mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-18 21:10:05 +00:00
Merge branch 'master' of https://github.com/erwincoumans/bullet3
This commit is contained in:
commit
6a6c0297fe
@ -1,11 +1,14 @@
|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
newmtl cube
|
||||
Ns 10.0000
|
||||
Ni 1.5000
|
||||
d 1.0000
|
||||
Tr 0.0000
|
||||
Tf 1.0000 1.0000 1.0000
|
||||
illum 2
|
||||
Ka 0.0000 0.0000 0.0000
|
||||
Kd 0.5880 0.5880 0.5880
|
||||
Ks 0.0000 0.0000 0.0000
|
||||
Ke 0.0000 0.0000 0.0000
|
||||
map_Ka cube.png
|
||||
map_Kd cube.png
|
||||
|
||||
newmtl Material
|
||||
Ns 96.078431
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.640000 0.640000 0.640000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
@ -1,26 +1,48 @@
|
||||
# Blender v2.66 (sub 1) OBJ File: ''
|
||||
# www.blender.org
|
||||
# cube.obj
|
||||
#
|
||||
|
||||
o cube
|
||||
mtllib cube.mtl
|
||||
o Cube
|
||||
v 1.000000 -1.000000 -1.000000
|
||||
v 1.000000 -1.000000 1.000000
|
||||
v -1.000000 -1.000000 1.000000
|
||||
v -1.000000 -1.000000 -1.000000
|
||||
v 1.000000 1.000000 -0.999999
|
||||
v 0.999999 1.000000 1.000001
|
||||
v -1.000000 1.000000 1.000000
|
||||
v -1.000000 1.000000 -1.000000
|
||||
usemtl Material
|
||||
s off
|
||||
f 1 2 3
|
||||
f 5 8 7
|
||||
f 1 5 6
|
||||
f 2 6 3
|
||||
f 3 7 4
|
||||
f 5 1 4
|
||||
f 4 1 3
|
||||
f 6 5 7
|
||||
f 2 1 6
|
||||
f 6 7 3
|
||||
f 7 8 4
|
||||
f 8 5 4
|
||||
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 1.000000 1.000000
|
||||
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
vn 0.000000 -1.000000 0.000000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
|
||||
g cube
|
||||
usemtl cube
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1
|
||||
f 3/3/1 2/2/1 4/4/1
|
||||
s 2
|
||||
f 3/1/2 4/2/2 5/3/2
|
||||
f 5/3/2 4/2/2 6/4/2
|
||||
s 3
|
||||
f 5/4/3 6/3/3 7/2/3
|
||||
f 7/2/3 6/3/3 8/1/3
|
||||
s 4
|
||||
f 7/1/4 8/2/4 1/3/4
|
||||
f 1/3/4 8/2/4 2/4/4
|
||||
s 5
|
||||
f 2/1/5 8/2/5 4/3/5
|
||||
f 4/3/5 8/2/5 6/4/5
|
||||
s 6
|
||||
f 7/1/6 1/2/6 5/3/6
|
||||
f 5/3/6 1/2/6 3/4/6
|
||||
|
||||
|
@ -61,6 +61,22 @@ plCollisionShapeHandle plCreatePlaneShape(plCollisionSdkHandle collisionSdkHandl
|
||||
return sdk->createPlaneShape(worldHandle,planeNormalX,planeNormalY,planeNormalZ,planeConstant);
|
||||
}
|
||||
|
||||
plCollisionShapeHandle plCreateCapsuleShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plReal radius, plReal height, int capsuleAxis)
|
||||
{
|
||||
CollisionSdkInterface* sdk = (CollisionSdkInterface*) collisionSdkHandle;
|
||||
return sdk->createCapsuleShape(worldHandle,radius,height,capsuleAxis);
|
||||
}
|
||||
|
||||
plCollisionShapeHandle plCreateCompoundShape(plCollisionSdkHandle collisionSdkHandle,plCollisionWorldHandle worldHandle)
|
||||
{
|
||||
CollisionSdkInterface* sdk = (CollisionSdkInterface*) collisionSdkHandle;
|
||||
return sdk->createCompoundShape(worldHandle);
|
||||
}
|
||||
void plAddChildShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn)
|
||||
{
|
||||
CollisionSdkInterface* sdk = (CollisionSdkInterface*) collisionSdkHandle;
|
||||
sdk->addChildShape(worldHandle,compoundShape,childShape,childPos,childOrn);
|
||||
}
|
||||
|
||||
void plDeleteShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle shapeHandle)
|
||||
{
|
||||
|
@ -35,8 +35,11 @@ extern "C" {
|
||||
/* Collision SDK */
|
||||
|
||||
extern plCollisionSdkHandle plCreateBullet2CollisionSdk();
|
||||
|
||||
|
||||
#ifndef DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
|
||||
extern plCollisionSdkHandle plCreateRealTimeBullet3CollisionSdk();
|
||||
#endif //DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
|
||||
|
||||
// extern plCollisionSdkHandle plCreateCustomCollisionSdk();
|
||||
|
||||
extern void plDeleteCollisionSdk(plCollisionSdkHandle collisionSdkHandle);
|
||||
@ -63,14 +66,14 @@ extern "C" {
|
||||
/* Collision Shape definition */
|
||||
|
||||
extern plCollisionShapeHandle plCreateSphereShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius);
|
||||
extern plCollisionShapeHandle plNewCapsuleShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius, plReal height);
|
||||
extern plCollisionShapeHandle plCreateCapsuleShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius, plReal height, int capsuleAxis);
|
||||
extern plCollisionShapeHandle plCreatePlaneShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle,
|
||||
plReal planeNormalX,
|
||||
plReal planeNormalY,
|
||||
plReal planeNormalZ,
|
||||
plReal planeConstant);
|
||||
extern plCollisionShapeHandle plNewCompoundShape(plCollisionSdkHandle sdk,plCollisionWorldHandle worldHandle);
|
||||
extern void plAddChildShape(plCollisionSdkHandle sdk, plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn);
|
||||
extern plCollisionShapeHandle plCreateCompoundShape(plCollisionSdkHandle sdk,plCollisionWorldHandle worldHandle);
|
||||
extern void plAddChildShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn);
|
||||
|
||||
extern void plDeleteShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape);
|
||||
|
||||
|
@ -22,11 +22,18 @@
|
||||
///todo: use the 'userData' to prevent this use of global variables
|
||||
static int gTotalPoints = 0;
|
||||
const int sPointCapacity = 10000;
|
||||
const int sNumSpheres = 128;
|
||||
const int sNumCompounds = 10;
|
||||
const int sNumSpheres = 10;
|
||||
|
||||
lwContactPoint pointsOut[sPointCapacity];
|
||||
int numNearCallbacks = 0;
|
||||
|
||||
static btVector4 sColors[4] =
|
||||
{
|
||||
btVector4(1,0.7,0.7,1),
|
||||
btVector4(1,1,0.7,1),
|
||||
btVector4(0.7,1,0.7,1),
|
||||
btVector4(0.7,1,1,1),
|
||||
};
|
||||
|
||||
void myNearCallback(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, void* userData, plCollisionObjectHandle objA, plCollisionObjectHandle objB)
|
||||
{
|
||||
@ -69,23 +76,25 @@ public:
|
||||
m_counter(0),
|
||||
m_timeSeriesCanvas0(0)
|
||||
{
|
||||
int numBodies = 1;
|
||||
|
||||
gTotalPoints = 0;
|
||||
m_app->setUpAxis(1);
|
||||
m_app->m_renderer->enableBlend(true);
|
||||
|
||||
switch (m_tutorialIndex)
|
||||
{
|
||||
case TUT_SPHERE_SPHERE_RTB3:
|
||||
case TUT_SPHERE_SPHERE_BULLET2:
|
||||
case TUT_SPHERE_PLANE_RTB3:
|
||||
case TUT_SPHERE_PLANE_BULLET2:
|
||||
{
|
||||
numBodies=10;
|
||||
if (m_tutorialIndex==TUT_SPHERE_SPHERE_BULLET2)
|
||||
|
||||
if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
|
||||
{
|
||||
m_collisionSdkHandle = plCreateBullet2CollisionSdk();
|
||||
} else
|
||||
{
|
||||
#ifndef DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
|
||||
m_collisionSdkHandle = plCreateRealTimeBullet3CollisionSdk();
|
||||
#endif //DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
|
||||
}
|
||||
if (m_collisionSdkHandle)
|
||||
{
|
||||
@ -97,29 +106,54 @@ public:
|
||||
//create objects, do query etc
|
||||
{
|
||||
float radius = 1.f;
|
||||
plCollisionShapeHandle colShape = plCreateSphereShape(m_collisionSdkHandle, m_collisionWorldHandle,radius);
|
||||
void* userPointer = 0;
|
||||
|
||||
int sphereGfxShapeId = m_app->registerGraphicsUnitSphereShape(SPHERE_LOD_HIGH);//, textureIndex);
|
||||
|
||||
for (int i=0;i<sNumSpheres;i++)
|
||||
void* userPointer = 0;
|
||||
{
|
||||
btVector3 pos(i*1.5,btScalar(0.8),0);
|
||||
btQuaternion orn(0,0,0,1);
|
||||
|
||||
btVector4 color(0,1,0,0.8);
|
||||
btVector3 scaling(radius,radius,radius);
|
||||
for (int j=0;j<sNumCompounds;j++)
|
||||
{
|
||||
plCollisionShapeHandle compoundShape = plCreateCompoundShape(m_collisionSdkHandle,m_collisionWorldHandle);
|
||||
|
||||
for (int i=0;i<sNumSpheres;i++)
|
||||
{
|
||||
btVector3 childPos(i*1.5,0,0);
|
||||
btQuaternion childOrn(0,0,0,1);
|
||||
|
||||
btVector3 scaling(radius,radius,radius);
|
||||
|
||||
int gfxIndex = m_app->m_renderer->registerGraphicsInstance(sphereGfxShapeId,pos, orn,color,scaling);
|
||||
plCollisionShapeHandle childShape = plCreateSphereShape(m_collisionSdkHandle, m_collisionWorldHandle,radius);
|
||||
plAddChildShape(m_collisionSdkHandle,m_collisionWorldHandle,compoundShape, childShape,childPos,childOrn);
|
||||
|
||||
plCollisionObjectHandle colObj = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, gfxIndex,colShape,pos,orn);
|
||||
colliders.push_back(colObj);
|
||||
plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObj);
|
||||
|
||||
//m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
|
||||
|
||||
}
|
||||
if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
|
||||
{
|
||||
btCollisionShape* colShape = (btCollisionShape*) compoundShape;
|
||||
m_guiHelper->createCollisionShapeGraphicsObject(colShape);
|
||||
} else
|
||||
{
|
||||
}
|
||||
|
||||
{
|
||||
btVector3 pos(j*sNumSpheres*1.5,-2.4,0);
|
||||
btQuaternion orn(0,0,0,1);
|
||||
plCollisionObjectHandle colObjHandle = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, -1,compoundShape,pos,orn);
|
||||
if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
|
||||
{
|
||||
btCollisionObject* colObj = (btCollisionObject*) colObjHandle;
|
||||
btVector4 color=sColors[j&3];
|
||||
m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
|
||||
colliders.push_back(colObjHandle);
|
||||
plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObjHandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,0,1,0,0);
|
||||
plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,0,1,0,-3.5);
|
||||
btVector3 pos(0,0,0);
|
||||
btQuaternion orn(0,0,0,1);
|
||||
void* userPointer = 0;
|
||||
@ -140,6 +174,7 @@ public:
|
||||
//plDeleteShape(m_collisionSdkHandle,colShape);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Constant Velocity");
|
||||
|
||||
@ -151,11 +186,7 @@ public:
|
||||
break;
|
||||
}
|
||||
|
||||
case TUT_SPHERE_PLANE_RTB3:
|
||||
case TUT_SPHERE_PLANE_BULLET2:
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
@ -169,7 +200,7 @@ public:
|
||||
|
||||
{
|
||||
|
||||
int boxId = m_app->registerCubeShape(100,1,100);
|
||||
int boxId = m_app->registerCubeShape(100,0.01,100);
|
||||
b3Vector3 pos = b3MakeVector3(0,-3.5,0);
|
||||
b3Quaternion orn(0,0,0,1);
|
||||
b3Vector4 color = b3MakeVector4(1,1,1,1);
|
||||
@ -245,7 +276,10 @@ public:
|
||||
numNearCallbacks = 0;
|
||||
{
|
||||
BT_PROFILE("plWorldCollide");
|
||||
plWorldCollide(m_collisionSdkHandle,m_collisionWorldHandle,myNearCallback, myUserPtr);
|
||||
if (m_collisionSdkHandle && m_collisionWorldHandle)
|
||||
{
|
||||
plWorldCollide(m_collisionSdkHandle,m_collisionWorldHandle,myNearCallback, myUserPtr);
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
@ -3,10 +3,8 @@
|
||||
|
||||
enum EnumCollisionTutorialTypes
|
||||
{
|
||||
TUT_SPHERE_SPHERE_BULLET2=0,
|
||||
TUT_SPHERE_PLANE_BULLET2,
|
||||
TUT_SPHERE_SPHERE_RTB3,
|
||||
TUT_SPHERE_PLANE_RTB3,
|
||||
TUT_SPHERE_PLANE_BULLET2=0,
|
||||
TUT_SPHERE_PLANE_RTB3,
|
||||
};
|
||||
|
||||
class CommonExampleInterface* CollisionTutorialBullet2CreateFunc(struct CommonExampleOptions& options);
|
||||
|
@ -75,6 +75,52 @@ plCollisionShapeHandle Bullet2CollisionSdk::createPlaneShape(plCollisionWorldHan
|
||||
return (plCollisionShapeHandle) planeShape;
|
||||
}
|
||||
|
||||
plCollisionShapeHandle Bullet2CollisionSdk::createCapsuleShape(plCollisionWorldHandle worldHandle,
|
||||
plReal radius,
|
||||
plReal height,
|
||||
int capsuleAxis)
|
||||
{
|
||||
btCapsuleShape* capsule = 0;
|
||||
|
||||
switch (capsuleAxis)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
capsule = new btCapsuleShapeX(radius,height);
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
capsule = new btCapsuleShape(radius,height);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
capsule = new btCapsuleShapeZ(radius,height);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
btAssert(0);
|
||||
}
|
||||
}
|
||||
return (plCollisionShapeHandle)capsule;
|
||||
}
|
||||
|
||||
plCollisionShapeHandle Bullet2CollisionSdk::createCompoundShape(plCollisionWorldHandle worldHandle)
|
||||
{
|
||||
return (plCollisionShapeHandle) new btCompoundShape();
|
||||
}
|
||||
void Bullet2CollisionSdk::addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShapeHandle, plCollisionShapeHandle childShapeHandle,plVector3 childPos,plQuaternion childOrn)
|
||||
{
|
||||
btCompoundShape* compound = (btCompoundShape*) compoundShapeHandle;
|
||||
btCollisionShape* childShape = (btCollisionShape*) childShapeHandle;
|
||||
btTransform localTrans;
|
||||
localTrans.setOrigin(btVector3(childPos[0],childPos[1],childPos[2]));
|
||||
localTrans.setRotation(btQuaternion(childOrn[0],childOrn[1],childOrn[2],childOrn[3]));
|
||||
compound->addChildShape(localTrans,childShape);
|
||||
|
||||
}
|
||||
|
||||
void Bullet2CollisionSdk::deleteShape(plCollisionWorldHandle /*worldHandle*/, plCollisionShapeHandle shapeHandle)
|
||||
{
|
||||
|
@ -25,6 +25,14 @@ public:
|
||||
plReal planeNormalZ,
|
||||
plReal planeConstant);
|
||||
|
||||
virtual plCollisionShapeHandle createCapsuleShape(plCollisionWorldHandle worldHandle,
|
||||
plReal radius,
|
||||
plReal height,
|
||||
int capsuleAxis);
|
||||
|
||||
virtual plCollisionShapeHandle createCompoundShape(plCollisionWorldHandle worldHandle);
|
||||
virtual void addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn);
|
||||
|
||||
virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape);
|
||||
|
||||
virtual void addCollisionObject(plCollisionWorldHandle world, plCollisionObjectHandle object);
|
||||
|
@ -23,6 +23,14 @@ public:
|
||||
plReal planeNormalZ,
|
||||
plReal planeConstant) = 0;
|
||||
|
||||
virtual plCollisionShapeHandle createCapsuleShape(plCollisionWorldHandle worldHandle,
|
||||
plReal radius,
|
||||
plReal height,
|
||||
int capsuleAxis) = 0;
|
||||
|
||||
virtual plCollisionShapeHandle createCompoundShape(plCollisionWorldHandle worldHandle) = 0;
|
||||
virtual void addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn)=0;
|
||||
|
||||
virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape) = 0;
|
||||
|
||||
virtual void addCollisionObject(plCollisionWorldHandle world, plCollisionObjectHandle object)=0;
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "Bullet3Common/b3AlignedObjectArray.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h"
|
||||
#include "Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h"
|
||||
|
||||
//convert the opaque pointer to int
|
||||
struct RTB3_ColliderOpaque2Int
|
||||
@ -26,9 +27,9 @@ enum RTB3ShapeTypes
|
||||
{
|
||||
RTB3_SHAPE_SPHERE=0,
|
||||
RTB3_SHAPE_PLANE,
|
||||
// RTB3_SHAPE_CAPSULE,
|
||||
RTB3_SHAPE_CAPSULE,
|
||||
MAX_NUM_SINGLE_SHAPE_TYPES,
|
||||
RTB3_SHAPE_COMPOUND_INTERNAL
|
||||
RTB3_SHAPE_COMPOUND_INTERNAL,
|
||||
|
||||
|
||||
};
|
||||
@ -48,6 +49,8 @@ struct RTB3CollisionWorld
|
||||
b3AlignedObjectArray<b3Collidable> m_collidables;
|
||||
|
||||
b3AlignedObjectArray<b3GpuChildShape> m_childShapes;
|
||||
b3AlignedObjectArray<b3Aabb> m_localSpaceAabbs;
|
||||
b3AlignedObjectArray<b3Aabb> m_worldSpaceAabbs;
|
||||
b3AlignedObjectArray<b3GpuFace> m_planeFaces;
|
||||
b3AlignedObjectArray<b3CompoundOverlappingPair> m_compoundOverlappingPairs;
|
||||
int m_nextFreeShapeIndex;
|
||||
@ -149,7 +152,49 @@ plCollisionShapeHandle RealTimeBullet3CollisionSdk::createPlaneShape(plCollision
|
||||
return 0;
|
||||
}
|
||||
|
||||
plCollisionShapeHandle RealTimeBullet3CollisionSdk::createCapsuleShape(plCollisionWorldHandle worldHandle,
|
||||
plReal radius,
|
||||
plReal height,
|
||||
int capsuleAxis)
|
||||
{
|
||||
RTB3CollisionWorld* world = (RTB3CollisionWorld*) worldHandle;
|
||||
b3Assert(world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size());
|
||||
|
||||
if (world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size())
|
||||
{
|
||||
b3GpuChildShape& shape = world->m_childShapes[world->m_nextFreeShapeIndex];
|
||||
shape.m_childPosition.setZero();
|
||||
shape.m_childOrientation.setValue(0,0,0,1);
|
||||
shape.m_radius = radius;
|
||||
shape.m_height = height;
|
||||
shape.m_shapeIndex = capsuleAxis;
|
||||
shape.m_shapeType = RTB3_SHAPE_CAPSULE;
|
||||
return (plCollisionShapeHandle) world->m_nextFreeShapeIndex++;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
plCollisionShapeHandle RealTimeBullet3CollisionSdk::createCompoundShape(plCollisionWorldHandle worldHandle)
|
||||
{
|
||||
RTB3CollisionWorld* world = (RTB3CollisionWorld*) worldHandle;
|
||||
b3Assert(world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size());
|
||||
|
||||
if (world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size())
|
||||
{
|
||||
b3GpuChildShape& shape = world->m_childShapes[world->m_nextFreeShapeIndex];
|
||||
shape.m_childPosition.setZero();
|
||||
shape.m_childOrientation.setValue(0,0,0,1);
|
||||
shape.m_numChildShapes = 0;
|
||||
shape.m_shapeType = RTB3_SHAPE_COMPOUND_INTERNAL;
|
||||
return (plCollisionShapeHandle) world->m_nextFreeShapeIndex++;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RealTimeBullet3CollisionSdk::addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn)
|
||||
{
|
||||
|
||||
}
|
||||
void RealTimeBullet3CollisionSdk::deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape)
|
||||
{
|
||||
///todo
|
||||
@ -203,7 +248,7 @@ plCollisionObjectHandle RealTimeBullet3CollisionSdk::createCollisionObject( plC
|
||||
}
|
||||
case RTB3_SHAPE_COMPOUND_INTERNAL:
|
||||
{
|
||||
b3Assert(0);
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@ -396,8 +441,8 @@ int RealTimeBullet3CollisionSdk::collide(plCollisionWorldHandle worldHandle,plCo
|
||||
{
|
||||
if (contactCache.numAddedPoints<pointCapacity)
|
||||
{
|
||||
funcTbl_detectCollision[world->m_childShapes[colA.m_shapeIndex+i].m_shapeType]
|
||||
[world->m_childShapes[colB.m_shapeIndex+j].m_shapeType](world,colAIndex,colA.m_shapeIndex+i,colBIndex,colB.m_shapeIndex+j,&contactCache);
|
||||
//funcTbl_detectCollision[world->m_childShapes[colA.m_shapeIndex+i].m_shapeType]
|
||||
// [world->m_childShapes[colB.m_shapeIndex+j].m_shapeType](world,colAIndex,colA.m_shapeIndex+i,colBIndex,colB.m_shapeIndex+j,&contactCache);
|
||||
}
|
||||
}
|
||||
return contactCache.numAddedPoints;
|
||||
|
@ -23,6 +23,13 @@ public:
|
||||
plReal planeNormalY,
|
||||
plReal planeNormalZ,
|
||||
plReal planeConstant);
|
||||
virtual plCollisionShapeHandle createCapsuleShape(plCollisionWorldHandle worldHandle,
|
||||
plReal radius,
|
||||
plReal height,
|
||||
int capsuleAxis);
|
||||
|
||||
virtual plCollisionShapeHandle createCompoundShape(plCollisionWorldHandle worldHandle);
|
||||
virtual void addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn);
|
||||
|
||||
virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape);
|
||||
|
||||
|
@ -117,11 +117,9 @@ static ExampleEntry gDefaultExamples[]=
|
||||
ExampleEntry(1,"Spring constraint","A rigid body with a spring constraint attached", Dof6ConstraintTutorialCreateFunc,0),
|
||||
|
||||
ExampleEntry(0,"Collision"),
|
||||
ExampleEntry(1, "Sphere-Sphere C-API (Bullet2)", "Collision C-API using Bullet 2.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_SPHERE_BULLET2),
|
||||
ExampleEntry(1, "Sphere-Plane C-API (Bullet2)", "Collision C-API using Bullet 2.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_BULLET2),
|
||||
ExampleEntry(1, "Sphere-Sphere C-API (Bullet3)", "Collision C-API using Bullet 3.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_SPHERE_RTB3),
|
||||
ExampleEntry(1, "Sphere-Plane C-API (Bullet3)", "Collision C-API using Bullet 3.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_RTB3),
|
||||
|
||||
ExampleEntry(1, "Spheres & Plane C-API (Bullet2)", "Collision C-API using Bullet 2.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_BULLET2),
|
||||
//ExampleEntry(1, "Spheres & Plane C-API (Bullet3)", "Collision C-API using Bullet 3.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_RTB3),
|
||||
|
||||
|
||||
|
||||
#ifdef INCLUDE_CLOTH_DEMOS
|
||||
|
@ -59,7 +59,7 @@ void ImportObjSetup::initPhysics()
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe);
|
||||
|
||||
|
||||
const char* fileName = "sphere8.obj";//sponza_closed.obj";//sphere8.obj";
|
||||
const char* fileName = "cube.obj";//sphere8.obj";//sponza_closed.obj";//sphere8.obj";
|
||||
char relativeFileName[1024];
|
||||
if (b3ResourcePath::findResourcePath(fileName, relativeFileName, 1024))
|
||||
{
|
||||
@ -70,7 +70,7 @@ void ImportObjSetup::initPhysics()
|
||||
|
||||
|
||||
btVector3 shift(0,0,0);
|
||||
btVector3 scaling(10,10,10);
|
||||
btVector3 scaling(1,1,1);
|
||||
// int index=10;
|
||||
|
||||
{
|
||||
|
@ -95,6 +95,7 @@ int b3PhysicsParamSetTimeStep(b3SharedMemoryCommandHandle commandHandle, double
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS);
|
||||
command->m_updateFlags |= SIM_PARAM_UPDATE_DELTA_TIME;
|
||||
command->m_physSimParamArgs.m_deltaTime = timeStep;
|
||||
return 0;
|
||||
}
|
||||
@ -190,7 +191,7 @@ int b3JointControlSetDesiredForceTorque(b3SharedMemoryCommandHandle commandHandl
|
||||
}
|
||||
|
||||
|
||||
b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandle physClient)
|
||||
b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId)
|
||||
{
|
||||
PhysicsClient* cl = (PhysicsClient* ) physClient;
|
||||
b3Assert(cl);
|
||||
@ -198,7 +199,7 @@ b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandl
|
||||
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
|
||||
b3Assert(command);
|
||||
command->m_type =CMD_REQUEST_ACTUAL_STATE;
|
||||
command->m_requestActualStateInformationCommandArgument.m_bodyUniqueId = 0;
|
||||
command->m_requestActualStateInformationCommandArgument.m_bodyUniqueId = bodyUniqueId;
|
||||
return (b3SharedMemoryCommandHandle) command;
|
||||
}
|
||||
|
||||
@ -245,6 +246,45 @@ int b3CreateBoxCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command);
|
||||
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
|
||||
command->m_updateFlags |=BOX_SHAPE_HAS_HALF_EXTENTS;
|
||||
|
||||
command->m_createBoxShapeArguments.m_halfExtentsX = halfExtentsX;
|
||||
command->m_createBoxShapeArguments.m_halfExtentsY = halfExtentsY;
|
||||
command->m_createBoxShapeArguments.m_halfExtentsZ = halfExtentsZ;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int b3CreateBoxCommandSetMass(b3SharedMemoryCommandHandle commandHandle, double mass)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command);
|
||||
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
|
||||
command->m_updateFlags |=BOX_SHAPE_HAS_MASS;
|
||||
command->m_createBoxShapeArguments.m_mass = mass;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int b3CreateBoxCommandSetCollisionShapeType(b3SharedMemoryCommandHandle commandHandle, int collisionShapeType)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command);
|
||||
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
|
||||
command->m_updateFlags |=BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE;
|
||||
command->m_createBoxShapeArguments.m_collisionShapeType = collisionShapeType;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int b3CreateBoxCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
@ -313,30 +353,20 @@ int b3CreatePoseCommandSetJointPositions(b3SharedMemoryCommandHandle commandHand
|
||||
int b3CreatePoseCommandSetJointPosition(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, double jointPosition)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command);
|
||||
b3Assert(command->m_type == CMD_INIT_POSE);
|
||||
command->m_updateFlags |=INIT_POSE_HAS_JOINT_STATE;
|
||||
b3Assert(command);
|
||||
b3Assert(command->m_type == CMD_INIT_POSE);
|
||||
command->m_updateFlags |=INIT_POSE_HAS_JOINT_STATE;
|
||||
b3JointInfo info;
|
||||
b3GetJointInfo(physClient, command->m_initPoseArgs.m_bodyUniqueId,jointIndex, &info);
|
||||
command->m_initPoseArgs.m_initialStateQ[info.m_qIndex] = jointPosition;
|
||||
btAssert((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >=0);
|
||||
if ((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >=0)
|
||||
{
|
||||
command->m_initPoseArgs.m_initialStateQ[info.m_qIndex] = jointPosition;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command);
|
||||
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
|
||||
command->m_updateFlags |=BOX_SHAPE_HAS_HALF_EXTENTS;
|
||||
|
||||
command->m_createBoxShapeArguments.m_halfExtentsX = halfExtentsX;
|
||||
command->m_createBoxShapeArguments.m_halfExtentsY = halfExtentsY;
|
||||
command->m_createBoxShapeArguments.m_halfExtentsZ = halfExtentsZ;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
b3SharedMemoryCommandHandle b3CreateSensorCommandInit(b3PhysicsClientHandle physClient)
|
||||
@ -393,6 +423,7 @@ b3PhysicsClientHandle b3ConnectSharedMemory(int key)
|
||||
return (b3PhysicsClientHandle ) cl;
|
||||
}
|
||||
|
||||
|
||||
void b3DisconnectSharedMemory(b3PhysicsClientHandle physClient)
|
||||
{
|
||||
PhysicsClient* cl = (PhysicsClient* ) physClient;
|
||||
@ -436,6 +467,11 @@ int b3GetStatusBodyIndex(b3SharedMemoryStatusHandle statusHandle)
|
||||
bodyId = status->m_dataStreamArguments.m_bodyUniqueId;
|
||||
break;
|
||||
}
|
||||
case CMD_RIGID_BODY_CREATION_COMPLETED:
|
||||
{
|
||||
bodyId = status->m_rigidBodyCreateArgs.m_bodyUniqueId;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
b3Assert(0);
|
||||
@ -447,7 +483,11 @@ int b3GetStatusBodyIndex(b3SharedMemoryStatusHandle statusHandle)
|
||||
int b3CanSubmitCommand(b3PhysicsClientHandle physClient)
|
||||
{
|
||||
PhysicsClient* cl = (PhysicsClient* ) physClient;
|
||||
return (int)cl->canSubmitCommand();
|
||||
if (cl)
|
||||
{
|
||||
return (int)cl->canSubmitCommand();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int b3SubmitClientCommand(b3PhysicsClientHandle physClient, const b3SharedMemoryCommandHandle commandHandle)
|
||||
|
@ -15,7 +15,7 @@ B3_DECLARE_HANDLE(b3SharedMemoryStatusHandle);
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
///make sure to start the server first, before connecting client to physics server
|
||||
///make sure to start the server first, before connecting client to a physics server over shared memory or UDP
|
||||
b3PhysicsClientHandle b3ConnectSharedMemory(int key);
|
||||
|
||||
void b3DisconnectSharedMemory(b3PhysicsClientHandle physClient);
|
||||
@ -84,6 +84,9 @@ b3SharedMemoryCommandHandle b3CreateBoxShapeCommandInit(b3PhysicsClientHandle ph
|
||||
int b3CreateBoxCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ);
|
||||
int b3CreateBoxCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW);
|
||||
int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ);
|
||||
int b3CreateBoxCommandSetMass(b3SharedMemoryCommandHandle commandHandle, double mass);
|
||||
int b3CreateBoxCommandSetCollisionShapeType(b3SharedMemoryCommandHandle commandHandle, int collisionShapeType);
|
||||
|
||||
|
||||
///Initialize (teleport) the pose of a body/robot. You can individually set the base position, base orientation and joint angles.
|
||||
///This will set all velocities of base and joints to zero.
|
||||
@ -97,7 +100,7 @@ b3SharedMemoryCommandHandle b3CreateSensorCommandInit(b3PhysicsClientHandle phys
|
||||
int b3CreateSensorEnable6DofJointForceTorqueSensor(b3SharedMemoryCommandHandle commandHandle, int jointIndex, int enable);
|
||||
int b3CreateSensorEnableIMUForLink(b3SharedMemoryCommandHandle commandHandle, int linkIndex, int enable);
|
||||
|
||||
b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandle physClient);
|
||||
b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandle physClient,int bodyUniqueId);
|
||||
void b3GetJointState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int jointIndex, struct b3JointSensorState *state);
|
||||
|
||||
int b3PickBody(struct SharedMemoryCommand *command,
|
||||
|
@ -194,7 +194,7 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
|
||||
case CMD_LOAD_URDF:
|
||||
{
|
||||
|
||||
b3SharedMemoryCommandHandle commandHandle = b3LoadUrdfCommandInit(m_physicsClientHandle, "r2d2.urdf");//kuka_lwr/kuka.urdf");
|
||||
b3SharedMemoryCommandHandle commandHandle = b3LoadUrdfCommandInit(m_physicsClientHandle, "kuka_lwr/kuka.urdf");
|
||||
|
||||
//setting the initial position, orientation and other arguments are optional
|
||||
double startPosX = 0;
|
||||
@ -214,10 +214,26 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
|
||||
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
|
||||
break;
|
||||
}
|
||||
case CMD_CREATE_RIGID_BODY:
|
||||
{
|
||||
b3SharedMemoryCommandHandle commandHandle = b3CreateBoxShapeCommandInit(m_physicsClientHandle);
|
||||
b3CreateBoxCommandSetStartPosition(commandHandle,0,0,0);
|
||||
b3CreateBoxCommandSetMass(commandHandle,1);
|
||||
b3CreateBoxCommandSetCollisionShapeType(commandHandle,COLLISION_SHAPE_TYPE_CYLINDER_Y);
|
||||
double radius = 0.2;
|
||||
double halfHeight = 0.5;
|
||||
b3CreateBoxCommandSetHalfExtents(commandHandle,radius,halfHeight,radius);
|
||||
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
|
||||
break;
|
||||
}
|
||||
|
||||
case CMD_REQUEST_ACTUAL_STATE:
|
||||
{
|
||||
b3SharedMemoryCommandHandle commandHandle = b3RequestActualStateCommandInit(m_physicsClientHandle);
|
||||
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
|
||||
if (m_selectedBody>=0)
|
||||
{
|
||||
b3SharedMemoryCommandHandle commandHandle = b3RequestActualStateCommandInit(m_physicsClientHandle,m_selectedBody);
|
||||
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
|
||||
}
|
||||
break;
|
||||
};
|
||||
|
||||
@ -360,6 +376,7 @@ void PhysicsClientExample::createButtons()
|
||||
createButton("Get State",CMD_REQUEST_ACTUAL_STATE, isTrigger);
|
||||
createButton("Send Desired State",CMD_SEND_DESIRED_STATE, isTrigger);
|
||||
createButton("Create Box Collider",CMD_CREATE_BOX_COLLISION_SHAPE,isTrigger);
|
||||
createButton("Create Cylinder Body",CMD_CREATE_RIGID_BODY,isTrigger);
|
||||
createButton("Reset Simulation",CMD_RESET_SIMULATION,isTrigger);
|
||||
createButton("Initialize Pose",CMD_INIT_POSE, isTrigger);
|
||||
|
||||
@ -515,8 +532,8 @@ void PhysicsClientExample::stepSimulation(float deltaTime)
|
||||
{
|
||||
enqueueCommand(CMD_SEND_DESIRED_STATE);
|
||||
enqueueCommand(CMD_STEP_FORWARD_SIMULATION);
|
||||
enqueueCommand(CMD_REQUEST_DEBUG_LINES);
|
||||
enqueueCommand(CMD_REQUEST_ACTUAL_STATE);
|
||||
//enqueueCommand(CMD_REQUEST_DEBUG_LINES);
|
||||
//enqueueCommand(CMD_REQUEST_ACTUAL_STATE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -450,6 +450,11 @@ const SharedMemoryStatus* PhysicsClientSharedMemory::processServerStatus() {
|
||||
|
||||
break;
|
||||
}
|
||||
case CMD_RIGID_BODY_CREATION_COMPLETED:
|
||||
{
|
||||
|
||||
break;
|
||||
}
|
||||
case CMD_DEBUG_LINES_OVERFLOW_FAILED: {
|
||||
b3Warning("Error receiving debug lines");
|
||||
m_data->m_debugLinesFrom.resize(0);
|
||||
|
115
examples/SharedMemory/PhysicsLoopBack.cpp
Normal file
115
examples/SharedMemory/PhysicsLoopBack.cpp
Normal file
@ -0,0 +1,115 @@
|
||||
#include "PhysicsLoopBack.h"
|
||||
#include "PhysicsServer.h"
|
||||
#include "PhysicsClientSharedMemory.h"
|
||||
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
|
||||
|
||||
struct PhysicsLoopBackInternalData
|
||||
{
|
||||
PhysicsClientSharedMemory* m_physicsClient;
|
||||
PhysicsServerSharedMemory* m_physicsServer;
|
||||
DummyGUIHelper m_noGfx;
|
||||
|
||||
|
||||
PhysicsLoopBackInternalData()
|
||||
:m_physicsClient(0),
|
||||
m_physicsServer(0)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
PhysicsLoopBack::PhysicsLoopBack()
|
||||
{
|
||||
m_data = new PhysicsLoopBackInternalData;
|
||||
m_data->m_physicsServer = new PhysicsServerSharedMemory();
|
||||
m_data->m_physicsClient = new PhysicsClientSharedMemory();
|
||||
}
|
||||
|
||||
PhysicsLoopBack::~PhysicsLoopBack()
|
||||
{
|
||||
delete m_data->m_physicsClient;
|
||||
delete m_data->m_physicsServer;
|
||||
delete m_data;
|
||||
}
|
||||
|
||||
|
||||
// return true if connection succesfull, can also check 'isConnected'
|
||||
bool PhysicsLoopBack::connect()
|
||||
{
|
||||
m_data->m_physicsServer->connectSharedMemory(&m_data->m_noGfx);
|
||||
m_data->m_physicsClient->connect();
|
||||
return m_data->m_physicsClient->isConnected();
|
||||
}
|
||||
|
||||
////todo: rename to 'disconnect'
|
||||
void PhysicsLoopBack::disconnectSharedMemory()
|
||||
{
|
||||
m_data->m_physicsClient->disconnectSharedMemory();
|
||||
m_data->m_physicsServer->disconnectSharedMemory(true);
|
||||
}
|
||||
|
||||
bool PhysicsLoopBack::isConnected() const
|
||||
{
|
||||
return m_data->m_physicsClient->isConnected();
|
||||
}
|
||||
|
||||
// return non-null if there is a status, nullptr otherwise
|
||||
const SharedMemoryStatus* PhysicsLoopBack::processServerStatus()
|
||||
{
|
||||
m_data->m_physicsServer->processClientCommands();
|
||||
return m_data->m_physicsClient->processServerStatus();
|
||||
}
|
||||
|
||||
SharedMemoryCommand* PhysicsLoopBack::getAvailableSharedMemoryCommand()
|
||||
{
|
||||
return m_data->m_physicsClient->getAvailableSharedMemoryCommand();
|
||||
}
|
||||
|
||||
bool PhysicsLoopBack::canSubmitCommand() const
|
||||
{
|
||||
return m_data->m_physicsClient->canSubmitCommand();
|
||||
}
|
||||
|
||||
bool PhysicsLoopBack::submitClientCommand(const struct SharedMemoryCommand& command)
|
||||
{
|
||||
return m_data->m_physicsClient->submitClientCommand(command);
|
||||
}
|
||||
|
||||
int PhysicsLoopBack::getNumJoints(int bodyIndex) const
|
||||
{
|
||||
return m_data->m_physicsClient->getNumJoints(bodyIndex);
|
||||
}
|
||||
|
||||
void PhysicsLoopBack::getJointInfo(int bodyIndex, int jointIndex, struct b3JointInfo& info) const
|
||||
{
|
||||
m_data->m_physicsClient->getJointInfo(bodyIndex,jointIndex,info);
|
||||
}
|
||||
|
||||
///todo: move this out of the
|
||||
void PhysicsLoopBack::setSharedMemoryKey(int key)
|
||||
{
|
||||
m_data->m_physicsServer->setSharedMemoryKey(key);
|
||||
m_data->m_physicsClient->setSharedMemoryKey(key);
|
||||
}
|
||||
|
||||
void PhysicsLoopBack::uploadBulletFileToSharedMemory(const char* data, int len)
|
||||
{
|
||||
m_data->m_physicsClient->uploadBulletFileToSharedMemory(data,len);
|
||||
}
|
||||
|
||||
int PhysicsLoopBack::getNumDebugLines() const
|
||||
{
|
||||
return m_data->m_physicsClient->getNumDebugLines();
|
||||
}
|
||||
|
||||
const float* PhysicsLoopBack::getDebugLinesFrom() const
|
||||
{
|
||||
return m_data->m_physicsClient->getDebugLinesFrom();
|
||||
}
|
||||
const float* PhysicsLoopBack::getDebugLinesTo() const
|
||||
{
|
||||
return m_data->m_physicsClient->getDebugLinesTo();
|
||||
}
|
||||
const float* PhysicsLoopBack::getDebugLinesColor() const
|
||||
{
|
||||
return m_data->m_physicsClient->getDebugLinesColor();
|
||||
}
|
58
examples/SharedMemory/PhysicsLoopBack.h
Normal file
58
examples/SharedMemory/PhysicsLoopBack.h
Normal file
@ -0,0 +1,58 @@
|
||||
#ifndef PHYSICS_LOOP_BACK_H
|
||||
#define PHYSICS_LOOP_BACK_H
|
||||
|
||||
//#include "SharedMemoryCommands.h"
|
||||
|
||||
|
||||
#include "PhysicsClient.h"
|
||||
#include "LinearMath/btVector3.h"
|
||||
|
||||
///todo: the PhysicsClient API was designed with shared memory in mind,
|
||||
///now it become more general we need to move out the shared memory specifics away
|
||||
///for example naming [disconnectSharedMemory -> disconnect] [ move setSharedMemoryKey to shared memory specific subclass ]
|
||||
|
||||
class PhysicsLoopBack : public PhysicsClient
|
||||
{
|
||||
struct PhysicsLoopBackInternalData* m_data;
|
||||
|
||||
public:
|
||||
|
||||
PhysicsLoopBack();
|
||||
|
||||
virtual ~PhysicsLoopBack();
|
||||
|
||||
// return true if connection succesfull, can also check 'isConnected'
|
||||
virtual bool connect();
|
||||
|
||||
////todo: rename to 'disconnect'
|
||||
virtual void disconnectSharedMemory();
|
||||
|
||||
virtual bool isConnected() const;
|
||||
|
||||
// return non-null if there is a status, nullptr otherwise
|
||||
virtual const SharedMemoryStatus* processServerStatus();
|
||||
|
||||
virtual SharedMemoryCommand* getAvailableSharedMemoryCommand();
|
||||
|
||||
virtual bool canSubmitCommand() const;
|
||||
|
||||
virtual bool submitClientCommand(const struct SharedMemoryCommand& command);
|
||||
|
||||
virtual int getNumJoints(int bodyIndex) const;
|
||||
|
||||
virtual void getJointInfo(int bodyIndex, int jointIndex, struct b3JointInfo& info) const;
|
||||
|
||||
///todo: move this out of the
|
||||
virtual void setSharedMemoryKey(int key);
|
||||
|
||||
void uploadBulletFileToSharedMemory(const char* data, int len);
|
||||
|
||||
virtual int getNumDebugLines() const;
|
||||
|
||||
virtual const float* getDebugLinesFrom() const;
|
||||
virtual const float* getDebugLinesTo() const;
|
||||
virtual const float* getDebugLinesColor() const;
|
||||
|
||||
};
|
||||
|
||||
#endif //PHYSICS_LOOP_BACK_H
|
19
examples/SharedMemory/PhysicsLoopBackC_API.h
Normal file
19
examples/SharedMemory/PhysicsLoopBackC_API.h
Normal file
@ -0,0 +1,19 @@
|
||||
#ifndef PHYSICS_LOOPBACK_C_API_H
|
||||
#define PHYSICS_LOOPBACK_C_API_H
|
||||
|
||||
#include "PhysicsClientC_API.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
///think more about naming. The b3ConnectPhysicsLoopback
|
||||
b3PhysicsClientHandle b3ConnectPhysicsLoopback(int key);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif //PHYSICS_LOOPBACK_C_API_H
|
15
examples/SharedMemory/PhysicsLoopBackC_Api.cpp
Normal file
15
examples/SharedMemory/PhysicsLoopBackC_Api.cpp
Normal file
@ -0,0 +1,15 @@
|
||||
#include "PhysicsLoopBackC_API.h"
|
||||
|
||||
#include "PhysicsLoopBack.h"
|
||||
|
||||
|
||||
|
||||
//think more about naming. The b3ConnectPhysicsLoopback
|
||||
b3PhysicsClientHandle b3ConnectPhysicsLoopback(int key)
|
||||
{
|
||||
PhysicsLoopBack* loopBack = new PhysicsLoopBack();
|
||||
loopBack->setSharedMemoryKey(key);
|
||||
bool connected = loopBack->connect();
|
||||
return (b3PhysicsClientHandle )loopBack;
|
||||
}
|
||||
|
@ -79,12 +79,14 @@ struct SharedMemoryDebugDrawer : public btIDebugDraw
|
||||
struct InteralBodyData
|
||||
{
|
||||
btMultiBody* m_multiBody;
|
||||
btRigidBody* m_rigidBody;
|
||||
int m_testData;
|
||||
|
||||
btTransform m_rootLocalInertialFrame;
|
||||
|
||||
InteralBodyData()
|
||||
:m_multiBody(0),
|
||||
m_rigidBody(0),
|
||||
m_testData(0)
|
||||
{
|
||||
m_rootLocalInertialFrame.setIdentity();
|
||||
@ -1089,14 +1091,10 @@ void PhysicsServerSharedMemory::processClientCommands()
|
||||
}
|
||||
int bodyUniqueId = clientCmd.m_requestActualStateInformationCommandArgument.m_bodyUniqueId;
|
||||
InteralBodyData* body = m_data->getHandle(bodyUniqueId);
|
||||
btMultiBody* mb = 0;
|
||||
if (body)
|
||||
|
||||
if (body && body->m_multiBody)
|
||||
{
|
||||
mb = body->m_multiBody;
|
||||
}
|
||||
if (mb)
|
||||
{
|
||||
|
||||
btMultiBody* mb = body->m_multiBody;
|
||||
SharedMemoryStatus& serverCmd = m_data->createServerStatus(CMD_ACTUAL_STATE_UPDATE_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
||||
|
||||
serverCmd.m_sendActualStateArgs.m_bodyUniqueId = bodyUniqueId;
|
||||
@ -1192,10 +1190,48 @@ void PhysicsServerSharedMemory::processClientCommands()
|
||||
|
||||
} else
|
||||
{
|
||||
if (body && body->m_rigidBody)
|
||||
{
|
||||
btRigidBody* rb = body->m_rigidBody;
|
||||
SharedMemoryStatus& serverCmd = m_data->createServerStatus(CMD_ACTUAL_STATE_UPDATE_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
||||
serverCmd.m_sendActualStateArgs.m_bodyUniqueId = bodyUniqueId;
|
||||
int totalDegreeOfFreedomQ = 0;
|
||||
int totalDegreeOfFreedomU = 0;
|
||||
|
||||
b3Warning("Request state but no multibody available");
|
||||
SharedMemoryStatus& serverCmd = m_data->createServerStatus(CMD_ACTUAL_STATE_UPDATE_FAILED,clientCmd.m_sequenceNumber,timeStamp);
|
||||
m_data->submitServerStatus(serverCmd);
|
||||
btTransform tr = rb->getWorldTransform();
|
||||
//base position in world space, carthesian
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQ[0] = tr.getOrigin()[0];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQ[1] = tr.getOrigin()[1];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQ[2] = tr.getOrigin()[2];
|
||||
|
||||
//base orientation, quaternion x,y,z,w, in world space, carthesian
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQ[3] = tr.getRotation()[0];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQ[4] = tr.getRotation()[1];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQ[5] = tr.getRotation()[2];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQ[6] = tr.getRotation()[3];
|
||||
totalDegreeOfFreedomQ +=7;//pos + quaternion
|
||||
|
||||
//base linear velocity (in world space, carthesian)
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQdot[0] = rb->getLinearVelocity()[0];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQdot[1] = rb->getLinearVelocity()[1];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQdot[2] = rb->getLinearVelocity()[2];
|
||||
|
||||
//base angular velocity (in world space, carthesian)
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQdot[3] = rb->getAngularVelocity()[0];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQdot[4] = rb->getAngularVelocity()[1];
|
||||
serverCmd.m_sendActualStateArgs.m_actualStateQdot[5] = rb->getAngularVelocity()[2];
|
||||
totalDegreeOfFreedomU += 6;//3 linear and 3 angular DOF
|
||||
|
||||
serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomQ = totalDegreeOfFreedomQ;
|
||||
serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomU = totalDegreeOfFreedomU;
|
||||
|
||||
m_data->submitServerStatus(serverCmd);
|
||||
} else
|
||||
{
|
||||
b3Warning("Request state but no multibody or rigid body available");
|
||||
SharedMemoryStatus& serverCmd = m_data->createServerStatus(CMD_ACTUAL_STATE_UPDATE_FAILED,clientCmd.m_sequenceNumber,timeStamp);
|
||||
m_data->submitServerStatus(serverCmd);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
@ -1246,7 +1282,7 @@ void PhysicsServerSharedMemory::processClientCommands()
|
||||
{
|
||||
b3Printf("Server Init Pose not implemented yet");
|
||||
}
|
||||
int bodyUniqueId = clientCmd.m_sendDesiredStateCommandArgument.m_bodyUniqueId;
|
||||
int bodyUniqueId = clientCmd.m_initPoseArgs.m_bodyUniqueId;
|
||||
InteralBodyData* body = m_data->getHandle(bodyUniqueId);
|
||||
|
||||
if (body && body->m_multiBody)
|
||||
@ -1301,13 +1337,15 @@ void PhysicsServerSharedMemory::processClientCommands()
|
||||
m_data->m_guiHelper->getRenderInterface()->removeAllInstances();
|
||||
}
|
||||
deleteDynamicsWorld();
|
||||
createEmptyDynamicsWorld();
|
||||
|
||||
createEmptyDynamicsWorld();
|
||||
m_data->exitHandles();
|
||||
m_data->initHandles();
|
||||
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_RESET_SIMULATION_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
||||
m_data->submitServerStatus(serverCmd);
|
||||
|
||||
break;
|
||||
}
|
||||
case CMD_CREATE_RIGID_BODY:
|
||||
case CMD_CREATE_BOX_COLLISION_SHAPE:
|
||||
{
|
||||
btVector3 halfExtents(1,1,1);
|
||||
@ -1338,16 +1376,92 @@ void PhysicsServerSharedMemory::processClientCommands()
|
||||
clientCmd.m_createBoxShapeArguments.m_initialOrientation[3]));
|
||||
}
|
||||
|
||||
btScalar mass = 0.f;
|
||||
if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_MASS)
|
||||
{
|
||||
mass = clientCmd.m_createBoxShapeArguments.m_mass;
|
||||
}
|
||||
|
||||
int shapeType = COLLISION_SHAPE_TYPE_BOX;
|
||||
|
||||
if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE)
|
||||
{
|
||||
shapeType = clientCmd.m_createBoxShapeArguments.m_collisionShapeType;
|
||||
}
|
||||
|
||||
btBulletWorldImporter* worldImporter = new btBulletWorldImporter(m_data->m_dynamicsWorld);
|
||||
m_data->m_worldImporters.push_back(worldImporter);
|
||||
|
||||
btCollisionShape* shape = worldImporter->createBoxShape(halfExtents);
|
||||
btScalar mass = 0.f;
|
||||
btCollisionShape* shape = 0;
|
||||
|
||||
switch (shapeType)
|
||||
{
|
||||
case COLLISION_SHAPE_TYPE_CYLINDER_X:
|
||||
{
|
||||
btScalar radius = halfExtents[1];
|
||||
btScalar height = halfExtents[0];
|
||||
shape = worldImporter->createCylinderShapeX(radius,height);
|
||||
break;
|
||||
}
|
||||
case COLLISION_SHAPE_TYPE_CYLINDER_Y:
|
||||
{
|
||||
btScalar radius = halfExtents[0];
|
||||
btScalar height = halfExtents[1];
|
||||
shape = worldImporter->createCylinderShapeY(radius,height);
|
||||
break;
|
||||
}
|
||||
case COLLISION_SHAPE_TYPE_CYLINDER_Z:
|
||||
{
|
||||
btScalar radius = halfExtents[1];
|
||||
btScalar height = halfExtents[2];
|
||||
shape = worldImporter->createCylinderShapeZ(radius,height);
|
||||
break;
|
||||
}
|
||||
case COLLISION_SHAPE_TYPE_CAPSULE_X:
|
||||
{
|
||||
btScalar radius = halfExtents[1];
|
||||
btScalar height = halfExtents[0];
|
||||
shape = worldImporter->createCapsuleShapeX(radius,height);
|
||||
break;
|
||||
}
|
||||
case COLLISION_SHAPE_TYPE_CAPSULE_Y:
|
||||
{
|
||||
btScalar radius = halfExtents[0];
|
||||
btScalar height = halfExtents[1];
|
||||
shape = worldImporter->createCapsuleShapeY(radius,height);
|
||||
break;
|
||||
}
|
||||
case COLLISION_SHAPE_TYPE_CAPSULE_Z:
|
||||
{
|
||||
btScalar radius = halfExtents[1];
|
||||
btScalar height = halfExtents[2];
|
||||
shape = worldImporter->createCapsuleShapeZ(radius,height);
|
||||
break;
|
||||
}
|
||||
case COLLISION_SHAPE_TYPE_SPHERE:
|
||||
{
|
||||
btScalar radius = halfExtents[0];
|
||||
shape = worldImporter->createSphereShape(radius);
|
||||
break;
|
||||
}
|
||||
case COLLISION_SHAPE_TYPE_BOX:
|
||||
default:
|
||||
{
|
||||
shape = worldImporter->createBoxShape(halfExtents);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool isDynamic = (mass>0);
|
||||
worldImporter->createRigidBody(isDynamic,mass,startTrans,shape,0);
|
||||
btRigidBody* rb = worldImporter->createRigidBody(isDynamic,mass,startTrans,shape,0);
|
||||
m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
|
||||
|
||||
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
||||
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_RIGID_BODY_CREATION_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
||||
int bodyUniqueId = m_data->allocHandle();
|
||||
InternalBodyHandle* bodyHandle = m_data->getHandle(bodyUniqueId);
|
||||
serverCmd.m_rigidBodyCreateArgs.m_bodyUniqueId = bodyUniqueId;
|
||||
bodyHandle->m_rootLocalInertialFrame.setIdentity();
|
||||
bodyHandle->m_rigidBody = rb;
|
||||
m_data->submitServerStatus(serverCmd);
|
||||
|
||||
break;
|
||||
|
@ -202,7 +202,9 @@ enum EnumBoxShapeFlags
|
||||
{
|
||||
BOX_SHAPE_HAS_INITIAL_POSITION=1,
|
||||
BOX_SHAPE_HAS_INITIAL_ORIENTATION=2,
|
||||
BOX_SHAPE_HAS_HALF_EXTENTS=4
|
||||
BOX_SHAPE_HAS_HALF_EXTENTS=4,
|
||||
BOX_SHAPE_HAS_MASS=8,
|
||||
BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE=16,
|
||||
};
|
||||
///This command will be replaced to allow arbitrary collision shape types
|
||||
struct CreateBoxShapeArgs
|
||||
@ -211,6 +213,9 @@ struct CreateBoxShapeArgs
|
||||
double m_halfExtentsY;
|
||||
double m_halfExtentsZ;
|
||||
|
||||
double m_mass;
|
||||
int m_collisionShapeType;//see SharedMemoryPublic.h
|
||||
|
||||
double m_initialPosition[3];
|
||||
double m_initialOrientation[4];
|
||||
};
|
||||
@ -240,6 +245,10 @@ struct SharedMemoryCommand
|
||||
};
|
||||
};
|
||||
|
||||
struct RigidBodyCreateArgs
|
||||
{
|
||||
int m_bodyUniqueId;
|
||||
};
|
||||
|
||||
struct SharedMemoryStatus
|
||||
{
|
||||
@ -253,6 +262,7 @@ struct SharedMemoryStatus
|
||||
struct BulletDataStreamArgs m_dataStreamArguments;
|
||||
struct SendActualStateArgs m_sendActualStateArgs;
|
||||
struct SendDebugLinesArgs m_sendDebugLinesArgs;
|
||||
struct RigidBodyCreateArgs m_rigidBodyCreateArgs;
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -9,8 +9,8 @@ enum EnumSharedMemoryClientCommand
|
||||
CMD_SEND_BULLET_DATA_STREAM,
|
||||
CMD_CREATE_BOX_COLLISION_SHAPE,
|
||||
// CMD_DELETE_BOX_COLLISION_SHAPE,
|
||||
// CMD_CREATE_RIGID_BODY,
|
||||
// CMD_DELETE_RIGID_BODY,
|
||||
CMD_CREATE_RIGID_BODY,
|
||||
CMD_DELETE_RIGID_BODY,
|
||||
CMD_CREATE_SENSOR,///enable or disable joint feedback for force/torque sensors
|
||||
// CMD_REQUEST_SENSOR_MEASUREMENTS,//see CMD_REQUEST_ACTUAL_STATE/CMD_ACTUAL_STATE_UPDATE_COMPLETED
|
||||
CMD_INIT_POSE,
|
||||
@ -57,6 +57,19 @@ enum JointInfoFlags
|
||||
{
|
||||
JOINT_HAS_MOTORIZED_POWER=1,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
COLLISION_SHAPE_TYPE_BOX=1,
|
||||
COLLISION_SHAPE_TYPE_CYLINDER_X,
|
||||
COLLISION_SHAPE_TYPE_CYLINDER_Y,
|
||||
COLLISION_SHAPE_TYPE_CYLINDER_Z,
|
||||
COLLISION_SHAPE_TYPE_CAPSULE_X,
|
||||
COLLISION_SHAPE_TYPE_CAPSULE_Y,
|
||||
COLLISION_SHAPE_TYPE_CAPSULE_Z,
|
||||
COLLISION_SHAPE_TYPE_SPHERE
|
||||
};
|
||||
|
||||
struct b3JointInfo
|
||||
{
|
||||
char* m_linkName;
|
||||
|
@ -1,27 +1,17 @@
|
||||
/*
|
||||
GWEN
|
||||
|
||||
Copyright (c) 2010 Facepunch Studios
|
||||
GWEN modified and adapted for the Bullet Physics Library
|
||||
Using the Zlib license with permission from Garry Newman
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
Copyright (c) 2010 Facepunch Studios
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef GWEN_GWEN_H
|
||||
|
@ -46,7 +46,11 @@ struct b3GpuChildShape
|
||||
{
|
||||
b3Float4 m_childPosition;
|
||||
b3Quat m_childOrientation;
|
||||
int m_shapeIndex;//used for SHAPE_COMPOUND_OF_CONVEX_HULLS
|
||||
union
|
||||
{
|
||||
int m_shapeIndex;//used for SHAPE_COMPOUND_OF_CONVEX_HULLS
|
||||
int m_capsuleAxis;
|
||||
};
|
||||
union
|
||||
{
|
||||
float m_radius;//used for childshape of SHAPE_COMPOUND_OF_SPHERES or SHAPE_COMPOUND_OF_CAPSULES
|
||||
|
@ -1,4 +1,4 @@
|
||||
project ("Test_SharedMemoryPhysicsClient")
|
||||
project ("Test_SharedMemoryPhysicsClient")
|
||||
|
||||
language "C++"
|
||||
kind "ConsoleApp"
|
||||
@ -25,4 +25,57 @@
|
||||
"../../examples/Utils/b3ResourcePath.cpp",
|
||||
"../../examples/Utils/b3ResourcePath.h",
|
||||
}
|
||||
|
||||
project ("Test_PhysicsLoopBack")
|
||||
|
||||
language "C++"
|
||||
kind "ConsoleApp"
|
||||
|
||||
includedirs {"../../src", "../../examples/SharedMemory",
|
||||
"../../examples/ThirdPartyLibs"}
|
||||
defines {"PHYSICS_LOOP_BACK"}
|
||||
links {
|
||||
"BulletFileLoader",
|
||||
"BulletWorldImporter",
|
||||
"Bullet3Common",
|
||||
"BulletDynamics",
|
||||
"BulletCollision",
|
||||
"LinearMath"
|
||||
}
|
||||
|
||||
files {
|
||||
"test.c",
|
||||
"../../examples/SharedMemory/PhysicsClient.cpp",
|
||||
"../../examples/SharedMemory/PhysicsClient.h",
|
||||
"../../examples/SharedMemory/PhysicsServer.cpp",
|
||||
"../../examples/SharedMemory/PhysicsServer.h",
|
||||
"../../examples/SharedMemory/PhysicsLoopback.cpp",
|
||||
"../../examples/SharedMemory/PhysicsLoopback.h",
|
||||
"../../examples/SharedMemory/PhysicsLoopbackC_Api.cpp",
|
||||
"../../examples/SharedMemory/PhysicsLoopbackC_Api.h",
|
||||
"../../examples/SharedMemory/PhysicsClientSharedMemory.cpp",
|
||||
"../../examples/SharedMemory/PhysicsClientSharedMemory.h",
|
||||
"../../examples/SharedMemory/PhysicsClientC_API.cpp",
|
||||
"../../examples/SharedMemory/PhysicsClientC_API.h",
|
||||
"../../examples/SharedMemory/Win32SharedMemory.cpp",
|
||||
"../../examples/SharedMemory/Win32SharedMemory.h",
|
||||
"../../examples/SharedMemory/PosixSharedMemory.cpp",
|
||||
"../../examples/SharedMemory/PosixSharedMemory.h",
|
||||
"../../examples/Utils/b3ResourcePath.cpp",
|
||||
"../../examples/Utils/b3ResourcePath.h",
|
||||
"../../examples/ThirdPartyLibs/tinyxml/tinystr.cpp",
|
||||
"../../examples/ThirdPartyLibs/tinyxml/tinyxml.cpp",
|
||||
"../../examples/ThirdPartyLibs/tinyxml/tinyxmlerror.cpp",
|
||||
"../../examples/ThirdPartyLibs/tinyxml/tinyxmlparser.cpp",
|
||||
"../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp",
|
||||
"../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.h",
|
||||
"../../examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp",
|
||||
"../../examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp",
|
||||
"../../examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp",
|
||||
"../../examples/Importers/ImportURDFDemo/BulletUrdfImporter.cpp",
|
||||
"../../examples/Importers/ImportURDFDemo/MyMultiBodyCreator.cpp",
|
||||
"../../examples/Importers/ImportURDFDemo/URDF2Bullet.cpp",
|
||||
"../../examples/Importers/ImportURDFDemo/UrdfParser.cpp",
|
||||
"../../examples/Importers/ImportURDFDemo/urdfStringSplit.cpp",
|
||||
}
|
||||
|
@ -1,13 +1,14 @@
|
||||
//#include "SharedMemoryCommands.h"
|
||||
#include "PhysicsClientC_API.h"
|
||||
|
||||
#ifdef PHYSICS_LOOP_BACK
|
||||
#include "PhysicsLoopbackC_API.h"
|
||||
#endif //PHYSICS_LOOP_BACK
|
||||
|
||||
#include "SharedMemoryPublic.h"
|
||||
#include "Bullet3Common/b3Logging.h"
|
||||
#include <string.h>
|
||||
|
||||
struct test
|
||||
{
|
||||
int unused;
|
||||
};
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
@ -24,12 +25,18 @@ int main(int argc, char* argv[])
|
||||
int imuLinkIndex = -1;
|
||||
|
||||
|
||||
b3PhysicsClientHandle sm;
|
||||
b3PhysicsClientHandle sm=0;
|
||||
int bodyIndex = -1;
|
||||
|
||||
printf("hello world\n");
|
||||
|
||||
#ifdef PHYSICS_LOOP_BACK
|
||||
sm = b3ConnectPhysicsLoopback(SHARED_MEMORY_KEY);
|
||||
#else
|
||||
sm = b3ConnectSharedMemory(SHARED_MEMORY_KEY);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
if (b3CanSubmitCommand(sm))
|
||||
{
|
||||
{
|
||||
@ -114,7 +121,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
{
|
||||
int statusType;
|
||||
b3SharedMemoryCommandHandle command = b3RequestActualStateCommandInit(sm);
|
||||
b3SharedMemoryCommandHandle command = b3RequestActualStateCommandInit(sm,bodyIndex);
|
||||
b3SharedMemoryStatusHandle statusHandle;
|
||||
statusHandle = b3SubmitClientCommandAndWaitStatus(sm, command);
|
||||
statusType = b3GetStatusType(statusHandle);
|
||||
@ -150,35 +157,35 @@ int main(int argc, char* argv[])
|
||||
}
|
||||
|
||||
{
|
||||
b3SubmitClientCommandAndWaitStatus(sm, b3RequestActualStateCommandInit(sm));
|
||||
}
|
||||
b3SharedMemoryStatusHandle state = b3SubmitClientCommandAndWaitStatus(sm, b3RequestActualStateCommandInit(sm,bodyIndex));
|
||||
|
||||
if (sensorJointIndexLeft>=0)
|
||||
{
|
||||
|
||||
struct b3JointSensorState sensorState;
|
||||
b3GetJointState(sm,state,sensorJointIndexLeft,&sensorState);
|
||||
|
||||
b3Printf("Sensor for joint [%d] = %f,%f,%f\n", sensorJointIndexLeft,
|
||||
sensorState.m_jointForceTorque[0],
|
||||
sensorState.m_jointForceTorque[1],
|
||||
sensorState.m_jointForceTorque[2]);
|
||||
|
||||
}
|
||||
|
||||
if (sensorJointIndexRight>=0)
|
||||
{
|
||||
struct b3JointSensorState sensorState;
|
||||
b3GetJointState(sm,state,sensorJointIndexRight,&sensorState);
|
||||
|
||||
b3GetJointInfo(sm,bodyIndex,sensorJointIndexRight,&sensorState);
|
||||
b3Printf("Sensor for joint [%d] = %f,%f,%f\n", sensorJointIndexRight,
|
||||
sensorState.m_jointForceTorque[0],
|
||||
sensorState.m_jointForceTorque[1],
|
||||
sensorState.m_jointForceTorque[2]);
|
||||
|
||||
if (sensorJointIndexLeft>=0)
|
||||
{
|
||||
|
||||
struct b3JointSensorState info;
|
||||
|
||||
b3GetJointInfo(sm,bodyIndex,sensorJointIndexLeft,&info);
|
||||
b3Printf("Sensor for joint [%d] = %f,%f,%f\n", sensorJointIndexLeft,
|
||||
info.m_jointForceTorque[0],
|
||||
info.m_jointForceTorque[1],
|
||||
info.m_jointForceTorque[2]);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (sensorJointIndexRight>=0)
|
||||
{
|
||||
struct b3JointSensorState info;
|
||||
|
||||
b3GetJointInfo(sm,bodyIndex,sensorJointIndexRight,&info);
|
||||
b3Printf("Sensor for joint [%d] = %f,%f,%f\n", sensorJointIndexRight,
|
||||
info.m_jointForceTorque[0],
|
||||
info.m_jointForceTorque[1],
|
||||
info.m_jointForceTorque[2]);
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
b3SubmitClientCommandAndWaitStatus(sm, b3InitResetSimulationCommand(sm));
|
||||
|
Loading…
Reference in New Issue
Block a user