Bump up pybullet version to 3.26

expose max_num_object_capacity and max_shape_capacity_in_bytes to override the graphics VBO buffer allocations. This allows to load larger triangle meshes in pybullet.

Example:
p.connect(p.GUI, options="--max_num_object_capacity=131072 --max_shape_capacity_in_bytes=1073741824")

Use MAX_NUM_PARTS_IN_BITS=4 by default, this allows to use 134 million triangles in each concave triangle mesh in PyBullet (instead of 2 Million)
This commit is contained in:
Erwin Coumans 2023-11-28 14:23:32 -08:00
parent fcef2c81f2
commit 6bb8d1123d
3 changed files with 3 additions and 3 deletions

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@ -1 +1 @@
3.25
3.26

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@ -25,7 +25,7 @@ subject to the following restrictions:
#include <float.h>
/* SVN $Revision$ on $Date$ from http://bullet.googlecode.com*/
#define BT_BULLET_VERSION 325
#define BT_BULLET_VERSION 326
inline int btGetVersion()
{

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@ -481,7 +481,7 @@ public:
buffer[9] = '3';
buffer[10] = '2';
buffer[11] = '5';
buffer[11] = '6';
}
virtual void startSerialization()