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https://github.com/bulletphysics/bullet3
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Revert "in case of substeps use the compensated delta time / numSubSteps to convert between force and impulse."
This reverts commit 32277c7bd5
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@ -1616,13 +1616,6 @@ struct PhysicsServerCommandProcessorInternalData
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btScalar m_physicsDeltaTime;
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btScalar m_numSimulationSubSteps;
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btScalar getDeltaTimeSubStep() const
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{
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btScalar deltaTimeSubStep = m_numSimulationSubSteps > 0 ? m_physicsDeltaTime / m_numSimulationSubSteps : m_physicsDeltaTime;
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return deltaTimeSubStep;
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}
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btScalar m_simulationTimestamp;
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btAlignedObjectArray<btMultiBodyJointFeedback*> m_multiBodyJointFeedbacks;
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b3HashMap<btHashPtr, btInverseDynamics::MultiBodyTree*> m_inverseDynamicsBodies;
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@ -6967,10 +6960,10 @@ bool PhysicsServerCommandProcessor::processSendDesiredStateCommand(const struct
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//disable velocity clamp in velocity mode
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motor->setRhsClamp(SIMD_INFINITY);
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btScalar maxImp = 1000000.f * m_data->getDeltaTimeSubStep();
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btScalar maxImp = 1000000.f * m_data->m_physicsDeltaTime;
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if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] & SIM_DESIRED_STATE_HAS_MAX_FORCE) != 0)
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{
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maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] * m_data->getDeltaTimeSubStep();
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maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] * m_data->m_physicsDeltaTime;
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}
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motor->setMaxAppliedImpulse(maxImp);
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}
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@ -7050,10 +7043,10 @@ bool PhysicsServerCommandProcessor::processSendDesiredStateCommand(const struct
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}
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motor->setPositionTarget(desiredPosition, kp);
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btScalar maxImp = 1000000.f * m_data->getDeltaTimeSubStep();
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btScalar maxImp = 1000000.f * m_data->m_physicsDeltaTime;
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if ((clientCmd.m_updateFlags & SIM_DESIRED_STATE_HAS_MAX_FORCE) != 0)
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maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[velIndex] * m_data->getDeltaTimeSubStep();
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maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[velIndex] * m_data->m_physicsDeltaTime;
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motor->setMaxAppliedImpulse(maxImp);
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}
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@ -7118,10 +7111,10 @@ bool PhysicsServerCommandProcessor::processSendDesiredStateCommand(const struct
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//}
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motor->setPositionTarget(desiredPosition, kp);
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btScalar maxImp = 1000000.f * m_data->getDeltaTimeSubStep();
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btScalar maxImp = 1000000.f * m_data->m_physicsDeltaTime;
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if ((clientCmd.m_updateFlags & SIM_DESIRED_STATE_HAS_MAX_FORCE) != 0)
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maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[velIndex] * m_data->getDeltaTimeSubStep();
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maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[velIndex] * m_data->m_physicsDeltaTime;
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motor->setMaxAppliedImpulse(maxImp);
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}
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@ -7232,7 +7225,7 @@ bool PhysicsServerCommandProcessor::processSendDesiredStateCommand(const struct
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Eigen::MatrixXd M = rbdModel->GetMassMat();
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//rbdModel->UpdateBiasForce();
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const Eigen::VectorXd& C = rbdModel->GetBiasForce();
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M.diagonal() += m_data->getDeltaTimeSubStep() * mKd;
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M.diagonal() += m_data->m_physicsDeltaTime * mKd;
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Eigen::VectorXd pose_inc;
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@ -7634,7 +7627,7 @@ bool PhysicsServerCommandProcessor::processRequestActualStateCommand(const struc
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if (motor)
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{
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btScalar impulse = motor->getAppliedImpulse(d);
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btScalar force = impulse / m_data->getDeltaTimeSubStep();
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btScalar force = impulse / m_data->m_physicsDeltaTime;
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stateDetails->m_jointMotorForceMultiDof[totalDegreeOfFreedomU] = force;
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}
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}
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@ -7646,7 +7639,7 @@ bool PhysicsServerCommandProcessor::processRequestActualStateCommand(const struc
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if (motor && m_data->m_physicsDeltaTime > btScalar(0))
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{
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btScalar force = motor->getAppliedImpulse(0) / m_data->getDeltaTimeSubStep();
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btScalar force = motor->getAppliedImpulse(0) / m_data->m_physicsDeltaTime;
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stateDetails->m_jointMotorForceMultiDof[totalDegreeOfFreedomU] = force;
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}
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}
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@ -7684,7 +7677,7 @@ bool PhysicsServerCommandProcessor::processRequestActualStateCommand(const struc
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if (motor && m_data->m_physicsDeltaTime > btScalar(0))
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{
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btScalar force = motor->getAppliedImpulse(0) / m_data->getDeltaTimeSubStep();
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btScalar force = motor->getAppliedImpulse(0) / m_data->m_physicsDeltaTime;
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stateDetails->m_jointMotorForce[l] =
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force;
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//if (force>0)
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@ -7985,9 +7978,9 @@ bool PhysicsServerCommandProcessor::processRequestContactpointInformationCommand
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pt.m_positionOnBInWS[j] = srcPt.getPositionWorldOnB()[j];
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}
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}
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pt.m_normalForce = srcPt.getAppliedImpulse() / m_data->getDeltaTimeSubStep();
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pt.m_linearFrictionForce1 = srcPt.m_appliedImpulseLateral1 / m_data->getDeltaTimeSubStep();
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pt.m_linearFrictionForce2 = srcPt.m_appliedImpulseLateral2 / m_data->getDeltaTimeSubStep();
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pt.m_normalForce = srcPt.getAppliedImpulse() / m_data->m_physicsDeltaTime;
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pt.m_linearFrictionForce1 = srcPt.m_appliedImpulseLateral1 / m_data->m_physicsDeltaTime;
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pt.m_linearFrictionForce2 = srcPt.m_appliedImpulseLateral2 / m_data->m_physicsDeltaTime;
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for (int j = 0; j < 3; j++)
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{
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pt.m_linearFrictionDirection1[j] = srcPt.m_lateralFrictionDir1[j];
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