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quickfix: SSE was accidentally disabled on windows desktop by a change intended to disable it only for Windows Phone
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@ -72,8 +72,9 @@ inline int btGetVersion()
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#define btFsel(a,b,c) __fsel((a),(b),(c))
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#define btFsel(a,b,c) __fsel((a),(b),(c))
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#else
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#else
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#if (!defined (_M_ARM) && WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP)//Do not turn SSE on for Windows Phone Emulators
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#if defined (_M_ARM)
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#if (defined (_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined (BT_USE_DOUBLE_PRECISION))
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//Do not turn SSE on for ARM (may want to turn on BT_USE_NEON however)
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#elif (defined (_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined (BT_USE_DOUBLE_PRECISION))
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#if _MSC_VER>1400
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#if _MSC_VER>1400
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#define BT_USE_SIMD_VECTOR3
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#define BT_USE_SIMD_VECTOR3
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#endif
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#endif
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