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https://github.com/bulletphysics/bullet3
synced 2024-12-13 21:30:09 +00:00
Update to bullet formatting
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@ -1082,9 +1082,8 @@ B3_SHARED_API int b3GetLinkState(b3PhysicsClientHandle physClient, b3SharedMemor
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int numLinks = status->m_sendActualStateArgs.m_numLinks;
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b3Assert(linkIndex < numLinks);
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if (status->m_sendActualStateArgs.m_stateDetails != nullptr &&
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(bodyIndex >= 0) && (linkIndex >= 0) && linkIndex < numLinks)
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{
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if (status->m_sendActualStateArgs.m_stateDetails != NULL && (bodyIndex >= 0) && (linkIndex >= 0) && linkIndex < numLinks)
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{
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b3Transform wlf, com, inertial;
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for (int i = 0; i < 3; ++i)
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@ -31,7 +31,7 @@
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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#include "Bullet3Common/b3HashMap.h"
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#include "../Utils/ChromeTraceUtil.h"
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#include "third_party/stblib/stb_image.h"
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#include "stb_image/stb_image.h"
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#include "BulletInverseDynamics/MultiBodyTree.hpp"
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#include "IKTrajectoryHelper.h"
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#include "btBulletDynamicsCommon.h"
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@ -1613,8 +1613,7 @@ struct PhysicsServerCommandProcessorInternalData
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btScalar m_physicsDeltaTime;
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btScalar m_numSimulationSubSteps;
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btScalar m_simulationTimestamp;
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btScalar m_simulationTimestamp;
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btAlignedObjectArray<btMultiBodyJointFeedback*> m_multiBodyJointFeedbacks;
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b3HashMap<btHashPtr, btInverseDynamics::MultiBodyTree*> m_inverseDynamicsBodies;
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b3HashMap<btHashPtr, IKTrajectoryHelper*> m_inverseKinematicsHelpers;
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@ -7610,12 +7609,12 @@ bool PhysicsServerCommandProcessor::processForwardDynamicsCommand(const struct S
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if (m_data->m_numSimulationSubSteps > 0)
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{
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numSteps = m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, m_data->m_numSimulationSubSteps, m_data->m_physicsDeltaTime / m_data->m_numSimulationSubSteps);
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m_data->m_simulationTimestamp += deltaTimeScaled;
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m_data->m_simulationTimestamp += deltaTimeScaled;
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}
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else
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{
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numSteps = m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, 0);
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m_data->m_simulationTimestamp += deltaTimeScaled;
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m_data->m_simulationTimestamp += deltaTimeScaled;
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}
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if (numSteps > 0)
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@ -8165,7 +8164,7 @@ bool PhysicsServerCommandProcessor::processRequestPhysicsSimulationParametersCom
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serverCmd.m_simulationParameterResultArgs.m_allowedCcdPenetration = m_data->m_dynamicsWorld->getDispatchInfo().m_allowedCcdPenetration;
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serverCmd.m_simulationParameterResultArgs.m_collisionFilterMode = m_data->m_broadphaseCollisionFilterCallback->m_filterMode;
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serverCmd.m_simulationParameterResultArgs.m_deltaTime = m_data->m_physicsDeltaTime;
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serverCmd.m_simulationParameterResultArgs.m_simulationTimestamp = m_data->m_simulationTimestamp;
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serverCmd.m_simulationParameterResultArgs.m_simulationTimestamp = m_data->m_simulationTimestamp;
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serverCmd.m_simulationParameterResultArgs.m_contactBreakingThreshold = gContactBreakingThreshold;
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serverCmd.m_simulationParameterResultArgs.m_contactSlop = m_data->m_dynamicsWorld->getSolverInfo().m_linearSlop;
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serverCmd.m_simulationParameterResultArgs.m_enableSAT = m_data->m_dynamicsWorld->getDispatchInfo().m_enableSatConvex;
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@ -11723,9 +11722,9 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec, const
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gSubStep = m_data->m_physicsDeltaTime;
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}
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btScalar deltaTimeScaled = dtInSec * simTimeScalingFactor;
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int numSteps = m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, maxSteps, gSubStep);
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m_data->m_simulationTimestamp += deltaTimeScaled;
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btScalar deltaTimeScaled = dtInSec * simTimeScalingFactor;
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int numSteps = m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, maxSteps, gSubStep);
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m_data->m_simulationTimestamp += deltaTimeScaled;
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gDroppedSimulationSteps += numSteps > maxSteps ? numSteps - maxSteps : 0;
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if (numSteps)
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@ -11803,8 +11802,9 @@ void PhysicsServerCommandProcessor::addTransformChangedNotifications()
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void PhysicsServerCommandProcessor::resetSimulation()
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{
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//clean up all data
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m_data->m_simulationTimestamp = 0;
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m_data->m_cachedVUrdfisualShapes.clear();
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m_data->m_simulationTimestamp = 0;
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m_data->m_cachedVUrdfisualShapes.clear();
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#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
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if (m_data && m_data->m_dynamicsWorld)
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@ -900,7 +900,7 @@ struct b3PluginArguments
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struct b3PhysicsSimulationParameters
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{
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double m_deltaTime;
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double m_simulationTimestamp; // Output only timestamp of simulation.
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double m_simulationTimestamp; // Output only timestamp of simulation.
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double m_gravityAcceleration[3];
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int m_numSimulationSubSteps;
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int m_numSolverIterations;
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