||||
/**@brief Return the distance between two vectors */
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
btDistance(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return v1.distance(v2);
|
||||
}
|
||||
|
||||
/**@brief Return the angle between two vectors */
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
btAngle(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return v1.angle(v2);
|
||||
}
|
||||
|
||||
/**@brief Return the cross product of two vectors */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
btCross(const btVector3& v1, const btVector3& v2)
|
||||
{
|
||||
return v1.cross(v2);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
btTriple(const btVector3& v1, const btVector3& v2, const btVector3& v3)
|
||||
{
|
||||
return v1.triple(v2, v3);
|
||||
}
|
||||
|
||||
/**@brief Return the linear interpolation between two vectors
|
||||
* @param v1 One vector
|
||||
* @param v2 The other vector
|
||||
* @param t The ration of this to v (t = 0 => return v1, t=1 => return v2) */
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
lerp(const btVector3& v1, const btVector3& v2, const btScalar& t)
|
||||
{
|
||||
return v1.lerp(v2, t);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btVector3::distance2(const btVector3& v) const
|
||||
{
|
||||
return (v - *this).length2();
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btVector3::distance(const btVector3& v) const
|
||||
{
|
||||
return (v - *this).length();
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btVector3 btVector3::normalized() const
|
||||
{
|
||||
return *this / length();
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btVector3 btVector3::rotate(const btVector3& wAxis, const btScalar angle) const
|
||||
{
|
||||
// wAxis must be a unit lenght vector
|
||||
|
||||
btVector3 o = wAxis * wAxis.dot(*this);
|
||||
btVector3 x = *this - o;
|
||||
btVector3 y;
|
||||
|
||||
y = wAxis.cross(*this);
|
||||
|
||||
return (o + x * btCos(angle) + y * btSin(angle));
|
||||
}
|
||||
|
||||
class btVector4 : public btVector3
|
||||
{
|
||||
public:
|
||||
SIMD_FORCE_INLINE btVector4() {}
|
||||
|
||||
SIMD_FORCE_INLINE btVector4(const btScalar& x, const btScalar& y, const btScalar& z, const btScalar& w)
|
||||
: btVector3(x, y, z)
|
||||
{
|
||||
m_floats[3] = w;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btVector4 absolute4() const
|
||||
{
|
||||
return btVector4(
|
||||
btFabs(m_floats[0]),
|
||||
btFabs(m_floats[1]),
|
||||
btFabs(m_floats[2]),
|
||||
btFabs(m_floats[3]));
|
||||
}
|
||||
|
||||
btScalar getW() const { return m_floats[3]; }
|
||||
|
||||
SIMD_FORCE_INLINE int maxAxis4() const
|
||||
{
|
||||
int maxIndex = -1;
|
||||
btScalar maxVal = btScalar(-BT_LARGE_FLOAT);
|
||||
if (m_floats[0] > maxVal)
|
||||
{
|
||||
maxIndex = 0;
|
||||
maxVal = m_floats[0];
|
||||
}
|
||||
if (m_floats[1] > maxVal)
|
||||
{
|
||||
maxIndex = 1;
|
||||
maxVal = m_floats[1];
|
||||
}
|
||||
if (m_floats[2] > maxVal)
|
||||
{
|
||||
maxIndex = 2;
|
||||
maxVal = m_floats[2];
|
||||
}
|
||||
if (m_floats[3] > maxVal)
|
||||
{
|
||||
maxIndex = 3;
|
||||
}
|
||||
return maxIndex;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE int minAxis4() const
|
||||
{
|
||||
int minIndex = -1;
|
||||
btScalar minVal = btScalar(BT_LARGE_FLOAT);
|
||||
if (m_floats[0] < minVal)
|
||||
{
|
||||
minIndex = 0;
|
||||
minVal = m_floats[0];
|
||||
}
|
||||
if (m_floats[1] < minVal)
|
||||
{
|
||||
minIndex = 1;
|
||||
minVal = m_floats[1];
|
||||
}
|
||||
if (m_floats[2] < minVal)
|
||||
{
|
||||
minIndex = 2;
|
||||
minVal = m_floats[2];
|
||||
}
|
||||
if (m_floats[3] < minVal)
|
||||
{
|
||||
minIndex = 3;
|
||||
}
|
||||
|
||||
return minIndex;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE int closestAxis4() const
|
||||
{
|
||||
return absolute4().maxAxis4();
|
||||
}
|
||||
|
||||
/**@brief Set x,y,z and zero w
|
||||
* @param x Value of x
|
||||
* @param y Value of y
|
||||
* @param z Value of z
|
||||
*/
|
||||
|
||||
/* void getValue(btScalar *m) const
|
||||
{
|
||||
m[0] = m_floats[0];
|
||||
m[1] = m_floats[1];
|
||||
m[2] =m_floats[2];
|
||||
}
|
||||
*/
|
||||
/**@brief Set the values
|
||||
* @param x Value of x
|
||||
* @param y Value of y
|
||||
* @param z Value of z
|
||||
* @param w Value of w
|
||||
*/
|
||||
SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z, const btScalar& w)
|
||||
{
|
||||
m_floats[0] = x;
|
||||
m_floats[1] = y;
|
||||
m_floats[2] = z;
|
||||
m_floats[3] = w;
|
||||
}
|
||||
};
|
||||
|
||||
///btSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization
|
||||
SIMD_FORCE_INLINE void btSwapScalarEndian(const btScalar& sourceVal, btScalar& destVal)
|
||||
{
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
unsigned char* dest = (unsigned char*)&destVal;
|
||||
unsigned char* src = (unsigned char*)&sourceVal;
|
||||
dest[0] = src[7];
|
||||
dest[1] = src[6];
|
||||
dest[2] = src[5];
|
||||
dest[3] = src[4];
|
||||
dest[4] = src[3];
|
||||
dest[5] = src[2];
|
||||
dest[6] = src[1];
|
||||
dest[7] = src[0];
|
||||
#else
|
||||
unsigned char* dest = (unsigned char*)&destVal;
|
||||
unsigned char* src = (unsigned char*)&sourceVal;
|
||||
dest[0] = src[3];
|
||||
dest[1] = src[2];
|
||||
dest[2] = src[1];
|
||||
dest[3] = src[0];
|
||||
#endif //BT_USE_DOUBLE_PRECISION
|
||||
}
|
||||
///btSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization
|
||||
SIMD_FORCE_INLINE void btSwapVector3Endian(const btVector3& sourceVec, btVector3& destVec)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
btSwapScalarEndian(sourceVec[i], destVec[i]);
|
||||
}
|
||||
}
|
||||
|
||||
///btUnSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization
|
||||
SIMD_FORCE_INLINE void btUnSwapVector3Endian(btVector3& vector)
|
||||
{
|
||||
btVector3 swappedVec;
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
btSwapScalarEndian(vector[i], swappedVec[i]);
|
||||
}
|
||||
vector = swappedVec;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE void btPlaneSpace1(const T& n, T& p, T& q)
|
||||
{
|
||||
if (btFabs(n[2]) > SIMDSQRT12)
|
||||
{
|
||||
// choose p in y-z plane
|
||||
btScalar a = n[1] * n[1] + n[2] * n[2];
|
||||
btScalar k = btRecipSqrt(a);
|
||||
p[0] = 0;
|
||||
p[1] = -n[2] * k;
|
||||
p[2] = n[1] * k;
|
||||
// set q = n x p
|
||||
q[0] = a * k;
|
||||
q[1] = -n[0] * p[2];
|
||||
q[2] = n[0] * p[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
// choose p in x-y plane
|
||||
btScalar a = n[0] * n[0] + n[1] * n[1];
|
||||
btScalar k = btRecipSqrt(a);
|
||||
p[0] = -n[1] * k;
|
||||
p[1] = n[0] * k;
|
||||
p[2] = 0;
|
||||
// set q = n x p
|
||||
q[0] = -n[2] * p[1];
|
||||
q[1] = n[2] * p[0];
|
||||
q[2] = a * k;
|
||||
}
|
||||
}
|
||||
|
||||
struct btVector3FloatData
|
||||
{
|
||||
float m_floats[4];
|
||||
};
|
||||
|
||||
struct btVector3DoubleData
|
||||
{
|
||||
double m_floats[4];
|
||||
};
|
||||
|
||||
SIMD_FORCE_INLINE void btVector3::serializeFloat(struct btVector3FloatData& dataOut) const
|
||||
{
|
||||
///could also do a memcpy, check if it is worth it
|
||||
for (int i = 0; i < 4; i++)
|
||||
dataOut.m_floats[i] = float(m_floats[i]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btVector3::deSerializeFloat(const struct btVector3FloatData& dataIn)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
m_floats[i] = btScalar(dataIn.m_floats[i]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btVector3::serializeDouble(struct btVector3DoubleData& dataOut) const
|
||||
{
|
||||
///could also do a memcpy, check if it is worth it
|
||||
for (int i = 0; i < 4; i++)
|
||||
dataOut.m_floats[i] = double(m_floats[i]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btVector3::deSerializeDouble(const struct btVector3DoubleData& dataIn)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
m_floats[i] = btScalar(dataIn.m_floats[i]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btVector3::serialize(struct btVector3Data& dataOut) const
|
||||
{
|
||||
///could also do a memcpy, check if it is worth it
|
||||
for (int i = 0; i < 4; i++)
|
||||
dataOut.m_floats[i] = m_floats[i];
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btVector3::deSerialize(const struct btVector3Data& dataIn)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
m_floats[i] = dataIn.m_floats[i];
|
||||
}
|
||||
|
||||
#endif //BT_VECTOR3_H
|
@ -25,7 +25,7 @@
|
||||
#endif // _OPENMP
|
||||
|
||||
#include "../public/VHACD.h"
|
||||
#include "btConvexHullComputer.h"
|
||||
#include "LinearMath/btConvexHullComputer.h"
|
||||
#include "vhacdICHull.h"
|
||||
#include "vhacdMesh.h"
|
||||
#include "vhacdSArray.h"
|
||||
|
@ -1,183 +0,0 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "btAlignedAllocator.h"
|
||||
|
||||
int gNumAlignedAllocs = 0;
|
||||
int gNumAlignedFree = 0;
|
||||
int gTotalBytesAlignedAllocs = 0; //detect memory leaks
|
||||
|
||||
static void* btAllocDefault(size_t size)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
static void btFreeDefault(void* ptr)
|
||||
{
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
static btAllocFunc* sAllocFunc = btAllocDefault;
|
||||
static btFreeFunc* sFreeFunc = btFreeDefault;
|
||||
|
||||
#if defined(BT_HAS_ALIGNED_ALLOCATOR)
|
||||
#include <malloc.h>
|
||||
static void* btAlignedAllocDefault(size_t size, int alignment)
|
||||
{
|
||||
return _aligned_malloc(size, (size_t)alignment);
|
||||
}
|
||||
|
||||
static void btAlignedFreeDefault(void* ptr)
|
||||
{
|
||||
_aligned_free(ptr);
|
||||
}
|
||||
#elif defined(__CELLOS_LV2__)
|
||||
#include <stdlib.h>
|
||||
|
||||
static inline void* btAlignedAllocDefault(size_t size, int alignment)
|
||||
{
|
||||
return memalign(alignment, size);
|
||||
}
|
||||
|
||||
static inline void btAlignedFreeDefault(void* ptr)
|
||||
{
|
||||
free(ptr);
|
||||
}
|
||||
#else
|
||||
static inline void* btAlignedAllocDefault(size_t size, int alignment)
|
||||
{
|
||||
void* ret;
|
||||
char* real;
|
||||
unsigned long offset;
|
||||
|
||||
real = (char*)sAllocFunc(size + sizeof(void*) + (alignment - 1));
|
||||
if (real)
|
||||
{
|
||||
offset = (alignment - (unsigned long)(real + sizeof(void*))) & (alignment - 1);
|
||||
ret = (void*)((real + sizeof(void*)) + offset);
|
||||
*((void**)(ret)-1) = (void*)(real);
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = (void*)(real);
|
||||
}
|
||||
return (ret);
|
||||
}
|
||||
|
||||
static inline void btAlignedFreeDefault(void* ptr)
|
||||
{
|
||||
void* real;
|
||||
|
||||
if (ptr)
|
||||
{
|
||||
real = *((void**)(ptr)-1);
|
||||
sFreeFunc(real);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static btAlignedAllocFunc* sAlignedAllocFunc = btAlignedAllocDefault;
|
||||
static btAlignedFreeFunc* sAlignedFreeFunc = btAlignedFreeDefault;
|
||||
|
||||
void btAlignedAllocSetCustomAligned(btAlignedAllocFunc* allocFunc, btAlignedFreeFunc* freeFunc)
|
||||
{
|
||||
sAlignedAllocFunc = allocFunc ? allocFunc : btAlignedAllocDefault;
|
||||
sAlignedFreeFunc = freeFunc ? freeFunc : btAlignedFreeDefault;
|
||||
}
|
||||
|
||||
void btAlignedAllocSetCustom(btAllocFunc* allocFunc, btFreeFunc* freeFunc)
|
||||
{
|
||||
sAllocFunc = allocFunc ? allocFunc : btAllocDefault;
|
||||
sFreeFunc = freeFunc ? freeFunc : btFreeDefault;
|
||||
}
|
||||
|
||||
#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
|
||||
//this generic allocator provides the total allocated number of bytes
|
||||
#include <stdio.h>
|
||||
|
||||
void* btAlignedAllocInternal(size_t size, int alignment, int line, char* filename)
|
||||
{
|
||||
void* ret;
|
||||
char* real;
|
||||
unsigned long offset;
|
||||
|
||||
gTotalBytesAlignedAllocs += size;
|
||||
gNumAlignedAllocs++;
|
||||
|
||||
real = (char*)sAllocFunc(size + 2 * sizeof(void*) + (alignment - 1));
|
||||
if (real)
|
||||
{
|
||||
offset = (alignment - (unsigned long)(real + 2 * sizeof(void*))) & (alignment - 1);
|
||||
ret = (void*)((real + 2 * sizeof(void*)) + offset);
|
||||
*((void**)(ret)-1) = (void*)(real);
|
||||
*((int*)(ret)-2) = size;
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = (void*)(real); //??
|
||||
}
|
||||
|
||||
printf("allocation#%d at address %x, from %s,line %d, size %d\n", gNumAlignedAllocs, real, filename, line, size);
|
||||
|
||||
int* ptr = (int*)ret;
|
||||
*ptr = 12;
|
||||
return (ret);
|
||||
}
|
||||
|
||||
void btAlignedFreeInternal(void* ptr, int line, char* filename)
|
||||
{
|
||||
void* real;
|
||||
gNumAlignedFree++;
|
||||
|
||||
if (ptr)
|
||||
{
|
||||
real = *((void**)(ptr)-1);
|
||||
int size = *((int*)(ptr)-2);
|
||||
gTotalBytesAlignedAllocs -= size;
|
||||
|
||||
printf("free #%d at address %x, from %s,line %d, size %d\n", gNumAlignedFree, real, filename, line, size);
|
||||
|
||||
sFreeFunc(real);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("NULL ptr\n");
|
||||
}
|
||||
}
|
||||
|
||||
#else //BT_DEBUG_MEMORY_ALLOCATIONS
|
||||
|
||||
void* btAlignedAllocInternal(size_t size, int alignment)
|
||||
{
|
||||
gNumAlignedAllocs++;
|
||||
void* ptr;
|
||||
ptr = sAlignedAllocFunc(size, alignment);
|
||||
// printf("btAlignedAllocInternal %d, %x\n",size,ptr);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void btAlignedFreeInternal(void* ptr)
|
||||
{
|
||||
if (!ptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
gNumAlignedFree++;
|
||||
// printf("btAlignedFreeInternal %x\n",ptr);
|
||||
sAlignedFreeFunc(ptr);
|
||||
}
|
||||
|
||||
#endif //BT_DEBUG_MEMORY_ALLOCATIONS
|
File diff suppressed because it is too large
Load Diff
@ -6,6 +6,7 @@
|
||||
end
|
||||
includedirs {
|
||||
"../inc","../public",
|
||||
"../../../src"
|
||||
}
|
||||
files {
|
||||
"*.cpp",
|
||||
|
@ -14,7 +14,7 @@
|
||||
*/
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
|
||||
#include "btConvexHullComputer.h"
|
||||
#include "LinearMath/btConvexHullComputer.h"
|
||||
#include "vhacdMesh.h"
|
||||
#include <fstream>
|
||||
#include <iosfwd>
|
||||
|
@ -13,7 +13,7 @@
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#include "btConvexHullComputer.h"
|
||||
#include "LinearMath/btConvexHullComputer.h"
|
||||
#include "vhacdVolume.h"
|
||||
#include <algorithm>
|
||||
#include <float.h>
|
||||
|
@ -7,10 +7,11 @@ else
|
||||
kind "ConsoleApp"
|
||||
end
|
||||
|
||||
includedirs {"../../public"}
|
||||
includedirs {"../../public",
|
||||
"../../../src"}
|
||||
|
||||
links {
|
||||
"vhacd"
|
||||
"vhacd", "LinearMath"
|
||||
}
|
||||
|
||||
language "C++"
|
||||
|
Loading…
Reference in New Issue
Block a user