fix names (case) for Linux for MPL/hand

This commit is contained in:
Erwin Coumans 2017-03-14 17:03:11 -07:00
parent 66919cc66a
commit 6e2850e08a
2 changed files with 26 additions and 26 deletions

View File

@ -49,30 +49,30 @@
</visual>
<asset>
<mesh name="index0" file="index0_collision.stl"/>
<mesh name="index1" file="index1_collision.stl"/>
<mesh name="index2" file="index2_collision.stl"/>
<mesh name="index3" file="index3_collision.stl"/>
<mesh name="middle0" file="middle0_collision.stl"/>
<mesh name="middle1" file="middle1_collision.stl"/>
<mesh name="middle2" file="middle2_collision.stl"/>
<mesh name="middle3" file="middle3_collision.stl"/>
<mesh name="palm" file="palm.stl"/>
<mesh name="pinky0" file="pinky0_collision.stl"/>
<mesh name="pinky1" file="pinky1_collision.stl"/>
<mesh name="pinky2" file="pinky2_collision.stl"/>
<mesh name="pinky3" file="pinky3_collision.stl"/>
<mesh name="ring0" file="ring0_collision.stl"/>
<mesh name="ring1" file="ring1_collision.stl"/>
<mesh name="ring2" file="ring2_collision.stl"/>
<mesh name="ring3" file="ring3_collision.stl"/>
<mesh name="thumb0" file="thumb0_collision.stl"/>
<mesh name="thumb1" file="thumb1_collision.stl"/>
<mesh name="thumb2" file="thumb2_collision.stl"/>
<mesh name="thumb3" file="thumb3_collision.stl"/>
<mesh name="wristx" file="wristx_collision.stl"/>
<mesh name="wristy" file="wristy_collision.stl"/>
<mesh name="wristz" file="wristz_collision.stl"/>
<mesh name="index0" file="index0_collision.STL"/>
<mesh name="index1" file="index1_collision.STL"/>
<mesh name="index2" file="index2_collision.STL"/>
<mesh name="index3" file="index3_collision.STL"/>
<mesh name="middle0" file="middle0_collision.STL"/>
<mesh name="middle1" file="middle1_collision.STL"/>
<mesh name="middle2" file="middle2_collision.STL"/>
<mesh name="middle3" file="middle3_collision.STL"/>
<mesh name="palm" file="palm.STL"/>
<mesh name="pinky0" file="pinky0_collision.STL"/>
<mesh name="pinky1" file="pinky1_collision.STL"/>
<mesh name="pinky2" file="pinky2_collision.STL"/>
<mesh name="pinky3" file="pinky3_collision.STL"/>
<mesh name="ring0" file="ring0_collision.STL"/>
<mesh name="ring1" file="ring1_collision.STL"/>
<mesh name="ring2" file="ring2_collision.STL"/>
<mesh name="ring3" file="ring3_collision.STL"/>
<mesh name="thumb0" file="thumb0_collision.STL"/>
<mesh name="thumb1" file="thumb1_collision.STL"/>
<mesh name="thumb2" file="thumb2_collision.STL"/>
<mesh name="thumb3" file="thumb3_collision.STL"/>
<mesh name="wristx" file="wristx_collision.STL"/>
<mesh name="wristy" file="wristy_collision.STL"/>
<mesh name="wristz" file="wristz_collision.STL"/>
<texture type="skybox" builtin="gradient" rgb1=".4 .6 .8" rgb2="0 0 0"
width="100" height="100"/>

View File

@ -16,7 +16,7 @@ if (c<0):
p.connect(p.GUI)
#load the MuJoCo MJCF hand
objects = p.loadMJCF("MPL/mpl.xml")
objects = p.loadMJCF("MPL/MPL.xml")
hand=objects[0]
#clamp in range 400-600
@ -75,4 +75,4 @@ if (ser.isOpen()):
#print(middle)
#print(pink)
#print(index)
#print(thumb)
#print(thumb)