mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-18 21:10:05 +00:00
more fixes in the build, related to CMake and some error (don't delete a void* pointer!)
revert BasicDemo.cpp to original Bullet 2.82 state
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parent
9ab755fc07
commit
934df75ea6
@ -226,7 +226,13 @@ ENDIF(USE_GLUT)
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ENDIF()
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ENDIF(BUILD_BULLET2_DEMOS)
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OPTION(BUILD_BULLET3_DEMOS "Set when you want to build the Bullet 3 demos" ON)
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OPTION(BUILD_BULLET3 "Set when you want to build Bullet 3" ON)
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IF(BUILD_BULLET3)
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OPTION(BUILD_BULLET3_DEMOS "Set when you want to build the Bullet 3 demos" ON)
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ELSE(BUILD_BULLET3)
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unset(BUILD_BULLET3_DEMOS CACHE)
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OPTION(BUILD_BULLET3_DEMOS "Set when you want to build the Bullet 3 demos" OFF)
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ENDIF(BUILD_BULLET3)
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IF(BUILD_BULLET3_DEMOS)
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IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/Demos3 AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/Demos3)
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SUBDIRS(Demos3)
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@ -15,9 +15,9 @@ subject to the following restrictions:
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///create 125 (5x5x5) dynamic object
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#define ARRAY_SIZE_X 10
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#define ARRAY_SIZE_Y 10
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#define ARRAY_SIZE_Z 10
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#define ARRAY_SIZE_X 5
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#define ARRAY_SIZE_Y 5
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#define ARRAY_SIZE_Z 5
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//maximum number of objects (and allow user to shoot additional boxes)
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#define MAX_PROXIES (ARRAY_SIZE_X*ARRAY_SIZE_Y*ARRAY_SIZE_Z + 1024)
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@ -81,8 +81,8 @@ void BasicDemo::clientMoveAndDisplay()
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MyOverlapCallback aabbOverlap(aabbMin,aabbMax);
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m_dynamicsWorld->getBroadphase()->aabbTest(aabbMin,aabbMax,aabbOverlap);
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if (aabbOverlap.m_numOverlap)
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printf("#aabb overlap = %d\n", aabbOverlap.m_numOverlap);
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//if (aabbOverlap.m_numOverlap)
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// printf("#aabb overlap = %d\n", aabbOverlap.m_numOverlap);
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}
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renderme();
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@ -1,3 +1,3 @@
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if (BUILD_BULLET3)
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if (BUILD_BULLET3_DEMOS)
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SUBDIRS( AllBullet2Demos GpuDemos SimpleOpenGL3 )
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endif(BUILD_BULLET3)
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endif(BUILD_BULLET3_DEMOS)
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@ -1 +1,3 @@
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if (OPENGL_FOUND)
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SUBDIRS( Gwen OpenGLWindow )
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endif(OPENGL_FOUND)
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@ -180,7 +180,7 @@ void InternalOpenGL2RenderCallbacks::updateTexture(sth_texture* texture, sth_gly
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glDeleteTextures(1, id);
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//delete id;
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delete texture->m_userData;
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delete id;//texture->m_userData;
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texture->m_userData = 0;
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}
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@ -43,4 +43,3 @@
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"../OpenGLWindow/MacOpenGLWindow.mm",
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}
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end
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@ -1,3 +1,11 @@
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function findOpenGL()
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configuration{}
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if os.is("Linux") then
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return false
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end
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--assume OpenGL is available on Mac OSX, Windows etc
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return true
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end
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function initOpenGL()
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configuration {}
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@ -4,10 +4,10 @@
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-- Multithreaded compiling
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if _ACTION == "vs2010" or _ACTION=="vs2008" then
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buildoptions { "/MP" }
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end
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end
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act = ""
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if _ACTION then
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act = _ACTION
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end
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@ -18,9 +18,9 @@
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trigger = "midi",
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description = "Use Midi controller to control parameters"
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}
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-- _OPTIONS["midi"] = "1";
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newoption
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{
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trigger = "bullet2gpu",
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@ -32,19 +32,20 @@
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trigger = "enet",
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description = "Enable enet NAT punchthrough test"
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}
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newoption
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{
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trigger = "gtest",
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description = "Enable unit tests using gtest"
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}
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}
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configurations {"Release", "Debug"}
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configuration "Release"
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flags { "Optimize", "EnableSSE2","StaticRuntime", "NoMinimalRebuild", "FloatFast"}
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configuration "Debug"
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defines {"_DEBUG=1"}
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flags { "Symbols", "StaticRuntime" , "NoMinimalRebuild", "NoEditAndContinue" ,"FloatFast"}
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if os.is("Linux") then
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if os.is64bit() then
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platforms {"x64"}
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@ -57,7 +58,7 @@
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configuration {"x32"}
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targetsuffix ("_" .. act)
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configuration "x64"
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configuration "x64"
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targetsuffix ("_" .. act .. "_64" )
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configuration {"x64", "debug"}
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targetsuffix ("_" .. act .. "_x64_debug")
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@ -65,7 +66,7 @@
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targetsuffix ("_" .. act .. "_x64_release" )
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configuration {"x32", "debug"}
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targetsuffix ("_" .. act .. "_debug" )
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configuration{}
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postfix=""
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@ -78,45 +79,46 @@
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}
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end
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flags { "NoRTTI", "NoExceptions"}
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defines { "_HAS_EXCEPTIONS=0" }
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targetdir "../bin"
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location("./" .. act .. postfix)
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projectRootDir = os.getcwd() .. "/../"
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print("Project root directroy: " .. projectRootDir);
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print("Project root directory: " .. projectRootDir);
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dofile ("findOpenCL.lua")
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dofile ("findDirectX11.lua")
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dofile ("findOpenGLGlewGlut.lua")
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language "C++"
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if _OPTIONS["gtest"] then
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if _OPTIONS["gtest"] then
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include "../test/gtest-1.7.0"
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-- include "../test/hello_gtest"
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include "../test/TestBullet3OpenCL"
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end
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if findOpenGL() then
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include "../Demos3/AllBullet2Demos"
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include "../Demos3/GpuDemos"
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-- include "../Demos3/CpuDemos"
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-- include "../Demos3/Wavefront"
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-- include "../btgui/MultiThreading"
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include "../Demos3/Wavefront"
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include "../btgui/MultiThreading"
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include "../btgui/OpenGLWindow"
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include "../Demos3/ImplicitCloth"
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include "../Demos3/SimpleOpenGL3"
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-- include "../Demos3/ImplicitCloth"
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-- include "../Demos3/SimpleOpenGL3"
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include "../btgui/lua-5.2.3"
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include "../test/lua"
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include "../btgui/Gwen"
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include "../btgui/GwenOpenGLTest"
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end
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-- include "../demo/gpudemo"
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if _OPTIONS["midi"] then
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include "../btgui/MidiTest"
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@ -124,58 +126,49 @@ end
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-- include "../opencl/vector_add_simplified"
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-- include "../opencl/vector_add"
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include "../btgui/Gwen"
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include "../btgui/GwenOpenGLTest"
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include "../test/clew"
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include "../Demos3/GpuGuiInitialize"
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include "../test/OpenCL/BasicInitialize"
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include "../test/OpenCL/KernelLaunch"--
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-- include "../test/clew"
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-- include "../Demos3/GpuGuiInitialize"
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-- include "../test/OpenCL/BasicInitialize"
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include "../test/OpenCL/KernelLaunch"--
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-- include "../test/OpenCL/BroadphaseCollision"
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-- include "../test/OpenCL/NarrowphaseCollision"
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include "../test/OpenCL/ParallelPrimitives"
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include "../test/OpenCL/RadixSortBenchmark"
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include "../src/BulletSoftBody"
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include "../src/BulletSoftBody"
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include "../src/BulletDynamics"
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include "../src/BulletCollision"
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include "../src/LinearMath"
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include "../src/Bullet3Dynamics"
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include "../src/Bullet3Common"
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include "../src/Bullet3Geometry"
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include "../src/Bullet3Collision"
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include "../src/Bullet3Serialize/Bullet2FileLoader"
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include "../src/Bullet3OpenCL"
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-- include "../demo/gpu_initialize"
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-- include "../opencl/lds_bank_conflict"
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-- include "../opencl/reduce"
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include "../btgui/OpenGLTrueTypeFont"
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-- include "../btgui/OpenGLTrueTypeFont"
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-- include "../btgui/OpenGLWindow"
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-- include "../demo/ObjLoader"
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-- include "../test/b3DynamicBvhBroadphase"
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if _OPTIONS["enet"] then
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include "../btgui/enet"
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include "../test/enet/server"
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include "../test/enet/client"
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end
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if _OPTIONS["bullet2gpu"] then
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include "../src/LinearMath"
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include "../src/BulletCollision"
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include "../src/BulletDynamics"
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include "../src/BulletSoftBody"
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include "../ObsoleteDemos/HelloWorld"
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include "../Demos3"
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include "../src/LinearMath"
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include "../src/BulletCollision"
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include "../src/BulletDynamics"
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include "../src/BulletSoftBody"
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include "../ObsoleteDemos/HelloWorld"
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include "../Demos3"
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end
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