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update license
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//
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/*
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// btMultiBodyInplaceSolverCallback.h
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Bullet Continuous Collision Detection and Physics Library
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// BulletDynamics
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Copyright (c) 2019 Google Inc. http://bulletphysics.org
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//
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This software is provided 'as-is', without any express or implied warranty.
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// Created by Xuchen Han on 8/22/19.
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In no event will the authors be held liable for any damages arising from the use of this software.
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//
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
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#ifndef BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
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#define BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
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#define BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
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//
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/*
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// btDeformableMultiBodyConstraintSolver.cpp
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Written by Xuchen Han <xuchenhan2015@u.northwestern.edu>
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// BulletSoftBody
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//
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Bullet Continuous Collision Detection and Physics Library
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// Created by Xuchen Han on 8/23/19.
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Copyright (c) 2019 Google Inc. http://bulletphysics.org
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//
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "btDeformableMultiBodyConstraintSolver.h"
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#include "btDeformableMultiBodyConstraintSolver.h"
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#include <iostream>
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#include <iostream>
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@ -1,9 +1,18 @@
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//
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/*
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// btDeformableMultiBodyConstraintSolver.h
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Written by Xuchen Han <xuchenhan2015@u.northwestern.edu>
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// BulletSoftBody
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//
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Bullet Continuous Collision Detection and Physics Library
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// Created by Xuchen Han on 8/22/19.
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Copyright (c) 2019 Google Inc. http://bulletphysics.org
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//
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_DEFORMABLE_MULTIBODY_CONSTRAINT_SOLVER_H
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#ifndef BT_DEFORMABLE_MULTIBODY_CONSTRAINT_SOLVER_H
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#define BT_DEFORMABLE_MULTIBODY_CONSTRAINT_SOLVER_H
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#define BT_DEFORMABLE_MULTIBODY_CONSTRAINT_SOLVER_H
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