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https://github.com/bulletphysics/bullet3
synced 2024-12-04 01:21:04 +00:00
Added fix for deleting debug points with life time.
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@ -91,7 +91,7 @@ p.connect(p.SHARED_MEMORY) #or (p.TCP, "localhost", 6667) or (p.UDP, "192.168.86
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**Linux and Mac OSX gnu make**
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Make sure cmake is installed (sudo apt-get install cmake, brew install cmake, or https://cmake.org)
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Make sure gcc and cmake is installed (`sudo apt-get install build-essential` and `sudo apt-get install cmake` for Linux, `brew install cmake` for Mac, or https://cmake.org)
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In a terminal type:
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```
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@ -2799,6 +2799,20 @@ void PhysicsServerExample::stepSimulation(float deltaTime)
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}
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}
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}
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for (int i = m_multiThreadedHelper->m_userDebugPoints.size() - 1; i >= 0; i--)
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{
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if (m_multiThreadedHelper->m_userDebugPoints[i].m_lifeTime)
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{
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m_multiThreadedHelper->m_userDebugPoints[i].m_lifeTime -= deltaTime;
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if (m_multiThreadedHelper->m_userDebugPoints[i].m_lifeTime <= 0)
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{
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m_multiThreadedHelper->m_userDebugPoints.swap(i, m_multiThreadedHelper->m_userDebugPoints.size() - 1);
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m_multiThreadedHelper->m_userDebugPoints.pop_back();
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}
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}
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}
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updateGraphics();
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