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another fix
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@ -110,8 +110,8 @@ public:
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{
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for (int i = 0; i < numCubes; i++)
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{
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btVector3 pos = {0, i * (btScalar)0.05, 1};
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btQuaternion quar = {0, 0, 0, 1};
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btVector3 pos (0, i * (btScalar)0.05, 1);
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btQuaternion quar (0, 0, 0, 1);
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m_robotSim.resetBasePositionAndOrientation(cubeIds[i], pos, quar);
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}
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}
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