removed SpuRayCaster and SpuConstraintSolver from autogenerated msvc project files

This commit is contained in:
erwin.coumans 2009-09-06 21:15:09 +00:00
parent 3fc4482f3b
commit 86518d9aed
4 changed files with 0 additions and 104 deletions

View File

@ -246,10 +246,6 @@ SOURCE=..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuBatchRaycaster.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp
# End Source File
# Begin Source File
@ -294,22 +290,10 @@ SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPen
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuParallelSolver.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp
# End Source File
# End Group
@ -374,10 +358,6 @@ SOURCE=..\..\src\BulletMultiThreaded\SequentialThreadSupport.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuBatchRaycaster.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h
# End Source File
# Begin Source File
@ -442,22 +422,10 @@ SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPen
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuParallelSolver.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletMultiThreaded\SpuSync.h
# End Source File
# Begin Source File

View File

@ -447,9 +447,6 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuBatchRaycaster.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp">
</File>
@ -483,18 +480,9 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuParallelSolver.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp">
</File>
@ -544,9 +532,6 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SequentialThreadSupport.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuBatchRaycaster.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
</File>
@ -595,18 +580,9 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuParallelSolver.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSync.h">
</File>

View File

@ -447,9 +447,6 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuBatchRaycaster.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp">
</File>
@ -483,18 +480,9 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuParallelSolver.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp">
</File>
@ -544,9 +532,6 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SequentialThreadSupport.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuBatchRaycaster.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
</File>
@ -595,18 +580,9 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuParallelSolver.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSync.h">
</File>

View File

@ -447,9 +447,6 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuBatchRaycaster.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp">
</File>
@ -483,18 +480,9 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuParallelSolver.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.cpp">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp">
</File>
@ -544,9 +532,6 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SequentialThreadSupport.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuBatchRaycaster.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
</File>
@ -595,18 +580,9 @@
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuParallelSolver.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.h">
</File>
<File
RelativePath="..\..\src\BulletMultiThreaded\SpuSync.h">
</File>